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Friday, 27th May, 2005, 04:57 PM #191
Novice (Lvl 1)
Name: Zook Strell, Representative of the Gliran Collegium Class: Cleric 1 Race: Gnome Size: Small Gender: Male Alignment: LN Deity: Gliran Str: 8 -1 (2p.) Level: 1 XP: 0 Dex: 14 +2 (6p.) BAB: +0 HP: 4 (1d6+0) Con: 10 +0 (0p.) Grapple: -1 Dmg Red: 00/0 Int: 14 +2 (6p.) Speed: XX' Spell Res: 00 Wis: 16 +3 (10p.) Init: +2 Spell Save: +13 Cha: 14 +2 (6p.) ACP: -X Spell Fail: 00% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +1 +0 +2 +1 +0 +0 14 Touch: XX Flatfooted: XX Base Mod Misc Total Fort: 2 +0 +2 Ref: 0 +2 +2 Will: 2 +3 +5 Weapon Attack Damage Critical Crossbow, light +0 1d6 19-20/x2 Dagger +0 1d3 19-20/x2 Languages: Common, Gnome, Draconic, Infernal Abilities: Gnome Racial Abilities Cloistered Cleric Abilities Feats: Scribe Scroll Skill Points: 32 Max Ranks: 4/2 Skills Ranks Mod Total Concentration 2 +0 +2 Diplomacy 4 +2 +6 Heal 4 +3 +7 Knowledge (history) 3 +2 +5 Knowledge (local) 2 +2 +4 Knowledge (religion) 4 +2 +6 Perform (oratory) 4 +2 +6 Spellcraft 4 +2 +6 Equipment: Cost Weight Crossbow, light 35gp 4lb - Bolts (10) 1gp 1lb Dagger 2gp 1lb Padded Armour 5gp 10lb Traveller's Outfit --gp --lb Backpack 2gp .5lb - Ink (1 oz. vial) (x2) 16gp ~~lb - Spellbook, wizards 15gp 3lb - Signet Ring 5gp ~~lb - Rations, trail (x4) 2gp 1lb - Sealing Wax 1gp 1lb - Waterskin 1gp 1lb - Flint and Steel 1gp ~~lb - Paper (sheet) (x2) 8sp ~~lb - Bedroll 1sp 1.25lb - Inkpen 1sp ~~lb - Torch 1cp 1lb Total Weight:22lb Money: 30gp 09sp 09cp Lgt Med Hvy Lift Push Max Weight: 26lb. 27-53lb. 54-80lb. Age: 68 Height: 3'4" Weight: 34lb Eyes: Green Hair: Fair Skin: WhiteSpoiler:Spoiler:Nothing is easier than to denounce the evildoer; nothing is more difficult than to understand him. - Fyodor Dostoevsky
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Friday, 27th May, 2005, 07:52 PM #192
Acolyte (Lvl 2)
Cade Jenner, Halfling Outrider
Appearance: Cade is fairly scruffy looking. He's HUGE... for a halfling, but is skilled and comfortable in a saddle. His leather armor is well worn but maintained, and his hair is rarely all in place. His brown locks and eyes don't make him stand out much as a halfling.Code:Name: Cade Jenner Class: Fighter Race: Halfling Size: Small Gender: Male Alignment: LG Deity: Str: 15 +2 (10p.) Level: 4 XP: 8,295/10,000 Dex: 16 +3 (6p.) BAB: +4 HP: 40 (4d10+8) Con: 14 +2 (6p.) Grapple: +2 Dmg Red: XX/XXXX Int: 14 +2 (6p.) Speed: 20' Spell Res: XX Wis: 8 -1 (0p.) Init: +3 Spell Save: +X Cha: 10 +0 (2p.) ACP: 0 Spell Fail: XX% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +2 +0 +3 +1 +0 +0 16 Touch: 14 Flatfooted: 13 Base Mod Misc Total Fort: 4 +2 +1 +7 Ref: 1 +3 +1 +5 Will: 1 -1 +1 +1 Weapon Attack Damage Critical Lance +8 1d6+5* 20X3 Halbard +7 1d8+3 20X3 Warhammer +7 1d6+2 20X3 Dagger(10') +7(9) 1d3+2 19-20x2 Sling(50') +9 1d3+2 20X2 *A Lance does triple damage when charging on a mount, and can be used one handed on a mount. A Lance is a reach weapon. **When charging on a mount, Cade does double damage (Except with lance, as noted above) Languages: Common, Halfling, Goblin, Dwarven Abilities: Halfling Racial Abilities: • +2 racial bonus on Climb, Jump, and Move Silently checks. • +1 racial bonus on all saving throws. • +2 morale bonus save vs fear • +1 racial bonus on attack rolls with thrown weapons and slings. • +2 racial bonus on Listen checks. Feats: Mounted Combat, Ride-By-Attack, Spirited Charge, Weapon Focus: Lance, Weapon Specialization: Lance Skill Points: 28 Max Ranks: 7/3.5 Skills Ranks Mod Misc Total Ride 7 +2 +2 +11 Handle Animal 7 +0 +7 Jump 2 +2 -4 +0 Climb 5 +2 +2 +9 Intimidate 5 +0 +5 Swim 2 +2 +4 Hide 0 +3 +4 +7 Move Silently 0 +3 +2 +5 Listen 0 -1 +2 +1 Equipment: Cost Weight Riding Dog 150 Lance 10 5 Halbard 10 6 Warhammer 12 2.5 Dagger 2 0.5 Leather 10 7.5 Sling 20 Bullets 0.2 Bedroll 0.1 1.25 Backpack 5 0.5 Military Saddle 20 2 Days Trail Rations 1 0.5 Waterskin 1 1 Whetstone 0.02 1 Potion: CLW x 2 100 - Total Weight:27.75lb Money: 5gp 6sp 8cp Lgt Med Hvy Lift Push Max Weight: 50 100 150 300 750 Age: 28 Height: 3'4" Weight: 38lb Eyes: brown Hair: brown Skin: tan
Cade grew up in a small Halfling village north of Orussus. His village has had constant problems with goblins raiding the field and attacking caravans. Cade had always admired the outriders of his village, and when he grew up, trained to become one. He trained his St Bernard Alton himself, and they have become close companions.
