Well, the Hawk and Fisher stories are set in the City of Haven.
Hawk and Fisher are Haven City Guards, although the way the stories are written, it's almost an HCPD. They have a couple of reputations; firstly, they're the only
honest guards in Haven, and secondly, they're the most violent.
Because they don't tend to play by the political 'rules', they're usually in the bad graces of the brass, and tend to end up with all the worst assignments.
The setting is high magic - a couple of the stories have incidents like the dockworkers going on strike, and an importer bringing in an army of zombies to work the docks instead, or a wizard rigging an election by charming everyone in the city, etc. The Guard Dispatch Sorcerer contacts Guards telepathically, like a police radio dispatcher in the real world. When things get really rough, they call in the Special Wizardry And Tactics team.
The magic system isn't very well defined, since the main characters aren't mages... but basically, powerful wizards can do pretty much anything. However, there are a whole lot of supernatural creatures in the world as well, so there's no guarantee a wizard is the toughest creature around. There are also references to wizards gaining a whole lot more power via captive demons etc. One wizard made his reputation by walking into the very, very worst part of Haven one night. There was lots of flahsing lights and screaming. And when he walked out the next day,
all the thugs and lowlives and criminals were dead.
And then you've got the Street of Gods, which is the only place in Haven that any place of worship is allowed. The Street of Gods has temples and shrines to real gods, bizarre extradimensional creatures that are worshipped as gods, bizarre extradimensional creatures that used to be worshipped as gods, and all sorts of weirdness. The Street of Gods is cool
Um. Cthulhudrew? Anything else you'd say about Haven?
-Hyp.