After a long WOTBS campaign I am starting a Zeitgeist campaign for my group of three players.
A lot of you have either played or are playing a Zeitgeist campaign, and I wonder what advise you would give new PCs so that they can prepare in the best way for the enormity of Zeitgeist.
I have made a short list of things that I am going to tell my players, but what would you guys add to that list, so they can get the best experience possible out of the campaign. Please keep this thread spoiler free, as players of Zeitgeist are more than welcome to add their advise to the thread.
· Write a journal – to keep track of the informations and clues, there is a lot of information in the campaign
· Keep notes on NPCs – there are a lot (I have bought the NPC collection pictures to help them)
· Read the background material, specially concerning the areas and nations your character knows intimately
· Read it again and preferably a third time as well.
What would you add to the list?
We usually allow PCs to have heroic stats, to compensate that they are only 3 players, but sometimes 3 is just to few, no matter how strong they are. Would you advise me to give them a NPC constable so the party consists of four? Or should three heroic stat PCs be able to pull it off?
I hope you will help me prepare my players
A lot of you have either played or are playing a Zeitgeist campaign, and I wonder what advise you would give new PCs so that they can prepare in the best way for the enormity of Zeitgeist.
I have made a short list of things that I am going to tell my players, but what would you guys add to that list, so they can get the best experience possible out of the campaign. Please keep this thread spoiler free, as players of Zeitgeist are more than welcome to add their advise to the thread.
· Write a journal – to keep track of the informations and clues, there is a lot of information in the campaign
· Keep notes on NPCs – there are a lot (I have bought the NPC collection pictures to help them)
· Read the background material, specially concerning the areas and nations your character knows intimately
· Read it again and preferably a third time as well.
What would you add to the list?
We usually allow PCs to have heroic stats, to compensate that they are only 3 players, but sometimes 3 is just to few, no matter how strong they are. Would you advise me to give them a NPC constable so the party consists of four? Or should three heroic stat PCs be able to pull it off?
I hope you will help me prepare my players