(Record) Official Character Thread

Sparky

Registered User
Rainca of the Barav Kree

Code:
[b]Name:[/b] Rainca of the Barav Kree
[b]Class:[/b] Barbarian 2/Bard 1
[b]Race:[/b] Human
[b]Size:[/b] Medium
[b]Gender:[/b] Female
[b]Alignment:[/b] Neutral Good
[b]Deity:[/b] Grendath (as the Blood Father)
 
[b]Str:[/b] 14 +2 (6p.)	 [b]Level:[/b] 3		[b]XP:[/b] 3460
[b]Dex:[/b] 11 +0 (3p.)	 [b]BAB:[/b] +2[b]		HP:[/b] 31 (12+4+9+6)
[b]Con:[/b] 15 +2 (8p.)	 [b]Grapple:[/b] +4		[b]Dmg Red:[/b] --/--
[b]Int:[/b] 14 +2 (6p.)	 [b]Speed:[/b] 40'(200'run)	[b]Spell Res:[/b] --
[b]Wis:[/b] 10 +0 (2p.)	 [b]Init:[/b] +0		[b]Spell Save:[/b] --
[b]Cha:[/b] 13 +1 (5p.)	 [b]ACP:[/b] -0[b]		Spell Fail:[/b] --%
 
		 [b]Total	 Base Armr Shld Dex Size Nat Misc[/b] 
[b]Armor:[/b] Leather   12	 10 +2 +0	+0 +0	 +0 +0
[b]Touch:[/b]		 10	 10 +0 +0	+0 +0	 +0 +0
[b]Flatfooted:[/b]	 12	 10 +2 +0	+0 +0	 +0 +0
 
		 [b]Total	 Base Mod Misc[/b]
[b]Fort:[/b]		 +5	 +3 +2 +0
[b]Ref:[/b]		 +2	 +2 +0 +0
[b]Will:[/b]		 +2	 +2 +0 +0
 
[b]Weapon		 Attack Damage	 Critical[/b]
Battle Axe	 +4	1d8+2	 20x3
Kukri		 +4	1d4+2	 18-20x2
Longbow		 +2	1d8	 20x3
Javelin		 +2	1d6+2	 20x2
 
[b]Languages:[/b] Common, Halfling, Barav Kree
 
[b]Abilities:[/b] 
[b]Bardic Music[/b]
- Fascinate
- Countersong
- Inspire Courage +1
[b]Bardic Knowledge +3[/b]
[b]Bardic Cantrips 4 known/2 per day[/b]
- Know Direction
- Light
- Mending
- Message
[b]Fast movement[/b]
[b]Uncanny Dodge[/b]
[b]Illiterate[/b]
[b]Proficient[/b] with light and medium armor, simple and martial weapons
[b]Rage[/b] 1/day lasts for 7 rounds:
+4 to Str (18 +4)
+4 Con (19 +4)
+2 Morale bonus to Will saves
-2 to AC (typically down to 10)
+6 to HP (max HP 37)
Can't use Cha, Dex or Int based skills
After rage ends:
-2 Str (11 +0)
-2 Dex ( 8 -1)
Can't charge or run
 
[b]Feats:[/b]
[b]Endurance:[/b] Rainca recieves a +4 bonus on the following checks and saves:
- Swim checks to resist non-lethal damage
- Constitution checks to continue running
- Constitution checks to resist nonlethal damage from a forced march
- Constitution checks to hold her breath
- Constitution checks to avoid non-lethal damage from starvation or thirst
- Fortitude saves to resist nonlethal damage from hot or cold environments
- Fortitude saves to resist damage from suffocation
- Rainca may sleep in light or medium armor without becoming fatigued

[b]Die Hard[/b]
- Disabled rather than Unconcscious between -1 and -9 HP
 
[b]Run:[/b] Rainca moves 5 times her normal speed (200') when running in light or 
medium armoror under a light or medium load. She moves 4 times her normal 
speed (160') when wearing heavy armor or under a heavy load. She retains
her AC bonus (+0) when running and gets a +4 bonus to Jump checks with a 
running start.
 
[b]Skill Points:[/b] 44				[b]Max Ranks:[/b] 6/3
34 from Barbarian, 9 from Bard (some skills purchased as cross-class skills at level 1)
 
[b]Skills			 Total	Ranks Mod Misc[/b]
Climb (STR)		 +4	2	+2 +0
Craft-Weaving (INT)	 +3	1	+2 +0
Craft-Woodworking (INT)  +5	3	+2 +0
Diplomacy (CHA)		 +2	1	+1 +0
Intimidate (CHA)	 +7	6	+1 +0
Jump (STR)		 +5	3	+2 +0
Listen (WIS)		 +6	6	+0 +0
Move Silently (DEX)	 +1	1	+0 +0
Perform-Sing (CHA)	 +5	4	+1 +0
Perform-Woodwinds (CHA)  +4	3	+1 +0
Sense Motive (WIS)	 +1	1	+0 +0
Survival (WIS)		 +6	6	+0 +0
Swim (STR)		 +5	3	+2 +0
[b]Useable untrained[/b]
Appraise (INT)		 +2	0	+2 +0
Balance (DEX)		 +0	0	+0 +0
Bluff (CHA)		 +1	0	+1 +0
Concentration (CON)	 +2	0	+2 +0
Disguise (CHA)		 +1	0	+1 +0
Escape Artist (DEX)	 +0	0	+0 +0
Gather Information (CHA) +1	0	+1 +0
Heal (WIS)		 +0	0	+0 +0
Hide (DEX)		 +0	0	+0 +0
Ride (DEX)		 +0	0	+0 +0
Search (INT)		 +2	0	+2 +0	
Spot (WIS)		 +0	0	+0 +0
Use Rope (DEX)		 +0	0	+0 +0
 
