Dark Sun Conversion - manifesto

Golem2176

Banned
Banned
Official Dark Sun 3rd Edition Treatment

If you want to know how to play and/or gm Dark Sun pick the May issues of Dungeon and Dragon Magazine. Both issues wil be chock full of Athasian roleplaying goodness from cover to cover.
 
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Thri-kreen is another race that is problematic to convert, because quite frankly they were overpowered in 2e. Defining traits are: alien mindset, non-humanoid, multi-armed, thick chitin exoskeleton, less need of water. They will either need to be reduced in power, or be given a level adjustment. One solution might be racial levels, as in Arcana Unearthed. That would also explain the differences between a starting PC thri-kreen and a “monster” thri-kreen – the “monster” is simply one that only has racial levels. Worth thinking about.
That won't be necessary - IMC the typical thri-kreen NPC has 4 levels of ranger. They live in a harsh environment, so it's not unusual they would gain levels. They end up with 6 HD (the right number) but are also flexible, just in case you wanted to give them cleric or psion levels instead.

When it comes to Metacreativity, I just have to find a "niche" for it. IMC it's most common among J'ez tohr-kreen, and occasionally among poor psions in the city, but otherwise isn't that common. Elves are known to have an affinity for it (no bonuses, just elven shapers are more common than, say, dwarven shapers).
 

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