Story HourPost your ongoing tales from your campaigns, and read those from others for inspiration. Lots of other RPG boards post "Story Hours", but this is where it started!
Setting: Homebrew from the imagination of Bardstephenfox
Started: Sept. 2005 ( Campaign ended several years ago)
Status: Still writing
Average length of post: Short with the occasional medium and coming up a few long
Frequency: Spontaneous and unpredictable
Available for download: No
Perspective: First person journal style
Overview: This is a story of the heroes known as Greerson's Glory told from the perspective of their youngest member, Gwendolynn. They are currently trying to rid the forest of the Yuan-ti. In the bigger view, they will try to save the world with the help of another group not yet discussed in the story. They are often inept and unlucky, but they battle forth with great tenacity.
Reader Quotation: There are several fun ones from Steeveroo, but you have to read the story hour for them to make sense, so here is one from Sandtiger: Just wanted to say, I have been reading this story hour and enjoying it. I guess I'm a sucker for
instrospection.
Author's note: A huge chunk was lost when enworld was down. I am hoping that they might find it eventually, but in the mean time I put a little song in there to recap what had happened. Please look forward to the next update.
Location: Its more heavily warded than a Kundarak vault...
Posts: 25
Title:Amidst the Ruins Author: Aneul (Player of Nwm and Imir) Number of Threads: One formal, but theres another one which I created accidentaly after the crash- please pay it no attention.
Started: October 22, 2005 in America Status: Discontinued (but you never know, I might start it up again at some point) Average Installment Length: Medium Frequency of Installment: Sporadic
Available for Download: No Style: 3d Person narrative
Overview: Follows the expirience of a party of adventurers in a post apocalyptic world where humans struggle to survive amidst the ruins of their once great empire, plauged by undead and fouler things of origins unknown. High points include: Paladins, shamanistic plains dwelling elves, desperate human refugees, hordes of undead monstrocities, and hints of a nameless evil bent on the destruction of sentient life!
Reader Quotation: Promising start. You've got yourself a new reader with me. Bring on the next post! - Spider _ Jerusalem
Last edited by Aneul; 2nd March 2007 at 05:27 AM..
Title: Orc Trouble in The Great Forest
Author: A'vandira Silvermane (Player of Ke'lana Amyn'dur Redraluin)
Number of Threads: 1
Type: Fantasy
System: D&D 3.5e (with spells Darkness & Dimension Door as per 3.0 rules) (houserule)
Setting: Homebrew (with elements of Greyhawk & Forgotten Realms)
Started: April 24, 2006
Status: Ongoing
Average Installment Length: Medium/Long
Average Frequency of Installments: Bi-weekly (generally two days after the session)
Available for Download? Not yet
Style: 1st person narrative prose (diary entries).
Overview: a group of young but talented adventurers find themselves in the adventure of their lives as their home forest is invaded by orcs
Reader Comment:
Special: Links to web sites, Rogues Gallery threads, other such stuff (if needed).
__________________ By the Power of Tymaril, May his shield protect you and his sword defend you.
Location: Too many people packed into one state, USA
Posts: 5,324
A New Power
Title: A New Power
Author: Angcuru
Number of Threads: 1
Type: Star Wars
System: Star Wars d20
Setting: Star Wars Alternative Universe
Started: 06 April 2005
Status: Game sputtered out, story goes on through GM's writings.
Average Installment Length: Very Long
Average Frequency of Installments: Varies, but I try to keep it up.
Available for Download? No
Style: 3rd person narrative. Splits between eras in form of present Rebellion Era and flashback to Old Republic/Clone Wars.
Overview: Two Jedi prodigies become disillusioned with their Order near the end of the Clone Wars and desert. Faking their deaths and travelling as refugees to avoid suspicions their transport experiences a horrible hyperdrive malfunction and crashes on an unknown planet. Jump several decades into the future, and they have created their own Order of force users among the crash survivors on a planet rife with aggressive, hostile wildlife. Within the space of a few hours two ships find their ways to this world and also crashland, with the Empire not far behind...
