4E Making magic feel "Dangerous" - Page 4
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  1. #31
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    Quote Originally Posted by Garthanos View Post
    If that is the case I would considering using a mechanism like i implemented for martial practices a skill check is used to sometimes avoid the VP cost on a reuse of an intermittent power.

    You might very flavorfully use power appropriate skills depending on the power perhaps Insight/Perception, or Diplomacy, Bluffing or Endurance or Arcana or Nature or Religion checks or whatever
    I rather like that @AbdulAlhazred... hey are you tricking me into designing for HoML?

  2. #32
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    Quote Originally Posted by Garthanos View Post
    I rather like that @AbdulAlhazred... hey are you tricking me into designing for HoML?
    Aren't you already? I consider these discussions to be a significant source of ideas and material for my game Does this mean I have to add credits? Next you'll want royalties! :P
    Laugh Garthanos laughed with this post

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