Quasqueton
First Post
Unearted Arcana suggests a variant giving rangers favored terrain bonuses instead of favored enemy bonuses.
The favored terrain gives +2 on Hide, Move Silently, Listen, Spot, and Survival in the chosen terrain.
Favored enemy gives +2 Bluff, Listen, Sense Motive, Spot, Survival, and damage against the chosen enemy.
Is this a fair trade? The skills make sense, but loosing the bonus to damage seems a big weakening. If a DM/Player wanted to go the route of terrain instead of enemy, what would be a good terrain-based bonus to take the place of the enemy-based damage bonus?
Quasqueton
The favored terrain gives +2 on Hide, Move Silently, Listen, Spot, and Survival in the chosen terrain.
Favored enemy gives +2 Bluff, Listen, Sense Motive, Spot, Survival, and damage against the chosen enemy.
Is this a fair trade? The skills make sense, but loosing the bonus to damage seems a big weakening. If a DM/Player wanted to go the route of terrain instead of enemy, what would be a good terrain-based bonus to take the place of the enemy-based damage bonus?
Quasqueton