[Player Help] Lizardfolk: Interesting builds and class ideas are welcome and encourage.
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  1. #1

    [Player Help] Lizardfolk: Interesting builds and class ideas are welcome and encourage.

    As it says on the tin, I am in search of interesting Lizardfolk character concepts/builds to use as possible future characters.

  2. #2
    Join Date
    Sep 2015
    Location
    San Francisco
    Posts
    58
    Druid, circle of moon. Fascinated by the rush of emotion and sensation when in mammalian form.

    Background: Artisan- Chef. Searching the world for exotic new spices and recipes. May or may not care if the meat came from a sentient creature.

  3. #3
    I"ve never actually played a ranged class before neither a spellcaster

  4. #4
    I just had a fun short (2-session) game as a Lizardfolk fighter/ranger. The 2-shot was level 10, so I can't speak about early optimization or balance, but a dex fighter/ranger works really well with lizardfolk's racial abilities. The Con and Wis from the race work well with the classes. Dex means you can use your natural armor and have good AC without impeding stealth or ever having to worry about armor in general. Plus having two fighting styles means you can really focus your character in the direction you want, either ranged or melee.

  5. #5
    Join Date
    Sep 2016
    Location
    Nashville
    Posts
    577
    I really like a Lizardfolk Monk. You do start slightly behind the curve in Dex, and the natural armor is wasted, but the bite is great and scales with Monk levels. Flurry of blows turns into Flurry of bites lol

    I also like the idea of a Lizardfolk Barbarian that doesn't so much "rage" as go into a feeding frenzy. Again you'd start slightly behind the curve in Str, and the natural armor is wasted, but I could see this as a grappling build with devastating bite attacks.

    I think they'd make a great Cleric too

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