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Old 9th December 2005, 02:02 AM   #201 (permalink)
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Oh, THAT book!

At least the loot was good, reflected Old Man Malford.

Among other things, the party recovered a powerful pair of magical gauntlets. Called gauntlets of absorption, they would absorb any fireballs or lightning bolts that the wearer was caught in, turning them into a short-lived burst of physical strength. With his limbs failing with age, Malford ended up taking them.

***

10/28/97 O.L.G., 2 p.m., Mirsa

Pandos stood in a silent guard over Dexter- both guarding him against harm and guarding against any treachery that he might attempt. The Church of the Light was not pleased with his recent sermon, and had they had their way, they would have inflicted far worse penalties than simply a warden. But Pandos was a loyal son of Thule as well as of the church, and Thule supported Dexter. The paladin would have to tread carefully to make his way between his commitments to both church and state without breaking either.

Dexter opened his eyes, his prayer done. He turned to Pandos and spoke. The mute read his lips.

The book is in a private collection, not the church here.

Well, that explained at least one piece of Dexter’s dream.

***

6 p.m.

The owner of the book was named Korlach, and when the party approached him, they were shocked and disappointed to realize that the book they were trying to protect- a very old copy of the Galadron, the holy book of the Light- was gone. They were too late.

“Based on Korlach’s description, they were Strogassians,” said Lochenvare.

Dexter used a thought capture- which allowed him to pluck a strong thought from the surrounding area. “They were going to take it back to Strogass to destroy it,” he announced.

“To a place called the Hill of Skulls.”

Next Time: Our heroes head towards faraway Strogass!
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Old 10th May 2006, 05:05 AM   #202 (permalink)
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Let me just say that I am incredibly glad that I write my story hours up in Word before posting them these days...

My plan: one post per day (in one or more of my SH threads) until the old posts are all back in place, and then more- presumably by that time, I'll have a few new ones written and be able to leapfrog forward...
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Old 10th May 2006, 05:17 AM   #203 (permalink)
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Strogass, the Dark Continent. Very little was known about it; it was far to the east, and it was said to be a land ruled by Bleak and his servants. That agents of Strogass should travel so far, probably about ten thousand miles, to snatch up ancient Galadorian holy writings- was unthinkable.

Yet they had done it, and (although our heroes would not realize it for months) they had done it to draw Dexter (and his companions, but really Dexter) to the Dark Continent. Nor had their evil plans reached their fullness. Though nobody could have foreseen it yet, their success could summon the terrible scourged known as the Tarrasque to Forinthia.

The journey would be long and hard. Our heroes picked up many allies along the way, strong and weak, stout and faint-hearted. All of the heroes they could find. For they were headed to the Hill of Skulls.

None of them knew anything about it; it was a mystery. Yet its very name was more than ominous; it was downright threatening. The Hill of Skulls. How literal is that? worried Dexter.

Rajah knew all too well that he was taking an awful risk in heading to Strogass. But the risks of staying were great, too; Emperor Tovan Kinslayer, his uncle, had agents pursuing and attempting to assassinate him. Elcruche and his cronies were never far behind the Tiger Prince. The Wotanian agents were deadly competent and utterly fearless. One was some sort of blue-scaled, winged, dragon-like creature. Another was a small halfling female all in black. An orcish shaman with a long, thick spear accompanied them, too, wearing armor of bones. There were more, too; but those were Elcruche’s main people. And they were no laughing matter.

The party made for the sea and then for Forinthia. On the way they fought a party of bounty hunters out for Rajah’s blood. They had been lured by a bounty placed on our heroes by Elcruche. I’m leaving just in time; things are getting hot, Rajah thought, and frowned. I can’t let this continue. Someday, I must confront my uncle. This will continue until I do.

The journey to Forinthia was a long one; upon reaching the island, and the city of Port Lofrax, our heroes disembarked. Dexter was recognized often at first, but then went about hooded. It was too late. Things were stirring around him, as well. Pandos the Mute stood fast by his side, always watching his every action- always judging his behavior. The Church was cool to Dexter, at best polite; but those who heard the Voice- ahh, those people believed. They heard him speak with the voice of Galador. How could they not have faith?

Yet his mind would flash back, from time to time, to his confrontation with High Priest Spadron, and the shocking discovery that Spadron could use the Voice as well- and denounced Dexter in it. The Voice was no sure protection. Especially with his past.

The party visited Valkor the water wizard, whom they had first met when he hired them to investigate the Coral Caves. He was wryly pleased to see them, despite their relatively new notoriety. He commiserated with Malford about his aged status. “Some legends claim there is a fountain of youth somewhere in the Great Redwood Forest on Valonia,” he mused. Malford and Dexter exchanged a glance. It was on the way, but...

“Isn’t there a dragon there?” asked Drelvin.

“Oh, yes,” Valkor nodded gravely. “Brespicacious the Amethyst. She dwells in the Snowy Peaks. She has taught the orcs of Valonia a thing or two in her time!”

Our heroes mulled this over. “It’s not much of a diversion, and I’m not worth much as I am,” Malford groaned bitterly.

