[WOIN] Falling off/out of a moving vehicle
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  1. #1
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    [WOIN] Falling off/out of a moving vehicle

    Hi there,
    how would you calculate the (falling) damage if a character falls off a moving train or got kicked out of a moving car?

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    every Speed increment of 10', take 1d6 damage. Like fall damage, drop 10', 1d6 damage. Like the listed podracer has a max speed of 32, falling and tumbling off that will cost you 3d6

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    I think Id make it more than that. Speed 32 is really fast.

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    Maybe there was a haystack at the roadside.

    What do you think of 3d6 damage per 10 speed? A successful acrobatics check (DC current speed) could reduce it to 2d6 damage per 10 speed.

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    Leaving a vehicle at speeds less than 10 mph is an Easy [7] AGI check. Above 10 mph, it becomes a bit more difficult (Challenging [13].) At 25 mph, and each 25 mph increment thereafter, the difficulty increases one level (10 mph=[13], 25 mph=[16], 50 mph=[21], etc.)

    As for damage, a 10 feet fall equates to hitting the ground at a bit over 17 mph. Round that to 20 mph and call that 1d6 damage, with +1d6 for each additional 20 mph. That's 1d6 unsoakable damage for each SPEED 2 the vehicle is travelling if the AGI check misses. I think even a successful AGI check should still take a point of damage for each d6 of damage that would have been rolled had the check failed.

    (Though, realistically, leaping from a vehicle travelling 60 mph would be the equivalent of falling 120 feet.)
    Last edited by M3woods; Monday, 25th March, 2019 at 07:13 AM.

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    Forgot to mention the unSoakable damage...
    Nearly killed one of my players when he had a fall, only 12 damage. But it took him out...
    Last edited by knikpiw; Monday, 25th March, 2019 at 08:46 AM. Reason: Misspelling

  7. #7
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    Quote Originally Posted by M3woods View Post

    (Though, realistically, leaping from a vehicle travelling 60 mph would be the equivalent of falling 120 feet.)
    So its 3d6 unsoakable vs. 13d6 soakable damage?

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