+ Log in or register to post
Results 231 to 240 of 428
Tuesday, 29th November, 2005, 07:44 AM #231
Eternity, elan egoist 8Code:
Name: Eternity Class: Psion (Egoist) Race: Elan Size: Medium Gender: Female Alignment: LG Deity: Verdante Craft Points: 795 Str: 08 -1 (00p.) Level: 8 XP: 33.357 Dex: 14 +2 (04p.) BAB: +4 HP: 65 (8d4+40) Con: 18 +4 (10p.) Grapple: +3 Dmg Red: 0/- Int: 21 +5 (10p.) Speed: 30' Spell Res: 00 Wis: 13 +1 (04p.)* Init: +1 Spell Save: +0 Cha: 10 +0 (02p.) ACP: +0 Spell Fail: 00% +1 Wis @4th, +1 Int @8th Base Armor Shld Dex Size Nat Misc Total Armor: 10 +5 +3 +2 +0 +0 +0 20 Touch: 12 Flatfooted: 18 Base Mod Misc Total Fort: 2 +4 +3 +9 Ref: 2 +2 +3 +7 Will: 6 +1 +3 +10 Weapon Attack Damage Critical dagger, melee +3 1d4-1 19-20x2 dagger, ranged +6 1d4-1 19-20x2, 10' ranged touch +6 by power 20/x2 Languages: Common, Elven, Aquan, Celestial Abilities: Aberration: Elans are not subject to spells or effects that affect humanoids only, such as charm person or dominate person. Naturally Psionic: Elans gain 2 bonus power points at 1st level. This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class. Resistance (Su): Elans can use psionic energy to increase their resistance to various forms of attack. As an immediate action, an elan can spend 1 power point to gain a +4 racial bonus on saving throws until the beginning of her next action. Resilience (Su): When an elan takes damage, she can spend power points to reduce its severity. As an immediate action, she can reduce the damage she is about to take by 2 hit points for every 1 power point she spends. Repletion (Su): An elan can sustain her body without need of food or water. If she spends 1 power point, an elan does not need to eat or drink for 24 hours. Feats: Overchannel, Talented, Craft Universal Item, Psionic Body, Metamorphic Transfer Skill Points: 55 Max Ranks: 11/5.5 Skills Ranks Mod Misc Total Autohypnosis 10 +1 +2 +13 Concentration 10 +4 +14 Craft (Tattooing) 2 +5 +7 Heal 11 +1 +12 Knowledge (psionics) 11 +5 +2 +18 Psicraft 11 +5 +2 +18 Psionics: 80 pp 1st - Vigor, Force Screen, Energy Ray, Entangling Ectoplasm, Telempathic Projection 2nd - Empathic Transfer, Animal Affinity, Mental Disruption, Swarm of Crystals 3rd - Energy Burst, Body Purification, Share Pain, Forced, Dispel Psionics 4th - Metamorphosis, Dimension Door, Psionic, Divination, Energy Adaptation Equipment: Cost Weight dagger 2gp 1lb mithril chain shirt +1 2100gp 12.5lb darkwood heavy shield +1 1257gp 5lb backpack 2gp 2lb (on horse) 10 candles 10cp -lb flint and steel 1gp -lb belt pouch 1gp 0.5lb (on horse) waterskin 1gp 4lb (on horse) power stones (sense link) 25gp -lb dorje (energy ray, 5d6+5, 5th level, 23 charges) 862.5gp -lb crawling tattoos (forced share pain, mental disruption) 1050gp -lb headband of int +4 16000gp -lb amulet of health +2 4000gp -lb guantlets of dex +2 4000gp -lb cloak of resistance +1 1000gp -lb Torc of Self Mastery 30000gp -lb light riding horse (w/saddle, bit & briddle, saddle bags) 67.5gp 26lbs (on horse) Total Weight:18.5lb Money: 3504gp 15sp 5cp Lgt Med Hvy Lift Push Max Weight: 26 53 80 160 400 Age: 23 Height: 5'3" Weight: 98lb Eyes: blue Hair: dark black Skin: pale
- EN World
- has no influence
- on advertisings
- that are displayed by
- Google Adsense
Friday, 2nd December, 2005, 05:05 AM #232
Acolyte (Lvl 2)
- Join Date
- Jan 2003
- Oregon, USA
ø Ignore Manzanita
Appearance: Rowan is classically good looking; tall, dark and hansom. When in civilized settings, he shaves his face, but out in the wilderness, he quickly develops a beard.Code:Name:Rowan McTavish Class: Barbarian 3/Fighter 1/Ranger 1/Sorcerer 1 Race: Human Size: Medium Gender: Male Alignment: Chaotic Neutral Deity: Grendath Str: 16 +3 (8) Level: 7 XP: 23,318 / 21,000 Dex: 14 +2 (6) BAB: +5 HP: 58 (3d12+1d10+1d8+1d4+12) Con: 14 +2 (6) Grapple: +8 Dmg Red: 0/0 Int: 14 +2 (6) Speed: 30' Spell Res: 0 Wis: 8 -1 (0) Init: +6 Spell Save: +1 Cha: 12 +1 (4) ACP: -3(or -5) Spell Fail: 25%/40% w/shield +1 to Strength @ 4th level Base Armor Shld Dex Size Nat Misc Total Armor: 10 +6 +0 +2 +0 +0 +0 18 (20 w/shield) Touch: 12 Flatfooted: 18 w/uncanny dodge Base Mod Misc Total Fort: 7 +2 +9 Ref: 3 +2 +5 Will: 3 -1 +2 Weapon Attack Damage Critical MW Guissarme +9 2d4+4 20x3 Cold Iron Heavy Flail +8 1d10+4 19-20x2 Dagger(silvered) +8 1d4+2 19-20x2 Flail(silvered).........+8 1d8+2 20x2 MW Greatsword...........+9........2d6+4.....19-20/x2 Battleaxe...............+8........1d8+3.....20x3 Bow.....................+8........1d8+3......20x3 Languages: Common, Orc, Goblin Abilities: Fast Movement, Rage(1x/day),
illiterate, human feat/skill bonus, uncanny dodge, Trap Sense +1, Wild Empathy (+4), Favored Enemy: Shapechangers, Summon Familiar Feats: Combat Expertise(lvl1), Improved Trip(human bonus), Power Attack(3rd lvl), Combat reflexes(Ftr1), Track (Ran1), Improved Initiative (6th level) Skill Points: 61 Max Ranks: 9/4.5 Skills Ranks Mod Misc Total Climb 6 +3 -3 +7 (+9 w/rope) Handle Animal 5 +1 +6 Intimidate..................2....+1.............+3 Jump 7 +3 -3 +7 Knowledge (Arcana)..........5....2...0........+7 Knowledge (Nature)..........1....+2......+2.....+5 (incl. survival synergy) Knowledge (Dungeoneering)...1.....+2.....+3 Listen 6 -1 +5 Ride 6 +2 +2 +10 Survival 8 -1 +7 Swim 6 +3 -6 +3 Tumble(cc)..................1...+2.......+2-3...+2 Use Rope....................5...+2..............+7 Spells: (5/4 per day) Level 0: Dancing Lights (V,S), Detect Poison (V,S), Ghost Sound (V, M(bit of wool or wax), Mage Hand (V,S) Level 1: Shield (V,S), Magic Weapon (V,S) Equipment: Cost(gp) Weight(lbs) Backpack 2 2 5 days rations 2.5 5 Waterskin 1 4 3 torches .03 3 Flint & steel 1 0 Potion of CLW bottle of ink, quill, & 5 sheets of parchment potion of neutralize poison wand of CLW +1 Breastplate 100 30 Signal whistle .8 0 MW Guissarme 9 12 Cold Iron Heavy Flail 15 10 Silvered dagger 22 1 Mighty +3 MW Long composite bow 3 lbs Quiver with 20 arrows..............3 lbs Total Weight:73lb Medium Load Money: 298.77 gp On 'Wolfbane' Male Roan light warhorse Riding saddle............25 bit & bridle..............1 MW Greatwsword...........8 Battleaxe.................6 saddlebags................8 silvered flail............5 Heavy wooden shield......10 5 days feed............50 50 feet silk rope.......5 bedroll.................5 quiver w/20 arrows......3 Silver manacles..........2 5 days trail rations.....5 small bag of belladonna..0 winter blanket..........3 Weight of gear on horse...121 light load 230 lbs is light load Add Rowan & his equipment: total weight: 374 medium load. (up to 460 is a medium load) Lgt Med Hvy Lift Push Max Weight: 76lbs 153 230 460 1150 Age: 17 Height: 6 foot Weight: 180lb Eyes: Black Hair: Black Skin: light coffee