[b]Equipment:		 Cost	Weight [/b]
Traveler's outfit	 --gp	--lb
Leather armor		 10gp	15lb
Battle Axe		 10gp	 6lb
Composite Longbow	100gp	 3lb
Arrows (20)		 1gp	 3lb
Kukri (2)		 16gp	 4lb
Javelin (2)		 2gp	 4lb
Pack			 2gp	 2lb
Wineskin (full)	 3gp	 4lb
Mug, clay (3)		 6cp	 3lb
Woodworking tools	 5gp	 5lb
Beltpouch		 1gp	.5lb
Chalk (3)		 3cp	 -lb
Fishhook		 1sp	 -lb
Flint and steel	 1gp	 -lb
Sewing needle		 5sp	 -lb
Soap			 5sp	 1lb
Whetstone		 2cp	 1lb
Small, wooden flute 	 5gp	 1lb
Loose coin		 --	 --
[b]Total Weight:[/b]			52.5lb
 
		[b]Lgt Med Hvy Lift Push[/b]
[b]Max Weight:[/b]	58  116 175 350 875
 
[b]Money:[/b] 203gp 7sp 9cp
 
[b]Age:[/b] 19
[b]Height:[/b] 5'8"
[b]Weight:[/b] 162lb
[b]Eyes:[/b] Gray
[b]Hair:[/b] Dark Brown
[b]Skin:[/b] Light Brown
Appearance:
Rainca radiates promise, the promise of bloodshed. This impression is not mitigated by the battle axe at her side, the longbow and javelins at her back nor the brace of kukri strapped to her leg. She is tall and lean. Hard. She dresses as a Barav Kree warrior - simple leathers, colorful sashes, fine pelts, beads, teeth and feathers - though her pale gray eyes and dark hair mark her for the more civilized lands of Lionel or Owir. Amidst all the weapons, in easy reach, is a small, intricately carved wooden flute, worn and smooth from use.

Experience awards:
The Bastards of XXXXXX Bluerun: Post 95, Post 220, Post 314
 
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Protean

Still the Same
Name:Joseph Dar'maryon
Class: Ranger
Race: Human
Size: Medium
Gender: Male
Alignment: LE
Religion: Amoralist

Str: 14 +2 Level: 1 XP: 0
Dex: 16 +3 BAB: +1 HP: 10 (1d8+2)
Con: 14 +2 Grapple: +3
Int: 12 +1 Speed: 30 ft.
Wis: 10 -- Init: +3
Cha: 10 -- ACP: -0

Base Armor Shld Dex Size Nat Misc
Armor: 17 10 +4 +0 +3 +0 +0 +0
Touch: 13 Flatfooted: 14

Armament
Armor:
Chain Shirt
Shield: None
Weapons
Bastard Sword
Longbow [20 arrows]

Total Base Mod Misc
Fort:
+4 2 +2
Ref: +5 2 +3
Will: +0 0 +0

Attacks Per Round
Claymore[Greatsword] (2d6+4,19-20/x2)
or Longbow +4(1d8)

Languages: Common, Elven

Ranger Abilities
Class Skills
Favored Enemy +2 (Ex) [Human]
Wild Empathy +3 (Ex)
Track

Feats
Power Attack
Cleave

Skills Total Ranks Mod Misc
Listen +4 4 +0
Move Silently +5 4 +3 -2
Spot +4 4 +0
Use Rope +7 4 +3
Survival +4 4 +0
Hide +5 4 +3 -2
Sleight of Hand[cc]+5 2 +3
Gather Info[cc] +2 2 +0

Equipment
Explorer's Outfit
Backpack
--Bedroll
--Candles (10)
--Flint and Steel
--Grappling Hook
--Ink (1 oz. vial)
--Inkpen (2)
--Rope, Hemp (50 ft.)
--Soap (1 lb.)
--Tent
--Torches (4)
--Waterskin
--A Small Variety of Bottled Wines.
--A Smattering of Foreign Currency
Belt Pouch
--
Belt
--
Ranger Ability Descriptions
Class Skills
Climb (Str), Concentration (Con), Craft (Int), Handle Animal (Cha), Heal (Wis), Hide (Dex), Jump (Str), Knowledge (dungeoneering) (Int), Knowledge (geography) (Int), Knowledge (nature) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Ride (Dex), Search (Int), Spot (Wis), Survival (Wis), Swim (Str), and Use Rope (Dex).

Favored Enemy +2 (Ex) [Human]
The ranger gains the listed bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks when using these skills against creatures of this type. Likewise, he gets the listed bonus on weapon damage rolls against such creatures.

Wild Empathy +3 (Ex)
The ranger can use body language, vocalizations, and demeanor to improve the attitude of an animal. This ability functions just like a Diplomacy check to improve the attitude of a person. The ranger rolls 1d20 and adds his ranger level and his Charisma modifier to determine the wild empathy check result.
To be affected, an animal must be within 30 feet of the ranger.
The ranger can also use this ability to influence magical beasts with Intelligence scores of 1 or 2, but gets a -4 penalty to the check.


Track
The ranger gains Track as a bonus feat.

Appearance
Joseph Dar'maryon presents himself in a very business-like manner. His black cloak fits neatly over a darkened chain shirt, and black under-clothes. That cloak is adorned by a singular brass stud, nothing fancy, but always of tip-top shape. He wears a clean trimmed goatee, accenting a very well braided long black mop of hair. His face is never so covered that the smirk on the left side of his mouth cannot be seen. To his back he bares a claymore in a plain black leather scabbard.

