Sunday, 15th April, 2007, 08:11 PM #301
Novice (Lvl 1)
- Join Date
- Mar 2004
- Toronto, Canada
ø Ignore AGFlynn
Cludge Slatefist (Pending level up approval for 3)Code:
Name: Cludge Slatefist Class: Fighter Race: Dwarf Size: Medium Gender: Male Alignment: Lawful Good Deity: Azwan Str: 18 +4 (16p.) Level: 3 XP: 3502 Dex: 10 +0 (2p.) BAB: +3 HP: 34 (3d10+9) Con: 16 +3 (6p.) Grapple: +7 Dmg Red: 0/0 Int: 8 -1 (0p.) Speed: 20' Spell Res: 0 Wis: 8 -1 (0p.) Init: +0 Spell Save: +2 Cha: 12 +1 (6p.) ACP: -5 Spell Fail: 0% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +5 +0 +0 +0 +0 +0 15 Touch: 10 Flatfooted: 15 Base Mod Misc Total Fort: 3 +3 +6 Ref: 1 +0 +1 Will: 1 -1 +0 Weapon Attack Damage Critical Greatsword +8 2d6+6 19-20x2 Sling +3 1d4+4 20x2 Languages: Common, Dwarven Abilities: Dwarven traits Feats: Power Attack, Weapon Focus Greatsword, Cleave, Endurance Skill Points: 6 Max Ranks: 6/3 Skills Ranks Mod Misc Total Intimidate 4 +1 +5 Jump 1 +4 -5 +0 Climb 1 +4 -5 +0 Equipment: Cost Weight Greatsword 50gp 8lb Chain mail 150gp 40lb Sling 0gp 0lb Bullets (20) 2sp 10lb Backpack 2gp 2lb Bedroll 1sp 5lb Blanket 5sp 3lb Candle 1cp 0lb Crowbar 2gp 5lb Grappling hook 1gp 4lb Pitons x4 4sp 2lb Pouch 1gp 0.5lb Rations (1 day) x4 2gp 4lb Rope (50', hempen) 1gp 10lb Flint and steel 1gp 0lb Chalk 1cp 0lb Waterskin 1gp 4lb Whetstone 2cp 1lb Sacks x2 2sp 1lb Torches x2 2cp 2lb Total Weight:101.5lb Money: 362gp 2sp 8cp Lgt Med Hvy Lift Push Max Weight: 100 lb. 101-200 201-300 600 1500 Age: 42 Height: 4'3" Weight: 210lb Eyes: Black Hair: Black Skin: Tanned
and overbearing but quite pleasant and amiable.
He prefers shouting and barking orders to just about anything else.
The word "negotiate" is not in his vocabulary.
Tracking for current campaign - Sairunadan
- EN World
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Defender (Lvl 8)
- Join Date
- Oct 2006
- Ann Arbor, MI
ø Ignore covaithe
Appearance:Code:Name: Atomerasu (Tommy) Worthallingham IV (approved for level 5) XP: 13931 Class: Wizard 5 Race: Human Size: Medium Gender: Male Alignment: NG Deity: Antonidas Str: 8 -1 ( 0p.) Level: 5 Dex: 14 +2 ( 6p.) BAB: 2 HP: 21 (5d4 +5 con ) Con: 12 +1 ( 4p.) Grapple: +1 Dmg Red: - Int: 21 +5 (16p.) Speed: 30' Spell Res: - Wis: 8 -1 ( 0p.) Init: +2 Spell Save: +5 Cha: 12 +1 ( 4p.) ACP: 0 Spell Fail: 0% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +0 +0 +2 +0 +0 +0 12 Touch: 12 Flatfooted: 10 Base Mod Misc Total Fort: 1 +1 +2 Ref: 1 +2 +3 Will: 4 -1 +3 Weapon Attack Damage Critical Light Crossbow +4 1d8 19-20x2 Dagger +1 1d4-1 19-20x2 Languages: Common, Draconic, Elven, Sylvan, Ancient Medibarian, Aquan Abilities: Summon Familiar (wizard 1), Scribe Scroll (wizard 1) Feats: Academy Graduate (clvl 1) extend spell (human) craft wondrous item (clvl 3) craft wand (wizard 5 bonus feat) Skill Points: 56 Max Ranks: 8/4 Skills Ranks Mod Misc Total Spellcraft 8 +5 +4 +17 Concentration 8 +1 +9 Decipher script 2 +5 +7 Knowledge (arcane) 8 +5 +2 +15 Knowledge (the planes) 6 +5 +11 Knowledge (history) 8 +5 +13 Knowledge (local) 3 +5 +8 Knowledge (geography) 2 +5 +7 Knowledge (nature) 1 +5 +6 Knowledge (dungeoneering) 2 +5 +7 Knowledge (arch & Eng) 1 +5 +6 Knowledge (religion) 1 +5 +6 Knowledge (nobility) 4 +5 +9 Speak Language (aquan) (x) 1 n/a n/a (x) = cross class [B]Equipment: Wt: Paid: Description: Carried by Tommy: - - Scholar's outfit - - Academy graduate's cloak 4 35 Light Crossbow 4 4 40 crossbow bolts 1 2 Dagger 2 2 Backpack 3 - Spellbook 2 5 Spell component pouch .5 1 Scroll case - - Scroll of ‘Mage’s Horror’ (i.e. Magic Aura), gift from Keldar - - Headband of Intellect +2 (crafted here) - 8 Black ink - .1 Inkpen - 2 10 sheets of parchment - - Wand of Magic Missiles (CL 5, 50 charges remaining, crafted here) - - Wand of Magic Missiles (1 charge remaining, CL 1, command word "Lily". from here) - - 2 as yet unidentified potions Total weight carried by Tommy: 16.5 lb Horse: - - Light horse, from here, carrying 25 10 Riding saddle 8 4 Saddlebags 1 2 Bit and bridle 30 .15 3 days feed total weight carried by horse: 64 lb. Medium load when carrying Tommy. Money: 496p 3g 1s 9c Money: 166p 4g 5s 2c Lgt Med Hvy Lift Push Max Weight: 26 53 80 160 400 Spells per day: 4/5/3/2 Save DC: 15 + spell lvl Spells known: 0: Resistance, Acid