The goblins became bold at one point, and setup a blockade. The outriders gathered and planned an assault on the blockade. Cade charged in with the outriders, and spotted someone barking out orders. He managed to strike true with his lance, and felled the goblin in one blow. Disorganized and demoralized, the blockade broke, and the outriders mopped up several goblin warriors before they could hide.
Since then, the village has been peaceful, but Cade chose to set out hoping to find or learn something that might help his village the next time the goblins attack.
Alton Riding Dog(St. Bernard)
Hit Dice: 2d8+4 (13 hp)
Speed: 40 ft. (8 squares)
Armor Class: 16 (+2 Dex, +4 natural), touch 12, flat-footed 14
Base Attack/Grapple: +1/+3
Attack: Bite +3 melee (1d6+3)
Full Attack: Bite +3 melee (1d6+3)
Space/Reach: 5 ft./5 ft.
Special Attacks: —
Special Qualities: Low-light vision, scent
Saves: Fort +5, Ref +5, Will +1
Abilities: Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Skills: Jump +8, Listen +5, Spot +5, Swim +3, Survival +1*
Feats: Alertness, Track
Carrying Capacity: A light load for a riding dog is up to 100 pounds; a medium load, 101–200 pounds; and a heavy load, 201–300 pounds. A riding dog can drag 1,500 pounds.
Trip (Ex): A dog that hits with a bite attack can attempt to trip the opponent (+1 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the dog.
Skills: Riding dogs have a +4 racial bonus on Jump checks. *Riding dogs have a +4 racial bonus on Survival checks when tracking by scent.
Currently trying to help find a cure for a sick girl in Immortality Awakens.
Currently earned 8295 exp
Last edited by Bront; Thursday, 6th December, 2007 at 09:07 AM. Reason: Fixed Saddle price (Bought exotic saddle instead of normal one)
PbP Mod. PM or E-mail if you have questions or issues.
Saturday, 28th May, 2005, 03:55 AM #193
Novice (Lvl 1)
Appearance: It's safe to say that Fang won't be winning any beauty contests, even orchish ones. His best features might be his low forehead, pig-like nose, lupine ears, and coarse black hair. His worst might be the jagged scar that runs from the right side of his mouth all the way to his missing ear. In regards to gear, Fang keeps his massive boar-cleaving greatsword across his back, and his javelins over his shoulder. He wears mustard yellow breeches, a sturdy belt, a blood red shirt and vest, and a black fur hooded cloak, all of which are quite dirty.Code:Name: FANG Flemflinger Class: BARBARIAN Race: ORC Size: MEDIUM Gender: MALE Alignment: N Deity: NONE Str: 20 +5 (XXp.) Level: 1 XP: 0 Dex: 14 +2 (XXp.) BAB: +1 HP: 14 (1d12+2) Con: 14 +2 (XXp.) Grapple: +6 Dmg Red: NA/NA Int: 12 +1 (XXp.) Speed: 40' Spell Res: NA Wis: 8 -1 (XXp.) Init: +2 Spell Save: +NA Cha: 6 -2 (XXp.) ACP: -2 Spell Fail: 20% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +4 +0 +2 +0 +0 +0 16 Touch: 12 Flatfooted: 14 Base Mod Misc Total Fort: 2 +2 +4 Ref: 0 +2 +2 Will: 0 -1 -1 Weapon Attack Damage Critical Greatsword +7 2d6+7 19-20x2 Javelin +3 1d6+5 20-X2 Languages: Common, Orcish, Undercommon Abilities: Rage 1/day, Fast movement, illiteracy, Darkvision 60", Light sensitivity Feats: Weapon Focus (Greatsword) Skill Points: 20 Max Ranks: 4/2 Skills Ranks Mod Misc Total Listen 4 -1 +0 +3 Ride 4 +2 +0 +6 Survival 4 -1 +0 +3 Jump 4 +5 -2 +7 Swim 2 +5 -4 +3 Climb 2 +5 -2 +5 Equipment: Cost Weight Traveler's Outfit 1gp 0lb Greatsword 50gp 8lb Javelin (3) 3gp 6lb Chain Shirt 100gp 25lb Sack 1sp .5lb Waterskin 1gp 4lb Fishhook 1sp - Trail Rations (4 days) 2gp 4lb Torch (10) 1sp 10lb Winter blanket 3sp 5lb Total Weight:62.5lb Money: 2gp 4sp 0cp Lgt Med Hvy Lift Push Max Weight: 133 266 400 800 2000 Age: 20 Height: 6'06" Weight: 240lb Eyes: Reddish black Hair: Coarse Black Skin: Grey
Background: Fang never knew which Orcs of the BoneStomper Tribe had spawned him. And so, when most of the Bonestomper adults were slaughtered in war, Fang felt little sadness. He did however feel digust for his people and the archaic way they lived. It wasn't long after that Fang decided to leave the Tribe. He didn't know where he'd go or what he'd do, but he went anyway. I guess deep down he felt something was missing... deep down he felt there just had to be more.
