(IR) The 3rd IR, Turn 5 (thread 2) - Page 18
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  1. #171

    About the radioactive fallout

    A huge number of wizards and druids are moved to the northern Union borders and cast hundreds of control weather spells to redirect the radioactive clouds to the north (sorry Cream).
    __
    Last edited by Serpenteye; Tuesday, 19th March, 2002 at 08:54 PM.

  2. #172
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    After recieving the request, Kas and the five members of his elite guard go to Alzem's aid. Also, the 10 simulcrums of Kas go (if i can use them already, if not, ignore this sentence).

    They are under the same magical defenses that the Champions of the Union sent by Serpenteye are.

    That should help.

    [edit]- Once there, they will concentrate on attacking Acererak. (he is there, right?)
    Last edited by Mr. Draco; Tuesday, 19th March, 2002 at 09:06 PM.

  3. #173
    I'm again opposed to this simulcrums race thing. It's rediculous and creates MASSSIVE increases in PL.

    or can they just be dispelled? I think they are powerfull enough as a spell.. let alone being made permanent in this way.

    I am opposed... anyone with me..? just ban it is my view on this one.





    And Edena, in teh way I look at it you are missing 30 PL on my total PL. Should be 314..... if this is the delibirate missing of 30 PL, then I understand, but I most certainly have 30 PL more of active Formian troops at my disposal.
    Last edited by The Forsaken One; Tuesday, 19th March, 2002 at 08:59 PM.

  4. #174
    Serpenteye:

    Alzem is back on the Prime, waiting for the Undead lord to attack as he will not attack first. As for Abas he is still in the Palace unless Edena says otherwise. (without his powers and no escape, just so he does not miss it)

    Forsaken: I am with you on this one, mainly because I can not enter this race, due to restriction on my character. There can only be one of my character, otherwise that would be just wrong.
    Last edited by Spoof; Tuesday, 19th March, 2002 at 08:58 PM.

  5. #175
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    Forsaken One: What would probably be easier would be to limit the total PL of all the simulcrums of a given player. Like 30PL worth for everybody, except Kaboom and Sollir who can have 60PL worth.

  6. #176
    I agree with Forsaken One about the simulacrums race, it is rather absurd. I'm in favour of getting rid of it.

    __
    I'm sending the Champions of the Union of Oerth (half of my NPCs) and 10ppts of dragons to aid Alzem. They are hidden by 9th level invisibility, inscentabinity, inaudibility, inlifeforcedetectability and anti-divination and detection spells.
    Last edited by Serpenteye; Tuesday, 19th March, 2002 at 09:01 PM.

  7. #177
    Melf Darkblade isn`t even on Oerth, you aren`t all-powerful, Kalanyr.
    Last edited by LordMelkor{Talos}; Tuesday, 19th March, 2002 at 09:05 PM.

  8. #178
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    I will teleport all NPCs of other powers that want to go and fight acererak or anabisterconan.

  9. #179
    Not to interfere . . . but can't those with 10th level magic cancel any 9th level spell cast?

    Including Wish?

    Doesn't this mean that Kalanyr can make it very, very difficult for people to raise their uber-NPCs from the dead?

    Just a thought. Maybe they'd have to cast a bunch of wishes at the same time -- think of the PL drain that might have on them, though .


    Forrester

  10. #180
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    Serpenteye, check your email.

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