Splash, Detect Poison, Detect Magic, Read Magic, Daze, Dancing Lights, Flare, Light, Ray of Frost, Ghost Sound, Disrupt Undead, Touch of Fatigue, Mage Hand, Mending, Message, Open/Close, Arcane Mark, Prestidigitation 1: Magic Missile, Comprehend Languages, Mage Armor, Endure Elements, Sleep, Feather Fall, Color Spray, Unseen Servant, Enlarge person, Grease, Magic Weapon, Identify, Floating Disk, Disguise Self 2: Resist Energy, Web, Scorching Ray, Knock, Detect Thoughts, Acid Arrow, Prot. from Arrows, Glitterdust, Invisibility, Fox's Cunning, Cat's Grace, Locate Object, Bull's Strength, Arcane Lock, Rope Trick, Spider Climb 3: Fireball, Fly total pages used in spellbook: 71 Age: 18 Height: 5'7" Weight: 130lb Eyes: blue Hair: reddish brown Skin: pale, freckled
Tommy is a skinny, energetic lad who looks younger than his 18 years of age. Bright blue eyes and a ready smile peek out from a tangled shock of auburn curls. His skin is pale, and freckles quickly when exposed to direct sunlight. He has the clean-but-rumpled look of someone whose personal hygiene is maintained by daily prestidigitation. His too-small scholar's outfit is worn and patched in several places, but his gray cloak is well-made and carefully preserved. A sharp observer may catch flashes of silver lining inside the cloak.
Atomerasu Worthallingham IV was born to the last surviving members of the Worthallingham merchant clan. His energy and intellect were apparent from an early age, and he went through a series of increasingly expensive tutors. When he began to display a talent for magic as well, his parents called in the last of the favors owed to the once-powerful Worthallingham clan and arranged to have him enrolled at the Academy of the Chromatic Order, despite being only 13 years old.
The tuition stretched their finances to the breaking point, though, so with Tommy safely enrolled at the Academy, his parents risked everything in an attempt to restore the family fortunes: They pooled all of their remaining funds and outfitted a caravan to the Empire of Carduth far to the east, and departed not long after Tommy entered the Academy. The caravan never returned.
Tommy graduated from the Academy at 17 years of age. He spent a year working as an assistant librarian, until he managed to scrape together enough money to outfit himself as an adventurer and make his way to the famous Red Dragon Inn of Orussus.
Last edited by covaithe; Tuesday, 9th February, 2010 at 10:00 PM.
Conuld, Transmuter 5 (Retired)
Appearance: Slight of build and unassumingCode:Name: Conuld Class: Wizard (Transmuter) 5 Race: Human Size: Medium Gender: Male Alignment: Lawful Neutral Deity: Russna, though not devoted Str: 10 +0 (02p.) Level: 5 XP: 10061 / 15000 Dex: 14 +2 (06p.) BAB: +2 HP: 26 (5d4+10) Con: 14 +2 (06p.) Grapple: +2 Craft Points: 2890 Int: 17 +3 (10p.)+1@4 Speed: 30' Spell Res: Wis: 12 +1 (04p.) Init: +6 Spell Save: +3 (+4 Illusions) Cha: 10 +0 (02p.) ACP: -0 Spell Fail: 0% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +0 +0 +2 +0 +0 +0 12 Touch: 12 Flatfooted: 10 Base Mod Misc Total Fort: 1 +2 +1 +4 Ref: 1 +2 +1 +4 Will: 4 +1 +1 +6 Weapon Attack Damage Critical Quarterstaff +2 1d6 x2 Dagger (melee) +2 1d4 19-20/x2 Dagger (thrown) +4 1d4 19-20/x2 Light crossbow +4 1d8 19-20/x2 Languages: Common; Draconic; Elven; Sylvan; Celestial; Goblin Abilities: Summon Familiar Prohibited schools: Necromancy, Enchantment Feats: Scribe Scroll; Improved Initiative; Spell Focus (Illusion) Extend Spell (3rd) Craft Wondrous Item (5th) Spells: (0) Resistance, Acid Splash, Detect Poison, Detect Magic, Read Magic, Dancing Lights, Flare, Light, Ray of Frost, Ghost Sound, Mage Hand, Mending, Message, Open/Close, Arcane Mark, Prestidigitation (1) Endure Elements, Grease, Mage Armor, Unseen Servant, Comprehend Languages, Magic Missile, Color Spray, Silent Image, Enlarge Person, Expeditious Retreat, Feather Fall, Magic Weapon (2) Glitterdust, Summon Swarm, Web, Scorching Ray, Invisibility, Cat's Grace, Pyrotechnics, Darkvision (3) Dispel Magic, Blacklight, Fly, Haste, Secret Page Spells/day: 5/5/4/3 Skill Points: 48 Max Ranks: 8/4 Skills Ranks Mod Misc Total Concentration 6 +2 +8 Decipher Script 1 +3 +4 Knowledge (arcana) 8 +3 +11 Knowledge (dungeoneering) 2 +3 +5 Knowledge (geography) 