Description
Eyes - Brown
Hair - Black
Height - 6' 3"
Weight - 170 lbs.
Age - 19

Personality
Joseph Darmaryon is not laid back. While undoubtably being an attractive man, he is dissettling to be around. He looks at those around him as if they were deer at grazing. Mirroring the hunter, his patience is great and he bears no expectations of being the leading force of a venture.
Despite his affinity with the hunter, Joseph is much more at home in urban settings since gold and the sanctity of the contract are the two things he trusts most in life. Joseph doesn't believe that the gods have any understanding of the Darwinist reality they leave humankind to struggle through, so he has adopted code of ruthless amorality for himself. The only commitment he retains is that he only will deal with one contract at a time, and will take on no job without a contract.
Joseph enjoys the lavish desires of life, but maintains careful not to let himself grow fat and undisciplined. Although his love for wine and lady might leave oubts from time to time.

Background
Joseph was the first-born son of Lord Robert Darmaryon. Although he proved the most able at sword and the most industrious of all his brothers and sisters, his father passed him by due to young Joseph's reluctance to take on the family's faith of Taka.
Joseph was forced out of his home at the age age of 16, by his 14 year old sister, Morgan who had pledged herself to become a priestess of Taka. Quickly thereafter Joseph took on with a local crime syndicate where he served as a minor pick-pocket and just recently as one of their man-hunters. He recently escaped an inquisition of Taka's herelded by his sister to strip out "Black Joseph". He took to the name and to the road.

Notes to LEW Judges:
[1] Corrected armor bonus to fit the armor purchased.
[2] Adjusted skill entry to fit number of skill points as directed.
 
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Scorpio

First Post
D'Artagnon LeDevereaux

Code:
[b]Name:[/b]		D'Artagnon LeDevereaux
[b]Gender:[/b]		Male
[b]Race:[/b]		Human
[b]Class:[/b]		Fighter 1
[b]Alignment:[/b]	Chaotic Good
[b]Deity:[/b]

[b][u]Ability	Score	Mod	Cost[/b][/u]		[b]Level:[/b]	1st	[b]XP:[/b]	0
[b]Str:[/b]	13	+1	5		[b]BAB:[/b]	+1	[b]HP:[/b]	12 (1d10+2)
[b]Dex:[/b]	17	+3	13		[b]Grap:[/b]	+2	[b]AC:[/b]	17 (+3 Dex, +4 Armor)
[b]Con:[/b]	15	+2	10		[b]Speed:[/b]	30'	[b]Touch:[/b] 	13
[b]Int:[/b]	10	+0	2		[b]Init:[/b] 	+7	[b]Flat:[/b]	14
[b]Wis:[/b]	8	-1	0		[b]ACP:[/b] -2
[b]Cha:[/b]	10	+0	2

[b][u]Saves	Base	Mod	Feat	Total[/b][/u]
[b]Fort:[/b]	2	2	0	4
[b]Ref:[/b]	0	3	0	3
[b]Will:[/b]	0	-1	0	-1

[b][u]Weapons		Attack	Damage	Critical[/b][/u]
Whip		+4	1d3+1	-
Rapier		+4	1d8+1	18-20/x2
Dagger		+4	1d4+1	19-20/x2

[b]Languages:[/b] Common

[b]Abilities:[/b] Favored Class (Ranger), 1st favored enemy (Giants), Track, 
wild empathy

[b]Feats:[/b]	Exotic Weapon Proficiency (Whip)
	Improved Initiative
	Weapon Finesse

[b]Skill Points:[/b] 12	[b]Max Ranks:[/b] 4/2

[b][u]Skills			Ranks	Mod	Feat	Total[/b][/u]
Ride			2	3	0	5
Search			4 (cc)	-1	0	1
Tumble			4 (cc)	+3	0	5
Use Rope		2 (cc)	+3	0	4

[b][u]Equipment (51.00) Medium Load[/b][/u]
Rapier (3.0)
Whip (2.0)
Dagger (1.0)
Chain Shirt (25.0)
Backpack (4.0)
4 Days rations (4.0)
Flint/steel (0.0)
2 Torches (2.0)
Waterskin (4.0)
Belt Pouch (1.0)
50'Silk Rope (5.0)


[u][b]Currency[/b][/u]
[b]Gold:[/b]	86
[b]Silver:[/b] 9
[b]Copper:[/b] 8

D'Artagnon is a tall, very well-dressed human. He has long dark hair, a moustache,
and wears a grey tricorn hat, grey tunic over a chainmail shirt. He has a cocky air about him, and his right hand bears the tatoo of his number from service with the Military.
 
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neoweasel

First Post
Code:
[B]Name:[/B] Gurian Barad
[B]Class:[/B] Fighter
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Neutral Good
[B]Deity:[/B] Phyrah

[B]Str:[/B] 16 +3 (10p.)     [B]Level:[/B] 1        [B]XP:[/B] 0
[B]Dex:[/B] 13 +1 (05p.)     [B]BAB:[/B] +1         [B]HP:[/B] 12 (1d10+2)
[B]Con:[/B] 15 +2 (08p.)     [B]Grapple:[/B] +4     [B]Dmg Red:[/B] N/A
[B]Int:[/B] 13 +1 (05p.)     [B]Speed:[/B] 20'      [B]Spell Res:[/B] N/A
[B]Wis:[/B] 10 +0 (02p.)     [B]Init:[/B] +1        [B]Spell Save:[/B] N/A
[B]Cha:[/B] 08 -1 (00p.)     [B]ACP:[/B] -5         [B]Spell Fail:[/B] N/A

                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +5    +0    +1    +0    +0    +0    16
[B]Touch:[/B] 11              [B]Flatfooted:[/B] 15

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      2    +2          +4
[B]Ref:[/B]                       0    +1          +1
[B]Will:[/B]                      0    +0          +0

