| Initiative: +8
Rip and peck +9 vs. AC—15 damage, and until the end of the owlbear’s next turn, the target is hampered (makes only basic attacks) while engaged with the owlbear
Vicious hybrid: If the escalation die is even, make another rip and peck attack.
Feed the cubs: An owlbear that scores a critical hit against a hampered enemy tears a piece of the creature off (GM chooses a limb) and will subsequently attempt to retreat with the prize to feed its cubs. The torn-up enemy is stunned until the end of its next turn.
Silent hunter: Owlbears are nearly silent until they strike. Checks to hear them approaching take a –5 penalty.
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