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Old 31st August 2005, 01:15 PM   #136 (permalink)
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My apologies...I said I was letting the thread drift for a couple days...and I meant it. People need to catch up....

I'll have to look back through and double check your alignment...I know its written down somewhere...but I thought I remembered...and so spit out that bit about the crusader...oh well.

Finally, How can you go and tell them that Cassock has not died yet and follow it up two paragraphs later with a statement about a TPK scene?? Is it just me...or does that not make much sense??

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Old 31st August 2005, 01:21 PM   #137 (permalink)
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Quote:
Originally Posted by Funeris
Finally, How can you go and tell them that Cassock has not died yet and follow it up two paragraphs later with a statement about a TPK scene?? Is it just me...or does that not make much sense??

Apparantly you didn't read it correctly.
Quote:
Don't worry the days turn darker for Cassock, or maybe I should for Funeris's upcoming TPK scene
Perhaps I forgot the word 'attempted' before the TPK. Or maybe I was talking about the upcoming game on the 16th where you hope to finish me off.
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A Story Hour set in Valus by Funeris
http://www.enworld.org/showthread.php?t=97346

Funeris's Second Story Hour (where he is the DM).
http://www.enworld.org/showthread.php?t=130328

My Story Hour Set in Valus 20 years after Funeris's Valus SH.
http://www.enworld.org/showthread.php?t=133211

Bryon_Soulweaver - "Stupid nobles, hope Mangus blasts them (and I woundn't doubt if he could)."
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Old 31st August 2005, 05:51 PM   #138 (permalink)
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Hope to finish you off?? Hehe...

well, ok, so I lied. I wasn't going to update...but see, I figure that I have to work a lot of overtime these next few days so I may as well give you all a snippet. So you have something to look forward to....Monday-ish or so.



INCOMING!!!
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Old 31st August 2005, 05:52 PM   #139 (permalink)
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Chapter 2: Journey into Darkness Continued

Back in the Temple once dedicated to Mialon...

Aramil led the party through the nearest doorway on the left. The half-elf rogue moved cautiously, carefully among the hedges. The foul scent of recent death left behind, was replaced by a new odor. The fading stench of earthy-laced rot, probably from older deaths, overwhelmed his senses. He slowed his movement, just in case.

The passageway began curving sharply to the right. Aramil held to the hedge, close enough to give himself cover but far enough to prevent any excess noise. From ahead, the half-elf could barely hear a soft clicking. He stopped and knelt near a pile of stinking detritus. With one hand he rummaged through the rotting remains of … something. His eyes watched his front while his hands went through the maneuvers.

Aramil salvaged a few coins but nothing of any use. He peered at the pile, recognizing bones stripped of flesh. Short incisions crisscrossed the bones at random intervals, between which the bone looked nearly polished. Rubbing a finger across the polished areas, the half-elf felt no friction whatsoever. The fragments had been smoothed by whatever had separated meat from bone.

Waving a hand, Aramil signaled the remains of the party to join him. They all moved as silently as possible, Cassock focusing extra hard on not making a sound. Cassock gave Aramil a questioning glance.

Animals or something ate the flesh right off the bones of whoever this once was,” Aramil whispered. He shoved the coins toward the party members. They all noticed that the minted coinage seemed smoothed down in sections like the bits of the bone.

Aramil’s keen ears picked up the clicking noise again, moving closer. He signaled for everyone to prepare for an attack.

Around the curving edge of hedge, the clicking sound increased. Something akin to slithering echoed within their ears as one pudgy insect scooted across the ground. Hundreds of legs pressed the ground in fluid, mechanical order propelling the oversized body along. The underside of the corpulent exoskeletons scraped the dirt ground, leaving a thick wake across the earth.

The half-elf rogue whipped out bringing his blade fully across the creature. A shrill pitch assaulted as the creature reared up in defense. The blade cut dully, not surpassing the armor-like skeleton. From above, another of the creatures fell fully upon Aramil. Its mandibles dug through his flesh. A fire burned through his veins, blurring his vision and causing him to scream. The acrid scent of acid wafted from the gibbering mouth trying to devour Aramil’s arm.