[B]Weapon                  Attack   Damage     Critical[/B]
Guisarme                  +4     2d4+4         20/x3
Longsword                 +4     1d8+3      19-20/x2

[B]Languages:[/B] Common, Elvish

[B]Abilities:[/B] N/A

[B]Feats:[/B] Quick Draw, Combat Expertise, Improved Trip

[B]Skill Points:[/B] 16       [B]Max Ranks:[/B] 4/2
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Climb                      4    +3    -5    +2
Jump                       4    +3    -5    +2
Spot                       2    +0          +2
Swim                       4    +3    -10   -3

[B]Equipment:                 Cost  Weight[/B]
Guisarme                    3gp   12lb
Longsword                  15gp    4lb
Chainmail                 150gp   40lb
Backpack                    2gp    2lb
Bedroll                     1sp    5lb
Hooded Lantern              7gp    2lb
9 Flasks Oil                9sp    9lb
2 weeks Trail Rations       7gp   14lb
50' Silk Rope              10gp    5lb
2 Belt Pouches              2gp    1lb
Whetstone                   2cp    1lb
Wooden Holy Symbol(Phyrah)  1gp    0lb
3 Explorers outfits        20gp   16lb

[B]Total Weight:[/B]111lb      [B]Money:[/B] 10gp  0sp  9cp

                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]                76    153   230  230  1150

[B]Age:[/B] 19
[B]Height:[/B] 6'2"
[B]Weight:[/B] 216lb
[B]Eyes:[/B] Brown
[B]Hair:[/B] Sandy Brown
[B]Skin:[/B] Tanned Caucasoid
Appearance: Gurian has a full complement of gear needed to survive in the wild, all well used but in serviceable
condition. He is surprisingly strong for his build, and tends to use his guisarme as a walking stick. Gurian isn't really used to be around a lot of people and tends to be fairly quiet. He is a worshipper of Phyrah in her questing, protective aspects which means that he spends a LOT of time wandering alone.
 
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Ruined

Explorer
Code:
[B]Name:[/B] Kristoff Marne
[B]Class:[/B] Cleric
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Chaotic Good
[B]Deity:[/B] Grendath

[B]Str:[/B] 10 +0 ( 2p.)     [B]Level:[/B] 1        [B]XP:[/B]   0
[B]Dex:[/B] 14 +2 ( 6p.)     [B]BAB:[/B] +X         [B]HP:[/B]   8 (1d8+0)
[B]Con:[/B] 11 +0 ( 3p.)     [B]Grapple:[/B] +1     
[B]Int:[/B] 13 +1 ( 5p.)     [B]Speed:[/B] 20'      
[B]Wis:[/B] 16 +3 (10p.)     [B]Init:[/B] +2        
[B]Cha:[/B] 12 +1 ( 4p.)             

                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +4    +1    +2    +0    +0    +0    17
[B]Touch:[/B] 12          [B]Flatfooted:[/B] 15

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      2    +0          +2
[B]Ref:[/B]                       0    +2          +2
[B]Will:[/B]                      2    +3          +5

[B]Weapon                  Attack   Damage     Critical[/B]
Longsword                  +0     1d8      19-20/x2
Dagger                     +0     1d4      19-20/x2
Sling                      +3     1d3           20/x2


[B]Languages:[/B] Common, Giant

[B]Abilities:[/B] Turn Undead, Luck Domain reroll 1/day, Aura of Good

[B]Feats:[/B] Weapon Focus - Longsword (War domain), Combat Expertise, Combat Casting

[B]Domains:[/B] Luck & War

[B]Skill Points:[/B] 12         [B]Max Ranks:[/B] 4/2
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Knowledge (Religion)           1    +1          +2
Concentration                  2    +3          +5
Heal                           2    +3          +5
Spellcraft                     1    +1          +2
Diplomacy                      2    +1          +3
Spot                           1    +3          +4   (Cross-Class - cost 2)
Sense Motive                   1    +3          +4   (Cross-Class - cost 2)


[B]Equipment:                 Cost  Weight[/B]
Cleric's Vestments           5gp    6lb
Scale Mail                  50gp   30lb
Light Steel Shield           9gp    6lb
Longsword                   15gp    4lb
Daggers (2)                  4gp    2lb
Sling + 10 bullets           1gp    1lb
Belt Pouch                   1gp    1lb 
Backpack                     2gp    2lb
Hooded Lantern               7gp    2lb
Flint & Steel                1gp    0lb
Healer's Kit                50gp    1lb
Holy Symbol, Silver         25gp    1lb
Waterskin                    1gp    4lb
Flask of Holy Water         25gp    1lb
Flask of Oil                 1sp    1lb
Whetstone                    2cp    1lb

[B]Total Weight:[/B]63lb      [B]Money:[/B] 03gp 08sp 08cp

                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]                 43    86   130   260   650

[B]Age:[/B] 26
[B]Height:[/B] 5'10"
[B]Weight:[/B] 160lb
[B]Eyes:[/B] Green
[B]Hair:[/B] Blonde
Appearance: Kristoff is an energetic young man, quick to smile and always with a gleam in his eyes. His clean-shaven face is boyishly young and unscarred by battle. He favors a blue tunic and roughspun grey breeches, over which he wears a suit of weathered scale. A baldric hangs across his shoulders, carrying a sheathed longsword.

