Emmyr heaved his blades out of the latest gnoll to fall victim to them, taking a few more cuts in the process as the gnoll leader called a seeming retreat. Looking the worse for wear, and plenty bloody, much of it his own, the armored dwarf limped up to the gnoll dragging Javin in the net.
“Oh nae ye dunnae,” the injured dwarf growled, his swords slashing out at the gnoll. The first strike sliced the gnoll’s arm off, dropping the net. The second slice sent the gnoll’s head flying into his nearby packmate, the neck spurting blood all over the dwarf and dropping to the ground.
Emmyr brought his swords up defensively, heaving for air as he prepared to fend off the adjacent gnoll.
OOC:
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Gah! It’s hard to give up that second attack for Second Wind, even when I need it! Was hoping to finish the gnoll off with the first attack, and it would be more of a logical character move to take a beat to second wind! No such luck.
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[sblock=Emmyr’s Rolls & Actions]
Move: To O4, avoiding the OA from Q4 (Zanword is in the way of where I want to go! Damn slow dwarf speed!)
Action: Attack N3
Shortsword attack and damage: 1D20+5 = [19]+5 = 24
1D6+3 = [1]+3 = 4
Bonus Action: Attack N4
Shortsword attack and damage: 1D20+5 = [15]+5 = 20
1D6+3 = [1]+3 = 4
Conditions:
Inspiration:
[/sblock]
[sblock=Mini Stats]
Initiative: +1
Perception: 10
Speed: 25
AC: 16
HP: 3/13 HD: 1/1d10
[/sblock]
[sblock=Party]
Lady Rebekah - half elf bard charlatan noble
Gwylla - half elf wizard
Hexeiros - dragonborn fighter
Rana - feylock
Zanword - human fighter pirate
Aridhe - human moon druid
Templeton - human rogue ratcatcher
[/sblock]
[sblock=Enemies]
S8 - Fairie Fire
W9 - Fairie Fire
T10 - Fairie Fire
T13 - Entangled
[/sblock]