The Common Commoner - Page 13




What's on your mind?

  1. #121
    Registered User
    Superhero (Lvl 15)

    LostSoul's Avatar

    Join Date
    Jan 2002
    Location
    Toronto
    Posts
    7,384

    Ignore LostSoul
    My communities:

    Quote Originally Posted by Kamikaze Midget
    Just like there's no reason for a fighter in D&D not to chop down every tree he sees in a day with his axes. NO REASON. None.
    Well, cutting down trees takes time and effort, and if that's all he does every day, he isn't going to be able to feed himself. (Unless he sells the wood, in which case he's a woodcutter. Hopefully he won't marry that mean woman who doesn't like kids.)

    Spellcasting takes very little time and effort.
    "If people bring so much courage to this world the world has to kill them to break them, so of course it kills them. The world breaks every one and afterward many are strong at the broken places. But those that will not break it kills. It kills the very good and the very gentle and the very brave impartially. If you are none of these you can be sure it will kill you too but there will be no special hurry."
    -- Ernest Hemingway, "A Farewell to Arms"
    Burning Empires: Boldaq
    Keep on the Shadowfell

 

  • #122
    Registered User
    The Great Druid (Lvl 17)



    Join Date
    Apr 2004
    Posts
    12,494

    Ignore Raven Crowking
    My communities:

    Removed by author.
    Last edited by Raven Crowking; Saturday, 16th July, 2011 at 06:33 PM.
    No longer associated with this site

  • #123
    Potassium-Rich Moderator
    A 1e title so awesome it's not in the book (Lvl 21)

    Kamikaze Midget's Avatar

    Join Date
    Jan 2002
    Location
    Brooklyn
    Posts
    13,433
    Blog Entries
    24

    Ignore Kamikaze Midget
    My communities:

    Well, cutting down trees takes time and effort, and if that's all he does every day, he isn't going to be able to feed himself. (Unless he sells the wood, in which case he's a woodcutter. Hopefully he won't marry that mean woman who doesn't like kids.)

    Spellcasting takes very little time and effort.
    Says who? So chopping down a tree takes time, whereas spellcasting doesn't, I'll give you that. But in that one instance, casting a spell could be just as draining as cutting down a tree.

    Similarly, anyone could swing around a greatsword all day, at no penalty. And there's NO REASON they can't. It even takes as much time as casting a spell. But swinging around a 6-foot hunk of sharpened metal takes time and effort, just like casting a spell. In fact, because casting a spell can be done less, one could say that it takes *more* effort, and the reason they *can't* cast more is because if they did, then they *would* experience mechanical penalties.

    In my mind, something you only have the mental ability to do once per day is going to obliterate your body and mind so much so that it requires rest to heal. That's not effortless. That's considerably *more* effort than the time would indicate.

    Just as a side note, in Nyambe: African Adventures, diseases are given SR. An excellent idea, imho, and one which I use. Some things are just harder to cure, even using magic.
    I use this rule too, and I'd encourage those who use disease instead of monsters as the mitigating factor to do so, lest cure disease makes the first cleric with it into a saint.

    I don't know about that. Watching the news (or reading it online) I fairly regularly come across stories like the Norwegian fishing boat captain who, seeing rather large shark coming after his catch while the men were pulling it into the boat, jumped into the water, dragged the shark onto the beach and killed it with a knife. And then there are stories like the scottish regiment in Iraq who were surrounded by enemies who outnumbered them 2 or 3 to one, pinned down by enemy fire, and out of ammunition so they fixed bayonets, charged, and routed their enemies at the cost of only a couple minor injuries.

    If you don't feel the need to assume that 100 hit points represents the abilitiy to take 10 full-strength blows from a greatsword and are willing to suppose that some of them represent minor damage, luck, etc, I don't find D&D characters to be as unrealistic as commonly supposed. Certainly, there are people as touch as a 2nd level expert.
    In any situation in D&D (exept maybe skill checks) there is a 5% chance of collossall, lucky success, and a 5% chance of collossall, unlucky fate. With how many millions of people in the world, how often do you think that 5% chance comes up daily? We have the Darwin Awards. We have that guy who cut off his own arm to save his life. These aren't impossible for low-level mooks, but they are rare, special, and significant...just like the shark-wrestler and the scottish regiment.