1 +3 +4 Knowledge (history) 1 +3 +4 Knowledge (local) 1 +3 +4 Knowledge (nature) 8 +3 +11 Knowledge (religion) 5 +3 +8 Knowledge (the planes) 1 +3 +4 Move Silently 1 +2 +3* +6 +1cc (*+3 from familiar) Speak Language 2 - - +2cc Spellcraft 8 +3 +2 +13 Listen 0 +1 +2* +3 (*Alertness from familiar) Spot 0 +1 +2* +3 Equipment: Cost Weight Traveler's clothes Cloak of Resistance +1 - 01lb Blessed Book (60 pages used) - 01lb Spell component pouch 5gp 02lb Quarterstaff - 04lb Dagger 2gp 01lb Light crossbow 35gp 04lb 48 crossbow bolts 4gp 04.8lb (8 on person, 40 in backpack) 2 scroll cases 01lb Scroll (Comprehend Languages, CL 1) Scroll (Color Spray, CL 1, DC 11) Scroll (Magic Weapon, CL 1) Scroll (Unseen Servant, CL 1) Signal whistle 0.8gp - Backpack 2gp 2lb Clay tankard 2cp 1lb Ink in vial 8gp 0.1lb Parchment x7 1gp - Bedroll 0.1gp 5lb Blanket 0.5gp 3lb Total Weight: 29.9lb Money: 15pp 21gp 03sp 06cp (171.36) Lgt Med Hvy Lift Push Max Weight: 033 066 100 200 500 Age: 28 Height: 5'9" Weight: 120lb Eyes: Green Hair: Brown Skin: Pale
Background: Assistant to Baland, a minor scholar who was a family friend, Conuld picked up a broad
range of knowledge, and learned to creep about a library, but chafed under the old man's tutelage.
He found himself fascinated by arcane matters, and when a wizard named Althor Drossford consulted the scholar, Conuld leapt at the chance to learn from him. Now, feeling that he wasted his youth, he's eager to gain more knowledge and skill.
Familiar, catOther detailsLevel ArchiveAdventuring historyCharacter trackingTypical spells prepared
Last edited by Trouvere; Wednesday, 31st March, 2010 at 05:46 PM. Reason: retired
Keldar Warbray, human Rogue 3/Fighter 2/Bard 1 (Approved)
Appearance: Jaunty, and cheerful to a fault, he is slightly below average height and lithe of build and, though regular of feature, otherwise non-descript.Code:Name: Keldar Warbray Class: Rogue 3/Fighter 2/Bard 1 Progression: Rog/Ftr 2/Brd/Rog 2 Race: Human Size: Medium Gender: Male Alignment: Chaotic Good Deity: none Str: 14 +2 (06p.) Level: 6 XP: 19256 / 21000 Dex: 19 +4 (10p.)* BAB: +4 HP: 34 (6+2d10+3d6) Con: 10 +0 (02p.) Grapple: +6 Craft Points: 3104 Int: 14 +2 (06p.) Speed: 30' Spell Res: - Wis: 8 -1 (00p.) Init: +8 Spell Save: +2 Cha: 14 +2 (06p.) ACP: -2 Spell Fail: - * 16 base, +1 at 4th level, +2 enhancement (Gloves of Dexterity) Base Armor Shld Dex Size Nat Misc Total Armor: 10 +4 +0 +4 +0 +0 +0 18 Touch: 14 Flatfooted: 14 Base Mod Misc Total Fort: 4 +0 +4 Ref: 5 +4 +9 Will: 3 -1 +2 Weapon Attack Damage Critical Range +1 rapier/MW short sword +7/+7 1d6+3/1d6+1 +1 rapier +9 1d6+3 18-20/x2 MW short sword +9 1d6+2 19-20/x2 MW composite longbow (+2) +9 1d8+2 x3 110 ft Dagger +8 1d4+2 19-20/x2 10 ft Quarterstaff (TWF) +4/+6 1d6+2/1d6+1 x2 Quarterstaff (2h) +6 1d6+3 x2 Javelin (thrown) +8 1d6+2 x2 30 ft Whip +8 1d3+2 n-l x2 15 ft Languages: Common; Giant; Aquan; Celestial Abilities: Sneak attack +2d6; trapfinding; proficient with simple and martial weapons, hand crossbow and whip; proficient with all armor and shields; bardic music 1/day (inspire courage +1,countersong, fascinate); bardic knowledge +3; +1 Dex at 4th level; evasion; trap sense +1 Feats: Improved Initiative (human) Two Weapon Fighting (1st) Weapon Finesse (Ftr 1) Point Blank Shot (3rd) Precise Shot (Ftr 2) Leadership (6th) Spells known: Mending; Message; Prestidigitation; Read Magic Spells/day: 2 Skill Points: 85 Max Ranks: 9/4.5 Skills Ranks Mod Misc Total Appraise 1 +2 +3 Balance 5 +4 +0 +9 Tumble synergy Bluff 5 +2 +7 Climb 0 +2 -2 +0 Concentration 0 +0 +0 Diplomacy 3 +2 +2 +7 Bluff synergy Disable Device 9 +2 +2 +13 (1 cc) MW tools +2 circumstance Disguise 0 +2 (+2) +2 (Bluff synergy) Escape Artist 1 +4 -2 +3 Forgery 0 +2 +2 Gather Information 1 +2 +2 +5 Knowledge (local) synergy Heal 0 -1 -1 Hide 3 +4 -2 +5 Intimidate 0 +2 +2 +4 Bluff synergy Jump 6 +2 +0 +8 Tumble synergy Knowledge (local) 5 +2 +7 Listen 0 -1 -1 Move Silently 4 +4 -2 +6 Open Lock 3 +4 +2 +9 MW tools +2 circumstance Perform (singing) 3 +2 +5 Ride 0 +4 +4 Search 9 +2 +5 +16 (1 cc) Goggles of minute seeing Sense Motive 0 -1 -1 Sleight of Hand 1 +4 +0 +5 Bluff synergy Speak Language 1 - - Spot 9 -1 +8 Survival 0 -1 -1 Swim 0 +2 -4 -2 Tumble 5 +4 +0 +9 Jump synergy Use Magic Device 