5E Xanathar's Guide to Everything: Rogue Scout
+ Log in or register to post
Page 1 of 11 12345678910 ... LastLast
Results 1 to 10 of 103
  1. #1

    Xanathar's Guide to Everything: Rogue Scout

    https://youtu.be/VuZYqwz_-2M

    We all knew this one was coming.

  2. #2
    Member
    Spellbinder (Lvl 16)

    Leatherhead's Avatar

    Join Date
    Jun 2007
    Location
    Sacramento California
    Posts
    1,876
    Reviews
    Read 0 Reviews

    ° Block Leatherhead


    ° Friend+
    I, for one, will miss the Scout Fighter.

  3. #3
    I really get now what people mean by the difference between Mike Mearls and Jeremy Crawford.

    Mike Mearls focuses more on the development process, Jeremy focused on what the subclass actual does.

    I can see value in both approaches. Most people prefer Jeremy's, approach because it has more spoilers, but I like Mearls approach because I basically know what these subclasses do more or less, and for ones I don't I'll see the details later, with Mearls we get insights into the process on how, and why a class designed the way it was, so it provides insights into the class beyond mechanics.
    XP pukunui, Valmarius, Parmandur, Satyrn gave XP for this post

  4. #4
    Member
    Lama (Lvl 13)

    Azzy's Avatar

    Join Date
    Aug 2002
    Location
    St.Aug, FL
    Posts
    666
    Reviews
    Read 0 Reviews

    ° Block Azzy


    ° Friend+
    I think Crawford is also simply a better presenter. (No offense against MearlsŚnot everyone is good at presentations and public speaking, I for one am not.)
    XP gyor, briggart, Iry gave XP for this post

  5. #5
    I still do not understand why they gave the expertise of Survival and nature to the rogue class as well as Ambush Master. Those abilities should have been core Ranger features.

    Originally, the Ranger only had expertise in Wisdom and Intelligence skills in the selected terrains because giving them full expertise in all terrains was too powerful. Now the rogue has 6 skills with expertise by level 6 that is always available. Based on current presentation and possible future presentation, why would anyone select a ranger. This epitomizes WoTC's lack of comprehension and creativity when it comes to creating a ranger. I am completely disappointed, as well as the ranger who remains lost in the woods.

  6. #6
    I liked the fighter scout.
    XP BookBarbarian gave XP for this post

  7. #7
    I really hope they revamped and fixed the scout's reaction move from the UA.

    The UA version let you move at the end of the enemies turn (making it nearly completely useless) but the way they are talking they might have made it simply when the enemy ends their move next to you, making it far more powerful

  8. #8
    Quote Originally Posted by ScuroNotte View Post
    Based on current presentation and possible future presentation, why would anyone select a ranger.
    Because they want to play a character with magic and/or an animal companion? A lot of players create characters simply based on what they want to play after all, and not for optimization....
    XP Parmandur, AmerginLiath, i_dont_meta gave XP for this post

  9. #9
    Quote Originally Posted by gyor View Post
    I really get now what people mean by the difference between Mike Mearls and Jeremy Crawford.

    Mike Mearls focuses more on the development process, Jeremy focused on what the subclass actual does.

    I can see value in both approaches. Most people prefer Jeremy's, approach because it has more spoilers, but I like Mearls approach because I basically know what these subclasses do more or less, and for ones I don't I'll see the details later, with Mearls we get insights into the process on how, and why a class designed the way it was, so it provides insights into the class beyond mechanics.
    Crawford is the nuts and bolts, numbers and facts guy: Mearls is the strategy and grand design guy.

    With their powers combined...
    XP Connorsrpg, i_dont_meta gave XP for this post

  10. #10
    Quote Originally Posted by Parmandur View Post
    Crawford is the nuts and bolts, numbers and facts guy: Mearls is the strategy and grand design guy.

    With their powers combined...
    ...they form Captain Planet!

    Oops, wrong IP.
    Laugh Parmandur laughed with this post

+ Log in or register to post
Page 1 of 11 12345678910 ... LastLast

Quick Reply Quick Reply

Similar Threads

  1. Jeremy Crawford on Xanathar's Rogue Inquisitive Subclass
    By Morrus in forum D&D 5th Edition News, Rules, Homebrews, and House Rules
    Replies: 19
    Last Post: Saturday, 30th September, 2017, 06:42 AM
  2. No New Races in Xanathar Guide to Everithing
    By MechaTarrasque in forum D&D 5th Edition News, Rules, Homebrews, and House Rules
    Replies: 22
    Last Post: Friday, 30th June, 2017, 10:07 PM
  3. No mystic in Xanathar's Guide
    By MechaTarrasque in forum D&D 5th Edition News, Rules, Homebrews, and House Rules
    Replies: 44
    Last Post: Friday, 23rd June, 2017, 09:18 PM
  4. Xanathar's Guide to Everything...
    By TerraDave in forum D&D 5th Edition News, Rules, Homebrews, and House Rules
    Replies: 45
    Last Post: Friday, 23rd June, 2017, 05:06 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •