After one of my players expressed some frustration at the complexity of the Polyhistor paragon path, I got inspired to make a one-page reference guide to try to make it easier.
Note that I did take some liberties with the path...
Note that I did take some liberties with the path...
- I renamed some effects to make them a little more accurate.
- "Two Targets" became "Extra Attack"
- "Multiple Targets" became "Area Attack"
- "Damage" for Brute stance became "Bonus Damage"
- From the way the path is written, it seems like the intent is to have the player with a physical pool of d6s in front of them, so I wasn't a fan of the way Brute stance forced you to go hunting around the table for d8s. Instead, I just gave each d6 a +1 damage bonus so the pool stays d6-exclusive, and the average result remains the same at 4 or 5 bonus damage per die.