“Were you ever?” quipped Lochenvare with a crooked grin.

“I don’t know how much time we have, but we should stop for a look,” said Dexter.

So they sailed on towards Valonia, on their way to the Dark Continent of Strogass.

Next Time: Our heroes begin acquiring more allies on their quest- and they suffer... Murder Most Foul!
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Old 11th May 2006, 06:14 AM   #204 (permalink)
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Therena insisted on a stop-off in Pesh along the way, hoping to track down the descendants of someone named Jones who had worn a magical artifact called the bracelet of eyes, but the attempt was fruitless. While they were there, however, Therena was becoming more and more worried about the behavior of Lochenvare.

We won’t accept any new evil companions, she thought, yet Baron Malford allows Lochenvare to travel with us, and he is clearly evil! Obviously, it is possible that Dexter will redeem him- in fact, from what I have been told, he is almost teetering on the border- but his propensity for violence worries me. It seems that, were Malford and Dexter not here to shepherd him, he would turn corrupt in a moment. She pursed her lips. I must watch him closely. If they do not see it, it is because they have been his friends for too long. He could be a danger to them... a grave danger.

So she kept her eye on the fighter. His violent sense of humor, his mercenary attitude- both of these worried her. And with her liege lord, Malford, now aged by the party’s encounter with the ghost and the groaning spirit, she worried about what effects Lochenvare’s evil might be able to have. Might he not kill the baron in his sleep when he was on watch some night? Was it not possible that he could turn on them at any moment, if he were evil? What if Elcruche and his cronies offered him money to betray the party and turn over Rajah?

Grimly, Therena watched. And more and more, her own paranoia, perhaps fueled by the necromantic energies that she wielded as Malford’s court wizard, began to steer her to the place where she feared Lochenvare was going.

***

2/15/98 O.L.G., noon, the northwest coast of Valonia

At last reaching the huge continent of Valonia, the party made landfall, replenished their water and food stores, and set out for the Great Redwood Forest a mile or two inland. It was there that the rumors placed the Fountain of Youth.

But the forest was huge. Our heroes had no idea, until they entered it; and once within, they found themselves surrounded by giant trees that seemed to go on forever into the sky. The light beneath their limbs was cool and dappled with amber motes of dust; ferns and the smell of loam were everywhere. Toadstools grew from mounds of soft gentle earth.

They moved in, determining to spend a few days or weeks looking for the fountain before proceeding with Dexter’s quest for the stolen book. As they moved along, they were met- via trump- by an abjurer named Proctor Mansack. He was an agent of General Rygarh. He came with a warning for Rajah: “Elcruche and his men are still after you. They aren’t far behind you, either; they followed Therena’s trail on Pesh. They may even know where you are now.”

“We need to deal with them,” Rajah growled. “Once and for all!”

“I agree,” Lochenvare smirked. “We should kill them and use their bodies to teach a message to the Emperor of Wotan: leave us alone, or else!”

Proctor joined them to aid in defending Rajah. The group tromped deeper into the wild forest of ancient trees. Here and there, as they traveled, they began to see occasional signs of elves and hadozee, gliding monkeys that laired high in the redwoods. Soon enough a group of the monkeys launched themselves out of the treetops, gliding on great skin flaps that stretched from their wrists to their ankles and chattering and hooting angrily. Our heroes fought them off.

“From what I’ve heard, these monkeys and the elves hate each other,” Drelvin remarked, landing an arrow between the eyes of the last of the hadozee. “I think they may even eat one another.”

“That’s gross!” declares Therena.

Lyr used to do that, Dexter thinks. Or at least, she ate the hearts of her enemies. He shudders.

With disturbing equanimity, Lochenvare says, “You do what you have to.”

***

4/17/98 O.L.G., 1 p.m., within the Great Redwood Forest, Valonia

The fateful attack, made by orcs, came in the middle of the day. Though orcs are normally nighttime creatures, the dappled light that penetrated the thick branches of the redwoods was not enough to inconvenience them, and they came charging out as arrogantly as orcs ever are. There were a dozen of them, two of them hanging back with bows. They were formidable mostly because of their organization and their captain (who was a far better warrior than most orcs, and significantly more skilled than even Lochenvare!).*

Therena single-handedly wiped out most of the enemy with a fireball. The other orc swordsmen rushed in, meeting a deadly response from Lochenvare and Proctor, while Drelvin shot one of the archers to death.

But though the orcs spent their lives, they wounded Lochenvare fairly badly. When he sprang forth with his peryton-horned trident to engage the orcish captain, the orc drew forth a glowing bastard sword and, after a few fierce minutes of combat, struck him unconscious!

The captain laughed and pressed the party. Therena hit him with a vampiric touch, then fled back from his swinging sword. Drelvin fired point blank at him, and the orc screamed as the shaft lanced into his left lung. Bloody froth flew from his mouth. Drelvin fired again, and this time the arrow shot into his mouth and out the back of his neck. The orc staggered back a few paces like a drunken fool, and then collapsed into a spurting pile of bloody orc-flesh.

