Giltonio_Santos
Hero
I want psionics to be normal. I dislike weird mechanics. I fear that the designers will worry about difficult-to-predict wonky mechanics and over-nerf it, thus make psionics suck. I oppositely fear that designers will fail to anticipate broken combos, thus make psionics ruin the game.
In previous editions of D&D, psionics has either sucked or been broken − because of stupid weird mechanics.
The only time psionics has ever been balanced is because it used normal mechanics. The powers were transparent with the spells that other classes used. The 3e Psion of the Expanded Psionic Handbook used a spell point system. The 4e Psion used the same at-will, per-encounter, and per-day powers that other classes used.
I want psionics that I can use as a normal part of the game.
The powers of the mind are an important theme in many fantasy settings.
I want psionics to be normal.
You already have what you want, it's called reskin. Your psion is a reskinned sorcerer and your psychic warrior is a reskinned paladin. Now, let somebody else have the toys they want to play with, that will not invalidate the things you like in any way.