    Certainly it's a matter of taste and there's no way either of us can be proven to be right. But I generally veiw the entire world around us as 1st levelers in D&D terms...I don't personally know many folks who could survive getting a six foot hunk of metal embedded in their face, and those that do...well, they got lucky.
    Last edited by Kamikaze Midget; Thursday, 19th August, 2004 at 12:50 AM.
    -- Jacob J Driscoll, Unsleeping---
    "A one inch mound of flesh with a scar running down it"

    PS5e v. 0.1: Faction Backgrounds
    Tieflings (& other planetouched) | Bariaur | Githzerai | Outcaste Modron
    FINAL FANTASY ZERO
    finalfantasyzero.wikidot.com

  • #124
    Quote Originally Posted by Elder-Basilisk
    Right but the world has plenty of idiots in it. Thats why guys sell watches on streetcorners. And there are always the kind of items that wizards' guilds don't sell (ie stolen or illegal items) that will sometimes tempt adventurers. In the real world, there's a market for stolen high price goods, likewise in the fantasy world.
    Yes, but adventurers risk their lives for a living. The ones who can afford magic items are smart enough not to buy anything without a guarantee--they bled for that gold, and their companions might have died for it. I think they'd pay a little more attention. You have a point though.
    Areas of strong physical or magical energy may make teleportation more hazardous or even impossible. -Teleport

  • #125
    Registered User


    Umbra's Avatar

    Join Date
    Mar 2004
    Location
    Melbourne, Oz
    Posts
    167

    Ignore Umbra
    Quote Originally Posted by Raven Crowking
    Just as a side note, in Nyambe: African Adventures, diseases are given SR. An excellent idea, imho, and one which I use. Some things are just harder to cure, even using magic. RC
    Great idea.
    And I would think any cleric would make it a priority to cure such a disease to stop it spreading. Look at the extra precautions taken by real world doctors with diseases resistant to treatment.

  • #126
    Registered User
    The Great Druid (Lvl 17)



    Join Date
    Apr 2004
    Posts
    12,494

    Ignore Raven Crowking
    My communities:

    Removed by author
    Last edited by Raven Crowking; Saturday, 16th July, 2011 at 06:33 PM.
    No longer associated with this site

  • #127
    Registered User


    DarkMaster's Avatar

    Join Date
    Jan 2004
    Location
    Montreal Canada
    Posts
    3,128

    Ignore DarkMaster
    Quote Originally Posted by Kamikaze Midget
    Certainly it's a matter of taste and there's no way either of us can be proven to be right. But I generally veiw the entire world around us as 1st levelers in D&D terms...I don't personally know many folks who could survive getting a six foot hunk of metal embedded in their face, and those that do...well, they got lucky.
    Well even a 20 level barbarian with 20+ Con would probably not survive. Most of the PC HP do not represent it's ability to withstand corporal damage.

    The same blow from the 6 foot hunk (Let's say it does 10dmg) of metal would have blown most commoner head, and they would have die a few seconds later and a very few lucky would have survived but barely (Stabilise).

    but the 20 level barbarian with 230hp and a DR of 4 or 5 has been fighting for years, he knows all the trick, he will always position himself to reduce the effectiveness of every blown landed towards him, he anticipates his enemies move, he knows how to make each and every action count so that he waste as least as possible energy on each action, ect. So the same blow will not even touch him or make a small scrach on his nose. The lose of 5 HP will reflect more accumulated fatigue from this sudden action then real corporal damage.

    After receiving for 225 DMG he will then be exhausted probably bleeding from various injury but none would be major, but it's concentration and physical energy would be quite down from all these combat he went through, So he would be more prone to commit mistake or lack the appropriate reflex to dodge that last fatal blow.

    IMC my PC only receives a serious body blow when they reach 0 hp, a Coup de Grace (which I tend to allow more easily then described in the SRD), or massive damage.