A third creature turned into the hallway, following the scent of fresh meat. From behind it, mother poured into the hedged corridor, her girth nearly filled the passage as she slid along, no end in sight.
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Old 31st August 2005, 05:55 PM   #140 (permalink)
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Hope that's enough of a cliff-hanger for ya!

So, to start a brief discussion, I'd like your opinions....

Is it too much of a distraction to skip around the world saying this is happening here, (shift to a new location)...this is happening here, etc. etc. etc.? Or do you guys like all that extra stuff? Should I just keep to the main story...or show all these other threads?



~Fune
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Old 1st September 2005, 06:44 PM   #141 (permalink)
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Quote:
Originally Posted by Funeris
Hope that's enough of a cliff-hanger for ya!

So, to start a brief discussion, I'd like your opinions....

Is it too much of a distraction to skip around the world saying this is happening here, (shift to a new location)...this is happening here, etc. etc. etc.? Or do you guys like all that extra stuff? Should I just keep to the main story...or show all these other threads?



~Fune
I personally like all the threads. I like to know what's going on all over the campaign world...I guess that's the DM part of me.
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Old 2nd September 2005, 03:43 AM   #142 (permalink)
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Wow, that was a really brief discussion

Heh...nearly 11pm...still stuck at work (2nd day in a row!). I've decided EnWorld needs a smiley that's aiming a big-a$$ revolver at its own forehead. Enough complaining though.

Thanks for the input O-W. Unless I hear comments at the other end of the spectrum I'll keep posting parallel-running background stories then. I like writing them. They're fun. Its nice to share what I'm doing off stage.

Ok...back to work. This two-minute break brought to you by Anti-Sean's Eberron thread...if you haven't read it yet, then you're missing out. Get up (virtually) and go read it. That's an order

~Fune
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Old 3rd September 2005, 07:26 PM   #143 (permalink)
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Checking in....

Okay, folks. I’m still hoping to have an update on Monday (even though I’ll probably be toiling away my “holiday”). So, no one seems to have bitten on any of the questions I’ve posted as yet. I’ve decided to post a new question (and answer my prior two).

Quote:
Originally Posted by Post # 33
<1> Enoch and Styg are the two moons that circle Norum da Salaex. A copper to anyone that catches the reference to another rpg.
This was the first question. The answer is such: Styg is an abbreviation of Stygia. Both Stygia and Enoch were cities in the Shadowlands from White Wolf’s Wraith: The Oblivion (the first pencil-paper RPG I ever played). Good game. They discontinued it and I left their system.

Quote:
Originally Posted by Post #82
"You were sick. But now you're better. And there's work to do."

Anyone know which author that is? (And if you answer, it'll be a great way to bump the thread).....anyone who knows the answer gets a cookie.
The author is Kurt Vonnegut (IMHO one of the best American authors of all time. But I like sarcasm and dry with. Maybe that’s just me). The novel was TimeQuake, if you’ve never read it, I suggest you pick it up. His ability to cut through the American façade of “life” with a sharp wit is amazing. He’s hilarious. And I love him (in a pure fan-boy kinda way…not that stalker-with-a-protection-order kinda way).

So there. Now I’ve pimped Anti-Sean’s SH, Spider-Jerusalem’s SH, a discontinued game system and Kurt Vonnegut. You have this non-exclusive list to fill your time whilst I toil at work and prepare a Story Hour Update.

But if that’s not enough to keep you busy, how about a new query?

If I had to choose one quote to sum up this campaign (and I usually choose a quote to represent my goals for the over-arching plot which I give to the players in a handout, only I didn’t do it this time…But here it is now). This is a quote from a children’s book author (and no, its not JKR):

Quote:
Originally Posted by Children’s Book Author to be named later
Nothing was. She was not. There was no dark. There was no light. No sight nor sound nor touch nor smell nor taste. No sleeping nor waking. No dreaming, no knowing.

Nothing.

And then a surge of joy.

All sense alive and awake and filled with joy.

Darkness was, and darkness was good. As was light.

Light and darkness dancing together, born together, born of each other, neither preceding, neither following, both fully being, in joyful rhythm.

