Cyberholder
Ok, this is an oldie I'm recycling, and it's not remotely Lovecraftian.
Apologies--it's what I've got on hand, and I hate to leave you guys dangling too long without goodies. I want you to still be around when I have my next flash of inspiration.
So here's the concept: Beholder, adapted for use in a Cyberpunk setting. Note use of fetishes and tatoos in addition to cybernetic enhancements.
The joke part is subtle here, but it's based on a theory my DM back in college had that High Magic and High Technology were inherently incompatible and that whenever they came into contact with each other, one or the other would be destroyed.
Hah hah.
When I did this doodle, I wasn't aware that it wasn't a commonly held theory. ( I mean, I should have known, I've been through Barrier Peaks twice, but somehow it's my college GMs version of technology in a fantasy setting that sticks with me: imagine us examining a dungeon all full of strange metal barrels inscribed with an insignia that looked like three triangles around a circle. Not one of our characters had any excuse for knowing whose symbol that is, or what it might mean. I mean, what do you do with regular metal chests found in dungeons? Check 'em for traps, and get on with it, right? What would you have done?)
So, if you buy that premise, that Beholders just can't use Tech because they're inherently magical, then the sketch is funny.
I recommend buying the theory, because without it, the sketch is nightmarish on a scale even I don't want to contemplate.