Negflar2099
Explorer
I don't know if something like this already exists in official Eberron lore but I hadn't heard of it so I thought I'd give this a try.
Arcane Cannon
Large Eldritch machine, uncommon (requires attunement by a spellcaster)
Armor Class: 15
Hit Points: 75
Damage Immunities: poison, psychic
The arcane cannon functions as a giant wand (arcane focus) allowing anyone who can use a wand as an arcane focus to attune to it. Once attuned, a spellcaster can use the arcane cannon to cast spells as if the cannon were any other arcane foci. To cast a spell through the arcane cannon the spell must have a range other than touch or self and must be able to do damage. Any spell cast using the arcane cannon as a foci has its range increased by a factor of 10 and all of its damage doubled. Thus a fireball cast as a 3rd level spell through the arcane cannon would have a range of 1500 feet and do 8d6 x2 fire damage while an Eldritch Blast spell cast through the cannon would have a range of 1200 feet and would do 1d10 x 2 force damage.
The size and weight of a heavy cannon, this eldritch machine is still too large and bulky to be wielded in most dungeons environments and is instead meant to operate as a very powerful siege weapon.
I don't know the balance on this. On the whole it might be a little weak compared to siege weapons, but I didn't want to go too far overboard. Ideally I think Eberron just needs bigger weapons and I like the idea of a way to make war magic an actual thing that while it exists is unlikely to have an impact on most campaigns. I've also thought about having a divine version of this or just making it general enough to be used by any spell caster. I even thought about not limiting it to damaging spells (so a cleric can use this to cast a mass heal wounds that would affect an entire army).
Thoughts?
Arcane Cannon
Large Eldritch machine, uncommon (requires attunement by a spellcaster)
Armor Class: 15
Hit Points: 75
Damage Immunities: poison, psychic
The arcane cannon functions as a giant wand (arcane focus) allowing anyone who can use a wand as an arcane focus to attune to it. Once attuned, a spellcaster can use the arcane cannon to cast spells as if the cannon were any other arcane foci. To cast a spell through the arcane cannon the spell must have a range other than touch or self and must be able to do damage. Any spell cast using the arcane cannon as a foci has its range increased by a factor of 10 and all of its damage doubled. Thus a fireball cast as a 3rd level spell through the arcane cannon would have a range of 1500 feet and do 8d6 x2 fire damage while an Eldritch Blast spell cast through the cannon would have a range of 1200 feet and would do 1d10 x 2 force damage.
The size and weight of a heavy cannon, this eldritch machine is still too large and bulky to be wielded in most dungeons environments and is instead meant to operate as a very powerful siege weapon.
I don't know the balance on this. On the whole it might be a little weak compared to siege weapons, but I didn't want to go too far overboard. Ideally I think Eberron just needs bigger weapons and I like the idea of a way to make war magic an actual thing that while it exists is unlikely to have an impact on most campaigns. I've also thought about having a divine version of this or just making it general enough to be used by any spell caster. I even thought about not limiting it to damaging spells (so a cleric can use this to cast a mass heal wounds that would affect an entire army).
Thoughts?