Background: Rowan McTavish grew up in a small village along the River Roars in Hendralia. Although their existence was somewhat precarious, at the edge of civilization, the warriors were doughty and occational raids on other tribes supplemented the hunting, trading and farming to make a reasonably nice lifestyle.
Rowan was a strong, bright young man, and was well liked in the community, as was his twin brother Vanth. This was not surprising since the brothers were physically identical, and similar in personality. Their father owned a rather large flock of sheep and spent much of his time escorting them to various pastures. The twins had little interest in sheparding, and both trained with the town’s warriors, leaving their younger brothers to take over their father’s work. Rowan’s life took a turn for the worse when his father returned one night seriously wounded from fighting off a wolf. The wounds seemed to heal quickly, but their father was no longer the same man. He was often tired and irritable, almost as though another person had taken over his body. Sometimes he would disappear for days on end. Vanth and Rowan had to assume more and more of his duties as shepards and hunters. At the same time, people started to be found mauled and killed at night. Their village had become hunted by some unknown beast.
One of the elders studied the matter and contacted Vanth and Rowan in secret, telling them he feared their father had been bitten by a werewolf and had become a werewolf himself. He armed them and himself with weapons of silver, and set watch one night on the full moon. Sure enough a strange wolf-man emerged from their house and began stalking the village. Confronted, the wolf-man attacked. Vanth and Rowan were both severely injured in the battle, but the wolf-man was slain. Upon death, he reverted to the form of Rowan’s father.
Vanth and Rowan began a period of recuperation and contemplation. Although both brothers seemed to recover, Vanth was no longer the same. Suspecting him of lycanthropy, Rowan confronted him. Vanth fled. Rowan took that as an admission of infection.
Although it seems hopeless, Rowan has committed himself to finding his brother, curing him, and bringing him home to his village. He has little idea where his brother may have fled to, and figures he’ll start his search in the great trading city of Orussus.
Tournement of Flowers: Rowan wandered the lands for a time before hearing tales of mutilated livestock in the viscinity of the Long Zheng monestary. Arriving, he found himself just in time for a tournement. He decided to participate as he waited for his newfound friend Kirin to help him research lycanthropy at the monestary library. She also started teaching him to read. At the monestary, Rowan practiced his balance crossing a river, ran a race underground and dueled a monk. But the tournement was suddenly canceled as some of the contestants were kidnapped. Some investigation revealed that three prisoners had been taken. Following up, Rowan with the telepath Boog and the warrior Juliana defeated a knight, a cleric and an artificer, eventually freeing the prisoners. The artificer and cleric were killed. The knight later escaped. One of the prisoners turned out to be Rowan's brother Vanth. The monks told them of an ancient shrine located in the northern mountains where a cure might be found for Vanth's condition. Rowan decided to seek it out with his brother and whatever companions accompanied him.
On this trip, the were beset by giant wasps, thought eaters, and winterwolves. They also visited the training ground of Mistress Katrina, Juliana's teacher. Rowan received regular reading instruction from Eusebius, and can now read.
At the shrine, Vanth was cured. Rowan and his comrades traveled to the town of Steadwell and killed a weretiger which had been oppressing the villagers. Rowan himself was bitten, but cured by the shrine of any lycanthropy.
After some more adventuring, Rowan met a dragon, who warned him of upcoming danger. Rowan was fascinated with this dragon, feeling a certain strange kinship. He returned to Orussus and used his newfound reading skills to research dragons, the draconic language, and magic at the Orussus library.
Eventually he met Phoenix and Lookspring, who convinced him to accompany them on a trip to an island, where he expected to be treated like a Prince. Instead, he ended up in some strange underground world, where his arcane powers finally manifested.
Public: Vanth, Rowan’s twin brother/werewolf is public fodder. He was found, cured of lycanthrope, and now resides back in Rowan's home village of Nib.
Received 1672 GPs & a potion of CLW from Tournement of Flowers.
321.88 gps on equipping brother Vanth
150 gps - Warhorse, roan, gelding
31.25 - riding saddle, saddlebags, 5 days feed, bit & bridle
304.5 - MW Guisarme (less selling price of original guisarme)
700 - MW Mighty +3 Long Composite Bow
10 - 50 feet silk rope
100- silvered battle axe
4.5 - quiver, 40 arrows, 5 days rations
9.1 - black ink, quill & 5 sheets of parchment
40.77 gps remaining in cash.
Gained 1956 GPs from Weretiger in Blood of the Werewolf.
Revised total: 1996.77
200 gps on MW breastplate from Juliana(lesss 50 from selling chainshirt)
80 gps Silvered Flail from Juliana
6 gps on heavy wooden sheild from Juliana
1000 gps to enchante breastplate to +1
350 MW greatsword
22.5 gps cold iron heavy flail (sold heavy flail)
10 gps Battleaxe
Gained 333 gps from Looking for Trouble
631.27 gps at end of that adventure
1500 gps advanced by Phoenix & Lookspring
Bought wand of CLW & potion of neutralize poison for 1500 gps.