The morning stars sang together and the ancient harmonies were new and it was good. It was very good.

And then a dazzling star turned its back on the dark, and it swallowed the dark, and in swallowing the dark it became the dark, and there was something wrong with the dark, as there was something wrong with the light. And it was not good. The glory of the harmony was broken by screeching, by hissing, by laughter which held no merriment but was hideous, horrendous cacophony.
As a clue, she [this author] once won a Newbery Award and then also collected the Margaret A. Edwards Award, which honors lifetime contributions to books for young adults.

Anyone who recognizes the author wins not one or two cookies, but three.

On an aside, its interesting to look backward through time and see how my mind was shaped at an early age and by whom…and to watch that shaping not just affect my personality but the stories I end up telling and creating.

~Fune
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Old 5th September 2005, 06:53 AM   #144 (permalink)
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Chapter 2: Journey into Darkness Continued

Aramil’s fevered screams set a grueling backdrop against the carnage. The rogue had fallen to the ground, rolling over and over attempting to squish the insect. His slight, half-elven weight was not nearly enough to squish or at the very least remove the voracious insect. Instead, he merely jammed the pincers deeper through his flesh, allowing the poison easier entry to his already aching veins.

Cassock swung his mace, shattering one of the smaller insects; all the while watching the mother slide her massive bulk ever closer. He turned to aide the rogue, motioning for Anastrianna and Gabrielle to continue their ranged attacks. The priest grabbed Aramil roughly by the collar and flipped him over. Still attached to his arm, the centipede dug even farther into the raw meat.

Cassock prayed silently for his friend’s sake as he drove the oversized mace head into and through the creature. The insect popped, sticky residue splattering everywhere, as the mace slammed painfully into the half-elf.

The rogue rolled about on the ground, clutching his wound for several disoriented moments. His eyes latched shakily onto the cleric and rose heavenward to meet the worried gaze. “Poison,” he hissed, still grasping pointlessly at his boiling blood. “Do something, dammit!”

The Priest of Cael grimaced.

“You are a healer aren’t you!” the half-elf shrieked.

Cassock placed a reaffirming hand on the shuddering rogue’s shoulder. “There is nothing I can do for your poison. You will have to be strong enough to survive it yourself. Right now, right now we need your help.” Grasping the young rogue’s hand, he hefted the half-elf up. He reached back down and lifted Aramil’s blade, placing it firmly within the rogue’s hands. The priest noticed the rogue’s shaky legs. With another prayer for strength, he led Aramil back into the fray.

Ana and Gabrielle shifted their barrage of missiles toward the mother centipede, while Cassock and Aramil divided their attacks among the remaining baby. The poison had eaten away at Aramil’s muscles. His attacks were slow, ungainly and not doing much except for keeping the insects at bay.

With a missed swing, Aramil lurched violently forward into the pincers of the baby. Cassock swung in, leading with his mace and smashed the insect into a gooey pulp. Aramil collapsed on the ground, mere feet from mother.

The priest dodged into friendly fire across Aramil’s frame. He threw himself bodily into the path of mother, trying to utilize his warmace as a shield. The beast reared backward, pincers shrieking upon the metal. It yanked fiercely, twisting the bulbous head back and forth, but Cassock would not let go. Shifting its attack, the monster reversed its weight, pressing the priest into a pious position. Bowing his head, Cassock felt the muscles in his body strain against the heavy onslaught.

Above his skull, arrows hissed against the air like water across flame. Dull plops resounded with each hit, but mother refused to relent. He felt the pincers scrape feebly across his forehead, his body slid backward. Mother leaned in, her pincers closing on the priest’s forehead. The potent venom stung for a moment, before more wet pops exploded somewhere distant.

Mother slid forward, pinning the priest, dead. Cassock shrugged the corpulent corpse off and stood wobbly. His body had managed to counter the centipede’s poison; only slight fatigue kept him completely off balance.

With a quick motion, he wrenched Aramil back to his feet. With a few divinely powered words, the priest healed all of the group’s wounds.

“We need to keep moving,” the cleric ordered. Then, without waiting for his scout, the priest stalked deeper into the maze.