And with that, the story of Fang Flemflinger begins.
Saturday, 28th May, 2005, 05:35 AM #194
Novice (Lvl 1)
Code:Name: Studious Finescriber aka Stubs Fastergrabber Class: Scribe Rogue Race: Halfling Size: Small Gender: Male Alignment: Chaotic Neutral Deity: Taka the FalconAbilities: Racial: +2 Dexterity, -2 Strength. Halfling base land speed is 20 feet. +2 racial bonus on Climb, Jump, Listen and Move Silently checks. +1 racial bonus on all saving throws. +2 morale bonus on saving throws against fear: This bonus stacks with the halfling’s +1 bonus on saving throws in general. +1 racial bonus on attack rolls with thrown weapons and slings. Automatic Languages: Common and Halfling. Bonus Languages: Dwarven, Elven, Gnome, Goblin, and Orc. Favored Class: Rogue. A multiclass halfling’s rogue class does not count when determining whether she takes an experience point penalty for multiclassing. Small: As a Small creature, a halfling gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but uses smaller weapons than humans use, and lifting and carrying limits are three-quarters of those of a Medium character.Spoiler:Equipment: ITEM LOCATION QTY WT. COST Backpack (25lbs max) Carried 1 0.5 2Spoiler:Pouch (Belt) A Equipped 1 0.125 1Spoiler:Pouch (Belt) B Equipped 1 0.125 1Spoiler:Sack C Equipped 1 0.125 0.1Spoiler:Dagger Equipped 1 .5 2 Dart Carried 2 .5 1.0 Traveler's Outfit Worn 1 0 0Spoiler:Age: 24 Height: 2'9" Weight: 26lb Eyes: Green Hair: Black Skin: LightSpoiler:
The thin young handsome halfling is clean and well kept. His black hair is smartly cut
with long sideburns closely trimmed and shaped. Bright green eyes seem to convey
some semblance of intelligence while his perpetual smile seems a little more than
genuine. His clothing is clean and well pressed.
Fingers on his right hand are stained lightly with ink and calloused where someone
would hold a pen. There is little doubt he is a genuine scribe. Upon his left hand on
the middle finger is a ring made for leaving an imprint in wax. It is a signet ring and
bears the initials SF.
Location: Hanging out at the Red Dragon
Last edited by Tuzon Thume; Monday, 30th May, 2005 at 03:06 AM.
Thursday, 2nd June, 2005, 02:37 PM #195
Novice (Lvl 1)
Code:Name: Enialis McVayne Class: Fighter Race: Human Size: Medium Gender: Male Alignment: Chaotic Good Deity: Verdante Str: 14 +2 ( 6p.) Level: 1 XP: 0 Dex: 16 +3 ( 10p.) BAB: +1 HP: 12 (1d10+2) Con: 14 +2 ( 6p.) Grapple: +3 Dmg Red: 0/none Int: 12 +1 ( 4p.) Speed: 30ft Spell Res: 0 Wis: 10 +0 ( 2p.) Init: +3 Spell Save: +0 Cha: 10 +0 ( 2p.) ACP: -1 Spell Fail: 15% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +3 +0 +3 +0 +0 +0 16 Touch: 13 Flatfooted: 13 Base Mod Misc Total Fort: 2 +2 +4 Ref: 0 +3 +3 Will: 0 +0 +0 Weapon Attack Damage Critical Guisarme +3 2d4+3 x3 Shortbow +4 1d6 x3 Shortsword +3 1d6+2 19-20/x2 Languages: Common, Dwarven Abilities: None , 2+int+1 skill points Feats: Mounted Combat, Ride By attack, Spirited Charge Skill Points: 16 Max Ranks: 4/2 Skills Ranks Mod Misc Total Ride +4 +3 +7 Jump +4 +2 -1 +5 Handle Animal +4 +0 +4 Craft (Farming) +2 +1 +3 Profession (Farmer) +2 +0 +2 Equipment: Cost Weight Studded Leather 25g 20lb. Guisarme 9g 15lb. Sack 1s 1/2lb. Clay Jug 3c 9lb. Common Lamp 1s 1lb. Shortbow 30g 2lb. Quiver (40 arrows) 2g 6lb. Shortsword 10g 3lb. Total: 56.5lb Light Warhorse 150g -lb. Sack 1s 1/2lb. (Feed 1 days) 5c 10lb. Bedroll 1s 5lb. Riding Saddle 10g 25lb. Total: 40.5lb. Gross Cash: 240g Spent: 236gp 4sp 8cp Total Weight:56.5lb (me) Money: 3gp 5sp 2cp Total Weight:40.5lb (horse) Lgt Med Hvy Lift Push Max Weight: 58 116 175 350 875 Age: 19 Height: 6'0" Weight: 205lb Eyes: Green Hair: Brown Skin: tan