10/04/06: Gave Silvered Battle axe away to elves near shrine as gift.
Spent 100 CPs to help Juliana craft a silvered flail & a heavy wooden shield (for 86 GPs total)
Spent 35 craft points on MW Breastplate for himself. (Cost 250 GPs)
Need to enchant breastplate, buy cold iron mw greatsword, silvered flail
Tournement of flowers:
1650: part I. Exact post lost. Monk fight, skill tests 2nd Level!
07/17/06: 2100 for investigations, defeating mounted knight, and cleric with zombies. 3rd Level!
07/25/06: 900 XPs for artifactor duel.
07/26/06: 62 XPs time spent and RP
Blood of the Werewolf
08/09/06: 300 XPs for 2 giant wasps.
09/03/06: 660 XPs for 3 thought eaters, avoiding battle in Ravensblight & Time Spent
09/22/06: 770 XPs for winter wolves, RP 4th Level!
10/08/06: 1400 XPs for handling wild elves and Holy Shrine
10/16/06: 1040 XPs for Weretiger & time Spent
Looking for Trouble
02/12/07: 171 XPs for two dire weasels
04/20/07: 1329 XPs for time spent, ogre zombies, kobolt zombies and RP. 5th Level!
06/01/07: 733 XPs for bullette & time.
Rich Beyond Dreams
100 XPs for time spent & RP
The Sinister Spire.
2245 for ogres
908 XPs for roaches
07/08/08: 100 XPs for kua toa ambush
08/25/08: 500 XPs for another kua toa ambush...
11/24/08: 500 XPs for Drider ambush Level 6!
03/06/09: 1100 XPs for mushroom island
04/29/09: 2000 XPs for invisible mushrooms and quest completion.
11/04/09: 2100 xps for grimlocks and such.
04/23/10: 2650XPs for routing a cult & handwave escape from the underworld.
Level 2 (barbarian2)
+1d12+2 HPs (11)
Skill ranks to climb, handle animal, Jump, listen, survival, tumble(cc)
+1 BAB & Fort save
Level 3 (barbarian3)
+1d12+2 HPs (11)
Trap Sense +1
Feat: Power attack
Skill ranks to climb, jump, listen, survival, swim(2), ride
+1 BAB, +1 Will & Ref saves
Level 4 (Fighter 1)
1d10+2 HPs (9)
Skill ranks(5) in Intimidate(2), Jump, climb, Ride
Feat: Combat reflexes
Level 5 (Ranger 1)
1d8+2 HPs (8)
Abilities: Track, Wild Empathy, Favored Enemy (Shapechangers)
+2 Fort, +2 Ref
Skill Ranks (9): Survival(2), Knowledge (dungeoneering, Nature), Use Rope(5)
Level 6 (Sorcerer 1)
+1d4+2 HPs (5)
+2 Will save
Feat: Improved Initiatve
Skill ranks (5): K-arcana(5)
Spells Known: detect poison, ghost sounds, light, mage hand, shield, Magic Weapon
Last edited by Manzanita; Saturday, 24th April, 2010 at 01:57 PM.
My PbP characters
Thursday, 22nd December, 2005, 04:11 AM #233
Acolyte (Lvl 2)
- Join Date
- Sep 2005
ø Ignore Gli'jar
Korash the Relentless
Appearance: Broad of shoulder, thick as an ancient oak,Code:Name: Korash the Relentless Class: Fighter Race: Dwarf Size: Medium Gender: Male Alignment: Lawful Good Deity: Sela Str: 16 +3 (10p.) Level: 1 XP: 600/1000 Dex: 8 -1 (0 p.) BAB: +1 HP: 14 (1d10+4) Con: 18 +4 (10p.) Grapple: +4 Dmg Red: --/-- Int: 10 +0 (2 p.) Speed: 20' Spell Res: -- Wis: 10 +0 (2 p.) Init: -1 Spell Save: +0 Cha: 12 +1 (6 p.) ACP: -5 Spell Fail: --% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +4 +1 -1 +0 +0 +0 14* Touch: 9* Flatfooted: 14* * Does not include +4 dodge AC modifier VS giants Base Mod Misc Total Fort: 2 +4 +0 +6/+8 vs spell/spell like and poison Ref: 0 -1 +0 -1/+1 vs spell/spell like Will: 0 +0 +0 +0/+2 vs spell/spell like Weapon Attack* Damage Critical Dwarven War Axe +4 1d10+3 x3 Dwarven War Axe(2 handed) +4 1d10+4 x3 Glaive +4 1d10+4 x3 War Hammer +4 1d8+3 x3 Dagger +4 1d4+3 x2/19-20 Heavy Crossbow +0 1d10 x2/19-20 * Attack bonus does not include +1 bonus VS Orcs and goblinoids Languages: Common Dwarven Dwarven TraitsFeats: Endurance, Power Attack Skill Points: 8 Max Ranks: 4/2 Skills Ranks Mod Misc Total Appraise 0 +0 +2* +0/+2* Climb 0 +3 +3 Craft (Armorsmithing) 2 +0 +2* +2/+4* Craft (stonemasonry) 1 +0 +2* +1/+3* Craft (weaponsmithing) 2 +0 +2* +2/+4* Handle Animal 0 +1 +1 Intimidate 2 +1 +3 Jump 0 +3 +3 Ride 1 -1 +0 Swim 0 +3 +3 *Applicable modifier applies only to stone and metal related checks Equipment: Cost Weight Dwarven War Axe 30 gp 8 lb Glaive 8 gp 10lb War Hammer 12 gp 5 lb Dagger 2 gp 1 lb Heavy Crossbow 50 gp 8 lb Bolts, Crossbow (10) 1 gp 1 lb Scale Mail 50 gp 30lb Explorers Outfit -- gp -- (worn) Light Steel Shield 9 gp 6 lb Total Weight:69lb Money: 545gp 31sp 14cp Lgt Med Hvy Lift Push Max Weight: 76 77-153 154-230 460 1150 The following Items are carried by the donkey (8gp) Artisian's Tools 5 gp 5 lb Bolts, Crossbow (30) 3 gp 3 lb Cold Weather Outfit 8 gp 7 lb Bedroll 1 sp 5 lb Winter Blanket 5 sp 3 lb Flint and steel 1 gp -- Hammer 5 sp 2 lb Sledge 1 gp 10lb Rope, hempen (100 ft.) 2 gp 20lb Torch (5) 5 cp 5 lb Waterskin (2) 2 gp 8 lb Whetstone 2 cp 1 lb Backpack (empty) 2 gp 2 lb Crowbar 2 gp 5 lb Flask (empty) (3) 9 cp 4.5lb Rations, trail(per day) (5) 25 sp 5 lb Total Weight Carried by Donkey:85.5lb Experience/Treasure HO2 House Cleaning 600 Exp 500 gld Age: 58 Height: 4'1" Weight: 218lb Eyes: Green Hair: Auburn, worn long, multiple braids Skin: Burnt SiennaSpoiler:
and as lumbering as a water buffalo, Korash's appearance embodies
what it means to be a dwarf without the dour attitude. His hair is
carefully braided as is his beard. Small decorations hang from the
end of the braids and he wears a decorative binder around both his hair
and beard. His clothing, well maintained is often worn in subdued
earth tones, generally muted greens, browns and reds. He is often seem
smiling with a knowing grin on his face and his open presence says join me.