9 +2 +2 +13 MW tool +2 circumstance Use Rope 0 +4 +4 Equipment: Cost (gp) Weight lb Traveler's outfit - - Hat of disguise - - commissioned from Tommy for 108 pp Goggles of minute seeing - - reward from Thyrin (resale 625 gp) Hand of the mage - 02 reward from Thyrin (resale value 450 gp) Gloves of dexterity +2 - - commissioned from Tommy for 240 pp Chain shirt - 25 looted from Archies +1 rapier - 02 looted from pirates (resale value 1160 gp) MW short sword - 02 looted from pirates (resale value 155 gp) 8 daggers 16 08 Whip 01 02 Efficient quiver - 02 reward from Thyrin (resale value 900 gp) MW composite longbow (+2 Str) 400 (03) purchased for 400 gp from Juliana (resale value 300 gp) 32 arrows of 40 02 (06) 20 cold iron arrows 02 (03) 6 javelins 06 (12) 2 quarterstaffs - (08) Signal whistle 0.8 - 2 wooden holy symbols Halina 1 - Grendath 1 - Spell component pouch 5 02 MW UMD tool (bracelet of charms) 50 - Wand of CLW (CL 1) - - (46 charges remaining) Letter of commendation and gold badge, Honorary City Marshal of Fallon Handy haversack - 05 reward from Thyrin (resale 1000 gp) Backpack 2 (02) Hooded lantern 7 (02) 1 of 2 pints oil 0.2 (01) Caltrops x5 5 (10) Fire opal 2000 gp - - Needle 0.5 - Pitons x6 0.6 (03) Acid flask x3 30 (03) Alchemist's fire 20 (01) Antitoxin 50 - Cleric's vestments 5 (06) Entertainer's outfit 3 (04) Everburning torch 110 (01) Flint and steel 1 - Hammer 0.5 (02) Hemp rope 1 (10) Holy water 25 (01) Leather armor 10 (15) MW manacles 50 (02) MW rapier 192 (02) purchased for 192 gp from Tarag (resale value 160 gp) MW thieves' tools 100 (02) Net 20 (06) Sack of 4 lb rocks 0.1 (36.5) Silk rope 10 (05) Smokestick 20 (0.5) Tanglefoot bag 50 (04) total weight in HH - 119 lb Total Weight: 50 lb Money: 697pp 08gp 05sp 05cp +2000 gp fire opal Lgt Med Hvy Lift Push Max Weight: 058 116 175 350 875 Age: 20 Height: 5'7" Weight: 130lb Eyes: Grey Hair: Dark brown Skin: White
Background: He refuses to tell anyone. Or he tells obviously fantastical lies... then again, just how is it that he speaks Giant and Aquan?
CohortLevel ArchiveKeeping the lies (?) straightCharacter trackingAdventuring History
Last edited by Trouvere; Thursday, 3rd May, 2012 at 04:16 PM.
Acolyte (Lvl 2)
- Join Date
- May 2007
ø Ignore Solange
Appearance:Code:Name: Solange Shepherd Class: Cleric 3 Race: Human Size: Medium Gender: Female Alignment: Lawful Good Deity: Zephos (Repose, Travel) Str: 12 +1 ( 4p.) Level: 3 XP: 4115 / 6000 Dex: 12 +1 ( 4p.) BAB: +2 HP: 23 (3d8+3) Con: 12 +1 ( 4p.) Grapple: +3 Dmg Red: Int: 12 +1 ( 4p.) Speed: 30' Spell Res: Wis: 16 +3 (10p.) Init: +1 Spell Save: +3 Cha: 12 +1 ( 4p.) ACP: -0 Spell Fail: N/A Base Armor Shld Dex Size Nat Misc Total Armor: 10 +2 +0 +1 +0 +0 +0 13 Touch: 11 Flatfooted: 12 Base Mod Misc Total Fort: 3 +1 +4 Ref: 1 +1 +2 Will: 3 +3 +6 Weapon Attack Damage Critical Crook(Quarterstaff) +3 1d6+1 20x2 Dagger +3 1d4+1 19-20x2 Light Crossbow (MW) +4 1d8 19-20x2 Languages: Common, Celestial Abilities: Turn Undead (4/day,1d20+3,2d6+4), Spellcasting Feats: Spell Focus: Conjuration, Augment Summoning Skill Points: 24 Max Ranks: 6/3 Skills Ranks Mod Misc Total Diplomacy 6 +1 +7 Heal 5 +3 +8 Knowledge: Religion 5 +1 +6 Knowledge: The Planes 2 +1 +3 Sense Motive 2 +3 +2 +7 Survival 4 +3 +7 Equipment: Cost Weight Backpack 2gp 2lb Bolts (10) 1gp 1lb Dagger 2gp 1lb Fishhook (5) 5sp Flint and Steel 1gp Healers Kit 50gp 1lb Leather 10gp 15lb Masterwork Light Crossbow 335gp 4lb Shepherds Crook - 4lb Signal Whistle 8sp Silk Rope (30 ft) 6gp 3lb Sunrod 2gp 1lb Trail Ration 5sp 1lb Waterskin 1gp 4lb Wooden Holy Symbol 1gp Potions: Lesser Restoration Scrolls: Scroll of Shield of Faith (CL1) x2 Scroll of Divine Favor (CL1) x2 Scroll of Bull's Strength (CL3) Wands: Cure Light Wounds (CL1, 30 charges Left) Cure Light Wounds (CL3, 20 charges Left) Total Weight:37lb Money: 89pp 4gp 3sp 1cp Lgt Med Hvy Lift Push Max Weight: 43 86 130 260 650 Age: 19 Height: 5'4" Weight: 118lb Eyes: Green Hair: Strawberry Blond (More red than blonde) Skin: Freckled
Solange is an attractive young woman of simple beauty. Her shoulder length strawberry blond hair and green eyes set her a bit apart, complimenting her freckled skin. She is short, and a bit busty for her otherwise athletic frame, and is dressed in simple clothing.