Saturday, 4th June, 2005, 09:55 AM #196
Acolyte (Lvl 2)
Juliana Hayes, Human Warrior
Code:Name: Juliana Hayes Class: Psychic Warrior 5/ Warmind 2 Race: Human Size: Medium Gender: Female Alignment: LN Deity: Str: 16 +3 (8p.) Level: 7 XP: 21,435/28,000 Dex: 13 +1 (5p.) BAB: +5 HP: 67/67 (2d10+5d8+7+14) Con: 13 +1 (5p.) Grapple: +8 Craft Points: 1808 Int: 14 +2 (6p.) Speed: 20' PSP: 22/22 Wis: 16 +3 (6p.) Init: +1 Manifest Level: 5 Cha: 8 -1 (0p.) ACP: -5/0 Powers/Max: 7/2 Base Armor Shld Dex Size Nat Misc Total Armor:Plate Mail 10 +9 (+2) +1 +0 +0 +0 20(22) Armor:Chain Shirt 10 +4 (+2) +1 +0 +0 +0 15(17) Touch: 11 Flatfooted: 19/14 Damage Reduction: 3/Adamantine (In plate) [b]Notes[/] - Force Screen +4/5 Shield Bonus if active - Thicken Skin +1/2 Enhancement bonus if active - Chain of defensive posture +2 Insight bonus if active Base Mod Misc Total Fort: 7 +1 +8 Ref: 4 +1 +5 Will: 1 +3 +2 +6 Weapon Attack Damage Critical MW Longsword +9 1d8+3 19-20x2 Greatsword +1 (2H) +9 2d6+5 19-20x2 MW Comp Longbow (110) +7 1d8+2 20x3 MW Glave (2H,Reach) +9 1d10+4 20x3 Short Sword +8 1d6+2 19-20x2 Dagger +8 1d4+3 19-20x2 Notes: - +2/3 Damage with Offensive Prescience Active - +2d6 with Psionic Weapon Languages: Common, Elven, Dwarven Abilities: Human Racial Abilities (Bonus Feat, Bonus Skill Points) Chain of personal superiority +2 (Insight Bonus to Strength and Constitution for 1 min 3/day) Chain of defensive posture +2 (Insight Bonus to Armor Bonus for 1 min 3/day) Psionic Powers: 1- Thicken Skin PW 1- Offensive Prescience PW 1- Force Screen PW 2- Body Adjustment PW 2- Hustle PW 1- Vigor WM 1- Expansion WM Feats: Overchannel, Talented, Psionic Body, Psionic Weapon, Psicrystal, Psionic Meditation, Psycrystal Containment Skill Points: 50 Max Ranks: 10/5 Skills Ranks Mod Misc Total Autohypnosis 6 +3 +2 +11 Craft: Armor 6 +2 +2 +10 KN: History(CC) 2 +2 +4 KN: Psionics 8 +2 +2 +12 Psicraft 4 +2 +2 +8 Concentrate 10 +1 +11 Craft: Weapon 6 +2 +2 +10 Craft: Bowmaking 6 +2 +2 +10 Spot 0 +3 (+2) +3(5) Listen 0 +3 (+2) +3(5) Equipment: Cost Weight Adamantine Plate Mail +1 16500 50 MW Composite Longbow Mighty +2 600 3 Dagger 2 1 20 Arrows 1 3 Silvered Shortsword 30 2 MW Longsword 320 4 MW Glaive 308 10 MW Greatsword +1 2350 8 Darkwood Heavy Shield 257 5 Periapt of Wisdom +2 4000 Backpack 2 2 (Kept on Horse if with) -Masterwork Artisan Tools 55 5 -4 Days Trail Rations 2 4 -2 Waterskins 2 8 -Mithril Shirt 1100 10 (Sleeps in this) Total Weight:86/115lb Money: 30PP 18gp 8sp 19cp Lgt Med Hvy Lift Push Max Weight: 76 153 230 460 1150 Age: 20 Height: 5'11" Weight: 158lb Eyes: Green Hair: Red Skin: FairDead Horse
Juliana is a shapely woman with fiery red hair, and emerald green eyes. Her hair drifts down just past her shoulders, and is usually worn loose, though she sometimes ties it back. Her deep green eyes are cold and she often looks like she’s sizing up anything she sees. Her chain shirt hugs her tightly, and her clothing is cut for few loose hangings. She walks with some grace, but carries herself like a confident warrior. Her flail and shield set for easy access when needed.
