mgshamster
First Post
Ok, presuming he has typical magic items and not the items specifically used to counter my previous builds (such as everything he can possibly get to maximize AC and immunity to poison). In fact, Mr. Nameless King showed up yesterday on GitP with an altered build, didn't have the Alert feat, and had his magic items changed up. He got banned again and the posts deleted. Before that happened, someone posted a goblin assassin that killed both.
Anyways, I present Mr. Rogarter. A Tabaxi Rogue Barbarian Fighter. 11 Arcane Trickster Rogue, 6 Elk/Eagle Barb, 3 Champion Fighter.
Feats:
Mobile
Mage Slayer
Magic Items:
Boots of Speed
Wings of Flying
Potion of Haste
Some weapon that adds dice, like flame tongue
Cast See Invisibility, Longstrider
Drink Potion
Movement Speed:
30 Tabaxi
+25 Barbarian
+10 Mobile Feat
+10 Longstrider
X2 Tabaxi
X2 Haste
X2 Boots of Speed
That's 600 movement speed, plus 600 Bonus action Dash speed. And we can fly.
Now we're right next to him.
Action: Extra Attack. 1st attack = Grapple. 2nd attack = sneak attack. We can do 1d8 (rapier) +6d6 (sneak attack, once only) +2d6 (flame tongue) +12d6 (purple worm poison, once only) on the first attack with a 19-20 crit range, having advantage on the attack. Then action surge for two more attacks, then haste action for two more attacks. Total = 5d8+6d6+10d6+12d6, with a 19% chance to crit on any attack. We have an average of around 148 damage on round 1, which is enough for the NK. He comes back with 1 HP from contingency, grappled, and I have a reaction attack if he casts a spell.
Sim can do some damage, but not much. And he won't last round 2.
Does that work?
Anyways, I present Mr. Rogarter. A Tabaxi Rogue Barbarian Fighter. 11 Arcane Trickster Rogue, 6 Elk/Eagle Barb, 3 Champion Fighter.
Feats:
Mobile
Mage Slayer
Magic Items:
Boots of Speed
Wings of Flying
Potion of Haste
Some weapon that adds dice, like flame tongue
Cast See Invisibility, Longstrider
Drink Potion
Movement Speed:
30 Tabaxi
+25 Barbarian
+10 Mobile Feat
+10 Longstrider
X2 Tabaxi
X2 Haste
X2 Boots of Speed
That's 600 movement speed, plus 600 Bonus action Dash speed. And we can fly.
Now we're right next to him.
Action: Extra Attack. 1st attack = Grapple. 2nd attack = sneak attack. We can do 1d8 (rapier) +6d6 (sneak attack, once only) +2d6 (flame tongue) +12d6 (purple worm poison, once only) on the first attack with a 19-20 crit range, having advantage on the attack. Then action surge for two more attacks, then haste action for two more attacks. Total = 5d8+6d6+10d6+12d6, with a 19% chance to crit on any attack. We have an average of around 148 damage on round 1, which is enough for the NK. He comes back with 1 HP from contingency, grappled, and I have a reaction attack if he casts a spell.
Sim can do some damage, but not much. And he won't last round 2.
Does that work?
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