The last few orcish archers shouted back and forth in anger and despair and kept firing arrows at the party. Proctor Mansack’s magical defenses helped fend off any real damage, but the barrage of missiles certainly kept our heroes focused on them.

Or most of our heroes, anyway. Therena used the confusion of the battle to pawn her wand of magic missiles. The time had come, she felt, to take decisive action. She rushed up to Lochenvare’s unconscious form and reached up to his throat, as if checking for a pulse.

She fired a magic missile into the underside of the unconscious Lochenvare’s neck.

“He’s dead!” she cried. “They killed Lochenvare!”

Next Time: Will the party realize Therena’s duplicity? What will she do next? What will they do next? Stay tuned for more!!
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Old 13th May 2006, 02:40 AM   #205 (permalink)
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Twang! Another of Drelvin’s arrows took the last orc in the right eye. With a scream of agony the humanoid collapsed.

Meanwhile, Dexter and Malford rushed over to Lochenvare. Therena stepped away from the fighter, her heart pounding. I couldn’t let him go any further down the path of evil, she thought, and What have I done?

“It’s too late,” groaned Dex after a moment’s inspection of the corpse. “He’s gone.”

Old Man Malford grimaced. “We should bury him,” he said slowly.

“First let’s make sure that these orcs are all dead,” Drelvin said, beginning to check the bodies. Malford shook his head. Drelvin’s words should have- would have- come from Lochenvare.

***

6:45 p.m.

What have I done? Therena thought again. She stood somewhat apart from the others as they began to dig a grave. They were grieving heavily. It was almost as if the big man had actually been their friend. Dexter’s blind face was pinched. Malford was sitting on a stump, resting his aged back and staring off into space, his mouth pursed in grim reverie. The sun was going down.

Drelvin leaned on his shovel for a moment. “We won’t be done until after dark. Maybe we should wait until morning,” Drelvin opined as the shadows lengthened. Malford and Dexter nodded. Therena said nothing, brooding on her thoughts.

She waited until the night was deep, not much helping the party with any of the normal chores of setting camp. Then, as the rest of the group slept, the necromancer carefully penned a letter to her master, Malford, before abandoning her watch, trumping away to Var with the magic of one of the cards that Rajah had had Unso craft for the party.

***

Therena’s remaining days were short. Fearing that the rest of the party would come after her, she sought out a wizard who knew someone that could make an amulet of proof against detection and location for her. The wizard declared that his friend would need the hair of a svirfneblin, though- and the deep gnomes were always bald.

Undeterred by the challenge, Therena descended into the earth, seeking an underground city that had once belonged to an extinct race of Dark Men. She found it, and an undead creature called Necron with whom she did not share a language. She fought her way through a variety of enemies, including an owlbear and a carrion crawler ghoul, but in the end, even with her bat familiar, a dog and a homunculus she could not survive the rigors of the deeps. She died alone, on the run, in disgrace, as the others were seeking Pandos’ mount much later.

Next Time: Our heroes are beset by pirates! What an ironic turn of events, as they used to be pirates!!
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Old 13th May 2006, 06:48 PM   #206 (permalink)
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Betrayed by one of their own, bereft of Lochenvare and Therena both, our heroes retreated to the ship that they have commissioned to take them as far east as it will. The Great Redwood Forest had already proven dangerous; our heroes did not push their luck with two of their companions gone. Malford cursed Therena long and loud. “If we can find her,” he grimly said through gritted teeth, “we’ll try her and hang her.” He shook his head. “I can’t believe she betrayed us like that!”

Pandos the Mute sighed and made signs at him, until Malford understood the warden’s meaning: She was a necromancer, after all.

The ship set sail from Valonia, heading along the coast towards the far, southeastern edge of the continent. It would be there, amongst the halflings of the Glen Lands, that Captain Frakes would leave them.

But three days into their voyage, they were beset by pirates.

The captain of the pirates was a scowling man named Bereu, whose magic armor helped him swim across the gulf between the ships, and whose necklace of adaptation let him breathe underwater and thus approach unseen. The pirate attack was swift and vicious, and two of Frakes’ crew fell to the pirate cutlasses, as did one of Malford’s men. But our heroes, Captain Frakes, the crew and Malford’s men all acquitted themselves with valor, and soon the pirates (having little struggle for a fight to the death) were beaten off.

“That wasn’t too bad,” Rajah said cheerfully. Malford frowned at the bodies of the men he had lost.

Dexter paced nervously. “We have to hurry,” he muttered. “We have to hurry.” Increasingly, he was becoming more and more nervous about the fate of the book that the Strogassians had stolen. Whatever they wanted with it was surely blasphemous or worse. We must hurry! he thought to himself again.

The ship moved along, and all seemed well for a few more days. Wounds healed, repairs were made. But then disaster struck. Elcruche and his cronies pulled their greatest coup.

