My Dragon heist campaign is just about wrapped up -- and boy has it been a weird ride -- and one of the other GMs is running a new campaign in a homebrew world. I decided I wanted to play a wizard PC, someone obsessed with uncovering magical secrets and finding ancient spells. The thing is there doesn't seem to be much in the way of interesting non combat magic in 5E. I am hoping to find a good source of spells that cover a broad range of uses and subjects to present to the GM as things I could find throughout the course of the game. I expressly do not want overpowered combat magic, but magic used to build things or know things or make life easier or more interesting.
Any ideas?
Any ideas?