-----------------------------------------------------------------------------------------

[1]

In the center of a jagged hedged room, lied a small unconscious form. Each of the group quietly moved into the unnatural clearing. They were all covered with the dirt and blood of a very long day.

Aramil moved slower than he had in the morning; three more swollen centipede wounds oozed angrily causing poison to stain the rogue’s leather armor. His body was sore from a well-mixed cocktail of pain, exhaustion, and venom. Silently, he wondered what he had done in his past lives to warrant such a hellish existence[2].

Gabrielle thudded onto the soft earth, nursing her freshest wounds. She had been given the easiest task of all. “Just watch that passage,” Cassock had ordered. And she had done as he asked. Of course, that was when the mean humans had attacker her, all biting metal with no words. She was quickly beginning to think herself too inept for the “adventurer’s life”.

Ana stared at the prone form of what could only be her adopted sister. Slightly pointed ears pierced the waves of hair, her face turned into the earth. If not for the slight quivering of her chest, Ana would believe she were dead. Purple bruises bulged along the half-elf’s cheek. Lady Rowen questioned how she should react to the sibling that had replaced her for so long a time[3].

Cassock watched his companions carefully. Somehow, they had all managed to survive, so far. The priest had doubts about how long their luck would last. Gabrielle, the weakest of them all, had nearly perished naught but minutes ago. Aramil would surely die if he did not rest. The centipede’s venom seemed to bypass the half-elf’s immune system as if it were invited happily within. Cassock eyed Anastrianna over, wondering if she would ever leap directly into combat with her sleek blade again. The human rogue had hung back for many of the battles, just firing at her foes from a distance. While not an unsound tactic, the cleric felt overwhelmed by having to carry the brunt of close-quarters combat. He sighed, thankful that this task was nearly at its completion.

Aramil bent over the half-elf and nudged her easily. She stirred slowly, her eyes batting open. Fearfully, the child threw her arms above her face in defense. Aramil grasped them gently and pulled them away.

“We’re not here to harm you, Ariel,” the rogue claimed. “Your father, Mayor Rowen has sent us to rescue you.” A large, beautiful smile broke through the bruised skin and she wrapped her arms tightly around Aramil’s leg. Aramil leaned backward, an uncertain expression plastered upon his face. He glanced at Ana but she merely shrugged and turned away.

Aramil pried the young girl’s hands from around his thigh and staggered away. He leaned against the hedge to rest his weary bones and slid to the ground. A sixth sense fired somewhere in the back of his mind and he turned around to search the plants. Inside the bush, the rogue’s hands sensed a deep impression or clearing. He scrabbled along the ground, sliding under the hedges. Inside the hedge, a small space large enough for a man was carefully trimmed. Lying on the ground was a wrapped piece of parchment. He snatched the letter and scrabbled out of the enclosure.

“What’ve you got there?” demanded Cassock, in the middle of applying a few spells to the bruised child’s face.

“Dunno, can’t read,” the rogue mumbled. He shoved the parchment toward the priest. Carefully, Cassock untied the black ribbon and unrolled the paper.

Quote:
T~

Proceed with plan. Deliver corpse to bell tower. Cavalry on way. TM pleased.

~L
“It seems they meant to kill the prisoner, I mean Ariel,” the priest stuttered. “Did you see the face of the elf that did this to you?”

Ariel glanced down and nodded slowly. “He wasn’t an elf, though,” she said in a quiet voice. “He was human. But he was an elf too. It depended on whether or not he was wearing his ribbon.”

“What does it mean, the ‘cavalry is on the way’?” Ana queried. She was leaning over the priest’s shoulder, deciphering the rough handwriting.

Cassock grimaced. “Either there is a larger band moving this way or toward the town. I think we need to keep moving. If they’re heading here, we don’t want to be around when they arrive. If the cavalry is heading toward town, then your fa--…the mayor will need all the help he can get.” The priest stood up, slipping the parchment into his pouch. “Can you travel?” His stare focused upon Aramil.

“I’ll be fine,” the half-elf grumbled. He stretched his weary body and assumed the lead. Two steps toward the hall, Ariel’s hands were again wrapped about his legs [4]. From behind, he heard Gabrielle smacking her lips together in a mock kissing sound. Aramil fumed.

