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Story Hour Post your ongoing tales from your campaigns, and read those from others for inspiration. Lots of other RPG boards post "Story Hours", but this is where it started!

 
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Old 16th December 2006, 02:57 PM   #61 (permalink)
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Title: The One True Game: According to Hoyle, and Others
Authors: JoeBlank, Howandwhy99, AllanyaKT, potentially more
Number of Threads: 1

Type: Fantasy.
System: OD&D (1974) The One True Game with Supplements, The Strategic Review, The Dragon, Chainmail, Overland Travel™, and Wooden Ships Iron Men™.
Setting: Homebrew of The Known World – The Wilderlands of Harn in the Grey Realms

Started: 27 June 2004
Status: Inactive
Average Installment Length: Short to Medium with occasional images.
Average Frequency of Installments: Daily to Weekly

Available for Download? No
Style: 1st, 2nd, and 3rd person voices, but no narrator.

Overview: Asked to protect the borderlands of Margrave County our heroes spiral deeper and deeper into the mysteries of the land and its people. Goals and objectives change repeatedly as the characters achieve great successes, suffer colossal failures, and attempt to save themselves, others, and a few coins for their pockets. Incredible depth and custom design.

Reader Comment:
Quote:
Originally Posted by Zaruthustran
Fun story. I like how every PC is mysterious, with a hidden agenda.
Special:
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Apparently Reagan never played RPGs ...but he liked to watch.
Spoiler:
Participants in the Pentagon simulations were sometimes of very high rank, including members of Congress and White House insiders as well as senior military officers. The identity of many of the participants remains secret even today. It is a tradition in US simulations (and those run by many other nations) that participants are guaranteed anonymity. The main reason for this is that occasionally they may take on a role or express an opinion that is at odds with their professional or public stance (for example portraying a fundamentalist terrorist or advocating hawkish military action), and thus could harm their reputation or career if their in-game persona became widely known.
(cut)
...former US president Ronald Reagan was a keen visitor to simulations conducted in the 1980s, but as an observer only. An official explained: "No president should ever disclose his hand, not even in a war game". Para,6
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Old 16th December 2006, 03:15 PM   #62 (permalink)
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Title: Diaglo's Latest Debaucle – Rogue’s Run
Authors: Biorph and Diaglo
Number of Threads: 1

Type: Fantasy
System: D&D 3.5
Setting: The Forgotten Realms

Started: 6 February 2004
Status: Complete
Average Installment Length: Short with some Medium
Average Frequency of Installments: Weekly with multiple posts

Available for Download? No
Style: 1st and 3rd person

Overview: A group of thieves struggle through a puzzling and fantastical test to join the illustrious Calimport’s thieves guild. Each 8th level character has at least half its class levels in Rogue.

Reader Comment:
Quote:
Originally Posted by Piratecat
Whoops - you misspelled "rogue."
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Apparently Reagan never played RPGs ...but he liked to watch.
Spoiler:
Participants in the Pentagon simulations were sometimes of very high rank, including members of Congress and White House insiders as well as senior military officers. The identity of many of the participants remains secret even today. It is a tradition in US simulations (and those run by many other nations) that participants are guaranteed anonymity. The main reason for this is that occasionally they may take on a role or express an opinion that is at odds with their professional or public stance (for example portraying a fundamentalist terrorist or advocating hawkish military action), and thus could harm their reputation or career if their in-game persona became widely known.
(cut)
...former US president Ronald Reagan was a keen visitor to simulations conducted in the 1980s, but as an observer only. An official explained: "No president should ever disclose his hand, not even in a war game". Para,6
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Old 3rd January 2007, 07:25 PM   #63 (permalink)
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Title: When the dice gods smile on you
Author: Darklone
Number of Threads: 1

Type: Fantasy
System: D&D 3.0 before converting to 3.5
Setting: Kalamar

Status: Completed - It's just one short story out of the campaign
Style: 3rd person narrative prose with DM comment