Juliana has always been viewed as inferior due to her sex. Men often underestimated her, especially when she insisted on playing with the boys. At a young age, she enjoyed wrestling and childish weapon play. She learned to size up her opponent and look to exploit an advantage. She had an innate understanding of conflict, and often bested the boys in their rough housing.
As she grew, she trained as a warrior. She was ridiculed and abused by the men she trained with, but she didn’t care, and she took it out on them on the field, where she continued to prove a superior opponent. She used her feminine charms to gain every advantage, from extra training to the occasional slip on the battle field. She learned to do more than simply attack and defend, but to look to create every advantage possible. She learned to trip her opponents with ease, and enjoys the look on their faces when she followed up with a quick attack.
Juliana learned quickly to not trust those around her. The boys often made sure she had faulty weapons, hoping to make her look foolish. As a result, Juliana began to craft her own weapons and armor. She became quite good at making them, and uses her own equipment almost exclusively.
She began to suspect her mind was well beyond the normal mind when she found herself mentally pushing her physical self beyond its normal limits. She was spotted by Katrina pushing herself in a training exercise, and was sought out immediately there after.
Katrina taught her about using her mind, her psychic self, to push her battle abilities beyond that of a normal human. She taught her the ways of war, and the ways of the psionic warrior. Katrina said her abilities might not be understood by normal men, but she must not let that dissuade her from perfecting them. Katrina tried to teach her the ways of the Warmind, but Juliana was not yet experienced or knowledgeable about the ways of the mind to understand her training.
Katrina told Juliana to seek out adventure in the city of Orussus, and return when she was better able to handle the training of the Warmind. So Katrina set off to Orussus to gain knowledge which had eluded her.
She examined the mystery of Love Potion Number NineLLPN
She entered the Tournoment of FlowersToF
She is looking to cure the Blood of the Werewolves
She is investigating the Strainge Case of Aif Jenkins' Farm
She is involved in the War in Vastermarch
-150 XP and 450 GP spent for Psychic Reformations to change Combat Expertise and Improved Trip into Overchannel and Talented.
Last edited by Bront; Sunday, 16th December, 2007 at 01:35 AM. Reason: L7
PbP Mod. PM or E-mail if you have questions or issues.
Friday, 10th June, 2005, 05:46 PM #197
Acolyte (Lvl 2)
Gideon Redcloak - Human Sorcerer 1/Fighter 3 (Approved)
Spells Used Today:Code:Name: Gideon Redcloak Class: Sorcerer 1/Fighter 3 Race: Human Size: Medium Gender: Male Alignment: Neutral Good Deity: Phyrah Str: 16 +3 ( 8p.) Level: 4 XP: 6593 Dex: 13 +1 ( 5p.) BAB: +3 HP: 34 (1d4 + 3d10 + 8) Con: 14 +2 ( 6p.) Grapple: +10 Dmg Red: 0/- Int: 14 +2 ( 6p.) Speed: 20' Spell Res: -- Wis: 10 +0 ( 2p.) Init: +1 Spell Save: +0 Cha: 11 +0 ( 3p.) ACP: -6 Spell Fail: 40% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +5 +2 +1 +0 +0 +0 18 Touch: 11 Flatfooted: 17 Base Mod Misc Total Fort: 3 +2 +0 +5 Ref: 1 +1 +0 +2 Will: 3 +0 +0 +3 Weapon Attack Damage Critical Bastard Sword MW +8 1d10+3 19-20x2 Bastard Sword, 2 handed +8 1d10+4 19-20x2 Dagger +6 1d4+3 19-20x2 Silver Longsword +6 1d8+2 19-20x2 Unarmed +6 1d3+3 20x2 Languages: Common, Draconic, Dwarven Abilities: Summon Familiar, Proficiency in Light, Medium, and Heavy Armor, Proficiency with all shields (including Tower Shields), Proficiency with all simple and martial weapons, Arcane spells (5/3), Spells Known (4/2): 0th-Level: Mending, Message, Prestidigitation, Read Magic 1st-Level: Endure Elements, True Strike Feats: Improved Unarmed Strike (1st), Improved Grapple (Human Bonus), Exotic Weapon Proficiency[Bastard Sword] (Fighter Bonus (1st)), Power Attack (3rd), Weapon Focus[Bastard Sword] (Fighter Bonus (2nd)) Skill Points: 35 Max Ranks: 7/3.5 Skills Ranks Mod Misc Total Bluff(Cha) 0 +0 +0 +0 Concentration(Con) 4 +2 +0 +6 Craft(Int) 0 +2 +0 +2 Intimidate(Cha) 5 +0 +0 +5 Knowledge(Arcana)(Int) 7 +2 +0 +9 (3 ranks are cross-class) Listen(Wis)(cc) 2 +0 +0 +2 Profession(Wis) 0 +0 +0 +0 Spellcraft(Int) 4 +2 +2 +8 Spot(Wis)(cc) 2 +0 +0 +2 Tumble(Dex)(cc) 2 +1 +0 +3 Equipment: Cost Weight Mwk Cold Iron B. Sword 370gp 6lb Silver Longsword 105gp 4lb Heavy Wooden Shield 7gp 10lb Dagger 2gp 1lb Breastplate 200gp 30lb Traveler's Outfit(free) --gp --lb Belt Pouch 1gp 0.5lb Whetstone 2cp 1lb Flint and steel 1gp --lb 10 candles 1sp --lb 8 pieces of chalk 8cp --lb Waterskin 1gp 4lb Spell component pouch 5gp 2lb Signet Ring 5gp --lb Light Horse 75gp --lb *Bit and Bridle 2gp 1lb *Riding Saddle 10gp 25lb *Saddlebags 4gp 8lb *Backpack 2gp 2lb *50ft. silk rope 10gp 5lb *Bedroll 1sp 5lb *Trail Rations(10) 5gp 10lb * 56lbs. carried on horse. *Items marked with an asterisk (*) are stowed in Gideon's saddlebags, or on his horse. Total Weight:58.5lb Money: 55pp 2490gp 25sp 50cp * 1pp and 2490gp are stored with Joe at the Red Dragon Inn Lgt Med Hvy Lift Push Max Weight: 76 153 230 460 1150 Age: 19 Height: 6'04" Weight: 165lb Eyes: Light Brown Hair: Red Skin: Pale