    If the 20 level Barbarian receives for 40 hp damage, his opponent pull out a maneuvre that would have kill any low level barbarian, but he managed to dodge, maybe getting a minor wound from it. Also notice how poison works they affect directly constitution and not hp. BAB is the offensive part of your fighting capability and HP AC and DR represent your own defensive capability.

    All of them will make you a good fighter.

  • #128
    Registered User
    Acolyte (Lvl 2)



    Join Date
    Dec 2002
    Location
    louisville, ky
    Posts
    1,929

    Ignore kigmatzomat
    Quote Originally Posted by VirgilCaine
    Quote Originally Posted by Elder-Basilisk
    Right but the world has plenty of idiots in it. Thats why guys sell watches on streetcorners. And there are always the kind of items that wizards' guilds don't sell (ie stolen or illegal items) that will sometimes tempt adventurers. In the real world, there's a market for stolen high price goods, likewise in the fantasy world.
    Yes, but adventurers risk their lives for a living. The ones who can afford magic items are smart enough not to buy anything without a guarantee--they bled for that gold, and their companions might have died for it. I think they'd pay a little more attention. You have a point though.
    LOL! You *really* need to meet the people I game with. I don't mean this group, I mean *every* group I game with. My {diety}, but they do some of the dumbest things! Not all of them, but there are always a few where the phrase "the ones who can afford magic items are smart enough.." usually ends in laughter.

    Luck, a good sword hand, and staying near people who think can get you cash. Using it wisely, feh.

    Besides, I can guarantee you that the keyboard you're using is magic. Hold on I'll use my Arcane Sight spell......Yep, that's magic!

    Stupidity is there to be taken advantage of, and it is. All the time, all over the world.
    James McP

  • #129
    Potassium-Rich Moderator
    A 1e title so awesome it's not in the book (Lvl 21)

    Kamikaze Midget's Avatar

    Join Date
    Jan 2002
    Location
    Brooklyn
    Posts
    13,433
    Blog Entries
    24

    Ignore Kamikaze Midget
    My communities:

    While I agree with the 'hp represents a form of endurance' idea, I don't know many folks who could turn a greatsword to the face into a glancing blow, either.
    -- Jacob J Driscoll, Unsleeping---
    "A one inch mound of flesh with a scar running down it"

    PS5e v. 0.1: Faction Backgrounds
    Tieflings (& other planetouched) | Bariaur | Githzerai | Outcaste Modron
    FINAL FANTASY ZERO
    finalfantasyzero.wikidot.com

  • #130
    Registered User
    Waghalter (Lvl 7)

    mac1504's Avatar

    Join Date
    Jan 2002
    Location
    Milwaukee WI
    Posts
    467

    Ignore mac1504
    My communities:

    Quote Originally Posted by Raven Crowking
    Would anyone be interested in sharing their work in a homebrew diseases thread?

    RC
    Whoa... if that doesn't get flagged by the office of Homeland Security...


  • + Log in or register to post
    Page 13 of 23 FirstFirst ... 345678910111213141516171819202122 ... LastLast

    Similar Threads

    1. Replies: 15
      Last Post: Saturday, 17th February, 2007, 08:16 PM
    2. Common(er) defenses for common creatures
      By Psion in forum General RPG Discussion
      Replies: 21
      Last Post: Thursday, 11th January, 2007, 04:58 AM
    3. [Urbis] Why is Common so... Common?
      By Jrgen Hubert in forum General RPG Discussion
      Replies: 7
      Last Post: Friday, 18th August, 2006, 05:43 AM
    4. Common, un-common & rare spells
      By BluWolf in forum General RPG Discussion
      Replies: 17
      Last Post: Monday, 17th October, 2005, 01:13 AM
    5. Plant Growth/Production (fr. Common Commoner)
      By taliesin15 in forum Older D&D Editions and OSR Gaming
      Replies: 1
      Last Post: Sunday, 16th January, 2005, 09:41 AM

    Posting Permissions

    • You may not post new threads
    • You may not post replies
    • You may not post attachments
    • You may not edit your posts
    •