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Old 13th November 2008, 08:33 PM   #81 (permalink)
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Felon Hobgoblin Soldier (Lvl 3)
Found Dogmeat. He is sort of limited in utility. I hate talking to him because there's usually two sets of dialogue options to go through, with no way to simply cancel out. He spends a lot of time running into walls and attacking things without being directed to do so. I think he screws up my use of the meznetron by attacking people I'm trying to mez. Sending him off to find stuff is risky because there's no way to call him back once he's out of sight.
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Old 13th November 2008, 10:10 PM   #82 (permalink)
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It did for me. There may be multiple endings and perhaps there are some where it doesn't make as much sense?
If you take in every slight change, there are over 1000 different endings, which makes me think there is a greater chance of one getting an ending that does make sense as opposed to not....
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Old 14th November 2008, 06:01 AM   #83 (permalink)
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I decided a week ago to finally give in and spend the $70 on it (hard choice for a college student). I am quite amazed at how pretty it looks on my laptop even with it just being on medium difficulty (runs completely smooth too).

I am currently level 15 and just got to the Rivet City part of the Main Quest. I have been mainly exploring and doing side-quests.

It is funny this is one of the first RPGs where I didn't have to consciously make a good choice to be good it came naturally. I am right now a "Ambassador to Peace". Next character I plan on making a "screw civilization and being good I want to be a evil Raider."

Also, EAT FOOD! I have found that by simply eating food and drinking water you will save yourself tons of hurt since it means you'll have a very large quantity of Stim-Packs (currently got over 70).
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Old 14th November 2008, 09:16 AM   #84 (permalink)
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Hey, anyone feel like posting their character's SPECIAL qualities? So to speak.

I mean, it's a RPG forum, so level, stats, skills and perks - and maybe choice of gear - seems downright appropriate, I reckon.

Or should that be a forked thread. . .?
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Old 14th November 2008, 02:16 PM   #85 (permalink)
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Fallen Seraph Kobold Slinger (Lvl 1)
Strength: 2
Perception: 10
Endurance: 3
Charisma: 5 (6+)
Intelligence: 10
Agility: 10
Luck: 5

My three big skills, all maxed out too 100 are:
-Lockpick
-Science
-Small Guns

Repair, Speech and Sneak are also fairly high.

I am currently at level 15.
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Old 14th November 2008, 03:29 PM   #86 (permalink)
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I don't have my exact stats right now, but I made them pretty even across the board (4-7), then boosted Charisma to 10 via the Intense Training perk. I'm playing an evil chick, and I've got the Black Widow, as well as contract killer and cannibal. I'm level 18, and I've got Science maxed out. Lockpick is pretty high, and I'll max it next level. Speech, Small Guns are both in the 70-80 range, and I'm bringing up my Energy Weapons skill. Repair is in the 50 range.

I like to use the Reservist Rifle to start off (though right now I'm low on ammo) and also switch between the 10mm submachine gun and the Chinese Assault Rifle depending on the situation and my ammo level. I'll pull out the laser pistol to toast radroaches and other small targets, and I'm starting to use the Laser Rifle a little more.
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Old 14th November 2008, 03:55 PM   #87 (permalink)
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Ammo wise I am doing really good right now:

Chinese Assault Rifle: 1000+
Laser Pistol: 800+
Laser Rifle: 900+
Submachine Gun: 500+
Hunting Rifle: 100+

How many special guns have you gotten so far. Myself; got the Alien Blaster, special Chinese Assault Rifle, special Submachine gun, special Combat Shotgun.
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Old 14th November 2008, 10:51 PM   #88 (permalink)
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I happen to like Lincoln's Repeater.
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Old 15th November 2008, 05:39 PM   #89 (permalink)
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Re-playing it, as I'd messed up, shouldn't have take the 10% bonus xp perks as you hit the level cap, grrr.

Ok:

Flamer is awesome up close, the "Burnmaster" named flamer, found in highly radioactive tunnels under the city some place, is hell on wheels!!! Muhaha!

Charon is an awesome companion, especially when you give him the "antAgonizer" helmet...haha, it looks so damned silly!!

There are two massive nuclear suprises in game...
Nuke Em Till They Glow!