Solange Shepherd was raised a shepherd, as was her brother. However, Solange always felt a calling to more. She prayed to Zephos for guidance daily, and tended to the family flock. A traveling priestess of Zephos stopped by one day and spoke with her, and Solange, with the blessing of her family, went off with the Priestess to study more the ways of Zephos.
Having spent 2 years at a temple, she learned to shepherd men and magic as well as animals. She was sure she had found her calling. And as any good shepherd might, once trained she set off to find a new flock, and explore the world around her.
Solange's travel log
W1: Blacklily Violence
W2: The Search for Thomas Quinn
Repose: The character may use a death touch once per day. The death touch is a spell-like ability that is a death effect. The character must succeed at a melee touch attack against a living creature (using the rules for touch spells). When the character touches, roll 1d6 per her cleric level. If the total at least equals the creature’s current hit points, it dies.
Travel: For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds).
Level 0: Save DC 13
1 Detect Magic
Level 1: Save DC 14
2 Cause Fear
3 Summon Monster 1
Level 2: Save DC 15
D Locate Object
1 Sound Burst
2 Summon Monster 2
Last edited by Solange; Thursday, 15th May, 2008 at 12:23 AM.
Taelythenihel Nimmilemar, gray elf necromancer 1 (Retired)
Arioro enlaf sheki?
Sel tra lamketh avin.
Nuque larilaf nath aith:
Ki okash ruaesti.
When will spring flowers and autumn moons end?
I am the bearer of too many memories.
An east wind bends the high trees.
I wish to forget the moonlight on my ancient home.
The crescent of the onyx bridge still stands,
But my people have fallen silent.
Last edited by Trouvere; Tuesday, 2nd September, 2008 at 11:07 AM. Reason: lore
Myrmidon (Lvl 10)
- Join Date
- Apr 2007
- Bahia Blanca, Buenos Aires, Argentina
ø Ignore Voda Vosa
Appearance:Code:Name: Ciprinus Leth'los Class: Druid Race: Half-Elf Size: Medium Gender: Male Alignment: Neutral Deity: Gundar Str: 12 +1 (4p.) Level: 1 XP: 0 Dex: 12 +1 (4p.) BAB: +0 HP: 8 (1d8+1) Con: 12 +1 (4p.) Grapple: +1 Dmg Red: 0 Int: 12 +1 (4p.) Speed: 20' Spell Res: 0 Wis: 16 +3 (10p.) Init: +5 Spell Save: +3 Cha: 12 +1 (4p.) ACP: -5 Spell Fail: 0% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +3 +2 +1 +0 +0 +0 16 Touch: 11 Flatfooted: 15 Base Mod Misc Total Fort: 2 +1 +3 Ref: 0 +1 +1 Will: 2 +3 +5 Weapon Attack Damage Critical scimitar +1 1d6+1 18-20x2 Spear(20f) +1 1d8+1 20x2 Sling (50f) +1 1d4+1 20x2 Languages: Elven, Sylvan, Common Abilities: Druid:Nature Sense, Animal companion, Wild empathy, Armor proficiencey (Light and Medium), Shield proficiency Half-Elf: Low light vision, Elven blood, Immunity to sleep spells, +2 save vs enchantment Feats: Improved initiative, Skill Points: 20 Max Ranks: 4/2 Skills Ranks Mod Misc Total Concentration 4 +1 +5 Diplomacy 0 +1 +2 +3 Spot 2 +3 +1 +6 Listen 2 +3 +1 +6 Search 0 +1 +1 +2 Gather information 0 +1 +2 +3 Handle Animal 4 +1 +5 Heal 2 +3 +5 Knowledge (nature) 2 +1 +2 +5 Profession (Herbalist) 2 +3 +5 Survival 2 +3 +2 +7 Equipment: Cost Weight Hide armor 15gp 25lb Spear 2gp 6lb scimitar 15gp 4lb Heavy wooden shield 7gp 10lb Sling - - Flint and steel 1gp - (d) Backpack 2gp 2lb Bedroll 1sp 5lb (d) Fishook 1sp - (d) Rope, Hemp 1gp 10lb (d) Sling bullets (30) 3sp 15lb (d) Ration, Trail(1 day) 5sp 1lb (d) Travelers Outfit Donkey 8gp - Saddle Pack 5gp 15lb (d) Money: 23gp (d): carried by the donkey Weith: 47lb Lgt Med Hvy Lift Push 650 Max Weight: 1-43 44-86 87-130 260 Spell DC: 3 (Wis) + Spell Level Memorized Spells: Level 0: Cure Minor Wounds x2 Flare Level 1: Summon Natural ally 1 Entangle Age: 34 Height: 5'11" Weight: 132 lb. Eyes: Green Hair: Brown Skin: withe
Ciprinus is tall and thin, quick like Carpio his snake animal companion. He is a devote of neutrality, and sees evil and good, as extremes, that shoud be avoided. With repugnance he looks at extremly good or evil persons. His morning star reminds him the dawn, his prefered part of the day. His eyes, green like the leaves of the trees, his hair, brown like their bark.
