(OOC) Fitz's Folly (ToA PBP)


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EarlyBird

Explorer
Hey look what I found in an Expedition:

If the characters are searching for traps, the general order of checks and effects is as follows:
- Wisdom (Perception) checks to find a trap
- Intelligence (Investigation) to determine how best to interact with or disable a trap
- Once the disabling method has been determined, Intelligence (Arcana) for magic traps or Dexterity checks for mechanical traps (if the character has thieves’ tools)

If a character is using thieves’ tools and fails to disable a trap by a result of 5 or more, their tools will break.
 





FitzTheRuke

Legend
So... Just as I was about to sit down to my Sunday catch-up... My power went out. They say it will be three days. No wifi. Fridge full of stuff to waste. A tree fell on the power line. It was windy.
 



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