***

Elcruche was a half-elf who worked for the intelligence service of Imperial Wotan, and he and his cronies had been dogging the steps of Rajah for several years now. It wasn’t until fairly recently that Rajah had learned the truth: he was the rightful emperor of Wotan, and the currently sitting emperor, Tovan IV, had murdered Rajah’s father and the rest of his family, and tried to kill him as an infant! Somehow the baby had survived and wound up in the wilds of Gorel, where he had been raised by tigers; and when he finally did end up coming to civilization and learned to speak, he was immediately attacked by Elcruche. Since then Rajah had been running from them. The party had fought them to a standstill once before. This time, when Elcruche and his cronies made another attempt to capture Rajah for their Emperor, the party was forced to flee from their wrath. The Tiger Prince (as Rajah was increasingly being called) himself managed to get away, but barely; and in the furious battle, Malford had leapt into the breach to give Rajah time to escape, and the gnome had dueled with Elcruche. The half-elf agent fenced with admiral skill, and Malford found himself badly pressed. As Elcruche’s cutlass cracked down onto the crossed shortsword and dagger of his gnomish opponent, he smiled briefly, nodding acknowledgement to Malford’s skill. They danced back and forth over the battlefield for a minute, but then the half-elf struck Baron Malford down. The battle ended with Old Man Malford a prisoner.

Worse yet, the Wotanian agents captured the party’s boat with its sea helm. This was a demoralizing blow; without it, their progress towards far-off, legendary Strogass would be diminished to a relative snail’s pace. And having just lost Lochenvare, Therena and Malford...

“There’s no way that we can catch them when they have the sea helm,” Dexter groaned. His warden, Pandos the Mute, signed unhappy agreement. Dexter’s quest- to stop the defilement and eventual burning of an ancient copy of the Galadron- had to go on, with or without Malford.

***

Malford was taken through a sea gate and thence back to Imperial Wotan, where he was taken in a curtained cab into a deep place. His captors put him into an extraordinary subterranean prison, full of magical wards and highly-trained guardians. “The Tiger Gaol,” Elcruche explained. “It’s designed to hold Rajah against any escape attempt. I’m sure it will work to keep you contained as well.” He paused for a moment as Malford was pushed into his cell. “If there is anything reasonable that you need, please let us know. We plan to treat you in as civilized a manner as your behavior allows.”

“I’d like a copy of the Galadron,” Malford said.

Elcruche cocked an eyebrow. “Of course. I’ll have one sent in.”

As he turned to leave, Elcruche stopped and turned back. “Oh, and I believe the Emperor will be coming to pay you a visit.”

Malford’s Galadron arrived within the hour. He set about reading it, wondering when the Emperor would come- and what would happen to him.

Next Time: The party meets Wouhleeriachx, and he puts them in his mouth!
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Old 1st December 2007, 06:27 AM   #207 (permalink)
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Granted that it's been over a year and a half since the last update... but hey, here's one now!

As always, this SH will continue irregularly as time, other (more current) story hours and the availability of my old notes permit.

***


On the coast of Valonia, Dexter and company were in ill-spirits. With their amazing vessel, with its sea helm, in the grasp of Rajah’s enemies, there was no obvious way to make it to far-off, legendary Strogass quickly. They were not quite marooned on Valonia, but certainly, they might as well have been; any kind of hope for speed had been lost. They could spend weeks fighting carnivorous apes and glider-apes and make no progress towards their real goals.

They spent some time in a small coastal elven community, during which time Dexter found a sympathetic and lovely elven maiden named Elmarie all too willing to soothe his cares and caress away his worries. He laid with her but a single night, but the consequences of that night would echo through the centuries.

But as the party was nearly ready to give in to despair, Drelvin noticed something out to sea a little ways. “Look, a blow hole!” he cried. “It must be a whale. Maybe it can help us.”

Certainly, consulting a whale seemed to be as good an idea as anything else that the party had. They made their way out to sea using one of the small boats remaining to them, since the loss of their ship. Drelvin, Dexter, Rulsha (one of their surviving crewmen/bodyguards and Lochenvare’s girlfriend before his murder at the hands of Therena) and Rajah rowed out to meet the whale.

It kept its distance from them at first, wary of their intentions; but when they shouted a plea for help to it, it came closer and parlayed with them. Like most good creatures, the whale followed the faith of Galador, and when Dexter explained the nature of his quest- to prevent the destruction of certain ancient Galadorian sacred texts by agents of Bleak from Strogass- the whale (whose name was Wouhleeriachx) whistled and agreed to help them. “I wooooon’t goooo soooo far to the eeeeast,” the whale said in its odd cadence, “buuuut I have a frieeeeeeeeeeeend whooo might.”

“Really?” exclaimed Dexter. “That would be fantastic!”

“Cliiiiiimb in my mouth,” the whale offered, and it opened its huge, baleen-filled mouth.

“Uh,” Drelvin responded.

“I doooo not eeeeeat meeeeeat,” Wouhleeriachx assured them.

The party climbed in to the whale’s mouth.

