MNblockhead
A Title Much Cooler Than Anything on the Old Site
Warning: big spoiler. If you are a player in this adventure, you probably shouldn't be reading this.
In the Amber Temple, the Architect's Room (X20) is a twelve-foot-tall model of castle Ravenloft. It is not clear to me whether it is intended that this be a solid sculpture of the castle showing only the outside of the castle (exterior-only model), or whether the inside is depicted as well. Could a party studying the castle learn anything about the rooms and passages of the castle?
It is described as a "scale model of the castle out of magically sculpted rock. Anyone who has seen the castle recognizes this replica for what it is." The read-out text describes it this way: "Dominating this room is a twelve-foot-tall model of a dark castle with high walls and tall spires."
Another hint is that if the card reading reveals that a treasure is here, "it’s hidden in the miniature castle. The characters must smash their way into the castle to reach it."
Also, it notes that the chest once contained the floor plans of the castle, but that they were long lost.
Based on the description, I think that the intention is that is is meant to be an exterior-only model.
Unfortunately, I misread, or didn't think about it enough when the party found it. I let them study it and role inspection checks to see how well they are were able to sketch it and take notes about it--in general how much they could learn from it. They will have to see how well it helps when then actually visit the castle.
Now I have to make some decisions on what their efforts and successful ability checks will mean. Here are my thoughts:
For DMs that have run CoS, and whose party found the Architect's room, how did you handle it?
In the Amber Temple, the Architect's Room (X20) is a twelve-foot-tall model of castle Ravenloft. It is not clear to me whether it is intended that this be a solid sculpture of the castle showing only the outside of the castle (exterior-only model), or whether the inside is depicted as well. Could a party studying the castle learn anything about the rooms and passages of the castle?
It is described as a "scale model of the castle out of magically sculpted rock. Anyone who has seen the castle recognizes this replica for what it is." The read-out text describes it this way: "Dominating this room is a twelve-foot-tall model of a dark castle with high walls and tall spires."
Another hint is that if the card reading reveals that a treasure is here, "it’s hidden in the miniature castle. The characters must smash their way into the castle to reach it."
Also, it notes that the chest once contained the floor plans of the castle, but that they were long lost.
Based on the description, I think that the intention is that is is meant to be an exterior-only model.
Unfortunately, I misread, or didn't think about it enough when the party found it. I let them study it and role inspection checks to see how well they are were able to sketch it and take notes about it--in general how much they could learn from it. They will have to see how well it helps when then actually visit the castle.
Now I have to make some decisions on what their efforts and successful ability checks will mean. Here are my thoughts:
- The model shows the exterior in exquisite, realistic, details.
- Through windows, some basic elements of the interior floor plan can be seen. But the model doesn't open up, so there is no way to get derive complete, accurate floor plans.
- Any furnishing indicated in the rooms that can been seen are decorative and demonstrative only. Artimus had no idea how Strahd would actually decorate the rooms.
- The interior layout could have seen significant remodeling over time.
- I will provide the party with a printout of maps 1 and 2
- For above-ground locations, the party will have advantage on determining directions, finding stairs, and determining outer-room locations.
- The party has no information about and therefore have not advantages when exploring locations below ground.
For DMs that have run CoS, and whose party found the Architect's room, how did you handle it?