Pathfinder 1E [PFS] [IC] Pathfinder Society Scenario #5–08: The Confirmation

KahlessNestor

Adventurer
s6k2ux.jpg


Forest
Morning
Round 0

Vespernys fished the cloak out and shook it out, holding it up. “Nice cloak. Definitely magic. Do you want it?” she asked Sachko.

Vesper ran her eyes around the cave and then back to the pit. “Climb down carefully?” she suggested. She knelt down to secure the grappling hook into the edge of the pit and tied some knots into the rope to aid in climbing. “It’s not deep, but just don’t fall.”

[sblock=Loot]
Potion of Barkskin -- ?
Potion of Cure Light Wounds x 2 -- ?
Potion of Feather Step -- ?
Potion of Vanish -- ?
Scroll of Entangle -- Sachiko
Scroll of Gust of Wind -- Sachiko
Scroll of Identify -- Sachiko
Scroll of Mage Armor (CL 6) -- Sachiko
Scroll of Obscuring Mist -- Sachiko
Wand of Burning Hands (CL 3, 4 charges) -- Sachiko
Wand of Cure Light Wounds (CL 3, 8 charges) -- Sachiko
Acid -- ?
Alchemist’s Fire x 2 -- ?
Holy Water -- ?
Smokestick -- ?
Tanglefoot bag x 2 -- ?
Thunderstone -- ?
Cloak of Resistance +1 -- ?
[/sblock]

[sblock=Actions and Rolls]
Move:
Standard:
[/sblock]

[sblock=Ministats]
HP: 15/15 NL: 0
AC: 15 FF: 15 T: 10
CMD: 16
Fort: 3 Ref: 0 Will: 0
Feat: Step Up: If a foe takes a 5’ step, take 5’ step adjacent.
Conditions:
[/sblock]
 

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biotech66

Explorer
The pit is 10 feet across. You carefully walk among the pit and leave the body along. you climb out using the same grappeling hook, and find yourself entering a larger cave. The tunnels continue on, leading deeper beneath the Kortos Mounts until they eventually open into a large cavern. What must have once been beautifully carved reliefs and inscriptions have since weathered heavily, their features dulled and softened to the point that it is hard to distinguish what each once depicted. A wide tunnel exits the cavern on its far side, and blue-burning torches line the passageway’s walls.

OOC: Knowledge religion or history if you want to learn about the carvings
 

KahlessNestor

Adventurer
s6k2ux.jpg


Cave
Morning
Round 0

Once they were past the pit, Vespernys rewound her rope and grappling hook and they continued on deeper into tunnels until it opened up into a large cavern. Heavily weathered reliefs covered the walls, and Vesper went along, studying them. Nothing in her training really told her much, however.

Someone had already been here, however, as evidenced by the blue-burning torches on the far exit of the cavern into a wide tunnel. Vesper approached the tunnel warily, peering down it.

OOC: I’ll take a 10 on those History and Religion checks.



[sblock=Loot]
Potion of Barkskin -- ?
Potion of Cure Light Wounds x 2 -- ?
Potion of Feather Step -- ?
Potion of Vanish -- ?
Scroll of Entangle -- Sachiko
Scroll of Gust of Wind -- Sachiko
Scroll of Identify -- Sachiko
Scroll of Mage Armor (CL 6) -- Sachiko
Scroll of Obscuring Mist -- Sachiko
Wand of Burning Hands (CL 3, 4 charges) -- Sachiko
Wand of Cure Light Wounds (CL 3, 8 charges) -- Sachiko
Acid -- ?
Alchemist’s Fire x 2 -- ?
Holy Water -- ?
Smokestick -- ?
Tanglefoot bag x 2 -- ?
Thunderstone -- ?
Cloak of Resistance +1 -- ?
[/sblock]

[sblock=Actions and Rolls]
Move:
Standard:
[/sblock]

[sblock=Ministats]
HP: 15/15 NL: 0
AC: 15 FF: 15 T: 10
CMD: 16
Fort: 3 Ref: 0 Will: 0
Feat: Step Up: If a foe takes a 5’ step, take 5’ step adjacent.
Conditions:
[/sblock]
 

Shayuri

First Post
Sachiko stopped at one of the torches, curiously putting her hand near the strange blue fire to see if it was warm.