[5]

----------------------------------------------------------------------------------------

[1] I chose to skip a bit here. Battle is all fine and great…but should be used sparingly in my opinion. I don’t want to be R.A. Salvatore.

[2] Ok, well maybe…not so silently. This is an example of Out-of-Character speech & emotion making the final cut into the SH update. Aramil’s player has the worst luck in existence. If something can go wrong, Murphy chooses to lay the smack down upon Aramil (for the most part). Of course, part of the blame does go to Aramil’s player because…well he usually just charges in like a lawful-stupid paladin, even though he’s a rogue.

[3] Another player’s speech made the final cut. Happycat turned to me, during the game, and questioned, “How am I supposed to feel about this girl who replaced me?” As a good DM I replied, “Dunno. How does it make you feel?” She never did talk to her adopted sister much…hmmm. Go easy on her folks, this is her first real d20 game…and she’s practically new to the whole “roleplaying” aspect. For that matter, it’s Aramil’s and Gabrielle’s players first d20 game as well…guess I like noobies.

[4] Hey, she had to bond to someone…so why not the other half-elf? Its not like her sister was paying her any attention….

[5] Skipping a bit more battle that they pulled through quite easily. Goblins…heh…nothing but meat shields in my book. Although I have to spit this out…because in retrospect it was humorous….there was a pack of goblins that walked up to the party in the hedge maze…one of which was waving a wand at them and chattering incomprehensibly. He almost seemed to be trying to hand over the wand. At which point, Cassock delves into battle, smashing goblin heads left and right. When all the goblins have been slaughtered he examined the wand…it was a wand of cure light wounds with a couple dozen charges left on it. The goblin was trying to exchange the wand for its (and its companions) survival.

Moral of the story: Never offer a Priest of Cael a gift…unless you want to end up on the wrong side of a weapon.

…granted…I guess I did kinda push my players into a kill everything that moves mindset…

So, when next we pick up…I’ll be bypassing the sleepless journey back to the Town, picking up the story just outside the village and a not-so-pointless battle.
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Old 5th September 2005, 07:00 AM   #145 (permalink)
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In the meantime...

Here's a couple more PDFs...i know that all three of you that actually look at them must be quite excited I've been trying to gather all of my hand-scrawled notes into a digital format....I know there are people who love world building and would like to see all the little background details...

Not sure when I'll next update...hopefully, it won't be too long.

[Edit]Oh yeah..and the file on dwarves is by no means complete...that's just a little bit of their ancient history [/Edit]

P.S. Herremann, I'm still waiting on pins-and-needles for your feedback

~Fune
Attached Files
File Type: pdf Dwarves.pdf (98.5 KB, 17 views)
File Type: pdf From the Religious Texts of Phoee.pdf (86.5 KB, 10 views)
File Type: pdf Standard_Arakull_Prayer.pdf (84.1 KB, 11 views)
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Old 5th September 2005, 07:06 AM   #146 (permalink)
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Quote:
Originally Posted by Funeris
[5] Skipping a bit more battle that they pulled through quite easily. Goblins…heh…nothing but meat shields in my book. Although I have to spit this out…because in retrospect it was humorous….there was a pack of goblins that walked up to the party in the hedge maze…one of which was waving a wand at them and chattering incomprehensibly. He almost seemed to be trying to hand over the wand. At which point, Cassock delves into battle, smashing goblin heads left and right. When all the goblins have been slaughtered he examined the wand…it was a wand of cure light wounds with a couple dozen charges left on it. The goblin was trying to exchange the wand for its (and its companions) survival.

Moral of the story: Never offer a Priest of Cael a gift…unless you want to end up on the wrong side of a weapon.

