5E XGTE Errata - Page 9
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Thread: XGTE Errata

  1. #81
    Quote Originally Posted by Cognomen's Cassowary View Post
    I don't see how this invocation can be read to do either of those things. For starters, eldritch blast does not have a material component, so the weapon does not serve as an arcane focus for that spell anyway.
    True for EB.

    But there other attack spells that can use it as an arcane focus. Like witchbolt.

    2) your weapon gets +1 to its attack and damage rolls
    That's the part in question.

    You are making a (spell) attack roll, with the weapon (as the focus).

  2. #82
    "the weapon" - noun phrase, subject - What does the weapon do?

    "gains" - verb - Okay, the weapon gains what?

    "a +1 bonus" - noun phrase, direct object - The weapon gains a +1 bonus to what?

    "its" - possessive pronoun - "The weapon" is pretty clearly the antecedent. "The weapon" possesses the coming indirect object.

    "to its attack and damage rolls" - prepositional phrase, indirect object - The weapon's attack and damage rolls.

    Thus, all together, "The weapon gains a +1 bonus to [the weapon's] attack and damage rolls." Unless you are using the weapon's attack and damage rolls when casting your spells--which is both not supported by the rules ("Attack Rolls," PHB 205) and a huge nerf a large majority of the time--you do not gain this bonus on spells.

    If the authors had wanted to say, "While using your pact weapon as an arcane focus, you gain a +1 bonus to your spell attack and damage rolls," they very well could have--and that's exactly the kind of language that they used on, e.g., rod of the pact keeper and wand of the war mage. Instead, they made the +1 bonus to the weapon's attack and damage rolls as linguistically separate from the prior effect as they could, by placing it in a new paragraph and writing a transition which introduces it as a separate effect.

  3. #83
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    Last edited by EvanNave55; Sunday, 3rd December, 2017 at 09:29 AM.

  4. #84
    Why can't we just have Healing Spirits only trigger when the character starts their turn in it?

    This is the Moonbeam argument all over again.

  5. #85
    Just done a quick search of this thread, and can't see that it has been mentioned...

    Eldritch Smite
    Prerequisite: 5th level, Pact of the Blade feature
    Once per turn when you hit a creature with your pact weapon, you can expend a warlock spell slot to deal an extra 1d8 force damage to the target, plus another 1d8 per level of the spell slot, and you can knock the target prone if it is Huge or smaller.

    The PHB says similar about the Paladin's Divine Smite, but errata later removed the restriction to only Paladin Slots, allowing for Pallocks to smite all day on short rest spell slots.

    Should the same not be true here?

    https://www.sageadvice.eu/2014/11/25...-divine-smite/

  6. #86
    Quote Originally Posted by Jonathan Bond View Post
    Just done a quick search of this thread, and can't see that it has been mentioned...
    The reason probably is because this is a thread of actual errata.

    Sent from my C6603 using EN World mobile app

  7. #87

    Not allowed outside combat

    Just wanted to point out that the wording of the spell is very specific to turns. A creature must start or pass through the spirit each turn to heal 1d6. While we all agree a turn is 6 seconds, turns themselves do not exist outside of combat. Making this a combat cast only, unless specifically allowed by the DM.

  8. #88
    Quote Originally Posted by Jonathan George View Post
    Just wanted to point out that the wording of the spell is very specific to turns. A creature must start or pass through the spirit each turn to heal 1d6. While we all agree a turn is 6 seconds, turns themselves do not exist outside of combat. Making this a combat cast only, unless specifically allowed by the DM.
    I am not sure i have seen anything that said elements referencing turns implies they can only be used in combat parts of scenes. It certainly is not overtly stated (RAW) but if it is RAI then a reference would be nice.

    But i have yet to see a GM or reference (until now perhaps) that would rule you could not cast Healing Word out of combat to heal up members of your team because it requires a bonus action to cast and "You must use a bonus action on your turn..." is in the general rule for bonus actions.

    But i am sure you probably have a good reference to support your position.

    EDIT Oh and its a ROUND that is 6 seconds not a TURN.
    Last edited by 5ekyu; Tuesday, 30th January, 2018 at 03:32 AM.

  9. #89
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    FWIW: I got a second printing. The only thing that got corrected in this printing is the ancestral guardian spirit shield damage. So I guess the mind spike and arcane archer errata will be in the third or fourth printings.

  10. #90
    Quote Originally Posted by pukunui View Post
    FWIW: I got a second printing. The only thing that got corrected in this printing is the ancestral guardian spirit shield damage. So I guess the mind spike and arcane archer errata will be in the third or fourth printings.
    Yeah I think the demand was so high that they did the second printing almost immediately, and it might take another round or two for all the errors to be corrected.
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