Background: Born to an ancient line of dwarven defenders, Korash
realized early on, due to his ponderous nature he would be unable to
make the cut, however that did not deter this dwarf from
his dream, becoming a bastion of dwarven culture. Beginning his
adventuring career at a young age, Korash quickly learned that he would
have to tough it out and bear a heavy burden yet develop an attitude of
acceptence, perservence and a presence in working with others and as
such his demeanor is quite a welcome change from the typical dour dwarf.
Personality: Korash knows he is strong, tough and slow and as
such tries to play into his strengths. During melee he softens up his
opponents with range weapons until they close where he has the advantage
of his strength, fortitude, and tireless nature. He understands that
there are those who possess a greater aptitude,insight or presence
than himself, yet there are very few that possess all three of these
traits in abundance. It is these poeple that Korash seeks for while
he tries to instill a sense of greatness in himself he has found that he is
able to spark an amount of greatness in others. Those that earn his trust
and friendship earn a great amount of loyalty from him but this is a
2-edged sword for Korash expects the same in return.
Last edited by Gli'jar; Thursday, 24th August, 2006 at 05:32 AM. Reason: After adventure update
Thursday, 22nd December, 2005, 05:34 AM #234
Cutpurse (Lvl 5)
- Join Date
- Jan 2002
- Frostproof, FL
ø Ignore Phoenix8008
Calinthia Pyress Spiritos, a.k.a. "Phoenix"
Code:Level 6- Approved 5-20-2009 Name: Calinthia Pyress Spiritos, a.k.a. "Phoenix" Class: Soulknife Race: Elan (Newmade) Size: Medium Gender: Female Alignment: CG Deity: None Str: 17 +3 (10p.) Level: 6 XP: 17,302/21,000 Dex: 14 +2 (6p.) BAB: +4 HP: 67 (6d10+12,+8 feat) Con: 14 +2 (6p.) Grapple: +7 Dmg Red: 0/- Int: 10 +0 (2p.) Speed: 40'/30'* Spell Res: 0 Wis: 10 +0 (2p.) Init: +2 Spell Save: +0 Cha: 10 +0 (4p.) ACP: -2 Craft Points: 2,708 (+1 STR at 4th level) *30' Base speed, +10' if psionically focused & not wearing heavy armor Base Armor Shld Dex Size Nat Misc Total AC Armor Class: 10 +5 +3 +2 +0 +0 +0 = 20 Touch AC: 12 Flatfooted AC: 18 Base Mod Misc Total Fort: 2 +2 (+4) +4(+8) Ref: 5 +2 (+4) +7(+11) Will: 5 +0 (+4) +5(+9) Weapon Attack Damage Critical Range +1 Keen Mind Blade +9 1d8+4 17-20x2 - w/Psionic Weapon +2d6 w/Psychic Strike +1d8 dmg to living non-mindless target Thrown +1 Keen Mind Blade +8 1d8+4 17-20x2 30' w/Psychic Strike +1d8 dmg to living non-mindless target Light Crossbow +6 1d8 19-20x2 80' Morningstar +7 1d8+3 20x2 - Languages: Common Abilities: -Immune to spells that affect humanoids only -Naturally Psionic (2 bonus Power Points) -Resistance (SU):+4 racial saving throw bonus if power point spent -Resilience(SU): -2 damage per power point spent -Repletion(SU): Can go without food or water for 24 hours if one power point spent -Proficiency w/ all Simple wpns, Mind Blade, Light Armors & Shields (except tower) -Mind Blade(SU) -Throw Mind Blade(EX) -Psychic Strike +1d8 damage to living non-mindless target(move action to charge) (SU) -Mind Blade +1 -Free Draw -Shape Mind Blade(Longsword or Bastard Sword) -Mind Blade Enhancement +1 -Speed of Thought bonus feat (+10' speed if psionically focused/no hvy armor Feats: -Psionic Weapon (Expend Psionic Focus to add 2d6 damage to melee attack)-1st level -Weapon Focus (+1 to Mind Blade attacks) -Soulknife 1st lvl bonus feat -Wild Talent (+2 Power Points) -Soulknife 1st lvl bonus feat -Psionic Talent (+2 Power Points) -3rd level -Speed of Thought (bonus feat) -Psionic Body (+2 HP per psionic feat known including this one) Skill Points: 36 Max Ranks: 9/4.5 Underlined are Class Skills Skills- Ranks Mod Misc Total Appraise(INT) 0 +0 (+2) +0/+2 (Synergy-if for Armor) Autohypnosis(WIS)