Reader Comment:
Quote:
Originally Posted by ledded
Cool stuff so far, my man, very, very cool. I'll try to keep up and make all the unruly kids in the back row behave themselves.
Started: 12 July 2006
Status: Game continuing, meet once every month
Average Installment Length: short -> medium
Average Frequency of Installments: Monthly
Available for Download? No
Style: Movie Script
Overview: Maure Money is the only slightly dramatized story of my monthly Maure Castle campaign. The humour all comes from what happened at the table, what people said, did and played out in character in game. Hired by the Archmage Manzorian to investigate the rumours that Maure Castle is once again inhabited, four intrepid adventurers descend into the depths to win their fortunes. Hilarity ensues.
Title: Order of M.A.C.E.
Author: Spacehulkster
Number of Threads: 1
Type: Fantasy
System: D&D 3.5e
Setting: Forgotten Realms - Moonsea & Dambrath regions
Started: June 2005
Status: Ongoing
Average Installment Length: Short/Medium.
Average Frequency of Installments: Weekly to Monthly
Available for Download? No
Style: 3rd person narrative prose, with occasional winks to the underlying mechanics/Journal/Whatever.
Overview: An Evil campaign. A group of misfits band together to earn riches and glory.
Each PC has a major social flaw and each has thier own agenda.
Title:Tales of the Legacy (originally started as "A Company of Vagabonds") Author: Delemental Number of Threads: 1
Type: Fantasy [High Magic] System: D&D 3.5e Setting: Homebrew
Started: 22 July 2004 Status: Concluded on 21 December 2008 Average Installment Length: Long, despite my better intentions Average Frequency of Installments: Weekly...ish
Available for Download? No Style: 3rd person narrative prose, with footnotes to explain homebrew material. Occasional entries of pure fiction not based on a game session.
Overview: A band of ordinary adventurers becomes embroiled in the rise of powers thought long lost, and now race to prevent a disaster that threatens all existence. Magic, psionics, and the gods clash; who will emerge the victor?
Reader Comment:
Quote:
Originally Posted by Psyke
I love your DM's world... the cosmology in particular. The blending of the elemental planes, the dieties, and the outer planes are all brilliant. Any chance that there's more setting info in published form somewhere?
you really do write this exceptionally well, as well as Sepulchrave or Spyscribe. Several times I found myself just pausing to contemplate the latest story development, and what I'd do if I was a player. Very nicely done.
Type: post-apocalyptic System: d20 Modern Setting: homebrew, Gamma World-inspired
Started: 10 August 2006; campaign since June Status: Ongoing Average Installment Length: 500-1000 words Average Frequency of Installments: Near daily until I catch up to myself, then weekly.
Available for Download? No, the original file has to be censored for Eric's grandmother. Style: 1st person narrative prose (Marshall Flowers' journal)
Overview: Some decades after nuclear armageddon, Marshall Flowers and friends explore the world outside their colony of survived survivalists.
Reader Comment: No forum replies yet, but friends and fellow players responded so favourably that I decided to post the journal online.
Special: Marshall Flowers' current character sheet attached.
Story Hour Information: Title:Bitterness Overcome Author: Nonlethal Force Number of Threads: 1
Game Information: Type: Fantasy (Fiction, not based on tabletop gameplay) Style: 3rd person narrative prose, limited omniscient view. System: D&D 3.5 Style, but focused on RP not the rules Setting: Enigmatica (See link in sig regarding Homeworld Info)
Story Hour Statistics: Started: May 2006 (Actually earlier, but on account of the crash it's reposted as May) Status: Completed Total Length: 176,343 words spread out over 90 posts. Average Installment Length: 1,981 words. Available for Download? No - although a compilation may appear eventually.
Overview: This story hour mainly revolves around a set of freedom fighters who continually put their own lives on the line for the freedom of others. In so doing, they expore hard issues such as morality of: killing, amassing wealth while living among the poor, the problems of fame, and even the harsh realities of not being able to change the whole world. This Story Hour is heavily based on RP, although combat occasionally comes fast and furious.
Reader Comment: From Piratecat: "You're a good writer ... I'm enjoying the story"
__________________ Most recent products published:
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Last edited by Nonlethal Force; 10th December 2006 at 02:16 AM..
