D&D 5E Xanathar's Guide to Everything: Hexblade Subclass


log in or register to remove this ad



TwoSix

Dirty, realism-hating munchkin powergamer
I need to know the fate of the +Cha to one-handed weapons before I know if I'm happy with Hexblade's inclusion. Already sad about losing the stone sorcerer and its 13+Con AC.
 

thethain

First Post
The fluff is dumb. BUT I will just refluff it as being empowered to be a knight for my patron, and getting a different set of gifts as appropriate to my position.
 



AmerginLiath

Adventurer
What do you have against mustache-twirling, Mike Mearls?

When the DM gives you a railroad, pause to tie a maiden to it and twirl your mustache...
 

I need to know the fate of the +Cha to one-handed weapons before I know if I'm happy with Hexblade's inclusion. Already sad about losing the stone sorcerer and its 13+Con AC.

He mentioned that a physically weak character can be a hexblade. I do hate it. Really much. Except when it is somehow implemented more elegantly than in the playtest. Just allowing weak characters to wield any one handed weapon with charisma is wrong.
If however you have to do a special ritual to bond with your special weapon, I could live with that.
Otherwise it just screems powergamer pala/hexblade... and I would hate that.
 


Remove ads

Top