0 +0 +0(Can't use untrained) Balance(DEX) 0 +2 -2/+2 +2 (ACP/Synergy) Bluff(CHA) 0 +0 +0 Climb(STR) 1 +3 -2 +2 (ACP) Concentration(CON) * 9 +2 +11 Craft(Alchemy)(INT) 1 +0 +1 Craft(Armorsmithing)(INT) 9 +0 +2 +11 (MW Tools) Craft(Tattooing)(INT) 2 +0 +2 Diplomacy(CHA) 0 +0 +0 Disguise(CHA) 0 +0 +0 Escape Artist(DEX) 0 +2 -2 +0 (ACP) Forgery(INT) 0 +0 +0 Gather Information(CHA) 0 +0 +0 Heal(WIS) 0 +0 +0 Hide(DEX) 0 +2 -2 +0 (ACP) Intimidate(CHA) 0 +0 +0 Jump(STR) 1 +3 -2/+2 +4 (ACP/Synergy) Knowledge(psionics)(INT) 3 +0 +3 Listen(WIS) 1 +0 +1 Move Silently(DEX) 0 +2 -2 +0 (ACP) Perform(CHA) 0 +0 +0 Profession(WIS) 0 +0 +0(Can't use untrained) Ride(DEX) 0 +2 +2 Search(INT) 0 +0 +0 Sense Motive(WIS) 0 +0 +0 Spot(WIS) 0 +0 +0 Survival(WIS) 0 +0 +0 Swim(STR) 0 +3 -4 -1 (ACPx2) Tumble(DEX) 9 +2 -2 +9 (ACP) Use Rope(DEX) 0 +2 +2 * Full round action to make DC20 check to regain Psionic Focus Psionics: 6PP (2 from race, +2 from class, +2 from Psionic Talent feat) Equipment: Cost Weight +1 Chain Shirt 83 gp 25 lb (Crafted MW,Tenebrynn enchanted) +1 Hvy St. Shield 57 gp 15 lb (Crafted MW,Tenebrynn enchanted) Light Crossbow 35 gp 4 lb 20 bolts 2 gp 2 lb Morningstar 8 gp 6 lb Backpack 2 gp 2 lb --2 Sunrods 4 gp 2 lb (In Backpack) --Flint & Steel 1 gp - (In Backpack) Waterskin 1 gp 4 lb Belt Pouch 1 gp .5 lb Empty Sack 1 sp .5 lb Explorer's Outfit 0 gp 0 lb Antitoxin vial x2 100 gp - Neutralize Poison potion x2 1,500 gp - Cure Light Wounds potion x3 150 gp - Bag of Holding I 2,500 gp 15 lb (33/250 lb. capacity) --MW Artisan's Tools 55 gp 0 lb (5 lb in Bag of Holding) --Bedroll 1 sp 0 lb (5 lb in Bag of Holding) --3 days Trail Rations 10 sp 0 lb (3 lb in Bag of Holding) --150' Silk Rope 30 gp 0 lb (15 lb in Bag of Holding) --Grappling Hook 1 gp 0 lb (4 lb in Bag of Holding) --Soap, 1 lb 5 sp 0 lb (1 lb in Bag of Holding) Money: 3 pp 466 gp 7 sp 10 cp (weight= .5 lb) Total Weight: 76 lb (+.5 lb of coins) Lgt Med Hvy Lift Push Max Weight: 86 173 260 520 1,300 Age: 26 Height: 5'11" Weight: 125lb Eyes: violet Hair: fiery red Skin: creamy but paleAppearance & BackgroundAdventure HistoryCharacter LogsAdvancement
Last edited by Phoenix8008; Thursday, 29th October, 2009 at 01:59 AM. Reason: Updated for level 6
Wednesday, 10th May, 2006, 02:35 AM #235
Novice (Lvl 1)
- Join Date
- Sep 2004
ø Ignore Lot
Appearance:Lokin is tall human male with short, dirt-colored hair and deep-set eyes. He wears rough, simple trousers, heavy dirt-caked boots, a loose knit shirt, and a torn hooded cloak. His armor and weaponry, however are polished and impeccably maintained. He wears a bastard sword at his left side, a round shield across one shoulder, and a shortbow across the other.Code:Name:Lokin Barnwill Class:Fighter Race:Human Size:Medium Gender:Male Alignment:Neutral Good Deity:Chennet Str:16 +3 (10p.) Level:3 XP:2500 Dex:12 +1 (04p.) BAB:+3 HP:31 (3d10+6) Con:14 +2 (06p.) Grapple:+6 Dmg Red:0 Int:12 +1 (04p.) Speed:20' Spell Res:0 Wis:12 +1 (04p.) Init:+5 Spell Save:0 Cha:10 +0 (02p.) ACP:-5 (-7) Base Armor Shld Dex Size Nat Misc Total Armor:Banded Mail 10 +6 +3 +1 +0 +0 +0 20 Touch:11 Flatfooted:19 Base Mod Misc Total Fort: 3 +2 +5 Ref: 1 +1 +2 Will: 1 +1 +2 Weapon Attack Damage Critical Bastard Sword, Mstrwrk +7 1d10+3 19-20/x2 Dagger +6 1d4+3 19-20/x2 Shortbow +4 1d6+0 x3 Languages:Common; Orcish Abilities:Proficient: All simple and martial weapons,all armor, shields; Bonus Feats Feats:Exotic Weapon: Bastard Sword; Weapon Focus: Bastard Sword; Power Attack; Cleave; Improved Initiative Skill Points:12(base) + 6(Int) + 6(Race) Max Ranks: 6/3 Skills Ranks Mod Misc Total Climb 3 +3 -5 +6(+1)(03p.) Intimidate 5 +0 +5 (05p.) Spot 3 +1 +4 (06p.) Ride 6 +1 +7 (06p.) Survival 2 +1 +3 (04p.) Equipment: Cost Weight Bastard Sword, Mstwrk 335gp 6lb Banded Mail Armor 150gp 35lb Shield Hvy, Steel +1 - 15lb Shortbow 30gp 2lb Arrows (20) 1gp 3lb Dagger 2gp 1lb Backpack 2gp 2lb Bedroll 1sp 5lb Rope, 50' 1gp 10lb Waterskin 1gp 4lb Sack 1sp 1/2lb Whetstone 2cp 1lb Rations, trail (6) 3gp 6lb Torches (2) 2cp 2lb Traveler's outfit - - Total Weight:92.5lb Money:221gp 0sp 6cp Lgt Med Hvy Lift Push Max Weight:230 <77 77-153 154-230 230 1150 Age:24 Height:6'2" Weight:210lb Eyes:Green Hair:Brown Skin:Fair
Background:Born the son of a farmer, Lokin ran off with a passing mercenary band when he was 13 and worked as a soldier for years, eventually becoming an officer. The tedious weeks of boredom, low pay, and moral difficulties with being a sellsword led Lokin to give up military life and seek another way to make a living.
Experience: Exploring the Hase-Suna Complex
Last edited by Lot; Tuesday, 18th December, 2007 at 03:31 PM.