***

Wouhleeriachx proved good to her word. She ferried them to her friend, a grey whale named Urmastirwol, who was also very sympathetic to the party’s mission. From one whale’s mouth to another, then, and our heroes were on their way- albeit by a very strange mode of transportation. Still, Urmastirwol was a tireless swimmer, awake or asleep, and friendly enough (and, interestingly, able to talk through his blow hole even while holding the party safe and dry in his mouth).

By the time they reached Strogass, our heroes were sick of the smell of whale, but they were nonetheless grateful for the trip, and they made sure to tell Urmastirwol as much. It was only as the whale spit them out in water as shallow as he dared swim that our heroes realized that they had no way to travel all those thousands of miles home.

Well, we’ll cross that bridge when we come to it, Dexter promised himself. If we survive our attack on this “Hill of Skulls” at all.

While Dexter was gloomy, Rajah was a little happier. At least I am out of Elcruche’s reach, he thought. I hope. I cannot imagine them coming this far for me...! He could not help but feel the slightest twinge of unease despite the distance separating him from his tyrannical uncle and his men.

***

Strogass was not very friendly. The land was rough, cracked, ragged and harsh. The plants were wiry, thorny, sickly and foul-smelling. The animals were dark, ill-tempered and aggressive. The air itself seemed tainted with a faint dirtiness, just enough to make it a little greyer than the air around Dorhaus or Forinthia or anywhere else our heroes have been.

Rulsha shook her head. “It’s a shame you can’t see this, Dex,” she said. “It’s a hell of a place- no pun intended.”

“I don’t really have to see it,” Dexter answered her. “I can feel it.”

They were only on Strogass for a short time when they faced their first enemies there.

Naked men with the heads of goats, entering battle in a state of obvious sexual arousal, the billymen were demons in service to Bleak. The party’s first clash with them began with only a pair of them- but they summoned more, who summoned more themselves. Quickly they multiplied in number, until our heroes were fighting for their lives against the horde of billymen. Only the most concerted efforts allowed them to throw back the assault and win victory. Then, when they sought a crack in the landscape to rest in, they were attacked by horrible centipede-like worms as big around as a dwarf and as long as a medium cottage. The worms’ mandibles proved to be fiendishly sharp, almost removing limbs in a single snip.

But our heroes managed to win through against them. Blade and spell and psionic power came together, smashing the tunnel worms to death. And then, in their lair, they found a most interesting flail, bearing the sigil of Galador, on an old dwarven corpse.

“Here?” exclaimed Rulsha doubtfully. “On Strogass?”

“Well, if you think about it, it’s more likely that we’d find it in a monster’s lair than anywhere else on Strogass,” Rajah pointed out. “And there have to be Galadorians working against Bleak here, just as there are Bleak-worshipers even on Forinthia.”

“True,” she agreed.

“It has runes down the side,” Drelvin said, running his fingers down it. “A name. Brainmasher.

“I guess as long as it’s the brains of followers of Bleak,” Dexter said, but he sounded a little unsure of himself. “But it’s best to be sure.” He cast speak with dead on the dwarven skeleton, and ascertained that the flail was indeed a Galadorian relic; that the dead dwarf had been named Kellius in life; and that he had been on a quest to overthrow the Hill of Skulls himself. Some more searching, including digging up some of the dirt in the tunnel worms’ lair, turned up a map! Eagerly thrusting it at Drelvin, Dexter asked the others to examine it. Drelvin brushed as much dirt from it as he could without damaging the fragile parchment- then grinned.

“It’s on here! Now we know where to go! And it isn’t even very far away!”

They took the flail, and Dex was given possession of it. He had no intention of using it at the moment, but nobody else was more likely to do so than he was, and once they identified it, they could choose the best permanent recipient. But as nobody especially used the flail, and he was the only priest of Galador present... well, he was the logical choice.

***

The party continued their journey into the hills of Strogass. Behind them was a huge precipice; it looked- well, it looked like it could be miles high. Rajah shivered, staring at that. I always land on my feet, he thought, but from a fall that high... it wouldn’t matter! Soon the precipice and the buzzing fens at the base of it were left behind as the party entered a range of rolling dirty hills, with many areas of heavy scree and scattered boulders.

They moved carefully, trying to avoid patrols and dodge any monstrous encounters that they could. But as they approved the valley within which- assuming the map from Kellius was accurate- a group composed mostly of dwarves stepped out from a hidden crevice of their own.

Our heroes drew weapons and immediately dropped into fighting stances, but one of the newcomers cried out, “Peace!” He spoke Forinthian, but with a strange accent. “I know you! You are Dexter Nadly,” he continued, pointing at Dexter, “and we have been waiting for you.”

“Who are you?” demanded Dexter.

“I am Therighast, prophet and follower of the Light,” the man replied solemnly, “and we are here to help you overthrow the blasphemy that is the Hill of Skulls.”