…granted…I guess I did kinda push my players into a kill everything that moves mindset…
Yeah they tried to parlay, they pointed a wand at me.
A better parlay on their part would have been throw it all down.
Cassock is hardly ever in a parlay mood, even though he is rather good at it.
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A Story Hour set in Valus by Funeris
http://www.enworld.org/showthread.php?t=97346

Funeris's Second Story Hour (where he is the DM).
http://www.enworld.org/showthread.php?t=130328

My Story Hour Set in Valus 20 years after Funeris's Valus SH.
http://www.enworld.org/showthread.php?t=133211

Bryon_Soulweaver - "Stupid nobles, hope Mangus blasts them (and I woundn't doubt if he could)."
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Old 6th September 2005, 02:34 AM   #147 (permalink)
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Heh…I remembered that I can’t skip the entire trip through the forest…that would skip an important meeting…and another dangly thread. Anyway, on with the story! We'll touch on two other threads briefly and then when I next update again, we'll return to our intrepid heroes.

INCOMING!!!
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Old 6th September 2005, 02:35 AM   #148 (permalink)
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Chapter 2: Journey into Darkness Continued

A pungent odor snapped Spinum back to reality. The dense fog of reality drifted away like smoke from a dying fire. The mage moved his hand to rub his aching head, only to find his hands bound tightly together. Razor-vine scratched through the flesh around his wrists, old streams of blood stained his forearms.

Following the vine with his eyes, he found the end tightly secured around the fist of an overbearing creature. Green and orange mottled flesh danced beneath boils and scars. Oversized, rough ears sloped backward and away from the beast’s face. Within the lobes, dozens of wooden circles pierced fleshed. It turned its head toward the mage and grunted. Large, razor teeth shimmered dull yellow with spittle beneath lips drawn thin in a grimace. The eyes were fathomless orbs of black. Only a gleam of calculation within the orbs marked the thing as intelligent.

Okay, either this is a baby troll or one of the half-breeds I’ve read about. The mage sat in silence, observing as much as possible and plotting an escape.

I am glad you have awakened,” the creature rumbled. Its breathing was heavy and raspy; it sounded as if it were suffocating. It cocked its head to the side and spit a wad of phlegm and bone onto the ground. With one meaty claw, it beat upon its chest. The gurgling of thick and probably rank fluids sounded from within. Its beady eyes flared red for a moment and then returning to a dull sheen. “You will answer for your crimes within my wood.

“And what crimes would those be? I have done nothing but travel through the forest. Unless that is a crime, I am not guilty, beast.”

It laughed hoarsely for minutes, pausing only to drain its lungs. “I am Orange Leaf and I am only half beast. I have just as much education as you, black mage.” Orange stood, stretching to his full nearly eight foot height. His massive claws lifted upward, dragging the vine and even Spinum easily into the air.

“Just my luck to bump into an intelligent beast,” murmured the mage.

No, not luck,” Orange Leaf corrected. “I felt the forest cry out in pain and when I tracked it to its source, I found you. And you were tainted with an aura of necromantic energy. But do not fear, man. I justly punish the wicked that pass through my forest.” The half-troll chuckled inwardly.

“And what is my punishment for so small a spell?”

Death, of course. All uses of death magic will be repaid with the blood of its caster. Those are the laws.

Spinum shuddered, his mind working quickly. “And who made that law?”

I did. My forest, my laws.” The half-troll lowered Spinum to the ground and began leading him southward.

“I don’t think the Church of Ara’kull would agree with you, druid.” Venom laced the young mage’s voice.

Do not make me enjoy killing you, wizard,” Orange Leaf grunted vehemently.

“Or what? You’ll kill me twice?” Spinum eagerly searched his mind for the spells he had prepared. His mind, however, was a blank slate. He glanced left and right, searching for his tome or a weapon, anything.

I have removed your weapons and tome from your possession. I am no fool.

“But…I…I didn’t do anything! What you sensed must have been the Inquisition. They had…something…with them, something unnatural!” screamed the mage.

It has been years since the Inquisition has been near this forest, long before my time. I will not believe your lies,” Orange’s dagger-like claws drew close to the mage’s face. “You will silence yourself if you do not wish me to do it rather painfully.”

“My father and brother died back there!” shrieked the youth. “You can go back and see for yourself!”

And why did you not die with them?” The half-troll stopped his movement, lurching the mage to an imbalanced stop.

Spinum’s lip quivered. “Because I am a coward and did not want to die.”