She looked over at Vespernys then and smiled.

"Let me go ahead a bit and see what's through there. You are very noisy in all that metal!"

Quick as a wink, she's whirled and started forward, slinking low along the wall and stepping carefully to stay quiet.

(stealth: 1D20+8 = [15]+8 = 23
)
 

biotech66

Explorer
You carefully decipher the remaining pictures and realize they are all depictions or Aroden. It shows him as different aspects of the god of man. There are twelve here, and half have been destroyed with age.

Sachiko sneaks ahead into the darkened room. The soft light of the surrounding fungus mixes with the flickering glow of the nearby torches to reveal a grand chamber. A large pool of water along the chamber’s southern edge reflects the blue and green radiance to illuminate the massive stalactites that cling to the ceiling overhead. Two other tunnels branch off from this area, leading to the east and west. Rising up from the pool is a column of rock with steeply sloped sides and a flat top, as if someone had sawn off the top of a massive stalagmite. A miniature city carved from this same stone occupies nearly the entire surface. Tiny trinkets such as ancient coins, polished semiprecious stones, and ornately braided loops of string are scattered throughout the diorama, and pale cave frogs clamber atop it. The smooth cavern floor is covered in gravel and
pebbles along the edge of the pool, and several foot-long centipedes prowl among the gravel in their search for prey. In the water you see a man swimming below the surface. He does not see you, nor does he ever stand to breath.
 

Shayuri

First Post
Sachiko's eyes widen. Man. Swimming. Not coming up!

"Gill man," she whispers...and whirls to scamper back to Vespernys.

"There's a big cave with a lake and a mountain with a city on top and a huge frog and bugs and a gill man!" she blurts all in the same breath, pointing back down the passageway. "He's swimming. We can take him by surprise! As long as the frog and bugs don't see us before we can get to him!"
 

KahlessNestor

Adventurer
s6k2ux.jpg


Cave
Morning
Round 0

Vespernys stared back at the excitable Sachiko as she made her scouting report. She nodded. She didn’t quite understand the part about the mountain and the city and such, but the part about the gillman was clear.

“Let us see, then, what he is about,” she said, creeping forward after Sachiko toward the cavern she had found.

Stealth: 1D20-3 = [12]-3 = 9

[sblock=Actions and Rolls]
Move:
Standard:
[/sblock]

[sblock=Ministats]
HP: 15/15 NL: 0
AC: 15 FF: 15 T: 10
CMD: 16
Fort: 3 Ref: 0 Will: 0
Feat: Step Up: If a foe takes a 5’ step, take 5’ step adjacent.
Conditions:
[/sblock]

[sblock=Loot]
Potion of Barkskin -- ?
Potion of Cure Light Wounds x 2 -- ?
Potion of Feather Step -- ?
Potion of Vanish -- ?
Scroll of Entangle -- Sachiko
Scroll of Gust of Wind -- Sachiko
Scroll of Identify -- Sachiko
Scroll of Mage Armor (CL 6) -- Sachiko
Scroll of Obscuring Mist -- Sachiko
Wand of Burning Hands (CL 3, 4 charges) -- Sachiko
Wand of Cure Light Wounds (CL 3, 8 charges) -- Sachiko
Acid -- ?
Alchemist’s Fire x 2 -- ?
Holy Water -- ?
Smokestick -- ?
Tanglefoot bag x 2 -- ?
Thunderstone -- ?
Cloak of Resistance +1 -- ?
[/sblock]
 

Shayuri

First Post
Sachiko snickered and darted ahead, silent as a breeze. There were good things about having someone as noisy as Vespernys around, and one of them was that she'd get all the attention, leaving Sachiko to do what she loved best!

_: 1D20+8 = [9]+8 = 17
 

biotech66

Explorer
You carefully enter the cave ahead. Sachiko is quiet as a breeze, but Vespernys stomps in. The gillman turns to you in the water, sliding to the point only his eyes are above the water. He stares at you, and you see that intricate details of the city he's sailing next to. He waits, so what do you do?
 

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