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Old 10th October 2009, 06:24 PM   #41 (permalink)
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tdewitt274 Goblin Sharpshooter (Lvl 2)
Here's a mockup of the planned die roller.

v3 Mockup

Basically, you click click "New" and then click the dice that you want to appear. Modify as needed, and then add them to a group and then click "Done".

You can modify additional information off to the right. This includes adding/removing dice (which could probably be done on the "felt" area as well), adding a Modifier (+, -, *, /), apply Result filters (Drop Lowest, Wild Die, Keep Highest), associate a system (d20, Hero, etc), and add Notes.

At the bottom is a listing of all dice rolls. You can Modify (which would load the dice settings above) and Delete (self explanitory).

This will likely go through a couple of phases. The trick is for multiple dice types with different modifiers. For example, in Altenity you can add and subtract: 1d20 + 1d8 - 1d12 which would be 1d20 + 1d8 + (1d12 * -1) [of course that's not true, it'd be 1d20 - 1d4, but you get the idea].

Any comments or suggestions are appreciated!
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Old 11th October 2009, 06:03 PM   #42 (permalink)
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tdewitt274 Goblin Sharpshooter (Lvl 2)
Revised the mockup to reflect additional design changes. Most of the functionality is there, with some enhancements (some of which will be future additions). See the link in my Signature.
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Old 24th October 2009, 04:57 PM   #43 (permalink)
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tdewitt274 Goblin Sharpshooter (Lvl 2)
Just thought I'd bump this with some status updates.

I've been working on refinements to the table structure for the pbpForum. Nothing mind blowing at this point, but may start on some basic pages.

I've been playing "Tiny Aventures" for D&D on Facebook. While stripped down and nothing like D&D, this seems to be what I'm planning on doing for the combat/character management. If you haven't played it, the setup is basically bonuses and penalties to ability scores with healing and damage. Of course, my version would be more complex, but still boils down to an "add and subtract" method. I'm still sorting this out, but I think I might be close.

The v3 die roller has basic layout. I'm still working on some functionality, but the basics are there (adding dice to be rolled, modifying dice).

I've also been tossing ideas around for the game table part. I'm not entirely sure what I want to do there, but I'm hoping for something with SVG (Scalable Vector Graphics). I have some code that's able to track movement using EcmaScript (essentially JavaScript) and XML to manipulate a Hex. I haven't revisited this for a square, but it's pretty much the same concept. I was thinking of something like the Microsoft Surface interfaces, but we'll see.

Anyway, if you have any comments or suggestions, these are always appreciated!

Thanks!
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Old 27th October 2009, 02:37 PM   #44 (permalink)
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Thandren Goblin Sharpshooter (Lvl 2)
I have created a decent online play by post map software that can be hosted on a web site and I am giving it away as open source. It's great for RPG PBP combat.

PM Than at

http://www.pbpmap.com
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Old 4th November 2009, 05:48 PM   #45 (permalink)
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zobb Kobold Slinger (Lvl 1)
Open source ehh. As it stands it's in need of some work (the map bit i mean). The use of maptool,dump,post jp or several other methods look preferable but given a couple of decent coders work could progress.

Is that open source as a collaborative project or as a download which would need forking?

Where is the link to the source?
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