Next Time: Into the Hill of Skulls!
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Old 3rd December 2007, 04:00 AM   #208 (permalink)
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Therighast’s group was composed of two other groups of adventurers that had fused, all bent on aiding Dexter Nadly in his quest against the Hill of Skulls.* Therighast himself was a prophet of the Light, as well as a self-described thaumaturge.** He was accompanied by a band of adventurers, including Jenner Sandstone (a dwarven cleric of the Light who looked at Dexter most disapprovingly), Belmondo the Enhanced, a dwarven “prostheticist”, Julio Titan, Avenger of the Light (a paladin), Criedieki Alakath (a merellin fighter/thief), a necromancer calling himself Grisly (whose actual name was Nydroth), Glorkien (an elven fighter/mage), Galactus Ederverlds (an elf from a very far-flung location, who could not even speak with the others of his group) and Ilyara the mage.

Three bands of adventurers were now united. Each of them had one or more members who were moved by the Light to try to rescue the ancient holy scriptures that were to be destroyed within the Hill.

“This place is horrible,” Jenner grunted. “A blight on the land. It is atrociously evil.”

“Well, from the name,” Dexter began, but the dwarven cleric cut him off.

”Come look, you’ll see.” He turned abruptly and began marching towards the rise that would reveal the valley in which the Hill of Skulls was supposed to lay. Dexter turned to follow sightlessly, a small frown on his face.

“You should respect me,” he called out to Jenner, “I am the son of the Light.”

Jenner snorted. “So I have heard. But every son needs a good spanking now and then.”

Not quite sure how to respond to this gruff dwarven cleric, Dexter held his tongue. “You do recall, of course,” he said wryly, “that I have no eyes.”

Jenner halted. “Hmm. A good point. One of your companions should describe this to you.” He turned and began shouting at the rest of the party, who began straggling after the two Galadorians. “We’re still a good half mile off, but... well. You can see well enough.” He paused for a second. “Or your companions can.”

Dexter hears his friends move up and gasp at what they see. And then the stench hits him.

The Hill of Skulls stood below them, grim and foreboding. Its gruesome aspect made even the most stalwart amongst the entire massive party grow pale for a moment, for it was indeed a hill of skulls. The base of it was perhaps 300’ in diameter, and it rose to a height of about 100’. And it was skulls. Goat skulls, possibly of the demon-kind that our heroes have recently battled; human skulls everywhere; elven, dwarven, halfling, gnomish, orc, goblin, gnoll, bird, dog, cat, snake- even cow and garen skulls. Nor were they all stripped clean, especially at the base (though some meatier ones were scattered all the way up to the top). Tattered rags of skin, bloody muscle, here and there an eye; often hair, but just as often gone dry and brittle; some damaged, with brains dripping out the side of the pan or saved-in tops; some with chunks of flesh pecked out by the omnipresent vultures.

And they flocked there, the vultures. They were everywhere, some gobbling tongues and especially the soft, tasty eyes, and some of them merely sunning themselves on the grisly hill. Rats, too- up to the size of medium-sized dogs. They did not walk in fear there, not at all. Staining the ground out to a distance of almost 50’ around the obscene place was a thin film of blood.

“Do you see any guards?” Dexter asked.

“I don’t think so,” Rajah answered. “There’s something at the top, but I think it’s a structure, or a... I can’t tell at this distance.” His nose wrinkled in disgust at the stench rising from the Hill of Skulls. “That place is foul.”

“I have to go in,” Dexter said resolutely. He began to move forward. Nobody urged him to wait; instead, they all began to follow him. The party descended the hillside into the valley that lay host to the gruesome hill before them. As they approached, they could tell that the film of blood contained millions of dead insects. Before their eyes, a vulture tried to eat a particularly tasty-looking fly from the blood- but almost immediately after it swallowed the bloody insect, it gave a feeble cry, flapped once and collapsed, dead.

As they approached the Hill of Skulls, Dexter dropped back to Jenner. The dwarf eyed him dourly. “You are a cleric of the Light?” Dexter asked.

Jenner nodded.

“Here,” Dexter said, and handed over the flail Brainmasher to the dwarf. “I use my staff.”

Vermin scattered as the party approached the hill. The stink of the drying blood and putrefying flesh is everywhere, almost so nauseating that the heroes could not move, even at such a great distance. It made them gag; several of them retched violently, their stomachs spasming in reaction as if they were poisoned. Carefully, Dexter began to climb the sickening mound, his allies right behind him.

At the top of the Hill of Skulls they found a platform, about 10’ across, octagonal in form. In the exact center of it was an ornate throne, decorated with a spread-winged gargoyle as a headrest, with similar, claw-like arms. The whole platform was constructed of some kind of weird, purple-black stone. From the bottom of it descended six carved, gargoyle-like legs, which were jammed into the heads and skulls below it. The platform rested about four feet above the top of the Hill.

A cowled, robed figure dressed in midnight blue velvet and black leather gloves was seated on the throne. “I am the doorway,” the figure intoned.

“What?” said Jenner suspiciously.

“The ward of entry is on the pyramid. The pentagon is between the ones warded by light and fire. The quartz is in the north...”

“It’s a logic puzzle!” cried Rajah. “Someone write it down! Quick!”