System: D&D 2E Setting:Aquerra (homebrew) Started: July 2006 Status: Completed Average Installment Length: Medium Available for Download? No. Style: 3rd person narrative prose, with footnotes for campaign and meta-game info. Very grim n' gritty [adult themes].
Overview: This is a character background I wrote for a priestess character I played in an Aquerra campaign run by my friend Sean (who posts here as Rastfar) back in 2E days. It is the story of a little-loved and oft-abused woman who finds solace and meaning in her growing faith in the goddess of healing. Reader Comment: ". . .the character detail is marvelous. Autumn is a woman I would hope to meet someday, to sit and talk with, to learn what more she experienced. What better compliment I can give you I know not. Thanks for sharing this amazing character, no matter what she went on to accomplish." - Richard Rawen
Type: Modern/Pulp Supers
System: d20 Modern, Blood and Vigilance, and other stuff.
Setting: World War II era Europe
Started: 05 February 2004
Status: Mostly done, on haitus, but hoping to post more sometime soon.
Average Installment Length: Verbose
Average Frequency of Installments: It's been a while
Available for Download? No
Style: 3rd person narrative prose mostly, some 1st person, attempting to follow a comic-book/panel style.
Overview: Ordinary soldiers become Meta-human "unlikely heroes" and use their new-found powers to fight against the German war machine and it's ubermensch, out-gunned and outnumbered, mostly trying to survive more than prevail.
Reader Comment: Naathez said: "...ledded, sir.... this goes beyond brilliant, up into the realm of GRAND... -astonished, speechless, as he applauds silently-"
__________________ Check out the Medallions d20 Modern Story hour by OldDrewId! --"You guys are an inspiration. That's it, no more no less. Pure unadulterated inspiration." -Fenzer
And my very own story hour of WWII superhero action: We were like gods once… -- BIG UPDATE Friday Nov 5!
Check out Pierce's new d20 Modern 80's cop action movie story hour: Action Squad!
Type: Modern System: d20 Modern Setting: Birmingham, Alabama (Homebrew)
Started: June 17 2003 Status: Ongoing Average Installment Length: Medium (c.1800 words) Average Frequency of Installments: Varies wildly.
Available for Download? I think the first episode is... Style: 3rd person semi-omniscient Overview: A dark & deadly action-thriller-horror-mystery: somewhere between X-Files, Buffy the Vampire Slayer, and Kolchak the Night Stalker; with bits of Friday the 13th (the series), Dusk 'til Dawn, The Matrix, Big Trouble in Little China, and Men in Black thrown in. Or another way to say it is: like an X-Files episode written by Stephen King and directed by John Woo.
Reader Comment:
"You guys are an inspiration. That's it, no more no less. Pure unadulterated inspiration." - Fenzer
"Niiiiiiice." - jonrog1
"...how a magic system should work in a modern game." - Caliber
Type: Fantasy
System: D&D
Setting: Jegev (D&D Homebrew by Core Rules)
Started: 8th Oct 2006
Status: Ongoing
Average Installment Length: Short
Average Frequency of Installments: Several times a week
Available for Download? No
Style: 3rd person, different character each installment
Overview: The PCs are hunted by a group of extra-planar judges. They search for the power to overcome those they flee.
Overview: Our heroes struggle against machinating families, insane goddesses, hungry vampire girls and fearsome accountants in order to, uh, well, it's not entirely clear.
Overview: High-kicking, high-flying butt-whooping by four Kung Fu Angels who travel the land doing right by the little guy. They ride into town, they sort things out, and they move on, leaving behind broken heads and broken hearts.
Reader Comment:
Quote:
Originally Posted by Len
Man, being a stewardess is tougher than I thought.
Type: Cthulhu Pirate Adventure
System: d20 Modern + Skull & Bones + Call of Cthulhu
Setting: The Carribean, Of Course!
Started: April 2004
Status: Complete
Overview: Creepy High-seas adventure as our privateering heroes race to stop an ancient (but very sexy) evil from returning even more ancient evils to the world! And monkeys!