Wednesday, 10th May, 2006, 03:30 AM #236
- Join Date
- Feb 2004
- Stockton, CA
ø Ignore FormidableDice
Eircheard Fordyce, Wiz1 (repost--originally created 4-30-06)
Appearance: Eircheard has red hair and a red braided beard. He has blue eyes. His skin is fair, but reddened from exposure to the sun and heat of the forge. He dresses in a blue and green great kilt. He carries a quarterstaff that has whorls and celtic knot-work traced in various metals pounded into the wood.Code:Name: Eircheard Fordyce (ER-chart FOR-dis) Class: Wizard 1 Race: Human Size: Medium Gender: Male Alignment: Neutral Good Religion: Chennet' Str: 14 +2 (6p.) Level: 1 XP: 0 Dex: 10 +0 (2p.) BAB: +0 HP: 5 (1d4+1) Con: 12 +1 (4p.) Grapple: +2 Dmg Red: 0/- Int: 18 +4 (16p.) Speed: 30' Spell Res: 0 Wis: 8 -1 (0p.) Init: +0 Spell Save: ? Cha: 10 +0 (2p.) ACP: 0 Spell Fail: 0% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +0 +0 +0 +0 +0 +0 10 Touch: 10 Flatfooted: 10 Base Mod Misc Total Fort: 0 +1 +1 Ref: 0 +0 +0 Will: 2 -1 +1 Weapon Attack Damage Critical Dagger +2 1d4+2 19-20x2 Quarterstaff +2 1d6 20x2 Heavy Crossbow +0 1d10 19-20x2 (range 120ft.) Languages: Common, Draconic, Dwarf, Elf, Orc, Goblin. Abilities: Class features: -Arcane spellcasting, CL 1. -Familiar: None yet. -Bonus feat: Scribe Scroll. Feats: Human: Endurance Level 1: Die Hard Bonus (Wizard): Scribe Scroll Skill Points: 28 Max Ranks: 4/2 Skills Ranks Mod Misc Total Climb (2cc)1 +4 +3 Concentration 4 +1 +5 Craft(Blacksmith) 3 +4 +7 Jump (2cc)1 +4 +3 Knowledge(Arcana) 3 +4 +7 Knowledge (Nature) 3 +4 +7 Knowledge (Planes) 3 +4 +7 Swim (2cc)1 +4 +3 Speak Language (2cc)1 Goblin Spellcraft 4 +4 +8 Listen 0 -1 -1 Search 0 +4 +4 Spot 0 -1 -1 Equipment: Cost Weight Worn or Carried: Dagger 2gp 1 lb Quaterstaff free 4 lb Heavy Crossbow 50gp 8 lb Bolts (20) 2gp 2 lb Pouch 1gp 0.5 lb Backpack 2gp 2 lb Explorer’s Outfit free free Spell component pouch 5gp 2 lb Backpack: Bedroll 1sp 5 lb Waterskin 1gp 4 lb Spellbook 15gp 3 lb Artisan’s Tools 5gp 5 lb Ink 8gp --- Pen 1sp --- Torches (3) 3cp 3 lb Sack 1sp 2 lb Oil (2) 2sp 2 lb Flint and Steel 1gp --- Parchment (10) 2gp --- Case, scroll 1gp 0.5 lb Candles (5) 5cp --- Money: 24gp 4sp 2cp Total Weight: 43lb (Light Load) Lgt Med Hvy Lft Psh Max Weight: 58 116 175 350 875 Spellbook: Cantrips: All PHB cantrips. 1st level: Detect Secret Doors, Feather Fall, Jump, Mage Armor, Shocking Grasp, T’s Floating Disk, Unseen Servant. Spells per Day: Cantrips 3 1st 2 Age: 21 Height: 5'10" Weight: 180lb Eyes: Blue Hair: Red Skin: Fair
Background: Eircheard was trained as a blacksmith in a small town in the foothills. Although he became somewhat skilled in the craft passed on by his father, he has recently discovered magic. He sees the magic inherent in the fire of the forge, in living metals and in the ring of the hammer.
He sought answers to his arcane questions from local hedge wizards, and traveling sorcerers. With their help he has collected a small collection of spells and a meager store of supplies. He has set out to find adventure at the Red Dragon Inn. He hopes to find more knowledge of magic, new spells, and, of course, a few good companions.
Or maybe he will just enjoy observing the magic buried within the glowing embers of life.
"So how much do you think Chimera milk would go for, anyway?"
Wednesday, 10th May, 2006, 02:12 PM #237
Novice (Lvl 1)
- Join Date
- Sep 2004
ø Ignore Lot
Appearance: Eskon is a tall man with short black hair and a neatly trimmed beard and mustache. He is attractive, with dark expressive eyes and a cheerful, mischievous grin. He wears light gray trousers, polished black boots, and a dark gray cloak. His armor is well-maintained and gleams brightly.Code:Name: Eskon Bharris Class: Paladin Race: Human Size: Medium Gender: Male Alignment: Lawful Good Deity: Hyrag Str: 14 +2 (06p.) Level: 2 XP: 2100 Dex: 12 +1 (04p.) BAB: +2 HP: 21 (2d10+4) Con: 14 +2 (06p.) Grapple: +4 Dmg Red: XX/XXXX Int: 10 +0 (04p.) Speed: 30'(20') Spell Res: XX Wis: 14 +2 (04p.) Init: +1 Spell Save: +X Cha: 14 +2 (06p.) ACP: -5 Spell Fail: XX% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +5 +0 +1 +0 +0 +0 16 Touch: 11 Flatfooted: 15 Base Mod Misc Total Fort: 3 +2 +2 +7 Ref: 0 +1 +2 +3 Will: 0 +2 +2 +4 Weapon Attack Damage Critical Greatsword +5 2d6+3 19-20x2 Dagger +4 1d4+2 19-20x2 Dagger, thrown +3 1d4+2 19-20x2 Languages: Common Abilities: Proficient: All simple and martial weapons, all armor, shields; Aura of Good; Smite Evil (1/day, +2 to hit, +2 damage); Divine Grace (+2 to all saving throws); Lay on Hands (4 hp/day) Feats: Weapon Focus: Greatsword; Power Attack Skill Points: 15 Max Ranks: 5/2.5 Skills Ranks Mod Misc Total Diplomacy 4 +2 +6 Heal 5 +2 +7 Knowledge(Religion) 2 +0 +2 Ride 2 +1 +3 Spot 1 +2 +3 Equipment: Cost Weight Greatsword 50gp 8lb Chainmail 150gp 40lb Dagger(x2) 2gp 1lb Backpack 2gp 2lb Bedroll 2sp 5lb Rope, Silk 50' 10gp 5lb Waterskin 1gp 4lb Sack 1sp 1/2lb Whetstone 2cp 1lb Rations, trail(x5) 25sp 5lb Torches (2) 2cp 2lb Traveler's outfit - - Total Weight:73.5lb Money: 72gp 1sp 6cp Lgt Med Hvy Lift Push Max Weight: 58 59 116 175 875 Age: 20 Height: 6'0" Weight: 190lb Eyes: Brown Hair: Black Skin: Tan
Background: Eskon was born the son of an importer in Orussus, yet his father doted on him and rarely involved him in any of the business. He had a pleasant childhood, growing to be an athletic and likeable young man who, though only an average student, showed uncommonly good sense. When Eskon was seventeen, he was escorting a caravan outside the city with his father that was attacked by bandits. Though having no training, Eskon leapt to the defense. Though he caught an arrow in the leg for his trouble, Eskon never seemed happier. His father, knowing that his son had no head for numbers or interest in trading, did his best to find a mentor for his son's courage and blossoming martial talent. Knowing a retired paladin through business, he set up his only son as a squire. Eskon has trained for the last two years, getting some lessons and little practical experience. Now, as he was just released from his service, he has come to the Red Dragon Inn looking for work.
Wizard and Cook by Velmont: 750 Exp, 50 gp
Bounty of the Endless Sands: 675 Exp
Showdown in the Forgotten Ruins: 675 Exp
Wealth: Wizard and Cook by Velmont: 50 gp, 1 potion of cure moderate wounds, 1 potion of jump.
Last edited by Lot; Tuesday, 18th December, 2007 at 03:37 PM.
