From Peasants To Heros


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stonegod

Spawn of Khyber/LEB Judge
Tybalt "Ty" Arahan (CR 1/2) (-500 XP)
CG Male human warlock 1/2
Init +1; Senses Listen -1, Spot -1
Languages Common, Sylvan
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AC 15, touch 11, flat-footed 14; +4 armor, +1 Dex
hp 3 (1/2 HD)
Fort +0, Ref +1, Will +0; +3 Will vs. enchantment
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Spd 30 ft.
Ranged eldritch blast +1 (1d6)
Melee club -1 (1d6-1)
Base Atk +0; Grp -1
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Abilities Str 9, Dex 13, Con 11, Int 12, Wis 9, Cha 18
Feats Fey Heritage
Skills Bluff +6, Disguise +6, Sense Motive +1, Use Magic Device +6
Possessions club, chain shirt, sunrod, traveler's outfit, 58 gp; 30 lbs. (light load)
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Fey Heritage (Complete Mage) +3 on Will save vs. enchantment
[sblock=Advancement]L1/2->Warlock 1/2 HP 3 (1d6/2) SP: (2x2+1x2+1x2)
Skills Bluff +2, Disguise +2, Sense Motive +2, Use Magic Device +2
Abilities: Str 9, Dex 13, Con 11, Int 12, Wis 9, Cha 18
Feats: Fey Heritage (Human bonus)[/sblock]Background
The Arahan family was one of the most respected Oakburst: As owners of the general store, they prospered and filled a needed function in the small town. They were quiet but did their part. One child they had---a quiet, spooky boy they named Tybalt, after a distant ancestor of Mahrey Arahan. As a young boy, Tybalt was callow and pale, never speaking.

That all changed the day the odd Druid came to town.

It was ten years ago now, when Tybalt was but six. For whatever reason, after the Druid passed through, the young lad---who had not even laid eyes on the druid---vanished. Walked into the woods by himself. Search parties were sent. The entire village mobilized. But young Tybalt could not be found.

A week later, what would be known as Ty stumbled back out.

While everyone whispered it must have been some sort of changeling, his parents knew it was Tybalt, only changed. His dark hair, like his parent's, was gone---replaced with that not right silver. His eyes were a chill blue, not the brown of before. And the Ty that returned was a hellion. His parents could not control him; the boy could be found anywhere, talking other kids into anything, and otherwise making a scandal of himself. He was clearly touched.

Time passed, and as these things happened, Ty changed. Like others, he got taller and became more of a man. But at the same time, odd things would happen. Vines would go wild, choking previously clear oaks. Animals would become submissive, or strange breezes would come up near Ty. They were not signs of fiends, but not of this world either. A changeling for sure.

Now, at the age of 16, the Arahan's have a mixed reputation. They still run the general store, but they also have that boy, the one that cannot be tamed, that rapscallion rascal. The village elders await the day when something drives the force of nature that is Ty out of town. For then they may finally have peace.

Appearance and Personality
Ty has an otherworldly countenance, with a shock of long silver hair and eyes the color of winter. This 'otherness' draws eyes to him, and it does not hurt that he is a striking figure. Only Brandon in the village is taller, though one would be hard pressed to call any fairer.

Ty's personality cannot be called anything other than scandalous. He flaunts the authority in the town, but always in a way that make those he offends seem foolish. While a few have thrown fists his way, it only seems to broaden the devilish grin on the young man's face.
 

TheMagician

First Post
[sblock=Sash Chant]Sash's stats
Sash Chant
male human apprentice (wizard)
NG humanoid
Age 17
Height 5’ 7”
Weight 124
Init +0; Senses: Spot -1, Listen -1
Languages Common, Elven and Celestial
AC 11, touch 11, flat-footed 10
(+0 Dex)
hp 4 (1/2 HD, +3 from toughness)

Fort -1, Ref +1, Will +3
Speed 30 ft.
-Melee quarterstaff -2 (1d6-2)
-Melee dagger -2 (1d4-2)
-Ranged sling +1 (1d4+1)
Base Atk +0; Grp -2