Overview: Short story about crazy dice and how two players won a fight they had no chance to win. Possibly one of the best view/post ratio in the storyhour section

Reader Comment: Nyaricus: That's an awesome story man I completely dug it!
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Last edited by Darklone; 19th April 2007 at 04:00 PM..
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Old 10th January 2007, 11:26 PM   #64 (permalink)
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Story Hour Information:
Title: Into the Moral Darkness
Author: Nonlethal Force
Number of Threads: 1

Game Information:
Type: Fantasy (Fiction, not based on tabletop gameplay)
Style: 3rd person narrative prose, limited omniscient view.
System: D&D 3.5 Style, but focused on RP not the rules
Setting: Enigmatica (See link in sig regarding Homeworld Info)

Story Hour Statistics:
Started: January 2007
Status: Ongoing
Average Installment Length: 1,000 - 2,000 words.

Overview: This story hour mainly revolves around a set of freedom fighters who continually put their own lives on the line for the freedom of others. In so doing, they expore hard issues such as morality of: killing, amassing wealth while living among the poor, the problems of fame, and even the harsh realities of not being able to change the whole world. This Story Hour is heavily based on RP, although combat occasionally comes fast and furious.

This story is a sequel to Bitterness Overcome.

Reader Comment: From Mahtave: "Excellent start Nonlethal! Anxiously waiting for more!"
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Last edited by Nonlethal Force; 12th January 2007 at 05:57 AM..
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Old 13th January 2007, 03:08 AM   #65 (permalink)
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Title: Travels through the Wild West

Author: Lazybones
Number of Threads: 4

Type: Fantasy
System: D&D 3.0/3.5
Setting: Forgotten Realms

Started: 2001 (before the ENWorld update, copied over from the old boards)
Status: Completed
Average Installment Length: 1000-2500 words
Average Frequency of Installments: Not applicable

Available for Download? PDF Download at my Web site

Style: fiction, 3rd person narrative

Overview: Follow a group of five adventurers across Faerun, as they encounter sinister plots, dire creatures, famous and infamous characters, and ultimately even the gods themselves. The story is divided into eight books, and is over 468,000 words total.

Reader Comment:
Quote:
Originally Posted by Reg Dword
Thank you Lazybones for taking the time to tell your story on these boards. I looked forward every work day to seeing a new update. As prolific as you are on most work days I was not disappointed.

I can honestly say that you made me care about these characters and about what happened to them. In the end I think, that is what defines a good writer.
Special: Rogues Gallery
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Lazybones's Story Hour Threads:
Can a rag-tag band of heroes save the Earth from alien invasion? Find out in my X-COM story.
My foray into 4th edition is Lazybones's Keep on the Shadowfell/Thunderspire Labyrinth. Characters here.
Can a band of condemned prisoners survive the horrors of Rappan Athuk? Find out in the Doomed Bastards. Characters here.
Visit the Shackled City, from the pages of Dungeon magazine. Characters here.
Wander the forgotten byways of Faerūn in Travels through the Wild West:
Books I and II, Book III (the Isle of Dread), Book IV, and the final thread, Books V-VIII. Characters here.
D&D fiction, adventures, NWN modules, and other stuff at my web page.
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Old 13th January 2007, 03:08 AM   #66 (permalink)
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Title: The Shackled City
Author: Lazybones
Number of Threads: 1

Type: Fantasy
System: D&D 3.5
Setting: Dungeon Magazine's Shackled City Adventure Path, set in the Forgotten Realms

Started: June 19, 2003
Status: Completed
Average Installment Length: 1000-2500 words
Average Frequency of Installments: Not applicable

Available for Download? PDF Download at my Web site

Style: fiction, 3rd person narrative

Overview: Cauldron. A wondrous city built on the inside slopes of a dormant volcano. A place where you can meet interesting people, visit unique locales. Oh, and there's the insane cult of demon-worshippers that want to turn the entire thing into a Carcerian gate-town. Follow the adventures of an unusual group of heroes as they try to thwart the plans of some of the nastiest villains to ever grace the pages of Dungeon magazine. The story is divided into twelve books, and is over 733,000 words total.

