Creamsteak
Explorer
Changed my mind again (to a hybrid of both ideas). I'll wait for opinions on it after I finish typing.
Apprentice level BAB, saves and special abilities.
BAB Fort Ref Will Special Spells per day (0-level / 1st level)*
Bard +0 +0 +1 +1 bardic knowledge** 1 / --
Ranger +0 +1 +1 +0 1st favored enemy, -- / --
wild empathy**
*Apprentice level characters know as much spells as 1st level characters.
**For these abilities, use zero has your class level.
I'll have it done by tomorrow night. Sorry about the delay, my on-line time has been a bit chopped about over the last couple of days. Good catch on Appraise, I'd forgotten about it being cross-class. I guess I spent too much time looking at the bard and rogue skill lists...GPEKO said:Jarval:
I hope you can finish your cleric soon. I like the idea of a cleric-merchant for a worshipper of Darmon. Just write up his background and buy him some equipment and he'll be all set for adventure.
Appraise is not a class skill for your character so you have spent too many skill points (30 instead of 28). Also, can you list your domain spells on your character sheet ?
GPEKO said:Creamsteak:
Gray is a fine character but remember that a half-orc character will be the subject of a lot of hate and suspicion. Orcs are considered to be spawns of Lilith and Asmodeus (so enemies of the Gods of the Tree and the 5 races of the Tree) and they were also a large part of the Blue Horde which caused the fall of most of the Kingdoms (the known 'civilized' world). Half-orcs aren’t much more popular. But, if you are fine with that, it can create interesting RP situations.
Also, I’d like you to name Gray’s horse and select the few tricks he has taught it (see the handle animal skill). You can teach up to 6 tricks to an animal and druids’ animal companion learn bonus tricks (one at 1st level) above that. Lastly, Gray’s ranged attack bonus with his spear should be +3 not +2.