Background: Coming Soon
 
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Cule

First Post
Code:
[B]Name:[/B] Izra Thorban
[B]Class:[/B] Druid
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Neutral Good
[B]Deity:[/B] None

[B]Str:[/B] 14 +2 (6p)     [B]Level:[/B] 1        [B]XP:[/B] 0
[B]Dex:[/B] 15 +2 (8p)     [B]BAB:[/B] +0         [B]HP:[/B] 8 (1d8+0)
[B]Con:[/B] 10 +0 (2p)     [B]Grapple:[/B] +2     [B]Dmg Red:[/B] --/----
[B]Int:[/B] 10 +0 (2p)     [B]Speed:[/B] 30'      [B]Spell Res:[/B] -
[B]Wis:[/B] 15 +2 (8p)     [B]Init:[/B] +2        [B]Spell Save:[/B] -
[B]Cha:[/B] 12 +1 (4p)     [B]ACP:[/B] -0         [B]Spell Fail:[/B] --%

                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +2          +2                      14
[B]Touch:[/B]              10                +2                      12
[B]Flatfooted:[/B]         10    +2                                  12

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      2    +0          +2
[B]Ref:[/B]                       0    +2          +2
[B]Will:[/B]                      2    +2          +4

[B]Weapon                  Attack   Damage     Critical[/B]
Quarterstaff              +2     1d6             x2
Sling                     +2     1d4             x2
Dagger                    +2     1d4        19-20x2


[B]Languages:[/B] Common, Druidic

[B]Abilities:[/B] Animal Companion, Nature Sense (+2 to Knowledge (nature) and Survival), Wild Empathy

[B]Feats:[/B] Track, Improved Intiative 

[B]Skill Points:[/B] 20       [B]Max Ranks:[/B] 4/2
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Concentration              4    +0          +4
Diplomacy                  1    +1          +2
Handle Animal              2    +1          +3
Heal                       2    +2          +4
Knowledge (nature)         4    +0    +2    +6 
Spot                       3    +2          +5 
Survival                   4    +2    +2    +8

[B]Equipment:               Cost  Weight[/B]
Leather Armor            10gp   15lb
Quarterstaff             ----    4lb
Sling                    ----    0lb
Bullets (10)              1sp    5lb
Dagger                    2gp    1lb
Backpack                  2gp    2lb 
Waterskin                 1gp    4lb 
Bedroll                   1sp    5lb
Flint and steel           1gp    ---
Beltpouch                 1gp  0.5lb
Holly and mistletoe       ---    ---
Rations (8 days)          4gp    8lb  
Torch (2)                 2cp    2lb
Blanket, winter           5sp    3lb 
Sack                      1sp  0.5lb  
Traveler's outfit         ---    5lb

[B]Total Weight:[/B]55lb      [B]Money:[/B] 58gp 1sp 8cp

                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]               58   116   175   350   875

[B]Age:[/B] 26
[B]Height:[/B] 6'2"
[B]Weight:[/B] 180lb
[B]Eyes:[/B] Blue
[B]Hair:[/B] White
[B]Skin:[/B] Dark Tan

Spells:
0: (3) Read Magic, Create Water, Resistance
1: (1+1) Shillelagh, Entangle

Animal Companion:
Serac (Eagle)
HP 9, Speed 10/80 fly, Fort 3 Ref 4 Will 2, Init+2, AC 14/13/12,
BAB 0/-4, Talons +3(1d4) Bite -2(1d4),
Lowlight Vision, Weapon Finese (Talons),
Listen +2, Spot +14

Appearance:
Izra looks older than his 26 years would indicate. The wind and sun have taken their toll on his face and skin. He has a leathery looking face with a long scar on his left cheek. His hair is white as snow and is fairly short. He has linking tatoos along both arms, up his torso, and up his neck. Izra isn't particulary handsome but he does look as if he can take care of himself in a tough situation. His tough looking exterior belies an easy going personality.

Background:

Izra was born in a village in the high mountains. Early in life he looked to take care of himself as both his parents died in a mass fire in the village. A hermit, who lived close to the village, took pity on Izra and looked after him. The hermit taught Izra the ways of the mountain and nature. Izra still had a connection to the village however. And when he became old enough he became part of the leadership in the village. Everything was fine until a month ago when the villagers started being attacked by the wildlife. The villagers knew Izra's connection with nature and they quesitoned him on these strange attacks. Unfortunately the attacks came at regular frequency. Somehow some of the villagers got into their head that Izra was at fault for these attacks. Izra tried to question the hermit about the incidences but he was nowhere to be found. Izra decided to go out on his own to try an find answers. He feels somewhat betrayed by the village of his youth but he would like to find some help in dealing with the problems.
 

MeepoTheMighty

First Post
Just moving this over here from the old thread.


Code:
[B]Name:[/B] Zumar Dakarr
[B]Class:[/B] Monk
[B]Race:[/B] Dwarf
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Lawful Neutral
[B]Deity:[/B] [/color]
[color=#ffffff][B]Str:[/B] 16 +3 (10p.)	 [B]Level:[/B] 2		[B]XP:[/B] XXXX
[B]Dex:[/B] 14 +2 ( 6p.)	 [B]BAB:[/B] +1		 [B]HP:[/B] 19 (2d8+6)
[B]Con:[/B] 16 +3 ( 6p.)	 [B]Grapple:[/B] +7	 [B]Dmg Red:[/B] -/-
[B]Int:[/B] 10 +0 ( 2p.)	 [B]Speed:[/B] 20'	  [B]Spell Res:[/B] -
[B]Wis:[/B] 14 +X ( 6p.)	 [B]Init:[/B] +2		[B]Spell Save:[/B] +2
[B]Cha:[/B]  6 +X ( 0p.)	 [B]ACP:[/B] -0		 [B]Spell Fail:[/B] 0%[/color]

[color=#ffffff]				   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]			  10	+0	+0	+2	+0	+0	+2	14
[B]Touch:[/B] 14			  [B]Flatfooted:[/B] 12[/color]

