Hobby Games Down 3% But RPGs Up 18%

ICv2 has produced some new industry figures which suggest that US and Canada hobby game sales dropped by 3% in the last year; however, the tabletop RPG category, which is the smallest subcategory of hobby games, increased by 18%.




icv2.jpg
Chart from iCv2


Of the hobby games category, 40% is collectible games, 45% is miniatures and board games, and 14% is card, dice and roleplaying games.

Roleplaying games rose from $55M in 2017 to $65M in 2018.

You can read more over on ICv2.
 

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Staffan

Legend
Possibly the most interesting thing is the linear increase -- a percent $10/year increase. That seems suspiciously exact, so my guess is that their methodology has a lot of estimates (well, actually, they say that it does) so it's a best guess rather than a highly accurate figure.

That sounds reasonable. All the numbers in the table end in 0 or 5, which suggests that they've rounded to the nearest multiple of $5M.
 




Jer

Legend
Supporter
Possibly the most interesting thing is the linear increase -- a percent $10/year increase. That seems suspiciously exact, so my guess is that their methodology has a lot of estimates (well, actually, they say that it does) so it's a best guess rather than a highly accurate figure.

FTA:

Our primary means of collecting data about hobby games sales is interviews with key industry figures with good visibility to sales in various categories and channels. We also review data released by publicly traded companies, publicly available NPD data, and Kickstarter data and analysis, especially that released by ICO Partners. There were no major changes in methodology for 2018.

So yeah - the whole thing is basically an estimate.
 





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