Ciprinus grew in the druidic grove from early age, and learned the ways of the druids. Since he finished his druic training, he left the grove, to travel throw the woods and forest of the world, stocking up knowledge of the plants and animals he founds.
Last edited by Voda Vosa; Friday, 18th May, 2007 at 07:57 PM.
Visit The Link Village of Voda Vosa in the RG for complete game links, and stuff!
Novice (Lvl 1)
- Join Date
- May 2007
ø Ignore Bogre
Appearance: Short cropped, spiky black hair crowns the head of this short young halfling. His face is smooth, and a pert nose and lips that often hold a mischievious grin gives this halfling an impudent look. His body is lithe, what wiry muscle he has well toned. Longish legs for a halfling sit under his body, giving him a just bigger than average height.Code:Name: Kest Class: Rogue Race: Halfling Size: Small Gender: Male Alignment: Chaotic Neutral Deity: Taka Str: 10 +0 (4p.) Level: 1 XP: 0 Dex: 20 +5 (16p.) BAB: +0 HP: 6 (1d6) Con: 10 +0 (2p.) Grapple: -4 Dmg Red: XX/XXXX Int: 14 +2 (6p.) Speed: 20' Spell Res: XX Wis: 10 +0 (2p.) Init: +5 Spell Save: +0 Cha: 8 -1 (0p.) ACP: -0 Spell Fail: 0% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +2 +0 +5 +1 +0 +0 18 Touch:16 Flatfooted:13 Base Mod Misc Total Fort: 0 +0 +1 +1 Ref: 2 +5 +1 +8 Will: 0 +0 +1 +1 Note: +1 to each listed as misc, halfling bonus Weapon Attack Damage Critical LightCrossbow +6 1d6 19-20x2 Shortsword +1 1d4 19-20x2 Dagger (Thrown) +7 1d3 19-20X2 Dagger (In combat) +1 1d3 19-20x2 Languages: Halfling Common Elvish Dwarvish Abilities: Rogue:Trapfinding Sneak Attack +1d6 Halfling: Saving throw bonuses:+1 fort/ref/will +2 fear +2 to listen, climb, jump, sneak, +4 to hide, +1 AC, +1 to attack rolls Feats: Point Blank Shot Skill Points: 40 Max Ranks: 4/2 Skills Ranks Mod Misc Total Balance 1 +5 +6 Climb 2 +0 +2 +4 Disable Device 4 +2 +2 +8 Escape Artist 1 +5 +6 Gather Information 1 -1 +0 Hide 4 +5 +4 +13 Jump 2 +0 +2 +4 Listen 3 +0 +2 +5 Move Silently 4 +5 +2 +11 Open Lock 4 +5 +2 +11 Search 4 +2 +6 Sleight of hand 4 +5 +9 Spot 4 +0 +4 Tumble 2 +5 +7 Equipment: Cost Weight Traveler's Outfit - - Leather Armor 10gp 7.5lb 2 Daggers 4gp .5lbx2 Shortsword 10gp 1lb LightCrossbow 35gp 02lb 20 bolts 2gp 01lb MWThieves'tools 100gp 02lb Backpack 2gp .5lb Total Weight:15lb Money: 37gp 0sp 0cp Lgt Med Hvy Lift Push Max Weight: 25 26-50 51-75 150 375 Age: 22 Height: 3'3" Weight: 35lb Eyes: Hazel Hair: Black Skin: Pale
Background: Kest was born in Monemvassia, and spent his early years there. Quickly noticed by an elderly half-elf name Jannala, a retired 'professional locksmith', for his quick reflexes and sharp wit, he was trained in shadowy arts by her to help out the old woman in her rheumatic retirement. Being a moderately greedy, self-serving person, she also taught him to worship Taka, though never revealed many secrets, and Kest never realized some of the darker points of his 'Grammy Jammy' and her faith. After she died, peacefully, he set out to increase his own earnings in the world.
Last edited by Bogre; Wednesday, 23rd May, 2007 at 10:33 PM.
Minor Trickster (Lvl 4)
- Join Date
- Jan 2002
- Frostproof, FL
ø Ignore Phoenix8008
Kurgahz Vuultan, Half-Orc Cleric of Taurusk, Level 5 - Approved!