Appearance: Gideon is a tall man, with a pale complexion, gold-brown eyes, and a fiery mane of red hair. He holds himself with a haughty air, though he seems to be unaware of it. His worn breastplate, scarred wooden shield, and hard look show that he's no stranger to the road, or a fight. In a backslung scabbard he carries a large bastard sword. Its pommel sports a snarling dragon head, poised to devour the blade. Draped across his back and almost looking out of place is a clean, brilliant red cloak.
Background: Gideon is a man in search of his past. His father left before he was born, and his mother died when he was 6. His mother was a kindly woman, somewhat practiced in the sorcerous arts. He had started to follow in her footsteps, but after her death he found that he just didn't have the patience for study. He found that any problem that he couldn't easily solve provoked his anger. After his mother's death, he passed into his uncle's care. His uncle told him of his father's deeds as a mighty warrior and adventurer. These stories appealed to something inside Gideon, and he found himself particularly relishing the portions of the stories referring to combat and treasure. When he was old enough, his uncle educated him in the warrior's art. Always did his uncle caution him that he must find balance in his strength and the reptilian anger coiled within him. When Gideon reached his 18th year, his uncle gave him a special gift. His father's old bastard sword. The grip felt cool and comfortable in Gideon's grasp, and he thanked his uncle for such a gift. Not long after, he bid his uncle goodbye. He left in search of answers to questions about his past and who his father was.
After a fruitless, year-long search, Gideon has decided to come to Orussus and the Red Dragon Inn in search of fortune and glory.
XP and Treasure Log:
Total Current Experience: 6593
Last edited by IcyCool; Wednesday, 5th December, 2007 at 07:53 PM.
Character(s) played in Living ENWorld:
gnomishhalfling barbarian/ranger. Currently purging the gnolls and other nasties from The Tomb of Chaos.
Deos Kirith, human wizard/cleric. Currently looking for some nefarious individuals who are holding a little girl for a Ransom for Retirement.
Gideon Redcloak, human sorcerer/fighter. Currently with his companions investigating some goings on in Ravensdale like Rats in a Maze.
Monday, 13th June, 2005, 10:53 AM #198
Novice (Lvl 1)
Appearance:Code:Name: Kerrz Yornbough Class: Fighter Race: Human Size: Medium Gender: Male Alignment: Chaotic Good Deity: Grendath Str: 15 +2 (8p.) Level: 1 XP: 0 Dex: 16 +3 (10p.) BAB: +1 HP: 11 (1d10+1) Con: 12 +1 (4p.) Grapple: +3 Dmg Red: 0 Int: 12 +1 (4p.) Speed: 30' Spell Res: 0 Wis: 10 +0 (2p.) Init: +7 Spell Save: +0 Cha: 10 +0 (2p.) ACP: -2 Spell Fail: 20% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +3 +1 +3 +0 +0 +0 17 Touch: 13 Flatfooted: 14 Base Mod Misc Total Fort: 2 +1 +3 Ref: 0 +3 +3 Will: 0 +0 +0 Weapon Attack Damage Critical Warhammer +3 1d8+2 x3 Scimitar +3 1d6+2 18-20/x2 Longbow +4 1d8 x3 Light Shield +3 1d3+2 x2 Languages: Common, Goblin Abilities: None Feats: Improved Initiative, Point Blank Shot, Power Attack Skill Points: 16 Max Ranks: 4/2 Skills Ranks Mod Misc Total Craft (Leatherworking) 4 +1 +5 Handle Animal 4 +0 +4 Intimidate 4 +0 +4 Ride 4 +3 +7 Equipment: Cost Weight Scimitar 15gp 4lb Warhammer 12gp 5lb Longbow 75gp 3lb Shield, Light Steel 9gp 6lb Studded Leather Armor 25gp 20lb Arrows (20) x3 3gp 9lb Backpack 2gp 2lb Bedroll 1sp 5lb Blanket, Winter 5sp 3lb Flint and Steel 1gp 0lb Pouch 1gp 0.5lb Rations (1 day) x12 60sp 12lb Rope (50', hempen) 1gp 10lb Sack 1sp 1lb Torch x3 3cp 3lb Waterskin 1gp 4lb Total Weight:87.5lb Money: 115gp 2sp 7cp Lgt Med Hvy Lift Push Max Weight: 66 133 200 400 1000 Age: 19 Height: 5'11" Weight: 210lb Eyes: Hazel Hair: Black Skin: Light
As a man, Kerrz Yornbough appears by most means to be average. He is neither fit nor fat, neither short nor tall, neither green eyed nor brown, neither pale nor dark skinned. His rugged features are somewhat dull, and between his short-cropped black beard and the shaggy hair atop his head is framed a face scarred by time yet passed over by age. His manner of attire is loose and light, billowing and baggy, yet somewhat ragged -- the man would need a serious change of clothes and a shower before he could even pretend to pass for a noble.
