It’s already borderline overpowered, it definitely doesn’t need to be made any more powerful by affecting more than one character.
I think if I was to make your change, I'd also reduce the number of times you can do that to once per short rest (Instead of multiple times per long rest as it is right now).
But that would still leave the problem of the other uses of Inspiration that are clearly meant to affect only one creature, like tge lore bard's cutting words. Both of our ideas weaken those features, mine by making it useable less often, yours by making it clearly less powerful than the base use of the Inspiration Die.
That probably works fine. And there's bound to be a solution to all the other features, too. I was just suggesting you'd have to modify all of them, too, for your change to be a good one.The solution for Cutting Words could be effect a number a enemies up to your Charisma modifier in range (a minimum of 1).
That probably works fine. And there's bound to be a solution to all the other features, too. I was just suggesting you'd have to modify all of them, too, for your change to be a good one.
I really have no idea if your idea is too powerful, but I do understand the flavor of the original seems wrong to you.
I think when you do it that way, it makes the Bard a great class.
Honestly, I don't see the big deal. It's a one use, in most cases to either an attack roll or a saving throw. It ranges from 6-12 depending on what level you are. It makes the party feel awesome when they (or a majority of them) have Inspiration.