4E What item daily rules do people use? - Page 7
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  1. #61
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    Quote Originally Posted by AbdulAlhazred View Post
    Yes, indeed, I would call it a practice. It would work that way in HoML terms as well where basically it serves to provide an alternate fictional positioning (a wizard would disenchant, a rogue would swindle, the net result is pretty much the same).
    I couldnt find anything allowing disenchant of items higher than your level? I think we need to enable disenchant and sale of things slightly over level. (items 5 or more levels higher you normally just dont get and cannot disenchant etc)

    Using my adjusted rules where one gains a return based on level that ability is great if you are converting/selling something near your level but if you are already getting full value it actually allows exceeding so that is nice too.

  2. #62
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    I am currently thinking to call this Item Invocation
    • additional rule - Each milestone you recover an item invocation.
    • additional flavor - there is a somewhat common practice of speaking an items name either reflexively or intentionally as one invokes its power.




    Quote Originally Posted by MoutonRustique View Post
    "House Rule" to re-frame the "one daily item power use per tier" (short version : forum ate my post)

    Bring Forth Power!
    All characters have a new power that can used once per day per tier : Bring Forth Power (BFP)

    Basic effect: a character can apply the critical hit effect of a weapon or implement on a regular hit.

    Advanced effect: magic items replace their daily powers with the same effect that can now be used by spending a use of BFP.

    Additional new rule: items can only bear the strain of BFP once per day.

    Why
    The intent of the basic effect is to replace/reduce/remove the number of items which have a daily power that amounts to their critical effect.

    The other intent is a simple ease of acceptability of the "one item daily power per day per tier" by re-framing it as a player ability.

    What it breaks
    Not much, other than the whole of the written text... If we had the rules in an editable format, this would be a simple case of "Ctrl+H", but alas...

    What it adds
    Not much. It's pretty much what amounts to a QoL improvement.

    It could be seen to add a bit of design space - in that it's easier to play with character abilities.

    For instance, we can now, add or remove a use of BFP for things such as consequences of a SC (or some very niche monster). It's also easy to see how giving one more use of BFP would fit the Artificer or an artificer-themed ... theme.

    So yeah, I like it.
    XP MoutonRustique gave XP for this post

  3. #63
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    Quote Originally Posted by Garthanos View Post
    I am currently thinking to call this Item Invocation
    • additional rule - Each milestone you recover an item invocation.
    • additional flavor - there is a somewhat common practice of speaking an items name either reflexively or intentionally as one invokes its power.
    I have ulterior motivation for the flavor.... Picture the daily abilities from a Grand Master training or martial technique being invoked....why ever does he announce his moves
    Laugh AbdulAlhazred laughed with this post

  4. #64
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    Quote Originally Posted by Garthanos View Post
    I have ulterior motivation for the flavor.... Picture the daily abilities from a Grand Master training or martial technique being invoked....why ever does he announce his moves
    I am also picturing Arthur drawing his blade from its sheath and shouting Excaliburnus as he does so and it flaring a light that blinds his enemies.

  5. #65
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    Quote Originally Posted by AbdulAlhazred View Post
    GMs provide the narrative response which indicates the manifestation of a boon, but usually the players are selecting what sort of a thing it will be by how their characters act during the game.
    So I find a sword and the pattern on its blade reminds me of a monastery where the weapon was built and I can learn special fighting techniques. Or I touch it and a vision of a god imbues me with the ability .... or the weapon itself confers the ability and binds itself to me .. or....
    XP AbdulAlhazred gave XP for this post

  6. #66
    Quote Originally Posted by Garthanos View Post
    I occasionally take late edition Mike Mearles controlled changes with a grain of salt since I do not trust his understanding or empathy for the edition.
    This, everything about this!!!!
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  7. #67
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    Quote Originally Posted by Moon_Goddess View Post
    This, everything about this!!!!
    5th Ed is very painted with that from what I can tell even the good ideas are often Maxwell Smarts "missed it by that much"
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