“...the fire ward is next to the southwest. The onyx is facing the sixth one placed. The darkness ward is upon the ruby. The seventh one placed is in the east, and faces the third one placed...”

The party was desperately trying to get out parchment and quill, and also to remember pieces of what the strange figure said.

“...the teardrop is in the west. The star is warded by ice. Three gems clockwise from the crystal is the pentagon. The gem warded by lightning is between the sphere and the first one placed. The ward of silence is upon the northwest gem. The emerald faces the ruby. The first one placed was onyx...”

Scribble, scribble. Several of our heroes began transcribing as quickly as they could.

“...the amethyst faces the crystal and is between the garnet and the star. The ruby is just south of the diamond. The gems warded by light and fire are facing each other.The fire ward is on the cube. The rod was the seventh gem placed and is next to the spell of entrance...”

“Spell of entrance? That sounds good!” exclaimed Proctor Mansack.

“...the ruby is next to the northwest. The star faces the first one placed. Lightning wards the eight one placed. The garnet gem is warded by force, and is just south of the emerald. The rod is next to the pentagon. The sapphire is next to the amethyst. The pyramid is just north of the emerald.”

Scribble, scribble, went the quills. But then...

“Is it over?” cried Rulsha.

“Not yet,” Glorkien said darkly. “We still have to solve it.”

Galactus said something incomprehensible to the others in his own tongue (Elfisti).***

They surveyed the platform. Each corner of the octagon had a small crystal plate on it. “So one of these gets us in?” Drelvin asked. “What if we just try them all?” He reached out and touched one-

Suddenly his friends, the cowled figure, the platform, everyone else was gone- and he was somewhere else! Worse yet, he was on fire!

Next Time: Drelvin- alone!

*All of these were pcs who came together to assault the Hill to save the old book. In retrospect the Hill of Skulls adventure was a bit of a railroad, but it was such a kick-ass dungeon that I felt compelled to force the issue. I learned a lot from that adventure.

**A thaumaturge was a lot like a sorcerer, really, only in 2e.

***Galactus’ player would roleplay this by saying “Blah blah blah” whenever he would talk.
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Old 8th December 2007, 04:15 AM   #209 (permalink)
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When the flames around him subsided, Drelvin staggered up against the wall and drank his sole healing potion. Where are the others? he wondered. Best to wait for a while. Hopefully, they’ll come after me.

Carefully, he looked the room over. Near the exit, he found a covered pit trap (and not the hard way!). He pushed it open, and peered down at the bottom. His infravision couldn’t ascertain much, but there were small heat sources crawling around down there, on some kind of mound...

A body, he realized, and those little things are rot grubs! He shivered; if he had fallen in the pit, he might not be able to get out- especially with rot grubs burrowing into his skin!

Drelvin waited patiently.

After a time, he took a drink.

The riddle mentioned wards, he realized. The others are probably afraid that they will be killed if they choose wrong. I may be on my own.

He continued to wait. He let a good hour go by before, reluctantly, admitting to himself, They either can’t or aren’t coming after me. He nocked an arrow and began edging gingerly around the pit. I have to find my way out of here, the archer thought. If I don’t, eventually I will run out of food and water- or be eaten by a monster. The thought of the billymen, with their obvious sexual lust for blood, made him shiver again.

Around the pit he went, and then he could see down the hallway. It branched forward and right immediately. Breathing very softly, sliding forward as quietly as possible, Drelvin continued his cautious advance.

The hall opened up into a long room to his right. There were several heat sources in there, about the size and shape of large chickens, and they began to bawk at once as Drelvin moved in. They started to flap and strut towards him.

Taking no chances, Drelvin launched an arrow at one of the birds. His shaft flew true, piercing the thing’s breast; but somehow, it lived. It was only enraged.

His fingers gripped another arrow and quickly fitted it to the string as he backpedaled, but the birds were on him. Pecking at him-

That was the last thing Drelvin felt, as the touch of the cockatrice turned him to stone.

Next Time: But what has happened to our other heroes? Who else has been split off from the party, and how?
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Old 18th December 2007, 02:53 AM   #210 (permalink)
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Atop the horrible, stinking hill of heads and skulls, the adventurers reeled in surprise when Drelvin vanished with a blast of flame.

“What happened to him?” asked Rajah after a moment. “We can’t leave him on his own...”

“He might have been incinerated,” Proctor Mansack replied. “We don’t know.” He turned to the cowled figure. “You there! What has happened to our friend??”

The figure began to recite its puzzle again. “I am the doorway. The ward of entry is on the pyramid. The pentagon is between the ones warded by light and fire. The quartz is in the north...” Various members of the party began to scribble down notes of its words. Between them, they would manage to fill in the blanks in their transcriptions. Unfortunately, the figure said nothing new, and gave no new clues as to the location of Drelvin. “...the pyramid is just north of the emerald.”

“He touched the wrong place,” surmised Dexter. “And did you hear what he said? The wrong entrances are warded.” He sighed heavily. “We can’t just go after him- it might get us all killed!”