Reader Comment: (see the above thread for 931 other reader comments!)
Quote:
Originally Posted by wolff96
Well, I've been lurking for years now, enjoying the story and occasionally commenting. Lazybones, this has been a great read. I started back when Delem was still my favorite spellcaster and I've been with you ever since -- though usually quietly. Thanks for posting. Thanks for writing. And thanks for making such an excellent read.

Man, now I'm kinda bummed... no more storyhour!.
Special: Rogues Gallery
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Lazybones's Story Hour Threads:
Can a rag-tag band of heroes save the Earth from alien invasion? Find out in my X-COM story.
My foray into 4th edition is Lazybones's Keep on the Shadowfell/Thunderspire Labyrinth. Characters here.
Can a band of condemned prisoners survive the horrors of Rappan Athuk? Find out in the Doomed Bastards. Characters here.
Visit the Shackled City, from the pages of Dungeon magazine. Characters here.
Wander the forgotten byways of Faerūn in Travels through the Wild West:
Books I and II, Book III (the Isle of Dread), Book IV, and the final thread, Books V-VIII. Characters here.
D&D fiction, adventures, NWN modules, and other stuff at my web page.
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Old 13th January 2007, 03:09 AM   #67 (permalink)
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Title: The "Doomed Bastards" in the Dungeon of Graves
Author: Lazybones
Number of Threads: 1

Type: Fantasy
System: D&D 3.5
Setting: Necromancer Games's Rappan Athuk Reloaded (boxed set)

Started: August 25, 2006
Status: Ongoing
Average Installment Length: 1000-2500 words
Average Frequency of Installments: Daily Updates Monday through Friday, with the "Friday cliffhanger" (patent pending)

Available for Download? once finished

Style: fiction, 3rd person narrative

Overview: A band of condemned prisoners is thrown into the deadliest dungeon in the world. Things get a bit... messy.

Reader Comment:
Quote:
Originally Posted by Richard Rawen
*chuckles*
You rat bastard you.
*shakes head smiling*
Please let us know when you get something published, I want your book in my collection.

'till then, we'll enjoy your work fantastic & free!.
Special: Rogues Gallery
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Lazybones's Story Hour Threads:
Can a rag-tag band of heroes save the Earth from alien invasion? Find out in my X-COM story.
My foray into 4th edition is Lazybones's Keep on the Shadowfell/Thunderspire Labyrinth. Characters here.
Can a band of condemned prisoners survive the horrors of Rappan Athuk? Find out in the Doomed Bastards. Characters here.
Visit the Shackled City, from the pages of Dungeon magazine. Characters here.
Wander the forgotten byways of Faerūn in Travels through the Wild West:
Books I and II, Book III (the Isle of Dread), Book IV, and the final thread, Books V-VIII. Characters here.
D&D fiction, adventures, NWN modules, and other stuff at my web page.
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Old 15th January 2007, 06:48 PM   #68 (permalink)
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Midwood
Author: Name
Number of Threads: 2 (story thread, and discussion thread)

Type: Fantasy
System: D&D 3.5E
Setting: Praemal, the world of Ptolus

Started: December 8, 2006
Status: Ongoing
Average Installment Length: Approximately 1,000 words
Average Frequency of Installments: Daily, depending on workload, sometimes more often

Available for Download? Each chapter will eventually be available as a PDF when they're completed
Style: 3rd person

Overview: On the opposite end of the Tarsisian Empire from Ptolus sits the Barony of Midwood, nestled against the Hotash Mountains of the Prustan Peninsula. The tiny hamlet of Maidensbridge is famous as a birthplace of heroes, as Maidensbridge has grown up in the shadow of Green Mountain, home of the green dragon Gax. But now Gax has vanished, her kobold followers are becoming restless, and a new generation of heroes is coming of age in Maidensbridge.