Wednesday, 10th May, 2006, 04:12 PM #238
approved for level 3
Appearance: Rinya's long red hair is generally unkempt and frames her perpetually frowning face. Her clothing is made of doeskin and reflects practicality over fashion. She has a triangular scar on her left shoulder from a particularly nasty wound which was healed without the benefit of magic.Code:Name: Rinya Starflower Class: Barbarian 2/Ranger 2 Race: Half (Wild) Elf Size: Medium Gender: Female Alignment: CN Deity: XXXX Str: 15 +2 (6p.)* Level: 4 XP: 9769 (10,000) Dex: 16 +3 (10p.) BAB: +4 HP: 37 (1d12+9+6+6+4) Con: 12 +1 (4p.) Grapple: +6 Dmg Red: XX/XXXX Int: 14 +2 (6p.) Speed: 40' Spell Res: XX Wis: 12 +1 (4p.) Init: +3 Spell Save: +X Cha: 8 -1 (0p.) ACP: 0 Spell Fail: 10% *+1 @ 4th level Base Armor Shld Dex Size Nat Misc Total Armor: 10 +5 +X +3 +X +X +X 18 Touch: 13 Flatfooted: 15 Base Mod Misc Total Fort: +6 +1 +7 Ref: +3 +3 +6 Will: 0 +1 +1 Immune to magical sleep +2 vs. spell/enchantment Weapon Attack Damage Critical Shortbow +7 1d6+0 20x3 Dagger +6 1d4+2 19-20x2 Quarterstaff +6 1d6+3 20x2 Greatsword +6 2d6+3 19-20x2 Languages: Common, Elf, Gnome, Sylvan Abilities: Lowlight vision Rage 1/day
IlliterateUncanny Dodge Favored Enemy-Magical Creatures+2(Bluff, Listen, Sense Mot, Spot, Survival, Damage) Wild Empathy(+1) Feats: Combat Reflexes Power Attack Track(Ranger 1) Rapid Shot (Combat Style) Skill Points: 46 Max Ranks: 7/3.5 Skills Ranks Mod Misc Total Bluff 0 -1 (+2) -1(+1) Climb 6 +2 0 +8 Diplomacy 0 -1 +2* +1 Gather Information 0 -1 +2* +1 Hide 5 +3 0 +8 Jump 6 +2 0 +8 Kn(Nat) 1 +2 +2 +5 Listen 6 +1 +1*(+2) +8(+10) Move Silently 5 +3 0 +8 Ride 5 +3 +X +8 Search 0 +2 +1* +3 Sense Motive 0 +1 (+2) +1(+3) Spot 0 +1 +1*(+2) +2(+4) Survival 6 +1 (+2) +7(+9) Swim 6 +2 0 +8 *=racial bonus (#)=favored enemy Equipment: Cost Weight Mithral Chain Shirt +1 2100gp 10lb Greatsword 50gp 8lb Quarterstaff -gp 4lb Shortbow 30gp 2lb Arrows 1gp 3lb Dagger 2gp 1lb Backpack 2gp 2lb Flint&Steel 1gp - Belt Pouch 1gp 1/2lb Rations(10) 7gp 10lb Sack 1sp 1/2lb Torch(5) 5cp 5lb Waterskin 1gp 4lb Whetstone 2cp 1lb Wand, CLW(1d8+1)(35 charges) 750gp Light Warhorse 150gp - Riding Saddle 10gp 25lb Saddlebags 4gp 8lb Bit&Bridle 2gp 1lb Feed(4) 2sp 40lb Bedroll 1sp 5lb Blanket 5sp 3lb 50' Hemp Rope 1 gp 10lb Total Weight: 51lb Money: 244gp 9sp 3cp Lgt Med Hvy Lift Push Max Weight: 66 133 200 400 1000 Age: 22 Height: 5'3" Weight: 130lb Eyes: Green Hair: Red Skin: Tanned
Background: Rinya's mother was a member of a xenophobic tribe of wild elves far to the north. Her father was one of the human slavers that raided the tribe while the warriors were out hunting. The warriors retaliated, killing the slavers and recovering the prisoners, but Rinya's mother was treated as damaged goods, as was Rinya upon her birth. One day the two of them were surprised in the woods by an owlbear which nearly killed Rinya and did kill her mother. As she was now alone among her own people, Rinya left as soon as she had recovered.
note to self
Last edited by Heckler; Sunday, 24th May, 2009 at 07:31 PM. Reason: added xp
Wednesday, 10th May, 2006, 04:41 PM #239
approved level 3
Appearance: Babette is an attractive young country girl. Having grown up working on her family's farm she is more "healthy" rather than dainty. She usually has a pleasant smile on her face, and keeps her long hair pulled back in a ponytail. Instead of arcanists' robes, she normally dresses in the simple skirts and blouses she is accustomed to.Code:Name: Babette Delacroix Class: Sorcerer Race: Human Size: Medium Gender: Female Alignment: NG Deity: XXXX Str: 10 +0 (2p.) Level: 4 XP: 7625 (10,000) Dex: 12 +1 (4p.) BAB: +2 HP: 21 (4d4+8) Con: 14 +2 (6p.) Grapple: +2 Dmg Red: XX/XXXX Int: 14 +2 (6p.) Speed: 30' Spell Res: XX Wis: 10 +0 (2p.) Init: +1 Spell Save: 13+spell level Cha: 17 +3 (10p.)(+1 leveling) ACP: -0 Spell Fail: 00% Base Armor Shld Dex Size Nat Misc Total Armor: 10 (+4*) +0 +1 +0 +0 +0 11(15*) Touch: 11 Flatfooted: 10(14*) *Mage Armor Base Mod Misc Total Fort: +1 +2 +3 Ref: +1 +1 +2 Will: +4 +0 +4 Weapon Attack Damage Critical Light Crossbow +3 1d8 19-20x2 Dagger +2 1d4+0 19-20x2 XXXX +X XdXX+X XX-XXxX XXXX +X XdXX+X XX-XXxX Languages: Common, Elf, Halfling Abilities: Spells per day: 0th-6, 1st-7, 2nd-4 Spells known: 0-Detect Magic, Read Magic, Prestidigitation, Light, Mage Hand, Ghost Sound 1-Grease, Mage Armor, Magic Missile 2-Glitterdust Feats: Eschew Materials(human) Still Spell(level 1) Silent Spell(level 3) Skill Points: 35 Max Ranks: 7/3.5 Skills Ranks Mod Misc Total Concentration 7 +2 +9 Diplomacy(cc) 2 +3 +5 Knowledge(Arcana) 6 +2 +8 Profession(Farmer) 6 +0 +6 Ride(cc) 3.0 +1 +4 Spellcraft 6 +2 +2 +10 Equipment: Cost Weight L. Crossbow 35gp 4lb Bolts(23) 2gp 2.3lb Dagger 2gp 1lb Backpack 2gp 2lb Bedroll* 1sp 5lb Blanket, Winter * 5sp 3lb Flint&Steel 1gp -lb Ink(1oz. vial) 8gp -lb Inkpen 1gp -lb Belt Pouch 1gp .5lb Rations(6) 3gp 6lb Waterskin 1gp 1lb Sunrod(6) 12gp 6lb Tindertwig(10) 10gp -lb Paper, Sheet(5) 2gp -lb Silver Dagger 22gp 1lb Silver Bolts(10) 3gp 1lb Alchemists Fire 20gp 1lb Chalk 1cp - Perfume, Bottle ?gp - Scarf ?gp - Potion, Hide from Animals 50gp -lb Potion, Cure Moderate Wounds (2d8+3) 300gp -lb Scrolls, Ray of Enfeeblement 25gp -lb Invisibility x3 150gp ea -lb Scorching Ray 150gp -lb Comprehend Languages x2 50gp ea -lb Detect Secret Doors x2 50gp ea -lb Disguise Self x2 50gp ea -lb Identify 125gp -lb Resist Energy 150gp -lb Glitterdust 150gp -lb Knock x2 150 ea -lb Locate Object 150gp -lb See Invisibility 150gp -lb Alter Self 150gp -lb *left in room at inn Total Weight:25.8lb Money: 194gp 6sp 4cp Lgt Med Hvy Lift Push Max Weight: 33 66 100 200 500 Age: 19 Height: 5'5" Weight: 145lb Eyes: Brown Hair: Brown Skin: Tan
Background: Babette grew up on a farm outside of Orussus, the oldest of seven children. Her life was mostly what one would expect for a farmgirl, except that she would occasionally notice something...odd. Her mother would tell stories of people descended from dragons who were able to perform great feats of magic. Father would claim the stories were foolishness, but then mother would reply with a wink that the stories were true, and one could never tell where such a bloodline might turn up.
