Super AC Man
Originally posted by wmuench
Okay, here he is. Final AC, 142. I don't have time to break it down entirely (such as this is his AC while fighting defensively, while moving through a threatened area, etc.), so here is the situation where he gets this AC:
Fighting a single opponent and moving through that opponent's threatened area, provoking an AoO while fighting defensively. I think that covers it. If you see anything wrong, let me know.
Grey Elf Mnk2/Pal2/Clr3/Psion2/Mystic Wanderer 1/Duelist 10
Base: 10
Ectoplasmic Armor Power Stone: +10 armor
Shield of Prudence Power Stone: +6 insight
Skin of the Hero: +3 luck
Ring of Protection +5: +5 deflection
Monk's Belt: +4 haste
Dexterity 36*: +13 dexterity
Wisdom 32*: +11 wisdom
Intelligence 34*: +12 intelligence
Charisma 32*: +11 sacred
Dodge: +1 dodge
Psionic Dodge: +1 dodge
Enhanced Mobility: +8 dodge
Holy Star scroll/potion: +10 cover
Elaborate Parry: +10 dodge
Fighting Def w/ 5 in Tumble: +3 dodge
Two +5 Defender Weapons: +10 unnamed
Amulet of Natural Armor +5: +5 natural armor
Off-Hand Parry: +2 dodge
Twin Sword Style: +2 armor (stacks)
Expertise: +5 dodge
Total: 142
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* Stats break down as follows:
Dexterity: 18 (base) + 2 (racial) + 5 (levels) +5 (inherent) + 6 (gloves) = 36.
Intelligence: 18 (base) + 2 (racial) +5 (inherent) +6 (headband) + 3 (age) = 34.
Wisdom: 18 (base) + 5 (inherent) + 6 (periapt) + 3 (age) = 32.
Charisma: 18 (base) + 5 (inherent) + 6 (cloak) + 3 (age) = 32.
In order to get the mental aging bonuses without losing physical stats, use a Rod of Security to spend 99% of your time in the demiplane so you don't physically age. This is open to interpretation, however, so if you don't buy it his AC will be 3 less (ONLY 139... ).
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Note 1: If you polymorph into a Green Hag you get a natural armor bonus of +11, but your Dex drops to 12 + items/spells, which makes it imprudent if my calculations are correct. So no polymorphing for this guy... Also, reduce'ing doesn't work because it specifically doesn't change your AC.
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Note 2:
Also, as a note, I don't think that the Bladesong style and the Duelist Int bonus stacks. There are very, very few instances where a stat modifier stacks with itself (I think there's only one, but I can't remember what it is). If it does stack, well, swap out a level of something for a level of Bladesinger for another +12... I mention this because it was brought up last time.
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William R. Muench
Author’s Note: Actually, if you check page #3 of my post, there's an updated version with an AC of 160...
Editor’s Note: With the now available Superior Expertise from Oriental Adventures, even greater armor class is possible.
Originally posted by wmuench
Okay, here he is. Final AC, 142. I don't have time to break it down entirely (such as this is his AC while fighting defensively, while moving through a threatened area, etc.), so here is the situation where he gets this AC:
Fighting a single opponent and moving through that opponent's threatened area, provoking an AoO while fighting defensively. I think that covers it. If you see anything wrong, let me know.
Grey Elf Mnk2/Pal2/Clr3/Psion2/Mystic Wanderer 1/Duelist 10
Base: 10
Ectoplasmic Armor Power Stone: +10 armor
Shield of Prudence Power Stone: +6 insight
Skin of the Hero: +3 luck
Ring of Protection +5: +5 deflection
Monk's Belt: +4 haste
Dexterity 36*: +13 dexterity
Wisdom 32*: +11 wisdom
Intelligence 34*: +12 intelligence
Charisma 32*: +11 sacred
Dodge: +1 dodge
Psionic Dodge: +1 dodge
Enhanced Mobility: +8 dodge
Holy Star scroll/potion: +10 cover
Elaborate Parry: +10 dodge
Fighting Def w/ 5 in Tumble: +3 dodge
Two +5 Defender Weapons: +10 unnamed
Amulet of Natural Armor +5: +5 natural armor
Off-Hand Parry: +2 dodge
Twin Sword Style: +2 armor (stacks)
Expertise: +5 dodge
Total: 142
----
* Stats break down as follows:
Dexterity: 18 (base) + 2 (racial) + 5 (levels) +5 (inherent) + 6 (gloves) = 36.
Intelligence: 18 (base) + 2 (racial) +5 (inherent) +6 (headband) + 3 (age) = 34.
Wisdom: 18 (base) + 5 (inherent) + 6 (periapt) + 3 (age) = 32.
Charisma: 18 (base) + 5 (inherent) + 6 (cloak) + 3 (age) = 32.
In order to get the mental aging bonuses without losing physical stats, use a Rod of Security to spend 99% of your time in the demiplane so you don't physically age. This is open to interpretation, however, so if you don't buy it his AC will be 3 less (ONLY 139... ).
----
Note 1: If you polymorph into a Green Hag you get a natural armor bonus of +11, but your Dex drops to 12 + items/spells, which makes it imprudent if my calculations are correct. So no polymorphing for this guy... Also, reduce'ing doesn't work because it specifically doesn't change your AC.
----
Note 2:
Also, as a note, I don't think that the Bladesong style and the Duelist Int bonus stacks. There are very, very few instances where a stat modifier stacks with itself (I think there's only one, but I can't remember what it is). If it does stack, well, swap out a level of something for a level of Bladesinger for another +12... I mention this because it was brought up last time.
-------------------------------
------------------
William R. Muench
Author’s Note: Actually, if you check page #3 of my post, there's an updated version with an AC of 160...
Editor’s Note: With the now available Superior Expertise from Oriental Adventures, even greater armor class is possible.