Reader Comment: "I am absolutely loving your Storyhour Whizbang! I love it! This is the second storyhour thread I've subscribed to!"

Note: This is a revision and clean-up of an ongoing play by post game (on another board) that has been running since January 2006. The story hour is currently about 9 or 10 months behind, but catching up so eventually the pace of updates will slow down, but not for many more chapters.

Ptolus fans who are disappointed that this takes place thousands of miles away from the City by the Spire (most of the player characters had never heard of Ptolus the first time it's mentioned to them), never fear: The same themes are present in Midwood, although a lot of the more obvious elements trickle in slowly over time.

Freeport is also located in my version of Praemal in the Southern Sea south of Gharon. Redhurst is also a part of the setting, although it only teleports around the world, and not to any other planes.

Unlike most Story Hours, I'm trying to keep the Story Hour discussion-free. Comments, questions and supplemental material goes in the discussion thread.
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Midwood Story Hour (Discussion thread) Current adventure: "The Dark Waters of Moss Pond"

Ptolus: The Prison of the Sahuagin Queen: adventure thread, player characters, out of character discussion thread

Ptolus: 165 Vock Row: adventure thread, player characters, out of character discussion thread

Last edited by Whizbang Dustyboots; 3rd February 2007 at 12:09 AM..
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Old 26th January 2007, 07:57 PM   #69 (permalink)
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Menexenus's Age of Worms campaign journal

Title: Menexenus's Age of Worms Campaign Journal (unless I come up with a better title)
Author: Menexenus
Number of Threads: 1

Type: Fantasy
System: D&D 3.5e (mostly, with a few house rules thrown in - but nothing major)
Setting: Greyhawk

Started: The campaign started on June 5, 2006. The Story Hour was launched on January 26, 2007.
Status: Ongoing
Average Installment Length: Medium/Long
Average Frequency of Installments: bi-weekly

Available for Download? No
Style: 3rd person description of game session events. This is not intended to be a story! It is mostly just a resource and a record for the players in my campaign. Most entries are just blow-by-blow descriptions of events. Some rare entries will be told in short story format (3rd person, if written by DM - 1st person, if written by players).

Overview: A group of childhood friends from a corrupt, backwater mining town join forces for adventure. Little do they know that they are destined to save the world from a horrific apocalypse!

Reader Comments: Unwelcome! If you wish to make a comment or ask a question, please email menexenus at ATT dot net. If you are a reader who is not in the game, please do not post directly to the thread.

Special: nothing yet.
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Last edited by Menexenus; 3rd February 2007 at 02:08 AM.. Reason: included link to thread
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Old 2nd February 2007, 08:16 PM   #70 (permalink)
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A Journey to the Sea (Greyhawk) UPDATED 7 February 2008


Title: A Journey to the Sea (Greyhawk)
Author: sniffles
Number of Threads: 1

Type: Fantasy
System: D&D 3.5e
Setting: Greyhawk

Started: The campaign began in 2002. The Story Hour was launched on January 8, 2007.
Status: Ongoing, but likely to terminate in the near future.
Average Installment Length: Medium
Average Frequency of Installments: Daily (weekdays only) until caught up to the present.

Available for Download? No
Style: 1st person narrative in the form of in-character letters to a relative of one player-character.

Overview: A group of random adventurers join forces to explore the world of Greyhawk. Their goal: to see the ocean. Along the way they discover an evil that is gradually invading the world and determine to eradicate it if they can.

Reader Comments: Welcomed and encouraged.

