Warpiglet
Adventurer
I primarily played AD&D 1e growing up. We flirted with 3e for a time. We had some really really fun times in HS, college and even the start of grad school. Memorable stories we still laugh about and many more we cannot even recall...
One thing I am really happy about with 5e is its propensity to inspire me to come up with new ideas.
I can hear the argument...you can do anything with any edition!
You can but for me 5e has been most successfuly in getting me to think about new ways of playing. I feel there are more routes to certain playstyles. But the background system along with optional rules has helped me to envision more variety than I thought possible before.
The idea that rules are not your imagination is a valid point but they have served as useful prompts for come up with interconnected stories about history, class and race that tell a new story.
It is much rarer for me now to feel stuck or uninspired. This is purely opinion and personal experience, but the way the game is structured has shaken out the last of the writer's block I dealt with...
One thing I am really happy about with 5e is its propensity to inspire me to come up with new ideas.
I can hear the argument...you can do anything with any edition!
You can but for me 5e has been most successfuly in getting me to think about new ways of playing. I feel there are more routes to certain playstyles. But the background system along with optional rules has helped me to envision more variety than I thought possible before.
The idea that rules are not your imagination is a valid point but they have served as useful prompts for come up with interconnected stories about history, class and race that tell a new story.
It is much rarer for me now to feel stuck or uninspired. This is purely opinion and personal experience, but the way the game is structured has shaken out the last of the writer's block I dealt with...