Born to a nomadic tribe of plainsmen on the western border of the state of Earling, Kerrz Yornbough was brought up to live freely as there was not much holding him back -- the plains held no great walls of stone made either by nature or by man. The tribe was forced to defend itself often from the unruly denizens of the plains, as well as the creatures of the nearby desert foraging into slightly more fertile lands for fresh food. Because of this martial nature, all of the tribe members were taught early to use their natural talents to defend themselves... and when natural talents failed, they were also taught to use the sweeping scimitar.
Kerrz's father tended to the animals, making sure their bridles and harnesses were well kept and that the animals themselves were well taken care of. Following in his father's footsteps (because it becomes so easy to get lost on the plains if you're not following someone's) Kerrz learned the talents himself.
However, as time went on, and the defensive sorties and counter-raids that defined the tribal life began to bore young Kerrz he came to a snap decision. He said a quick prayer to Grendath, patron of the foolish warrior, and went off to make his own foolish way in the world. He left the last ties that were locking him down and headed towards true freedom...
Code:Money/XP Log Money Gained: 240gp <---------- Initial Money 50gp <----------- Half of retainer for Bandit Investigation Money Spent: 148gp 2sp 3cp <-- Initial Equipment 23gp <----------- 1/3rd of Horse Purchase 35sp <----------- 7 days rations Experience Gained: None
Last edited by Kerrz; Monday, 25th July, 2005 at 11:55 PM.
Tuesday, 14th June, 2005, 03:21 AM #199
Gallant (Lvl 3)
Appearance:Code:Name: Valan Ceth Class: Cleric Race: Human Size: Medium Gender: Male Alignment: CN Deity: Grendath Str: 14 +2 (06p.) Level: 2 XP: 1903 Dex: 14 +2 (06p.) BAB: +1 HP: 14 (2d8+00) Con: 10 +0 (02p.) Grapple: +3 Dmg Red: 0/0 Int: 14 +2 (06p.) Speed: 20' Spell Res: 0 Wis: 14 +2 (06p.) Init: +2 Spell Save: +2 Cha: 12 +1 (04p.) ACP: -7 Spell Fail: 00% ..................Base Armor Shld Dex Size Nat Misc Total Armor:..........10....+5....+2....+2....+0....+0....+0....19 Touch: 12 Flatfooted: 15 .....................Base Mod Misc Total Fort:.................3.....+0..........+3 Ref:..................0.....+2..........+2 Will:.................3.....+2..........+5 Weapon Attack Damage Critical Sickle......................+3......1d6+2........20x2 Languages: Common Celestial Abilities: Turn Undead Luck Domain Trickery Domain Feats: Combat expertise(first) Imporoved trip(human) Skill Points: 20 Max Ranks: 4/2 Skills Ranks Mod Misc Total Profession(Gambler)........5....+2..........+7 Know(Religion).............5....+2..........+7 Know(planes)...............5....+2..........+7 Bluff......................5....+1..........+6 Diplomacy..................5....+1..........+6 Spells Prep'd 0-Create Water, Detect Magic, Light, Prestidigitation, Guidance 1-Doom, Magic Weapon(Wis), Disguise Self(Domain), Divine Favor Equipment: Cost Weight Being worn: Chainmail..................150gp...40lb Travelers outfit............--gp....-lb On Back: Shield, Heavy Steel.........20gp ..15lb Sheathed on Back of Sheild: Sicle.......................6gp....2lb On Neck: Holy Symbol..................1gp....-lb Backpack.....................2gp....2lb Bedroll......................1sp....5lb Flint and Steel..............1gp....-lb Lantern, bullseye...........12gp....2lb Oil x5.......................5sp....5lb Waterskin....................1gp....4lb Game Kit.....................5gp....5lb 198.6 Total Weight:80lb Money: 65pp 652gp 16sp 16cp .................................Lgt Med Hvy Lift Push Max Weight: 58lb 116lb 175lb 350lb 875lb Age: 21 Height: 5'9" Weight: 160lb Eyes: Green Hair: Slick Black Skin: Pale
A constant irritating smile, the first easiest thing to notice about Valan.