__________________________________________________ _________________________

The Collected Journals of Artemis Heuw Cannith


Title: The Collected Journals of Artemis Heuw
Author: Devo
Number of Threads: 1

Type: Fantasy
System: D&D 3.5e
Setting: Eberron

Started: The campaign began in December 2005. The Story Hour was re-launched on June 12, 2006, following the big database crash of 2006.
Status: Ongoing.
Average Installment Length: Long
Average Frequency of Installments: Weekly

Available for Download? No
Style: This story hour includes in-character journals/letters from 3 player-characters. The primary entries are journal entries by the title character, supported by letters from two other characters. At present the story hour author is unable to access ENworld regularly, so I am taking responsibility for maintaining the story hour.

Overview: Led by the brilliant artificer Artemis Heuw Cannith, a band of intrepid heroes sets out to uncover ancient treasures and even older evils in the lands of Khorvaire and beyond.

Reader Comments: Welcomed and encouraged.
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Enjoy these story hours:
Shadows of Greatness
Heritage of Dragonsreach
The Collected Journals of Artemis Heuw Cannith
A Journey to the Sea
The Viridian Legacy

Last edited by sniffles; 2nd February 2007 at 08:29 PM..
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Old 2nd February 2007, 11:56 PM   #71 (permalink)
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Title: unHack/Existentialism
Author: Kafkonia
Number of Threads: 1

Type: Fantasy/Humour
System: D&D 3.5e
Setting: Homebrew; inspirational module set in Garwee's Wurld.

Started: 02 Feb 2007
Status: On Maternity Leave
Average Installment Length: Short-Medium
Average Frequency of Installments: To Be Determined*

Available for Download? No
Style: Snarky 3rd person narrative prose

Overview: Adventurers from Verbobonc confront a once-defeated temple devoted to Eeeevil -- but not that one!

*Game is still in progress, but with a new mother in the group, I can't update when we don't play!

Can be found here: unHack/Existentialism (**updated 27 Feb 2007**)
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Anarchy! Chaos! Madness! Immorality! It's the return of the Temple of Existential Evil in unHack/Existentialism!

Last edited by Kafkonia; 19th April 2007 at 04:21 AM..
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Old 4th February 2007, 04:01 AM   #72 (permalink)
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Title: The New Adventures of Thundina Seong!

Author: Ealli
Number of Threads: 1

Type: Fantasy
System: D&D 3.5E
Setting: Castle Ravenloft in Eberron

Started: 3 February 2007
Status: Completed
Average Installment Length: Started medium, now long
Average Frequency of Installments: Weekly.

Available for Download? Not at this time.
Style: Third person with references to the underlying game.

Overview: Thundina Seong has joined a band of Lightbringers to travel to the village of Barovia to find a missing artifact and a previous missing party. And to acquire fortune, fame, and glory. She quickly learns that Barovia is more than a mere barony; it is the land of Ravenloft, ruled by the gentleman vampire Baron Strahd. Thundina will find that adventure can be more horrifying than she had ever imagined.

Special: Rogue’s Gallery
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Ah nevermind, it's nothing.

Child of Chaos -- The Continuing Adventure of Thundina Story Hour [Demonweb Pits, suspended, unlikely to be completed]
The Adventures of Thundina Story Hour [Castle Ravenloft] (Completed May 4, 2007)

Last edited by Ealli; 25th May 2007 at 07:43 PM..
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Old 7th February 2007, 08:47 PM   #73 (permalink)
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Sky's story: The Lost Souls

Title: The Lost Souls http://www.enworld.org/showthread.ph...57#post3329557
Author: Skyscraper
Number of Threads: 1

Type: Fantasy
System: D&D 3.5e
Setting: Homebrew: Perin

Started: January 2005
Status: Ongoing
Average Installment Length: Long
Average Frequency of Installments: Infrequent (whenever I feel like there's something fun to tell)

Available for Download? No
Style: narration

Overview: Adventurers are caught between competing groups that want the same thing. Skipping over some game sessions, this story thread throws you right into the meat grinder sessions with the rest of 'em!