[color=#ffffff]						 [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]					  3	+3		  +6
[B]Ref:[/B]					   3	+2		  +5
[B]Will:[/B]					  3	+2		  +5[/color]

[color=#ffffff][B]Weapon				  Attack   Damage	 Critical[/B]
Nunchaku				  +4	 1d6+3	  x2
Nunchaku (flurry)		 +2/+2  1d6+3	  x2
Unarmed				   +4	 1d6+3	  x2
Unarmed (flurry)		  +2/+2  1d6+3	  x2
Javelin (ranged)		  +3	 1d6+3	  x2
Javelin (melee)		   -1	 1d6+3	  x2
Shuriken				  +3	 1d2+3	 x2
Shuriken (flurry)		 +1/+1  1d2+3	 x2
Light Crossbow	+3  1d8	 19-20/x2 [/color]

[color=#ffffff]
[B]Languages:[/B] Common, Dwarven

[B]Abilities:[/B] Darkvision 60', Stonecunning, +4 vs bull rushes or trips, +2 on saves 

vs. poison, +2 on saves vs. spells, +1 attack vs. orcs and goblinoids, +4 AC vs. giants, 

+2 Appraise and Craft on stone or metal,  Evasion

[B]Feats:[/B] Improved Unarmed Strike, Improved Grapple, Power Attack, Deflect Arrows

[B]Skill Points:[/B] 20	  [B]Max Ranks:[/B] 5/2.5
[B]Skills				   Ranks  Mod  Misc  Total[/B]
Tumble					 5	+2		  +7
Climb					  3	+3		  +6
Jump					   2	+3		  +5
Spot					   3	+2		  +5
Listen	  3	+2	 +5
Escape Artist			  4	+2	 +6

[B]Equipment:			   Cost  Weight[/B]
Medium Nunchaku		   2gp	1lb
3 Medium Javelins   6gp  3lb
20 Medium Shuriken   4gp  2lb
Monk's Outfit	0gp  2lb
Backpack	2gp  2lb
Waterskin	1gp  4lb
4 days rations	2gp  4lb
Flint & Steel	1gp  0lb
Bedroll	 1sp  5lb
3 flasks oil	3sp  3lb
50' hemp rope	1gp 10lb
Light Crossbow	4lb

[B]Total Weight:[/B]40lb	  [B]Money:[/B] 2gp 5sp 10cp

						   [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]			   XXX   XXX   XXX   XXX   XXX

[B]Age:[/B] XX
[B]Height:[/B] X'XX"
[B]Weight:[/B] XXXlb
[B]Eyes:[/B] XXXX
[B]Hair:[/B] XXXX
[B]Skin:[/B] XXXX
Appearance: XXXX

Background: XXXX


[/code]
 

MavrickWeirdo

First Post
Name: Tobias Spellweaver
Class: Sorcerer
Race: Elf (Mixed)
Size: Medium
Gender: Male
Alignment: N
Deity: None

Str: 12 +1 (4p) Level: 1._______XP: 00
Dex: 16 +3 (6p) BAB: +0 HP: 7 (1d4+3)
Con: 10 +0 (4p) Grapple: +1 Dmg Red: -
Int: 14 +2 (6p) Speed: 30' Spell Res: -
Wis: 12 +1 (4p) Init: +3 Spell Save: -
Cha: 14 +2 (6p) ACP: ? Spell Fail: - 10%

Base Armor Shld Dex Size Nat Misc Total
Armor: 10 +2 +0 +3 +0 +0 +0 15
Touch: 13
Flatfooted: 12

Base Mod. Misc. Total
Fort: 0 +0 +0
Ref: 0 +3 +3
Will: 2 +1 +3

Weapon Attack Dmg Critical Range
Dagger +1 1d4 19-20/x2 N/A
Dagger, Thrown +3 1d4 19-20/x2 10ft
Rope +3 N/A N/A 10ft
Short bow +3 1d6 x3 60ft

Languages: Common, Draconic, Elven, and Sylvan

Abilities: Immune to sleep, +2 vs. Enchantments, Low Light Vision, Summon Familiar

Feats: Toughness

Skill Points: 16 Max Ranks: 4/2
Skills Ranks Mod Misc. Total
Appraise* 1 +2 3
Concentration 3 3
Craft (Alchemy) 1 +2 3
Craft (Weaving) 4 +2 6
Kn (arcane) 1 +2 3
Listen* 0 +1 +2 Racial 3
Search * 0 +2 +2 Racial 4
Spellcraft 3 +2 5
Spot* 0 +1 +2 Racial 3
Use Rope* 1 +3 4

*Cross-Class skill

Spells Known 4/2 Spells per day 5/4
Cantrips: Dancing Lights, Detect Magic, Mending, & Prestidigitation
Level 1: Animate Rope & Color Spray


Equipment: Cost Weight
Dagger 2gp 1lb
Short bow 30gp 2lbs
Arrows [20] 5sp 3lbs
Explorer's outfit N/A 8lbs
Leather Armor 25gp 15lbs

Backpack, 2gp 2lbs
Bedroll 1sp 5lbs
Rope, silk 50’ 10gp 5lbs
Trail rations [4] 2gp 4lbs
Water skin 1gp 4lbs
Winter Blanket 5sp 3lbs

Scroll Case 1gp 0.5lb
Paper [10] 4gp N/A

Pouch, belt, 1gp 0.5lb
Piece of chalk 1cp N/A
Flint and steel 1gp N/A
Whetstone 2cp 1lb
Ink (1 oz. vial) 8gp N/A
Inkpen 1sp N/A

Spell pouch 5gp 3lbs

Total Weight: 57lb total Money: 26gp, 7sp, 7cp

Light Med Hvy Lift Push
Max Weight: 43 86 130 260 650

Age: 116
Height: 5' 1"
Weight: 120lbs
Eyes: Green
Hair: Platinum
Skin: Russet
Appearance: He is considered rather exotic looking even among elves, due to his mixed heritage. He typically wears simple but well made tunic and leggings, with quilted Indigo vest of very fine quality.