Code:Name: Kurgahz Vuultan Class: Cleric Race: Half-Orc Size: Medium Gender: Male Alignment: CN Deity: Taurusk Str: 14 +2 (4p.) Level: 5 XP: 10,181/15,000 Dex: 10 +0 (2p.) BAB: +3 HP: 42 (5d8+10) Con: 14 +2 (6p.) Grapple: +5 Dmg Red: 0/- Int: 10 +0 (4p.) Speed: 20'(Run=60') Spell Res: 0 Wis: 17 +3 (10p.)+1 Init: +0 Spell Save: +3 Cha: 10 +0 (4p.) ACP: -6 Craft Points: 3,750 Base Armor Shld Dex Size Nat Misc Total AC Armor: 10 +6 +0 +0 +0 +0 +0 16 Touch AC: 10 Flatfooted AC: 16 *Due to heavy armor, run speed is only tripled, not quadrupled. Base Mod Misc Total Fort: 4 +2 +6 Ref: 1 +0 +1 Will: 4 +3 +7 Weapon Attack Damage Critical Range Greatclub +5 1d10+3 20x2 - Greatclub (smiting) +9 1d10+8 20x2 - Greatclub (w/helm) +10 1d10+7 20x2 - Greatclub (w/helm & smiting) +14 1d10+12 20x2 - Lt. Crossbow +3 1d8 19+/x2 80' Spiked Gauntlet +5 1d4+2 20x2 - Languages: Common, Orc Abilities:
- Darkvision 60'
- Orc Blood
- Evil Aura (EX)
- Divine and Domain Spells
- Spontaneous Casting (Inflict)
- Can't cast Good spells
- Rebuke/Command Undead (3 times/day, check 1d20+2, damage 2d6+5)
- Proficiency with all armors and shields (except tower shields)
- Proficiency with all simple weapons
0 +3 +3(Can't use untrained) Ride(DEX) 1 +0 +1 Search(INT) 0 +0 +0 Sense Motive(WIS) 0 +3 +3 Spellcraft(INT) 3 +0 +3 Spot(WIS) 0 +3 +3 Survival(WIS) 0 +3 +3 Swim(STR) 0 +2 -12 -10 (ACPx2) Tumble(DEX) 0 +0 -6 -6 (ACP) Use Rope(DEX) 0 +0 +0 Cleric Spells readied: (5/3+1(Wis)+1(D)/2+1(Wis)+1(D)/1+1(Wis)+1(D) Save DC= 13+spell lvl) 0- Create Water x5 1- Cause Fear, Endure Elements x3, (D)Grease 2- Bull's Strength, Cure Moderate Wounds x2, (D)Rage 3- Bestow Curse, Cure Serious Wounds, (D)Neutralize Poison Domains: -Blood: 1/day- Drink blood from a freshly killed creature (takes a full round action) to convert 1d4 HP/lvl of lethal damage into non-lethal damage. -Destruction: 1/day- Single melee attack gets +4 to attack roll and a damage bonus equal to Cleric's level. Equipment: Cost Weight Banded Mail value=250/125 GP 35 lb *Got as treasure in 'Sojurn' Light Crossbow 35 gp 4 lb 30 bolts 3 gp 3 lb Greatclub 5 gp 8 lb Spiked Gauntlets 5 gp 1 lb Silver Holy Symbol 25 gp 1 lb Signet Ring 5 gp - Backpack 2 gp 2 lb 5 Sunrods 10 gp 5 lb Bedroll 1 sp 5 lb 2 Waterskins 2 gp 8 lb Flint & Steel 1 gp - 2 Belt Pouches 2 gp 1 lb 5 days Trail Rations 25 sp 5 lb 2 Empty Sacks 2 sp 1 lb Explorer's Outfit 0 gp - Bell 1 gp - Chalk (5 pieces) 5 cp - 5 Fishhooks 5 sp - 3 Sewing Needles 15 sp - Signal Whistle 8 sp - Helm of Enraged Power* 10,080gp 1lb Wand of Cure Light Wounds(39/50 charges) 585?gp - *(Helm gives CL7 command word activated Divine Power effect 1/day) Total Weight: 80lb Money: 0pp 504gp 27sp 51cp Lgt Med Hvy Lift Push Max Weight: 58 116 175 350 875 Age: 20 Height: 6' 10" Weight: 220 naked, 300w/ gear on Eyes: Red Hair: Black dreadlocks Skin: Grey, covered with scars and tattoosCharacter Info and LogsAdventure HistoryAdvancement
Last edited by Phoenix8008; Monday, 20th July, 2009 at 05:44 PM. Reason: Level 5 - Approved!
