Jaxom
First Post
Building a character using the v.3.5 rules I had my Dwarven fighter pick up the negative Feat, Terrett's Syndrome.
Figuring the -4 on Bluff, Diplomacy, Move Silently, Handle Animal, Hide, and Use Magic Device checks, in order to get a +6 on Intimidation checks didn't seem too bad.
Does anyone think that it would be too much to drop the +6 on the Intimidation check to pick up another feat. Also, I was wondering why this Feat is available as a Fighter Bonus Feat, just seemed odd to me.
Picturing the Dwarf sneaking down a dungeon corridor with the party when (bad roll) "f _ _ _ s_ _ _ !!"
Figuring the -4 on Bluff, Diplomacy, Move Silently, Handle Animal, Hide, and Use Magic Device checks, in order to get a +6 on Intimidation checks didn't seem too bad.
Does anyone think that it would be too much to drop the +6 on the Intimidation check to pick up another feat. Also, I was wondering why this Feat is available as a Fighter Bonus Feat, just seemed odd to me.
Picturing the Dwarf sneaking down a dungeon corridor with the party when (bad roll) "f _ _ _ s_ _ _ !!"