Background:
He is son of the head weaver of the Indigo clan (a clan known for it’s fine textiles). From the age of 70 he trained in all phases of the weavers art. At the age of 109 he discovered a gift for magic. His father was not pleased. He wanted his son to be a weaver. His grandmother felt his magical gifts must be trained. The best she was able to do was to arrange some freedom for Tobias. Now 116 years old he has been sent to his uncle who lives in the city to learn the bartering of goods.
 
Last edited:

johnsemlak

First Post
Adelard Burrows, Hafling Rogue

Code:
Adelard (Addy) Burrows

Male Halfling Rogue

Alignment: CG
Size: Small
Deity: 

[u]Abilities[/u]
Str: 12 +1 (6p -2) 
Int: 14 +2 (6p)
Wis: 12 +2 (4p)
Dex: 16 +3 (6p +2)
Con: 14 +2 (6p)
Cha: 10 -- (2p)

Level: 1
BAB: 0
Grapple: +1
Speed: 20'
Init: +3
XP: 0
HP: 8

		Base  Armor Shld   Dex  Size   Nat  Misc  Total
Armor: 		10    +2          +3    +1                16
Touch: 		10                +3    +1                14
Flatfooted: 	10    +2                +1                13

	Base  Mod  Misc  Total
Fort: 	0    +2    +1      +3
Ref: 	2    +3    +1      +6
Will: 	0    +1    +1      +2
[i](Note: + 2 Bonus on Fear Saving Throws)[/i]

[b]Weapon                  Attack   Damage      Critical[/b]
Short Sword               +2       1d4+1         19-20 x2
Sling                     +5       1d4           x2
Dagger                    +2       1d3+1         19-20x2
    (thown)               +5       1d3+1         19-20 x2
Spear                     +2       1d6+1         x3
    (thown)               +5       1d6+1         x3
[i]Note-+1 on attacks with ranged weapons at 30' or closer[/i]

Skill Points: 40       Max Ranks: 4/2
Skills                   Ranks  Mod  Misc  Total
Hide                     4      3    4     +11
Move Silently            4      3    2     +9
Listen                   4      1    2     +7
Climb                    4      1    2     +7
Tumble                   4      3          +7              
Balence                  4      3          +7
Jump                     4      1    2     +7
Search                   4      2          +6
Disable Device           4      2          +6
Open Locks               4      3          +7

Languages: Halfling, Common, Elf, Orc

[b]Feats[/b]
Point Black Shot

Equipment:               Cost  Weight
                         (gp)  (lbs)
Leather Armor            10    15
Sling                    --    -- 
20 Bullets               0.2   10
Dagger X2                4     2
Spear                    2     6
Short Sword              10    2
Thieves' Tools,          100   2
    masterwork
Backpack                 2     0.5
Rope, Silk               10    5
Sack x2                  0.2   0.25
Torch x3                 --    3
Pouch, belt              1     0
Flint and Steel          1     0
Explorer's Outfit        10    8
Waterskin                1     1
Grappling Hook           2     4
2 Flasks of Oil          .2    2

Total                    153.3 60.75

Appearance

Adelard is a rather tall and fit halfling. He has amazing reflexes and very impressive all-around physical skills.

'Addy', as he is called, is the son of a retired adventuring halfling who settled down after making modest fortune during his travels. He grew up listening to his fathers yarns and longed to set out on adventures of his own. Having associated with humans and other memebers of the 'big races', Addy quickly realized that in order to prove his worth to an adventuring party, however, he would have to rely on his quickness, finesse, and wit rather than brute fighting skills.
 
Last edited:

Sparky

Registered User
Code:
[B]Name:[/B] Ioleta von Gerrich
[B]Class:[/B] Rogue
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Female
[B]Alignment:[/B] Neutral
[B]Deity:[/B] Geoth and Taka primarily

[B]Str:[/B] 12 +1 (4p.)     [B]Level:[/B] 1        [B]XP:[/B] 0
[B]Dex:[/B] 14 +2 (6p.)     [B]BAB:[/B] +0         [B]HP:[/B] 6 (1d6+0)
[B]Con:[/B] 10 +0 (2p.)     [B]Grapple:[/B] +1     [B]Dmg Red:[/B] --/--
[B]Int:[/B] 14 +2 (6p.)     [B]Speed:[/B] 20'/30'  [B]Spell Res:[/B] --
[B]Wis:[/B] 12 +1 (4p.)     [B]Init:[/B] +2        [B]Spell Save:[/B] --
[B]Cha:[/B] 15 +2 (8p.)     [B]ACP:[/B] -3/-0    [B]Spell Fail:[/B] --%

                     [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B] Padded        10    +1    +0    +2    +0    +0    +0    13
                     [B]Touch:[/B] 12               [B]Flatfooted:[/B] 11

                     [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                +0     +0         +0
[B]Ref:[/B]                 +2     +2         +4
[B]Will:[/B]                +0     +1         +1

[B]Weapon               Attack   Damage     Critical[/B]
Short sword          +1       1d6+1      19-20x2
Dagger, melee        +1       1d4+1      19-20x2
Dagger, thrown       +2       1d4+1      19-20x2  10ft.
Sap                  +1       1d6+1      20x2

[B]Languages:[/B] Common, Halfling, Orc

[B]Abilities:[/B]
Proficient with all simple weapons
Proficient with hand crossbow, rapier, sap, short bow and short sword
Proficient with light armor
Sneak Attack +1d6
Trapfinding, use Search to find traps