wizard Spells Prepared (CL 1st):
1st—Magic Missle, Sleep (save DC: 14)
0—Prestidigitation, Ray of Ice
Deity:
Abilities Str 7 (-2), Dex 12 (+1), Con 8 (-1), Int 16 (+3), Wis 9 (-1), Cha 15 (+2)
Feats: Toughness
Skills: Diplomacy +4, Concentration +2, Spellcraft +7, Knowledge (arcana) +7, Craft (intruments) +7, and Perform (flute) +4
Possessions: Spellbook, inkpen, ink, wooden flute, quaterstaff, sling, spell component pouch, robe, satchel, artisan's tools, and dagger [/sblock]
[sblock=backround]Sash is learning the basics of magic from a kindly wizard in town. As the youngest in a line of powerful enchanters, Sash has been sent away from his family to study abroad. His parents have yet to tell him that his elder couisns, his uncles, aunts, and grandparents are all wizards for a reason. You see, the family is under curse by a true neutral demi-god: to mantain balance, whenver a Chant is born, an evil counterpart is also born, one who has all the potential of their good twin. And either the Chants learn how to break this curse, or let their line die. But, Sash makes his way, a polite and smiling youth, unawares of the danger he might someday find himself in.[/sblock]
[sblock=appearance] Sash is a short and frail, standing not much taller than 5' 7'', and weighing 118 pounds. He usually wears a faded red robe with several patches at the elbows, on top of a deep green shirt. Although he is such a slight person, he is surprisingly tough, and isn't bothered by cold wheather much at all. His hair is short, ash blond in color, and his eyes are a sparkling hazel. With a disarming grin to match his naivete, Sash has a likeable prescene and personality. Although he is popular around town, Sash believes that this is just the way the world works: everyone treats eachother the way they treat him.[/sblock]
 

Rhun

First Post
Alonnd, the hunter
NG human male, age 17 (Ranger 1/2)

[sblock=background, appearance and personality]

Alonnd is a young man, living in a small cottage on the edge of the great woods to the north of the village. His father had originally built the dwelling, but passed on several years ago, leaving Alonnd alone in the village. The young man has become adept at doing the upkeep on the place, and has managed well enough the past couple years.

The young man makes his way as a trapper, fisher, a hunter and a harvestor. Familiar with the herbs, mushrooms and other edible growth of the forest, he is a fair cook as well. Chopping wood and chasing his quarry has paid dividends physically; Alonnd is a strong and hearty lad, and quick on his feet. Living by himself has made him withdrawn and taciturn, though. He is a loner at heart, and this makes him somewhat unpopular with the people of the village.

Alonnd stands 5' 11" in height, and is a slim but muscular lad of 164 pounds. He generally dresses in simple but well-made clothing of wool, leather and furs. He's a decent looking fellow, with rugged features and shoulder length blonde hair. His eyes are the green of the forest trees, and his face is often covered with a scruffy beard the same fair color as his hair.

[/sblock]

[sblock=char sheet]

Str 15 (+2)
Dex 17 (+3)
Con 15 (+2)
Int 11 (+0)
Wis 08 (-1)
Cha 09 (-1)
http://invisiblecastle.com/find.py?id=915104

HP: 7 (1/2 HD)
AC: 17 (10 base + 3 dex + 4 armor)
BAB: +1
Melee +3
Ranged +4


Saves
-Fort +3 (1 base, +2 con)
-Refl +3 (0 base, +3 dex)
-Will -1 (0 base, -1 wis)


Skills
(8 points class + 4 human)
Hide +5 (2 ranks, + 3 dex)
Listen +1 (2 ranks, -1 wis)
Move Silently +5 (2 ranks, +3 dex)
Spot +1 (2 ranks, -1 wis)
Survival +3 (4 ranks, -1 wis)


Languages
-Common


Feats
-Track
-Point Blank Shot


Proficient w/light armor, simple weapons and the longbow

Equipment (Still in progress)
-Longbow (75gp)
-60 arrows (3gp)
-Hatchet (6gp) (Sickle)
-Hunting Knife (2gp) (Dagger)
-Chain Shirt (100gp)
-Backpack and basic supplies (will update shortly)!!
-40gp, 130sp, 97cp

[/sblock]
 

Lord_Raven88

First Post
[sblock=Brandon Smith, Human Hex Blade]BRANDON CR 1/2
Male human hex blade (apprentice)
N Medium humanoid
Age 17
Height 6' 10"
Weight 250
Init +1; Senses Listen +0, Search +1, Spot +0
Languages Common, ?
AC 11, touch 11, flat-footed 10
(+1 Dex)
hp 6 (1/2 HD)
Fort +1, Ref +1, Will +1
Speed 30 ft.
Melee Greatclub +4 (1d10+4)
Base Atk +1; Grp +4
Special Actions hexblade curse 1/day
Abilities Str 16, Dex 12, Con 12, Int 12, Wis 11, Cha 13
Feats power attack
Skills Bluff +3, Concentration +2, Craft(Carpentry) +3, Diplomacy +2, Intimidate +3, Ride +2.
Possessions: traveler's outfit, greatclub(crafted), artisans tools, backpack, bedroll, blanket(winter), flint & steel, pouch(belt), waterskin. 2gp 4 sp (32.5lb)

Brandon was orphaned as a baby and left in the care of a local childless couple. Brandon's early life was filled with love and happiness, all of that changed when Brandon started to undergo puberty. Strange things started to happen around Brandon when he got mad, people became clumsy, and fumble-footed and bad luck and accidents began to plague those who angered him.