Last edited by Skyscraper; 7th February 2007 at 08:51 PM..
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Old 20th February 2007, 01:11 AM   #74 (permalink)
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Title: The Age of Worms - Morrus' Campaign
Author: Eccles
Number of Threads: 1

Type: Fantasy
System: D&D 3.5e
Setting: Greyhawk

Started: 20 April 2006
Status: Ongoing
Average Installment Length: 4 or 5 pages of typed Word document
Average Frequency of Installments: Weekly, usually on tuesdays

Available for Download? No
Style: 1st person. As long as I don't die, then it might have to go 3rd person!

Overview: The tales of a group of friends (and those who follow after them as they get brutally slaughtered in the quest for treasure), featuring worms, age, overgods, my character's complete inability to hit the broadside of a barn with a crossbow, copious quantities of combat, and the party necromancer's lifelong quest to make a specialised debuffer work. Oh, and find a non-evil undead summoing spell. All in all, the Age of Worms campaign, as DM'd by Morrus.

Reader Comment: Awsome! You really have a talent for turning session into story! <Kroh>
You're a complete and utter rat bastard! <Tamlyn>

Special: Rogues Gallery (presently out of date)
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Old 21st February 2007, 11:01 AM   #75 (permalink)
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Title: Rule of Darkness
Author: Ghostknight
Number of Threads: 1

Type: Fantasy/Horror/Humour/Modern/Sci-Fi (with subtypes, if you must).
System: D&D 3.5e
Setting: Homebrew

Started: 21 February 2007
Status: Ongoing
Average Installment Length: Verbose
Average Frequency of Installments: M, W, F
Style: 3rd person narrative
Overview: Survival in a world ruled by devils.
Reader Comments:
Quote:
Originally Posted by Blackdirge
You have a knack for writing combat scenes, which can be very difficult. Good detail, with an eye on keeping the action moving.
Quote:
Originally Posted by Mahtave
I'm hooked. I can't wait for the next installment.
Special: Rogues Gallery
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Read my story hour Rule of Darkness Survival in a world where the devils rule

Last edited by Ghostknight; 4th March 2007 at 09:57 PM..
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Old 22nd February 2007, 03:55 AM   #76 (permalink)
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Title: The Secret of Atlantis
Author: Sir Elton
Number of Threads: #1

Type: Anime Fantasy (T.V. Series: Interdimensional Travel)
System: BESM d20
Setting: Atlantis -- Modern Japan

Started: 17 Feb 2007
Status: Ongoing
Average Installment Length: Short.

Average Frequency of Installments: After a session is over.

Available for Download? No (although I will have it available for Download soon).
Style: Journalistic.

Overview: The adventures of Japanese High School students in the Continent of Atlantis; and two Americans -- One of which is a little like Rodney McKay.

Reader Comment: Your comment can go here!!
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Old 4th March 2007, 12:51 AM   #77 (permalink)
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Title: "Second Son of a Second Son"
Author: el-remmen
Number of Threads: 1

System: D&D 3.x
Setting: Aquerra (homebrew)
Started: February 2007
Status: On-going
Average Installment Length: Longish
Average Frequency of Installments: Right now: Every 6 to 8 days
Available for Download? Not yet.
Style: 3rd person narrative prose, with footnotes for game mechanics and meta-game info; also embedded links to wiki pages. Often grim n' gritty [adult themes].