[B]Feats:[/B] 
[b]Negotiator.[/b] +2 to Diplmacy and Sense Motive checks
[b]Persuasive.[/b] +2 to Bluff and Intimidate checks

[B]Skill Points:[/B] 44 (8+2[i]Int[/i])x4+4[i]Human[/i]  [B]Max Ranks:[/B] 4/2
[B]Skills                        Ranks  Mod  Misc  Total[/B]
Appraise (Int)................0      +2   +0    +2
Balance (Dex).................0      +2   -3    -1/+2 w/o pack
Bluff (Cha)...................4      +2   +2    +8 (Persuasive +2) 
Climb (Str)...................0      +1   -3    -2/+1 w/o pack
Decipher Script (Int).........1      +2   +0    +3
Diplomacy (Cha)...............4      +2   +2    +8 (Negotiator +2)
Disable Device (Int)..........2      +2   +0    +4
Disguise (Cha)................4      +2   +0    +6
Escape Artist (Dex)...........0      +2   -3    -1/+2 w/o pack
Forgery (Int).................0      +2   +0    +2
Gather Information (Cha)......0      +2   +0    +2
Hide (Dex)....................0      +2   -3    -1/+2 w/o pack
Intimidate (Cha)..............0      +2   +2    +4 (Persuasive +2)
Jump (Str)....................0      +1   -3    -2/+1 w/o pack
Listen (Wis)..................4      +1   +0    +5
Move Silently (Dex)...........0      +2   -3    -1/+2 w/o pack
Open Lock (Dex)...............2      +2   +0    +4
Profession, Bodyguard (Wis)...1      +1   +0    +2
Profession, Chef (Wis)........1      +1   +0    +2
Profession, Entertainer (Wis).1      +1   +0    +2
Profession, Sailor (Wis)......1      +1   +0    +2
Profession, Scribe (Wis)......2      +1   +0    +3
Search (Int)..................4      +2   +0    +6
Sense Motive (Wis)............3      +1   +2    +6 (Negotiator +2)
Sleight of Hand (Dex).........2      +2   -3   +1/+4 w/o pack
Spot (Wis)....................4      +1   +0    +5
Swim (Str)....................0      +1   -3    -2/+1 w/o pack
Tumble (Dex)..................1      +2   -3    +0/+3 w/o pack
Use Magic Device (Cha)........1      +2   +0    +3
Use Rope (Dex)................2      +2   +0    +4
   Cross Class Skills (useable untrained)
Concentration (Con)...........0      +0   +0    +0
Heal (Wis)....................0      +1   +0    +1
Ride (Dex)....................0      +2   +0    +2
Survival (Wis)................0      +1   +0    +1

[B]Equipment:                    Cost   Weight[/B]
Padded Armor..................10gp   15lb
Explorer's outfit.............--gp   --lb
Short sword...................10gp    2lb
Dagger(left boot, visible).... 2gp    1lb
Dagger(right boot, hidden).... 2gp    1lb
Dagger(behind belt, hidden)... 2gp    1lb
Sap(left sleeve, hidden)...... 1gp    2lb

Belt pouch.................... 1gp   .5lb
  Bell........................ 1gp   --lb
  Chalk (3)................... 3cp   --lb
  Flint and steel............. 1gp   --lb
  Signal whistle.............. 8sp   --lb
  Signet ring (Medibaria)..... 5gp   --lb
  Signet ring (Monemvassia)... 5gp   --lb
  Signet ring (Ithyria)....... 5gp   --lb 
  Theives tools...............30gp    1lb
  Loose coin..................--gp   --lb

Backpack...................... 2gp    2lb
  Bedroll..................... 1sp    5lb
  Lantern, Bullseye...........12gp    3lb
    Oil flask (3)............. 3gp    3lb
  Sack........................ 1sp   .5lb
    Inkpen.................... 1sp   --lb
    Ink....................... 8gp   --lb
    Disguise kit..............50gp   --lb
  Trail Rations (6days)....... 3gp    6lb
  Waterskin................... 1gp    4lb
  Artisan's outfit............ 1gp    4lb
  Cleric's vestments.......... 5gp    6lb
  Courtier's outfit...........30gp    6lb
  Entertainer's outfit........ 3gp    4lb
  Peasant's outfit............ 1sp    2lb
  Scholar's outfit............ 5gp    6lb

[B]Total Weight:[/B].........................75lb
[b]Gear Weight w/o Pack:[/b].................23.5lb

                [B]Lgt   Med     Hvy     Lift  Push[/B]
[B]Max Weight:[/B]     43    44-86   87-130  260   650

[B]Money:[/B] 0gp 6sp 17cp

[B]Age:[/B] 22
[B]Height:[/B] 5'4"
[B]Weight:[/B] 117lb
[B]Eyes:[/B] Dark blue
[B]Hair:[/B] Brown
[B]Skin:[/B] Pale White
Appearance: It's hard not to like Ioleta. Perhaps it's her easy grace. Or her wide, blue eyes. Or her sunlit-rain laughter. She is just one of those people, gracious, inquisitive and warm. Her short-cropped brown hair curls loose and close to her well-shaped head. Winglike cheekbones suggest elven blood, but her face is softer, less hawkish. She favors cool colors and, at the moment, wears a wide-brimmed leather hat and a dark blue cloak over, neat and minimally decorated leather armor. Under her armor she wears a long stylishly (in Orussus) embroidered purple vest, a crisp white long-sleeved shirt and close-fitting dark brown breeches. Her leather boots are turned down to calf high and sport some decorative tooling. She wears a short sword at her hip, it is utilitarian and well-kept. The hilt of a dagger peeks out of her left boot.
 
Last edited:

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