Most powerful feature at each level??? - Page 3
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  1. #21
    Join Date
    Sep 2014
    Location
    Peasedown St John
    Posts
    2,792
    1. Martial Arts
    2. Action Surge
    3. ... What's the Samurai's F3 called?
    4. ASI
    5. Extra Attack
    6. Aura of Protection
    7. ???
    8: ASI
    9: ???
    10: Evasion?
    11: Reliable Talent
    12: ASI
    13: ???
    14: ???
    15: ???
    16: ???
    17: That one that lets a Wizard cast 1st and second level spells as cantrips
    18: ???
    19: ???
    20: ???

    Can you tell I don't play much high level?

  2. #22
    Join Date
    Dec 2007
    Location
    Indiana
    Posts
    8,192
    Quote Originally Posted by Gladius Legis View Post
    Your party must be literally all ranged characters.
    Nope. At one point the party was two-thirds melee. And I mean dedicated melee; a glaive-wielding* hexblade and a barbarian. (The hexblade died after a nasty encounter in the Abyss with a swarm of ghouls and gnolls, coupled with some very bad luck on death saves.)

    We still had trouble collecting the bonus. Between flying/teleporting enemies, terrain hazards, and trying to avoid getting swarmed (e.g., by the aforementioned ghouls and gnolls), PCs in our party are constantly on the move. You could catch the hexblade and barbarian close together when they were focusing fire on a big enemy, but seldom otherwise. And as for the third PC, an archer ranger, you won't catch her going within a mile of anything else on the battlefield if she can help it.

    *Actually a meteor hammer; we used glaive stats and switched the damage type.

  3. #23
    Join Date
    Feb 2002
    Location
    Van Nuys, CA
    Posts
    13,772
    Quote Originally Posted by Dausuul View Post
    Unfortunately, you're still limited by minor illusion: An object (not a creature) that fits in a 5-foot cube. It's still very useful, but the inability to create creatures puts a serious crimp in it.
    I create a statue of a halfling, wearing actual clothing and holding an actual weapon. It's a halfling with stoneskin cast on it, run!
    Last edited by Mistwell; Saturday, 18th August, 2018 at 04:42 AM.
    XP Ancalagon gave XP for this post

  4. #24
    Quote Originally Posted by Mistwell View Post
    I creature a statue of a halfling, wearing actual clothing and holding an actual weapon. It's a halfling with stoneskin cast on it, run!
    And you'd die of embarrassment if anyone ever learned you fled from a halfling . . . okay so minor illusion is indeed a killer spell!
    Laugh Dausuul laughed with this post

  5. #25
    Join Date
    May 2006
    Location
    Aberdeen
    Posts
    3,606
    Am I misreading the Paladin's aura as having a radius of 10 or 30 feet or is it a diameter of 10 or 30 feet? Because the former would obviate the dragon breath issue at high levels.

  6. #26
    Quote Originally Posted by Quartz View Post
    Am I misreading the Paladin's aura as having a radius of 10 or 30 feet or is it a diameter of 10 or 30 feet? Because the former would obviate the dragon breath issue at high levels.
    It's radius.

  7. #27
    Join Date
    Jul 2002
    Location
    Atlanta, GA
    Posts
    8,728
    Action Surge is amazing. But in terms of power at 2nd level, I go with the moon druid's wildshape. Its crazy strong at that level.

  8. #28
    Quote Originally Posted by Stalker0 View Post
    Action Surge is amazing. But in terms of power at 2nd level, I go with the moon druid's wildshape. Its crazy strong at that level.
    Short term maybe.

    Long term, the power of Action Surge only grows with your power.

    Meanwhile Wildshape is incompatible with most best class abilities (your claws doesn't count as a greatweapon... can't cast spells...)

    So maybe at level 2 and level 2 only...

  9. #29
    Join Date
    Feb 2005
    Location
    Hollywood FL
    Posts
    963
    Not a feature but getting herbalism kit proficiency leads to 5 gp herbalism kit use which leads to Healer feat healing large amounts of HP at minuscule cost. You can also make potions at half price, which can help the parties in many ways.

    Like Find Familiar, it requires work and imagination but leads to so many things itís just great but low key.
    XP DM Dave1 gave XP for this post

  10. #30
    Join Date
    Jan 2002
    Location
    Ottawa, Canada
    Posts
    5,514
    The game I am running has a Paladin with the aura of protection and it's crazy good. There is almost always at least 1 other PC in range - although not as much as the paladin's player would like.
    ------------------------------------------------------------------------------------
    Fear not the slugman https://slugsandsilver.blogspot.com/

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