After that is a bit non descript, being defined by what he wears and his current expression.
Proudly desplays the sign of Grendath on necklace and sheild.
Will be given as given up in-game
(Unless a DM feels like making some up? Feel Free)
Edit: Recieved 50gp in up front payment
Edit: Payed 24 gp for joint ownership of a horse
Edit: Payed 3.5gp for rations and 1cp for an apple
Edit: Recieved 65pp, Payment from Hired Hands
Edit: Recieved 621 gold, 8 silver, and 7 copper. Payment from Hired Hands.
Edit: Recived 1125 Exp
Edit: Horse went to Kerrz
Edit: Lost 2 gold gambling(Take this lesson well kids, it doesn't pay to play Drow Highcard)
Edit: Won 9 gold gambling.(Take that as a lesson kids.)
Edit: Hardest 300xp, I ever earned. Nocturn of Sorrow.
EDIT: HARDEST 479xp I've ever Earned from Nocturne.
Valan will try to trip +3 to touch with sickle. +6 opposed strength.(Imp Trip) If failure abounds drop sickle. If success is assured then Free attack with sickle +3 1d6+2.
Last edited by LogicsFate; Monday, 21st April, 2008 at 03:38 PM.
Trivially Analytic, Righteously Skeptical
Tuesday, 21st June, 2005, 07:27 PM #200
Novice (Lvl 1)
Appearance:Code:Name: HAMMISH DANKIL Class: PALADIN Race: HUMAN Size: MEDIUM Gender: MALE Alignment: LG Deity: HYRAG "The Lightbringer" Str: 14 +2 (XXp.) Level: 1 XP: 0 Dex: 12 +1 (XXp.) BAB: +1 HP: 11 (1d10+1) Con: 12 +1 (XXp.) Grapple: +3 Dmg Red: NA/NA Int: 12 +1 (XXp.) Speed: 30' Spell Res: NA Wis: 14 +2 (XXp.) Init: +1 Spell Save: +NA Cha: 14 +2 (XXp.) ACP: -3 Spell Fail: 0% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +3 +2 +1 +0 +0 +0 16 Touch: 11 Flatfooted: 15 Base Mod Misc Total Fort: 2 +1 +3 Ref: 0 +1 +1 Will: 0 +2 +2 Weapon Attack Damage Critical Lance +3 1d8+2 20x3 Longsword +3 1d8+2 19-20x2 Javelin +2 1d6+2 20x2 Languages: Common, elven Abilities: Aura of Good, detect evil, smite evil 1/day (+2 hit/+1 damage) Feats: Mounted Combat, Ride-by-attack Skill Points: 16 Max Ranks: 4/2 Skills Ranks Mod Misc Total Ride 4 +1 +0 +5 Diplomacy 4 +2 +0 +6 Handle Animal 4 +2 +0 +6 Sense Motive 4 +2 +0 +6 Equipment: Cost Weight Traveler's Outfit 0gp 0lb Lance 10gp 10lb Longsword 15gp 4lb Studded leather 20gp 25lb Large Wood Shield 7gp 10lb Sack 1sp .5lb Waterskin 1gp 4lb Trail Rations (1 days) 5sp 1lb Javelin (2) 2gp 4lb Equipment on horse: Cost Weight Light Warhorse 150gp NA Military Saddle 20gp 30lb Bit and bridle 2 gp 1lb Saddlebags 4gp 8lb Feed (1 day) 5cp 10lb Total Weight: 58lb Money: 8gp 3sp 5cp Horse load: 49lb (267lb with rider) Lgt Med Hvy Lift Push Max Weight: 58 116 175 175 875 Horse maximum weight: 150 300 450 NA 3000 Age: 20 Height: 5'10 Weight: 160lb Eyes: Green Hair: Long Shaggy Blond Hair Skin: Olive
Hammish isn't overly tall or thick, but he does have an athletic physique. He is also somewhat unkept; his
hair is long and shaggy, and his beard isn't groomed as often as it should be. Still, there is something
about him. Perhaps it is his green eyes, which carry the brightness of youth, but also the wisdom of age.
Or perhaps it is his youthful olive-toned skin that makes his so alluring. Whatever it is, there is no
mistaking the fact that he is handsome.
Hammish wears studded leather underneath his dark blue hooded cloak, and carries a longsword across his back,
along with his two javelins. He wears black riding boots, dark pants, and a simple shirt. He could easily
be mistaken for a ranger, where it not for the symbol of Hyrag (heavy mace and sunburst) on his shield.
Hammish was born and raised on his parents small farm, but when he was 16 he witnessed his parents get
slaughtered by orcs. Fueled by that terrible event, Hammish dedicated his life to the bringing justice,
peace, and goodwill to the world. With this goal in mind, he sold off his entire inheritance and used
the money to buy equipment and pay for the necessary training. For two long years he was trained through
the church of Hyrag, and by the time he was done all he had left was the clothing and equipment on his
back, and his faithful steed 'Acorn'.
Last edited by Kishwa Dogteeth; Tuesday, 21st June, 2005 at 07:40 PM.
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