Conversions Glassteel for those who miss it.


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  1. #1
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    Glassteel for those who miss it.

    Please excuse this if it has already been done.

    Glassteel
    Transmutation [Earth]
    Level: Sor/Wiz 8
    Components: V, S, M, F, XP
    Casting Time: 1 full round
    Range: Touch
    Effect: One metallic item
    Duration: Instantaneous
    Saving Throw: None
    Spell Resistance: No
    By means of this spell, the caster transforms a quantity of non-magical glass or crystal into a metallic object. The caster must have the proper craft skill in order to form the glass into its new shape (Craft (glassblowing) can substitute for any metallic craft skill). Difficulty checks are dependent on the quality of the object. Most objects need to be of at least masterwork quality. See Materials below for details on the material. Items made of glassteel are neither magnetic nor subject to rust. Magical glass items can not be affected by this spell.
    Material Components: A substantial quantity of glass (double the amount needed for the item) and a small piece of steel.
    Focus Component: A miniature glass sculpture of the item to be crafted.
    XP Component: 50 xp/pound (or portion thereof) of glassteel to be created.


    Material Type: Glassteel
    Hardness: 15
    Hit Points/Inch: 30
    Weight: As steel
    Item----------------Market Price Modifier
    Light Armor-------------------+2,000 gp
    Medium Armor-----------------+5,000 gp
    Heavy Armor------------------+10,000 gp
    Shield-------------------------+500 gp
    Weapon Damage up to 1d3-----+500 gp
    Weapon Damage 1d4 or 1d6----+1,500 gp
    Weapon Damage Other---------+2,500 gp
    Other Items-------------------+500 gp/pound

    Special Abilities: Created by the spell, glassteel. Requires a Craft (armorsmithing), Craft (weaponsmithing), Craft (blacksmithing), or Craft (glassblowing) check appropriate to the type of item (see the craft skill description in the SRD). Finished products must be masterwork quality if possible. The resulting material is transparent and colorless; appearing much like clear volcanic glass. The weight of the item is as normal for an item of that type. Items made of this material are not subject to being dispelled. This material is subject to neither magnetism nor rust.


    Ciao
    Dave
    Last edited by ElectricDragon; Monday, 10th May, 2004 at 09:54 AM.
    My sig was too long, so here it is; short form: Duh!

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    When I got 3.0 edition (long ago), I was disappointed to see that Glasteel had disappeared. So, thanks for converting it to d20. Now, the writing could me more clear (sorry for my harsh critic):


    the caster transforms a quantity of non-magical glass or crystal into a metallic object
    This doesn't explain that the glass-item becomes a glass item (so still transparent) with the physical properties of metal, but seems to state that the item is changed from glass to steel (thus is no more transparent).


    The caster must have the proper craft skill in order to form the glass into its new shape (Craft (glassblowing) can substitute for any metallic craft skill).
    I really don't understand this. The original spell did just give the physical properties (resilience, hardness, etc.) of metal to a glass item, nothing more, nothing else. This phrases seems to suggest that it is like a Stone Shape spell in which the item's shape is altered. And now it also requires to have a specific craft skill... all of this is confusing.

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    I suggest a plain basic conversion of the spell:

    GLASSTEEL

    Transmutation [Earth]
    Level: Sor/Wiz 8
    Components: V, S, M, XP
    Casting Time: 1 full round
    Range: Touch
    Effect: One glass item of up to 10 pounds per caster level.
    Duration: Instantaneous
    Saving Throw: None
    Spell Resistance: No

    By means of this spell, the caster modifies the physical properties of a glass item, so now while still looking the same (shape, transparency, color, etc.), it has got the resilience and hardness of steel. That is, the hardness and hit-points of the item is no more that of normal glass, but that of metal (see SRD Substance Hardness and Hit Points table). For mundane glass items, they are now treated as if Iron, and for masterwork quality glass items they are now treated as if Mithral. Note that glass magical items cannot be affected by this spell.

    Material Components: A small piece of glass and a small piece of steel.
    XP Component: 50 xp/pound (or portion thereof) of glassteel to be created.


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    Weird; I had thought the spell made a metal item transparent, while keeping its metal nature. I'll have to go back and look.

    In any case, there's no reason that this spell should be 8th level.
    - Piratecat, EN World Admin. Now writing TimeWatch, an investigative time travel game.

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    Quote Originally Posted by Piratecat
    Weird; I had thought the spell made a metal item transparent, while keeping its metal nature. I'll have to go back and look.

    In any case, there's no reason that this spell should be 8th level.
    I think that was Glassee... 6th level - 1st ed.
    Of course I'm just going off of memory here...
    The best laid plans of mice and men are often acts of desperation. -bac

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    Correct me if I'm wrong, but... wasn't Glassteel in Races of Faerun?

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