How to Plant Land Mines in D&D 5e - Page 2
Page 2 of 2 FirstFirst 12
Results 11 to 13 of 13
  1. #11
    Join Date
    Oct 2015
    Ft Wayne IN
    Explosive Runes on a table, light tablecloth on the tabletop, Necklace of Fireballs on the tablecloth. The Necklace is set to go off when they take damage.

  2. Harzel, the glyphs can be set to trigger when they move x amount of feat from the point that they were cast, and Dausuul, the zombie with the bag of coppers is so you don’t lose spells because the rules of spellcasting say that the affect of 2+ spells with the same name don’t overlap, you only use one

  3. #13
    Join Date
    Sep 2014
    Peasedown St John
    Guys, guys, guys.
    True Polymorph is the answer.

    Pressure pad "kills" object. Object reverts.

Quick Reply Quick Reply

Similar Threads

  1. Looking for a plant...
    By ArchonXVI in forum *D&D 5th Edition News, Rules, Homebrews, and House Rules
    Replies: 3
    Last Post: Monday, 1st November, 2004, 03:04 AM
  2. Stupid Plant Tricks (Plant Growth meets Woodland Stride)
    By Black Omega in forum *Pathfinder, Starfinder, Older D&D Editions (4E, 3.x, 2E, 1E, OD&D), D&D Variants, OSR
    Replies: 14
    Last Post: Thursday, 5th June, 2003, 07:03 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts