Take a spell like Healing Spirit that, as a 2nd level spell, can heal 35 HP per target (or more).
Each level above 2nd heals 35 more per target. Does D&D really need a 3rd level spell that can heal a few hundred points of damage?
Always be at full HP no matter the fight, I suppose. Challenge? We don't need no stinking challenge in our game.
Each level above 2nd heals 35 more per target. Does D&D really need a 3rd level spell that can heal a few hundred points of damage?
Always be at full HP no matter the fight, I suppose. Challenge? We don't need no stinking challenge in our game.