Overview: A group of young Thrician nobles of low birth rank form an adventuring charter for their own glory, and that of their Houses, and for the good of the people.
Reader Comment:
Quote:
Originally Posted by handforged
I must say that I am so excited about this story. The characters are becoming very real. Yay! I can't wait for more!
Special:
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"Out of the Frying Pan" Story Hour Downloads: Book I | Book II | Book III | Book IV (coming sometime 2009)

Last edited by el-remmen; 18th November 2007 at 12:25 AM..
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Old 16th March 2007, 07:34 PM   #78 (permalink)
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Karianna's Tales of a Mercenary Company - 'The Diplomats'

Title: Karianna's Tales of a Mercenary Company - 'The Diplomats'
Author: Karianna
Number of Threads: 1

Type: Fantasy
System: D&D 3.5e
Setting: World of Athatar

Started: 15 March 2007
Status: Ongoing
Average Installment Length: Medium
Average Frequency of Installments: Weekly

Available for Download? Not yet
Style: 3rd person narrative prose, with occasional winks to the underlying mechanics/Journal/Whatever.

Overview: The happenings of a group of scouts embedded in a Mercenary unit that specialises in sorting out problems for the Railon Empire.

Reader Comment: Go ahead, leave me one!

Special: Not yet
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Old Story Hour --> Tales of a Mercenary Company 'The Diplomats'
Accompanying Rogues Gallery --> The Scouts
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Old 6th April 2007, 09:28 PM   #79 (permalink)
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Join Date: Aug 2005
Location: Hampton, VA
Posts: 3,355
Deuce Traveler Hobgoblin Soldier (Lvl 3)
Title: Last Stand of the Dorinthians
Author: Deuce Traveler
Number of Threads: 4, 1 for each chapter. Will ultimately be 5.
Type: Fantasy
System: D&D 3.5e
Setting: Homebrew
Started: 23 March 2007
Status: Ongoing
Average Installment Length: Long
Average Frequency of Installments: Weekly, until caught up with current posts.
Available for Download? No
Style: 3rd person narrative prose from the DM, with actions posted by players and placed into past tense.

Overview: Dorinthia has fallen to the Imperials. There is no kingdom to save. However, a small band of refugees must cut out a new home for themselves while surrounded by suspicious neighbors. A band of heroes step forth to herald a new beginning for the homeless people.

Reader Comment: N/A

Special: See links in my signature below.
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My Involvement:
Spoiler:

Player of Doral Kinsman the Beguiler in Who Wants to Be a Wayfinder
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DM for my v3.5 homebrew campaign, Last Stand of the Dorinthians
OOC//Chapter 1- Homeless (Closed)//Chapter 2- Illusions (Closed)//Chapter 3 - The Imperials (Closed)//Chapter 4- The Second Invasion (closed)//The Final Chapter(closed)//Dead Secrets(closed)//Rogue's Gallery//Story Hour

DM for his Sword and Sorcery Campaign; City-State of the Invincible Overlord w/BECMI rules
Out of Character thread
---

My works:
Dog Soul Publishing's The Books of Faith: Jainism
Dog Soul Publishing's Sahasra - Items of Magic and War
Various articles and editing projects for Silven Trumpeter
LPJ Design's The True Psionic Story: Amulet of Catapsi
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Old 23rd April 2007, 05:05 AM   #80 (permalink)
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Posts: 97
Pell-Mell Goblin Sharpshooter (Lvl 2)
Title: He's a Chain-Smoking Detective. He's a Robot on the Lam. Together, They Fight Crime!
Subtitle: The Case Files of Chance and Nine
Author: Pell-Mell
Number of Threads: 1

Type: Fantasy/Modern/Sci-Fi
System: D&D 3.5e with Modern D20 elements
Setting: Homebrew

Started: November 2006
Status: Ongoing
Average Installment Length: Medium
Average Frequency of Installments: Biweekly

Available for Download? No
Style: 3rd person narrative prose, with occasional winks to the underlying mechanics

Overview: The case files of a small private investigation firm run by Dirk Chance, a human from the wrong side of the tracks, and Case Nine, a robot on the run from a vile corporation. Join the duo as they fight for justice in a world filled with cars, guns, magic, super-science, and other weirdness!

Reader Comment: "Awesome title, excellent writing and a very evocative world you've got here." - Destil

Last edited by Pell-Mell; 23rd April 2007 at 05:12 AM..
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