Story HourPost your ongoing tales from your campaigns, and read those from others for inspiration. Lots of other RPG boards post "Story Hours", but this is where it started!
Actually, that's not bad. I assume NWM has over 5 per HD and a Con score way above 20 (a +5 bonus). Even if all 50 dice came up 6 he would still be standing.
--Know the difference:-- Lose is a verb. Rhymes with booze and news. Means "to be unsuccessful in retaining possession of." You lose your turn when stunned. After you take an extended rest, you lose any unspent action points.
Loose is usually an adjective. Rhymes with deuce and caboose. Means "not fastened"--"Loose" is the opposite of "tight." You can use "loose" as a verb, but in that case it means "to set loose; release." You loosen a lightbulb. You loose an arrow at a target.
I'm going to have to go back through the threads, since I think that I postulated something about the Cults of Chesne taking the purification of Khu as a first strike of sorts---they well may be viewing this as a justified, provoked war....
__________________ grodog
----
Allan Grohe
Editor and Project Manager Black Blade Publishing
"As Ahma, I take the moral burden of the atrocities to be committed entirely upon myself. Make it clear that all who join us are absolved of all sin. This is a Holy War: their entry to paradise is assured. Are there any questions?"
Yikes. Eadric's obviously getting his Pope Urban II on
__________________ Milton was obviously a gamer - who else would conceive of penning an epic tragedy over the misplacing of 2d6?
Keeping in mind that this is the recounting of an actual game with actual players, I'm wondering how this worked out at the gaming table.
We've got four players with four epic-level characters, each with his own agenda. Space (and to a lesser extent, time) is not a contraint -- they can pretty much go anywhere they want.
How did the players work out whose plot-line gets advanced at any particular session? Is there some kind of round-robin order? Or whomever yells the loudest? Or roll a d20 and see who wins?
This is something I'm very curious about too.
__________________ shilsen is broken - Crothian (and this is why)
My Eberron Story Hour. Updated November 12. Almost at the climax!
Keeping in mind that this is the recounting of an actual game with actual players, I'm wondering how this worked out at the gaming table.
We've got four players with four epic-level characters, each with his own agenda. Space (and to a lesser extent, time) is not a contraint -- they can pretty much go anywhere they want.
How did the players work out whose plot-line gets advanced at any particular session? Is there some kind of round-robin order? Or whomever yells the loudest? Or roll a d20 and see who wins?
This is something I'm very curious about too.
I think a lot of the sessions are actually done by email. Which means that players get as much one-on-one time with the DM as they need.
Oh, and thanks everyone for the suggestions for the subject of the next artwork. I'm thinking of another Mostin portrait; with pseudopod and a truly grotesque Mogus, and maybe Gihaahia and the Claviger. A scene with multiple figures would be nice, but the cost for artwork is generally per character.
I have sent emails to Storn and Geoff Nelson- hopefully I'll hear back from them soon.
For art, I think Nwm's assault on the army would be pretty wicked. Especially if done in a medieval style, similar to:
Add more green and black to the pallette, and place the POV somewhere higher (near Nwm's alititude) and more vertical, and you'd have an impressive and terrifying piece.
--Know the difference:-- Lose is a verb. Rhymes with booze and news. Means "to be unsuccessful in retaining possession of." You lose your turn when stunned. After you take an extended rest, you lose any unspent action points.
Loose is usually an adjective. Rhymes with deuce and caboose. Means "not fastened"--"Loose" is the opposite of "tight." You can use "loose" as a verb, but in that case it means "to set loose; release." You loosen a lightbulb. You loose an arrow at a target.
I think a lot of the sessions are actually done by email. Which means that players get as much one-on-one time with the DM as they need.
Oh, and thanks everyone for the suggestions for the subject of the next artwork. I'm thinking of another Mostin portrait; with pseudopod and a truly grotesque Mogus, and maybe Gihaahia and the Claviger. A scene with multiple figures would be nice, but the cost for artwork is generally per character.
I have sent emails to Storn and Geoff Nelson- hopefully I'll hear back from them soon.
Cheiro,
If it is not too much of an imposition could you perhaps provide a new comer to these parts with a link or three where Sep's tale is/are compiled as a single unbroken thread, if there is one.
If it is not too much of an imposition could you perhaps provide a new comer to these parts with a link or three where Sep's tale is/are compiled as a single unbroken thread, if there is one.
Thank you.
DS.
Certainly! I used to have the link as my signature, but I got discouraged after a 6 month dry spell.