Acolyte (Lvl 2)
- Join Date
- May 2007
ø Ignore Solange
Appearance: Rapture was once said to be one of the most beautiful women in Rheim(Riem?), and age has done nothing to change this. A statuesque beauty, the long haired brunette carries herself with confidence and grace, and her brown eyes show a fierce resolve. Her hair is usually tied back and possibly up while she travels, oft dangling behind the sword and shield strapped to her back. Her chain shirt hugs her curvy figure well as to not get tangled in something. Her body is well toned and smooth, with ample curves likely to catch many a man’s eye, and a soft smile to warm their heart.Code:Name: Rapture (Lady Helen Menelaus) Class: Paladin (of Freedom) 3 Race: Human Size: Medium Gender: Female Alignment: Chaotic Good Deity: Valessa Str: 15 +2 (6p.) Level: 4 XP: 7550 / 10000 Dex: 12 +1 (4p.) BAB: +4 HP: 40 (4d10+8) Con: 14 +2 (6p.) Grapple: +5 Dmg Red: - Int: 10 +0 (2p.) Speed: 30' Spell Res: - Wis: 14 +2 (6p.) Init: +1 Spell Save: +2 Cha: 14 +2 (6p.) ACP: -1 Spell Fail: -% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +5 +3 +1 +0 +0 +0 19 Touch: 11 Flatfooted: 18 Base Mod Misc Total Fort: 4 +2 +2 +8 Ref: 1 +1 +2 +4 Will: 1 +2 +2 +5 Weapon Attack Damage Critical Bastard Sword +1 +7 1d10+3 19-20x2 Dagger +6 1d4+2 19-20x2 Thrown Dagger (10') +5 1d4+2 19-20x2 Longbow +5 1d8 20x3 Languages: Common Abilities: Smite Evil (1/day), Detect Evil, Aura of Good, Divine Grace, Lay on Hands (6 HP/Day), Aura of Resolve (+4 Morale on saves vs compulsion effects, Divine Health Feats: Natural Talent(Diplomacy), Exotic Weapon Proficiency(Bastard Sword), Power Attack Skill Points: 21 Max Ranks: 7/3.5 Skills Ranks Mod Misc Total Bluff 6 +2 +8 Diplomacy 3 +2 +8 +13 Knowledge (Nobility & Royalty) 5 +0 +5 KN: Religion 1 +0 +1 Sense Motive 6 +2 +8 Equipment: Cost Weight +1 Bastard Sword 2335gp 6lb +1 Chain Shirt 1250gp 25lb Dagger 2gp 1lb +1 Heavy Darkwood Shield 1257gp 5lb Longbow 75gp 3lb Arrows (20) 1gp 3lb Backpack 2gp 2lb >Flint and Steel 1gp - >Signet Ring 5gp - >Sunrod 2gp 1lb >Trail Ration 5sp 1lb >Waterskin 1gp 4lb >Whetstone 2cp 1lb >Wooden Holy Simbol 1gp - Total Weight:52lb Money: 22pp 12gp 4sp 8cp Lgt Med Hvy Lift Push Max Weight: 58 116 175 350 875 Age: 21 Height: 5'9" Weight: 133lb Eyes: Brown Hair: Brunette Skin: Moderate Tan
Background: Rapture doesn’t really remember much about her early childhood. As long as she knew, she had been a slave in the city of Rheim(Riem?). One of the most beautiful girls in the city in fact, and owned by a seedy man she knew only as Master, she was lent out to anyone with money for companionship.
As an investment, her Master had her trained in the arts of conversation and as well as schooled her about who was who in the world of nobility in the area. She was also trained by priestesses of Amphousa to stir lust in the hearts of others. As she developed into a lovely young woman, she found herself more and more in the company of nobles, commanding a fair price for an escort to a dance or other public event.
One of the elder nobles, Lord Troy Menelaus, found the young woman enchanting. Being a widow, and a man of great wealth, he sought to purchase Rapture from her master. Rapture, having no say in the matter, was soon sold to Lord Troy, from some amount she would never know. Lord Troy wished to make her his wife, but Rapture refused, for while she felt she had no place, she did not love him, and she desired to find her love, as ever a dream that may have been. Lord Troy instead offered Rapture her freedom once he passed naturally, so she would be free to find her true love. Rapture, a young woman of 17, agreed, and the papers were drawn up.
To put her past behind her, Rapture took the name of Helen, to try to seem more respectable to Nobility. She was reluctant and worried, but Lord Troy was nothing but a gentleman to her. She found herself wondering if he would pass soon after their marriage, and was torn since he had been so nice to her.
Their wedding day came, and she was a beautiful bride, stunning to everyone, even her husband to be. She managed to keep her nerves and follow the ceremony. The festivities were grand, and soon she retired up to prepare for her wedding night. When she entered Lord Troy’s room, it was dark, and she slipped on something wet on the floor. As she reached to gather herself up, she felt and grabbed a dagger lying on the floor. She looked on in horror as it dawned on her that she slipped in a pool of blood. She looked around, seeing blood dripping from the bed and gasped in horror. “Your Master looks forward to having your services again soon,” said a familiar voice Nail, of one of her Master’s enforcers. He laughed and dropped out of site through the window, as she reeled from the events.
Knowing she had to leave, she ran to her room and cleaned up as best she could. She grabbed some clothes, a few other items, and some coin, and left though a back door while the festivities continued, but it was shortly after she left that she heard screams from the manor, and she knew she had little time. She fled Rheim(Riem?) quickly, using what little she had to bribe the guards, and stumbled onto a freefolk caravan after having run almost all night. The caravan took her in, and sheltered her, no questions asked.
She hid her wedding signet ring in her belongings and went back to her former slave name or Rapture, and tried to begin a new life with the freefolk. Unused to being free, she found making herself a part of the freefolk awkward at first, till she was taken in by Mother Dendra. Mother Dendra calmed Rapture, and helped build up the former slave into a self reliant and self-confident young woman. The freefolk taught her the ways of Mongrel and of the freefolk, and her social skills came in handy for the caravan when negotiating in town.
Rapture still felt she was missing something. She was blossoming into a strong woman and warrior, but she felt she needed to seek her true love, like Lord Troy had said she could on his passing. She stayed behind in Earling at a temple of Valessa, where she prayed for guidance in finding her true love. The priestesses embraced her desire, and brought her closer to the love goddess. She felt that she belonged, not as a priest, but as a warrior, a paladin of freedom and love. For the first time, she felt truly redeemed of her former life as a slave, and vowed to spread love, freedom, and peace in the name of Ulura. She also vowed to some day expose her former Master for the murder of her husband, whom she had come to terms with the fact that she had indeed loved him; even if not in a way a man deserves a wife to love him.
Rapture departed the temple, and arrived at Orussus in order to fulfill her vows.
Rapture's travel log
Notes on the Aether
Last edited by Solange; Wednesday, 3rd September, 2008 at 02:14 AM.
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