Around the land out, doors only, you find 5 tapes from the KELLER family, these unlock a place in the National Guard amrory...a named Fatman nuke launcher. The warheads "MIRV", that is, split..so, you get 8 mini nukes when you fire it in a spread....OMFG....!!!

You know the big satellite towers way north west? I haven't done this one yet, but...apparently there is a command that will trigger a nuclear strike..that is, not a mininuke, but full on multiple nuke strike on the surrounding area...this one I have GOT to see!!!
Satcom Array NW--05a



the games fabulous, but, it's so upsettign seeing nuked schools etc, and some of the sad, well-done vigeettes, like the relay radio broadcast begging for help for a guy's sick son..you find them both, long since dead


The "nuke booby trapped alleyway" omg, I didn't expect that, hehe!!
"The worm! THE WORM IN MY HEAD!"
"Make him SHUT UP!!!"


Oasis, that's a cool and very odd scenario indeed, and links to Fallout 1 and 2.

"Exploding Pants", is the best thing ever...I didn't know you could do it with mines!! Bottlecap mines would be a bastard for that, muhaha!!


I found an Ant tunnel way out by Shalebridge, iirc, where you find small, green (non enemy) ants, you can inject their eggs with a stimpack to increase growth...no idea what that's for. Quest ?
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Old 16th November 2008, 03:16 AM   #90 (permalink)
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Quote:
Originally Posted by EricNoah View Post
I happen to like Lincoln's Repeater.
I found it today and have been heistant to use it for fear of devaluing it. At a value of 500 gold I thought it was a quest item. Does look nice though, I think it has a max 46 damage which is more than my combat shotgun.

Everyday I seem to love this game more. I think I"ve spent one day not playing it for at least an hour. Its such a well designed world and though it has its humourous moments I like though glimpses of realism. You got to try to keep a sense of humor when the world is pretty much destroyed.

It seems everytime I lookup, there's something new. I was doing the main quest for a bit, then the other day I just decided to go for a walk and explore the north a bit more. Then I'm back inthe heart of DC looking for the lincoln memorial. Tomorrow I'm going to look for the white house, its the only major thing i can think of that i haven't seen.
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Old 17th November 2008, 01:54 AM   #91 (permalink)
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I found it today and have been heistant to use it for fear of devaluing it.
You can use very common hunting rifles to repair it.

Like my Waser Wifle can user regular Laser Rifles to repair.
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Old 17th November 2008, 11:48 PM   #92 (permalink)
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You can use very common hunting rifles to repair it.

Like my Waser Wifle can user regular Laser Rifles to repair.
Finally buckwheat makes it to the big time ... who would av tought.

Seriously i'll have to try it, i have been keeping everything i find in the game in my house until i actually need cash, with over 5k worth of cash, i have just been storing hunting rifles pretty much (off the super mutants). Which reminds me, what in the world do i spend cash on in the world. Don't need ammunition too much, i've bought m;y theme (science) and the workbench and science lab (the infirmary seems kinda counter productive considering 50 radaways i have. What else is there?

Also, and this may be a spoiler so i don't need details, but is there anything i need the mininuke for. Also are there a heck of a lot schematics around. I got schemetics for 5 things, but 100s of misc items.

outside of those big super mutants
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Last edited by DonTadow; 17th November 2008 at 11:54 PM..
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Old 18th November 2008, 05:57 AM   #93 (permalink)
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Well...

Who's yer daddy?

In the bottom of the Deathclaw Sanctuary, there is a pool of blood...you will find a pretty interesting weapon, Vengeance, gatling laser does double usual damage....it slaughters things!!!

ALso, if you find the 5 KELLER holotapes aorund the map, they unlock a cache in the National Guard Armoury...a super Fatman launcher
not got it yet, is it magazine fed, or does it really fire 8 shots at once?

Ever seen "Split Second" ?
"We need some big, big, BIG ****** GUNS!"
"Hallelujah!"

muhaha
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Old 18th November 2008, 08:00 AM   #94 (permalink)
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Lincoln's Repeater is my headshot gun of choice...I like it even more than the Reservist's Rifle (named sniper rifle) because it carries more ammo at a time, and does more damage.

Plus, sniper rifles and .308 ammo is fairly uncommon, so it's tough to keep them maintained and with adequate shots.