Those are the first words out of your mouth that I believe. However, you’ve already admitted your crime. You will be punished and then I see if your other lies are truths.

Spinum opened his mouth in protest, only to meet the blunt force of the half-troll’s fist. The mage slumped backward to the forest floor. Orange Leaf lifted the lanky human and tossed him onto his shoulder. “Well, this should make traveling a bit easier and less annoying.” The druid stepped toward the nearest plant and bent down to cast an incantation.

Pain flooded throughout the druid’s body and he crumpled onto the dirt, hands clutching futilely at his stomach. The pain boiled and burned from the inside. Shrieks and screams filled the druid’s ears, his mind. He glared around, seeing the plants in his vicinity wither and die.

The pain passed as quickly as it had taken the druid to his knees. The shrieks quieted and when he looked about, the plants appeared normal and vibrant again. Orange Leaf stood again warily. Placing Spinum back onto his shoulder, he stepped into a plant and vanished into thin air.
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Old 6th September 2005, 02:36 AM   #149 (permalink)
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Chapter 2: Journey into Darkness Continued

Approximately a month prior…

“Is he here or isn’t he?” Zayda Silverbough stomped her foot nervously. The edge of the forest always worried her, ever since she had met her first humans. That life-altering event had not only destroyed her town and claimed her parents’ lives but instilled a healthy respect coupled with paranoia toward the no-elves land of the well-tilled fields south of the Draeül Forest. Her fingers twitched near the hilt of her blade and curving handle of her bow.

“Well?” she demanded again of her charge. Zayda glanced about nervously; all had been silent since Mialee had delved into the well-camouflaged wooden home. Not one hundred feet distant, the protective barrier of the forest ended, birthing fields of wheat that sloped gracefully toward the massive Lake Norda.

Mialee sauntered out of the cabin, her sword still drawn. “He’s not home. I don’t know where he is…do you see any tracks?”

Zayda sighed angrily. “Good luck finding a druid in a forest.” She searched half-heartedly for tracks but finding none, simply shook her head. “We won’t be able to find him. Why don’t we move on?”

“We need to be thorough in our search. Rock Tooth would have the best understanding of recent events. If there is no possibility of finding him, then we will search for Orange Leaf.” Mialee calmed her authoritative tone and resumed looking about.

Zayda stalked away from the cabin, keeping a wary eye toward the clearing. The Elder’s daughter had always been a good friend, even if she was a bit bossy on occasion. Silver Dew had chosen Zayda specially to protect his daughter, knowing of their close friendship.

But they had already been traveling for a week and to no avail. This was the second day at Rock Tooth’s shack and for what? While they were away from their homes, more damage could be wrought. What if the Inquisition attacked? What if more druids died from no known cause? Zayda tried to clear her mind and focus. She drew an arrow and nocked it, staring down the shaft and concentrating on aiming.

The deaths of the two initiates had been swift and unprepared for. They had merely been going about their business when they burst into flames. There were no mages about, no reasons to be prepared. Humans hadn’t neared the village of Stonetree during its entire existence. And yet, for no reason, two of her friends, the only Elven druid initiates in more than a century had spontaneously combusted.

If that wasn’t enough injury, their flaming corpses burnt down large sections of the city. So much for building a city in the trees, Zayda thought painfully. During the week of fire, the population was cut from five hundred to only around one hundred. It must’ve been the humans doing, Zayda concluded.

A quick tapping on the shoulder brought Zayda to the present and she accidentally released her grip. The arrow flew off into the woods, vanishing amongst the leaves.

“I think we should move on,” Mialee stated calmly. “With any luck, we’ll meet him if we travel eastward along the edge of the forest. And if not, at least will be close enough to Llewyllyn Manor to be protected. Ready?”

“Let’s get going.” Zayda reached for another arrow and strung it fluidly. Just in case, she thought.
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Old 6th September 2005, 03:27 AM   #150 (permalink)
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Wow, thanks for the story hour pimping! If I get a few more readers, I'll be glad to return the favor! :) Orange Leaf is pretty damn cool - now I need to add a Troll Druid to my ever-growing list of NPCs to tinker around with!
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