WotC D&D's Best Year Ever - But Hasbro's Goal Is For D&D e-Sports

We frequently get told that Dungeons & Dragons is having it's best year ever, which is awesome news for our hobby. Hasbro's Chairman, Brian Goldner, reiterated this to CNBC in an interview. But Goldner raised a new "e-sports" dimension to D&D's future growth.

We frequently get told that Dungeons & Dragons is having it's best year ever, which is awesome news for our hobby. Hasbro's Chairman, Brian Goldner, reiterated this to CNBC in an interview. But Goldner raised a new "e-sports" dimension to D&D's future growth.


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He talks about the Magic: the Gathering online "Arena" which had more than a million beta signups. But then he goes on to talk about D&D. CNBC says "... Hasbro's goal over time will be to build fantasy games like "Dungeons & Dragons" into esports properties "ripe for esports competition" as consumers increasingly choose digital gaming over standard board games."

What that means, exactly, I'm not sure. I'm not 100% sold that the article interpreted his comments correctly. Certainly card games could be imagined as e-sports, and I'm sure some kind of competitive D&D spin-off could be imagined, too, though what form that would take is anybody's guess. Some kind of PvP battle arena? D&D isn't currently viewed as a competitive game, and this could refer to other games based off the properties rather than bringing the tabletop RPG itself to e-sports. However, we shouldn't forget that D&D has had plenty of competitive tournament play at conventions over the years, so this isn't as surprising a move as one might think.

My guess - if this refers to D&D - is that this doesn't affect the tabletop RPG, but is about creating brand new online competitive games based on IP like the Forgotten Realms (although referred to as simply "Dungeons & Dragons"). But your guess is as good as mine!

You can watch the full interview over at CNBC.

The interviewer comments that he thought Dungeons & Dragons was a "so-so brand", and was surprised that it was called out in Hasbro's earnings report.

"We're also building a suite of digital games around Dungeons & Dragons and Magic: the Gathering. Our Magic Arena product is underway in a closed beta, we've had more than a million people sign up, and we're very excited about launching that later this year. So you'll be able to play Magic: the Gathering or Dungeons & Dragons on a mobile device or online as well as face-to-face."

Goldner goes on to say:

"Well, once you build this mobile game, we're also seeing that just with the analogue game, people are watching us on e-sports, we have about a million viewers a month watching a Magic: the Gathering game, and people watching Dungeons & Dragons on Twitch, and so we think over time we build this to be more of an e-sports property, it's a very immersive game, and it's global and ripe for e-sports competition."

It'm not clear whether he's referring to D&D as e-sports, or whether he means M:tG as e-sports and D&D on Twitch.

Competitive D&D play, such as the RPGA's D&D Open Championship which began in 1977, and which became the D&D Championship Series in 2008 (it ended in 2013) involved teams of players competing to score points in adventure modules. WotC brought it back for D&D 5th edition at Origins Game Fair in 2016.

Our own Mike Tresca talks more about D&D competitive play's history in his article Could D&D Ever Have an eSport? "Thanks to its wargaming roots, tournament play was well-established by the time D&D came along. Tournaments were associated with wargaming conventions. The first large-scale D&D tournament took place at Origins in Baltimore, MD on July 25-27. An estimated 1,500 attended, with 120 participating in the D&D tournament."

And one should not forget NASCRAG, the National Society of Crazed Gamers, which ran D&D tournaments from 1980-2011, before moving to Pathfinder instead.

NOTE - for some people if you're viewing this from the news article, something wonky has happened to the comments, and only the first 12 comments are currently showing. If this applies to you, and you want to read the comments, head to the thread here.
 

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Wrathamon

Adventurer
Most of the classics were competitive tournaments run at conventions ... mix this with entertaining casts and I would watch it.
 

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AriochQ

Adventurer
It sounds like someone who is just trying to repeat things other people have told him without fully understanding all the concepts involved. I am willing to bet he has very little idea what D&D gameplay is actually like. He groups MtG and D&D together and then makes broad statements concerning both, which is ludicrous to those of us who understand how these games differ. He just knows someone told him D&D has really good growth and lots of people are going online to watch people play. Therefore, we should be making money online through D&D.

MtG could turn into an eSports phenomenon pretty easily. D&D is probably not worth the effort. Any attempt to make it a eSport competitive game would result in a product not resembling D&D. (I realize there were competition events in the past, but they were never a core aspect of D&D. They are, at best, an aside in the history of D&D.)
 



Oofta

Legend
It's not. But according to some, the sky is falling and "o noes this is teh end of D&D"! Change is bad! Young whippersnapper enjoying our old man's game is bad! Panic!

Or is it just people looking for an excuse to trash D&D now that it's "going mainstream lamestream" and so is no longer "cool". To paraphrase Syndrome from The Incredibles, if everyone is a geek then no one is a geek. :hmm:
 

D

DQDesign

Guest
As I wrote in another thread, wotc is lucky to currently manage the D&D brand. The fact that the game, the tabletop rpg game, is out since middle 70s means instead that a lot of people are concerned about it, and feel that it is a precious thing to be preserved. In other words, I don't think D&D can be managed as any other IP, especially by people who not created it in first place, apart from which company was more kissed by luck.
Using dnd IP to promote the new mtg Ravnica set that will be out in winter could be ok, transforming dnd IP into mario kart or wii sport surely not.
 

Zarithar

Adventurer
Or is it just people looking for an excuse to trash D&D now that it's "going mainstream lamestream" and so is no longer "cool". To paraphrase Syndrome from The Incredibles, if everyone is a geek then no one is a geek. :hmm:

From my perspective it's just another form of gate keeping. Outcasts and nerds should know better.
 

Wow, just as I thought Hasbro knew how to run D&D they pull this stuff + the blatant cross-marketing ploy with Ravnica. Will 2018 be the year when D&D 5E jumped the shark?

Don't get me wrong, I love e-sports, I'm a big fan of competitive CS:GO. But e-sports has nothing to do with IP, it's all about the game mechanics. The D&D game mechanics are thoroughly unsuited for competitive play, while the brand, settings etc. simply have nothing to offer. If Hasbro tries to push D&D as an e-sport it's going to be a very expensive failure that might sink the whole game alongside.

Good thing Pathfinder 2 is coming out soon, I need a lifeboat!
 

Zarithar

Adventurer
For clarity... this is a response to the person who posted the cover to Dream Park :cool:
Not quite as far off as it seemed when I read this as a 5th grader many years ago. Great book... and very prescient. This might as well be the prequel to Ready Player One. Did you read the sequel? Not quite as good, but was kind of cool because it focused on Inuit mythology and lore rather than the usual fantasy fare.
 

GMMichael

Guide of Modos
D&D isn't competitive. It's cooperative.

Apparently, you've never had an evil DM.

D&D e-sports won't be player vs. player. They'll be party vs. DM. There will be two modes: story and battle. The DMs will role-play the players into each battle, and then become adversarial once combat starts.

And I, for one, will be willing to watch some of this go on. And some advertisers will get their money's worth.
 
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