More uniques:
Smuggler's End - Laser Pistol that does 19 damage fully repaired. Elder Lyons' wall safe (which is NOT stealing for some reason) in the Citadel.

Reservist's Rifle - Sniper Rifle that does much better damage, but only carries 3 rounds per clip. A crazy Oasis guy has it in a Chapel not far from the satellite towers in the northwestern area of the map.

Sydney's Ultra 10mm SMG - The relic hunter you can team up with in the National Archive has a SWEET customized SMG. To get it, you must either let her die, kill her, or encounter the corpse of her father in the Reilly's Ranger quest. Explore the hotel thoroughly and you'll see a skeleton on a bed with an audio log beside it. That's her dad. After you finish the National Archive, Sydney will trust you enough to open up and tell you about her father abandoning her. Give her the log. She'll be grateful, and decide to leave the merc biz behind, and give you her gun plus some ammo for it. This gets you good karma. If you don't find her dad before finishing the National Archive, it's okay. She goes to the Underworld to hang out. You can bring the audio log to her there for the same result.


There are a LOT of really cool little side stories and non-quest goodies. Here's a few:

Fun Side Things
Southwest corner, not far from Girdershade, look for the Dunwich building. Check it out, and be sure to explore all of it. Creepy and fun!

Also in the southwest, though not as far west, is Andale. This place was just awesome, mainly because it's so low key. Once you figure out what's going on there though, you'll get the screaming meemies! Gloriously dark.

Hubris Comics, in the south side of the DC Ruins. A weird detour, but has good loot, a weirdly entertaining text adventure minigame, and a crazy dude with a minigun.

There's an old Armory in the northeast that's -heavily- guarded by raiders, but is swimming in good loot if you can get past them. Be good at hacking and/or lockpicking, as the main armory room is still sealed. Be warned the raiders are well armed, including one with a missile launcher.

There's a ruined car factory north of the DC ruins that is infested with giant ants. There's a queen in the assembly line area...a tough fight, but great exp. You get ant pheremones from her, which can be useful in a side plot in Rivet City.

...I could go on like this forever. There's an -astonishing- amount of content in this game!
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Old 18th November 2008, 08:53 AM   #95 (permalink)
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There are a LOT of really cool little side stories and non-quest goodies. Here's a few:
For creepyness, visit Vault 108, just south of Canterbury Commons. For some reason that place has scared me the most so far. And yeah, I mean 108, not 106. 106 was lame compared to that.
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Old 18th November 2008, 02:56 PM   #96 (permalink)
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vault 108
gary!
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Old 19th November 2008, 10:57 AM   #97 (permalink)
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Are Deathclaws easy to kill? Encountered one while trailing an Outcast patrol. The pair in their armor got easily shredded by it but managed to weaken it for me to finish the creature.

Besides Rad Regeneration and Hemo ... the one where you can use blood pack like purified water for healing oneself ... what other bonus perks out there?
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Old 19th November 2008, 11:18 AM   #98 (permalink)
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Are Deathclaws easy to kill? Encountered one while trailing an Outcast patrol. The pair in their armor got easily shredded by it but managed to weaken it for me to finish the creature.
They are by far the second toughest enemies in the game. Under lvl 10, you are more propable to die than win against one. But finding good sniping points, or getting sneak critical can enhance your chaces significantly.

Quote:
Besides Rad Regeneration and Hemo ... the one where you can use blood pack like purified water for healing oneself ... what other bonus perks out there?
Very Minor Spoilers
hmm. You get a perk that increases either your str or per from one quest. There's the power armor training perk that you get once you get far enough to the MQ. You can get a perk that mutates your skin tougher giving you DR 5. There's others but I can't remember them right now.
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Old 19th November 2008, 03:00 PM   #99 (permalink)
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There's the perk you get from finishing the Wasteland Survival Guide.

The specific bonuses from it depend on how well you do in getting info during the quests, as well as how well you answer her questions.

Hmm...

I'm sure there's more.
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Old 19th November 2008, 05:36 PM   #100 (permalink)
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If that one spoiler for the name of the relic hunter is any indication, I am guessing that Fallout 3 continues the tradition of being rife with pop culture references?
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