All of this culminated on one fateful night when Brandon walked out of the house after a heated fight with his parents. Little did Brandon know that that would be the last time he'd see his parents alive. While Brandon spent the night sleeping in the barn a freak 'accident' caused a fire to start which resulted in the death of his parents while they slept.

Ever since the fire most of the village folk have treated Brandon with something akin to suspicion. Dark glances and whispered words seem to follow wherever he goes. Parents and children alike began to shun the boy, and little has changed over the past four years.

Rumours abound regarding the tragedy of that night, Brandon's 'fell' parentage, and the nature of Brandon's weekly visits to the local Wizard.

Brandon's only solace from his inner demons and outer ostracism has come from two sources. Firstly he has come to love the Carpenters family who took him in as not only as an apprentice but also as a surrogate son, and he has discovered a joy he never thought possible through his growing skills in carpentry. And Secondly he has come to love and respect the kindly local Wizard who has helped him to not only understand but taught him how to control the powers he has been blessed with.

~~~~

Over the past four years Brandon has come into his adult growth and strength. Brandon now towers over all in the village and there are few who can match or surpass Brandon's prodigious strength. Recently Brandon began training with the local militia and has shown a natural skill for the warrior arts. Brandon has adopted the use of a greatclub which he crafted himself.

Brandon has recently noticed that many of the girls in the village have started to take an interest in him, while Brandon is interested in those of the opposite sex he is a bit perplexed as to why the supposed good girls of the village would be interested in the village bad boy. While Brandon has had a few late-night liaison's with some of the village girls, nothing serious has developed as he has been unable to allow himself to fully open up to form any lasting relationship.

Appearance:
Brandon is a handsome young man who possesses finely chiselled features sapphire coloured eyes, shoulder length black hair and is deeply tan from spending hours in the sun. Brandon is a towering 6'10" tall and has a massively muscled and well defined body from hours of hard labour. In rare moments when Brandon is able to put aside his personal demons he shows a warm engaging smile and a thunderous laugh.

Personality:
Brandon is guarded in most of his dealings with others, rarely giving away any sign of his thoughts, feelings or the inner turmoil that lies just below his calm surface. Not wanting to inadvertently hurt or be hurt by others Brandon tries to keep others at arms length, which makes it differcult to get to know or to get close to him.

The events surrounding the deaths of his adoptive parents and the subsequent treatment of most of the village folk have left a deep impact upon the young man which has left him with a smouldering sense of resentment and anger at the unfair treatment. This often manifest as bitter sarcasm and an attitude bordering on insolence to those who've treated him so.

Brandon's behaviour is markedly different to the few that have managed to get close to him and gain his trust.

Ability Scores[/sblock]
 

Andor

First Post
Weyland Smith

Weyland is new to Oakbrust, a journeyman smith practicing to become a master. He is a good-natured fellow, although he does have a fondness for brawling and seems to be a bit touchy about his apperance. A short fellow whose hugely muscled smith build gives him a squat apperance which make him look more than a bit dwarven, although he still has the beardless cheeks of youth.

Appearance: 5'4" 170# Short brown hair, grey eyes.

[Sblock=Details]
Weyland Smith
1/2 Level Male Human Artificer

Str 17
Dex 10
Con 12
Int 14
Wis 8
Chr 12

HP 4

Skills:
Craft (Weaponsmithing) 4+2=6
Craft (Armorsmithing) 4+2=6
Use Magic Device 4+1=5
Search 4+2=6
Open Lock 4+0=4
Disable Device 4+0=4
Knowledge (Architecture & Engineering) 4+2=6

Feats:
Scribe Scroll
Improved Unarmed Strike

Infusions: 3/day

Wagon 70gp
2 Mules 16gp
Artisans Tools 5gp
Scale Armor 50gp
Hvy Wood Shield 7gp
Hvy Mace 12gp

40 gp

[/sblock]
 

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