William Ronald
Explorer
Lela,
I am still trying to figure out which of the two formulas I stated earlier applies to Epic Skill Bonus items. Still, I think the XP penalties for either might give someone pause before creating such an item.
Also, anything that a PC can do, his enemies may do as well. So, a PC wizard may find his archenemy has also created a spellcraft item of epic proportions.
I think the cap is a good idea, as it prevents people from just pouring money into an item to gain a bonus. The game should not be about the best toys, but the most accomplished characters. (Something that I wished 3.0 and 3.5 had addressed a bit more in the rules.)
I am still trying to figure out which of the two formulas I stated earlier applies to Epic Skill Bonus items. Still, I think the XP penalties for either might give someone pause before creating such an item.
Also, anything that a PC can do, his enemies may do as well. So, a PC wizard may find his archenemy has also created a spellcraft item of epic proportions.
I think the cap is a good idea, as it prevents people from just pouring money into an item to gain a bonus. The game should not be about the best toys, but the most accomplished characters. (Something that I wished 3.0 and 3.5 had addressed a bit more in the rules.)