Arcane strike feat

Shazman

Banned
Banned
What do you guys think of the arcane strike feat from Dragon # 309 (might be 310). It gives you a +2 to hit and +1d6 damage for each level of a spell you use to power your attack. Do you think that this feat is balanced?
 

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Neowolf

First Post
Shazman said:
What do you guys think of the arcane strike feat from Dragon # 309 (might be 310). It gives you a +2 to hit and +1d6 damage for each level of a spell you use to power your attack. Do you think that this feat is balanced?

Seems a bit iffy to me. While the character has to give up some spells to use it, seems like it would let high level casters dish out quite a bit of attack damage, which should be reserved for fighters IMO. Do you have to commit the spell levels before rolling the attack? That might make it a bit more balanced.
 


kreynolds

First Post
Shazman said:
What do you guys think of the arcane strike feat from Dragon # 309 (might be 310). It gives you a +2 to hit and +1d6 damage for each level of a spell you use to power your attack. Do you think that this feat is balanced?

I think its a pretty cool feat. A 20th-level caster can get some good use out of it with a 5th-level spell. It also gives fighter/wizards some really slick options. But picture a rogue/wizard or rogue/sorcerer with this sucker. Sacrificing a spell along with making a sneak attack. Ouch. I love it. :D
 


Lord Pendragon

First Post
Neowolf said:
it would let high level casters dish out quite a bit of attack damage, which should be reserved for fighters IMO.
If they aren't supposed to do quite a bit of damage, then what are high-level casters supposed to do? :confused:
 

James McMurray

First Post
Lord Pendragon said:
If they aren't supposed to do quite a bit of damage, then what are high-level casters supposed to do? :confused:

They aren't supposed to do quite a bit of damage in melee.

Can the feat be used when you're otherwise prevented from using spell effects (such as while under the influence of a Tenser's transformation or a Frenzied Berserker's frenzy? If so, yikes! Not only are the clerics better fighters than the fighters, now the sorcerers and wizards can be too! (Only in the short run of course, fighters have endurance)
 

The Little Raven

First Post
Neowolf said:
Do you have to commit the spell levels before rolling the attack? That might make it a bit more balanced.

Of course. How can you gain the bonus on the roll if you didn't sacrifice the spell?

kreynolds said:
It just says "melee or ranged attack". It isn't very specific.

The PHB has melee attack and melee touch attack listed separately. I believe it only applies to normal attacks, not touch attacks.

Plus, it grants a +1d6 per spell level... if the initial attack is unable to deal damage (eg. a touch attack), then there's nothing to apply the bonus damage toward.
 


kreynolds

First Post
James McMurray said:
They aren't supposed to do quite a bit of damage in melee.

Chill Touch, Fire Shield, Shocking Grasp...

Spellcasters have spells that do a lot of damage in melee. This feat allows a spellcaster to use his spells to do a lot of damage in melee. What's the problem?
 
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