As Babette approached adulthood, she noticed she was able to do unusual things. Her mother took her aside and secretly trained her in the basics of the arcane arts. Once she felt that Babette was ready, and after a less than pleasant discussion with father, she encouraged Babette to go out into the world and find her own way.
Last edited by Heckler; Monday, 18th May, 2009 at 04:30 AM. Reason: xp
Wednesday, 10th May, 2006, 05:17 PM #240
approved level 3
Appearance: Octavio is a handsome devil, and he knows it. He keeps his dark hair, moustache and goatee neatly trimmed, and his clothing is often more flambotant than practical.Code:Name: Octavio Amontillado Class: Rogue 2/Fighter 1 Race: Human Size: Medium Gender: Male Alignment: CG Deity: Grendath Str: 12 +1 (4p.) Level: 3 XP: 4800 (6000) Dex: 16 +3 (10p.) BAB: +2 HP: 18 (6+7+5) Con: 10 +0 (2p.) Grapple: +3 Dmg Red: XX/XXXX Int: 14 +2 (6p.) Speed: 30' Spell Res: XX Wis: 8 -1 (0p.) Init: +3 Spell Save: +X Cha: 15 +2 (8p.) ACP: -0 Spell Fail: XX% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +2 +X +3 +X +X +X 15 Touch: 13 Flatfooted: 12 Base Mod Misc Total Fort: +2 +0 +2 Ref: +3 +3 +6 Will: +0 -1 -1 Weapon Attack Damage Critical MW Rapier +6 1d6+1 18-20x2 MW Light Mace +6 1d6+1 20x2 Dagger(3) +5 1d4+1 19-20x2 Dagger, thrown +5 1d4+1 19-20x2 Sap +5 1d6+1* 20x2 Whip +1 1d3+1* 20x2 *Subdual Languages: Common, Elf, Dwarf Abilities: Sneak Attack +1d6 Trapfinding Evasion Feats: Dodge(human) Combat Expertise(L1) Weapon Finesse(F1) Improved Feint(L3) Skill Points: 60 Max Ranks: 6/3 Skills Ranks Mod Misc Total Balance 5 +3 +2 +10 Bluff 5 +2 +7 Climb 1 +1 +2 Diplomacy 5 +2 +4 +11 Disguise 0 +2 (+2)* +2(+4)* Escape Artist 5 +3 +8 Intimidate 0 +2 +2(+4)@ +4(+6)@ Jump 6 +1 +2 +9 Listen 5 -1 +4 Perform(Gladitorial) 6 +2 (+1)# +8(+9)# Ride 1 +3 +4 Sense Motive 5 -1 +4 Sleight of Hand 0 +3 +2 +5 Spot 5 -1 +4 Swim 6 +1 +7 Tumble 5 +3 +2 +10 Use Rope 0 +3 (+2)^ +3(+5)^ Perform(Gladitorial) all misc. bonuses are synergy bonuses unless otherwise noted *=bonus from bluff to remain in character #=misc. bonus from MW Rapier to Per(Glad) check @=synergy from Per(Glad) to demoralize an opponent ^=synergy from EA to Use Rope checks involving bindings Equipment: Cost Weight Entertainer's Outfit -cp -lb MW Rapier 320gp 2lb MW Light Mace 306gp 4lb Whip 1gp 2lb Dagger(3) 6gp 3lb Sap 1gp 2lb Banjo 5gp 3lb Leather Armor 10gp 15lb Backpack 2gp 2lb Bedroll 1sp 5lb Flint&Steel 1gp -lb Mirror, small steel 10gp .5lb Pouch, Belt 1gp .5lb Soap 5sp 1lb Waterskin 1gp 4lb Whetstone 2cp 1lb MW Flute (+2) 100gp 3lb Potion, Cure Light(1d8+1) 50gp .1lb Traveler's Outfit 1gp 5lb(left at Inn) Total Weight:48.1lb Money: 0pp 283gp 11sp 2.5cp Lgt Med Hvy Lift Push Max Weight: 43 86 130 260 650 Age: 19 Height: 5'11" Weight: 185lb Eyes: Brown Hair: Black Skin: Olive
Background: Octavio is the eighth son of a local funeral director, Adolphus. With a sympathetic voice for his customers and the shrewd businessman's eye for profit, Adolphus found himself very successful and brought each of his sons into the business when they came of age...except Octavio.
Octavio didn't care for his family's profiting at the misfortune of others. "Comforting bereaved relatives while taking their monies is no way to live life," thought Octavio. So, rather than learning the family trade, Octavio started to try various other things until he found what would become the love of his life: the art of swordplay. After becoming serious about his studies as a swordsman, and aligning himself with a temple of Grendath (to further enjoy life free of restraints) he was branded a black sheep by the rest of the family and they now have little to do with each other. However, his next older brother, Septimus, does secretly keep in touch with Octavio, as he respects his decisions, even if he doesn't understand them.
Last edited by Heckler; Sunday, 3rd May, 2009 at 07:59 PM. Reason: bought mace