“Maybe,” Rajah growled, “we can make some progress by threatening this guy here!” He turned angrily towards the cowled figure. “You hear me? You had better help us, or...”

Without a sound, Rajah vanished.

”I am the doorway. The ward of entry is on the pyramid. The pentagon is between the ones warded by light and fire...” The figure spoke its riddle again, with perfect equanimity. Rajah was nowhere in sight, and did not answer their calls. It was obvious- with their fists clenched in frustration- that there was no easy way to coax answers from the figure without likely further splitting the party.

So the party got to work on the puzzle.

They first put together the entire wording of the puzzle, piecing it together from each of their memories and hurried scribbles. Then they began using logic to put it together.

Said Jenner, “Obviously, we have several categories of things here. Ward types, for example: one is warded by ice, another by lightning, another by fire. And stone types- we have garnet, onyx, quartz, ruby and so forth. We have position- they seem to be cardinal positions, and it seems to imply that there are eight ‘slots.’”

Belmondo nodded. “And shapes. Belmondo noticed that there are different shapes- pyramid, cube, teardrop and so forth.”

“Four categories,” mused Therighast. “And we need- what? The spell of entrance?”

“Someone read off the entire puzzle,” suggested Criedieki.

Julio Titan stood up dramatically.* He cleared his throat, looked around to ensure that he had everyone’s attention, and then began to read in a clear, charismatic voice: “I am the doorway. The ward of entry is on the pyramid. The pentagon is between the ones warded by light and fire. The quartz is in the north. The fire ward is next to the southwest. The onyx is facing the sixth one placed. The darkness ward is upon the ruby. The seventh one placed is in the east, and faces the third one placed. The teardrop is in the west. The star is warded by ice. Three gems clockwise from the crystal is the pentagon. The gem warded by lightning is between the sphere and the first one placed. The ward of silence is upon the northwest gem. The emerald faces the ruby. The first one placed was onyx. The amethyst faces the crystal and is between the garnet and the star. The ruby is just south of the diamond. The gems warded by light and fire are facing each other. The fire ward is on the cube. The rod was the seventh gem placed and is next to the spell of entrance. The ruby is next to the northwest. The star faces the first one placed. Lightning wards the eight one placed. The garnet gem is warded by force, and is just south of the emerald. The rod is next to the pentagon. The sapphire is next to the amethyst. The pyramid is just north of the emerald.”

The party sat silently for a moment after that, and then began to draw a diagram. Grisly- whose real name was Nydroth- labeled it with an eight-pointed star, and labeled each point of the star with a direction.** Then they began filling in what they could. After a moment, the necromancer grunted, “There is placement order, too.”

The others nodded. Grisly’s vulture familiar let out a rasping squawk.

“The darkness is on the ruby, and the ruby faces the emerald,” noted Glorkien.

“The fire ward is on the cube. That’s the one that Drelvin touched,” Proctor pointed out.

Therighast pointed. “It was that one,” he said. He was indicating the south point of the wooden platform that the party was gathered round.

They continued to put together more and more information. It took a while, but eventually, they thought they had it. Nydroth cackled, and his vulture croaked a foul noise out.

“Well,” Dexter sighed, “let’s see if we are right.” The party gathered around, and as one, they reached to the northeast.

Next Time: Oh no! What has happened to Rajah? And what will happen to the others??


*Not his real name.

**To those of you that have read about him in other story hours, yes, that Nydroth. He did indeed adventure with Dexter for a brief time in his youth!
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Old 28th December 2007, 04:04 AM   #211 (permalink)
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Rajah appeared- where?

There was no blast of flames, no chilling wave, no bolt of lightning. He looked warily about, but it was dark. He took on the senses of a tiger and scented the air, and it was not pleasant. He could smell an underlying stench of corruption and decay: the stench of the Hill of Skulls itself, crafted of the bones and brains of countless heads, the jelly of their decaying forms pressing down on each other until, like sedimentary rocks, they formed a stronger brick and mortar than hewn stone or nailed wood could ever hope to. Mixed with the foul odor was the stink of rats and vermin. But Rajah smelled no imminent trouble.

It was absolutely dark. Rajah rummaged in his pack until he found a torch and his flint and steel. In a few more moments, he had a small amount of light, and he surveyed the room he was in.

“Damn,” he said, or tried to. It was then that he realized that he was dumb, unable to speak. He scuffed the ground with his foot and found that he could hear; but however he shouted or cried out, he made no noise. His upper lip curled in a momentary sneer. His mind was fine, and that was all that he needed.

The reason for his exclamation was beneath and surrounding him. He stood in the center of a pentagram inscribed in the floor. It was easily 10’ in diameter, and it was the centerpiece of the room, which was a square 30’ on a side. A single passageway led out into the darkness from the room; in addition, two doors led out.

Rajah considered the doors briefly, but it seemed more likely to lead to trouble than the hallway did. He was alone; he didn’t want trouble. He decided that he would try the hallway first, and if need be, return to the doors. He extinguished his torch and padded down the hallway as quietly as he could, continuing to use the senses of a tiger. The hall led on for quite a while- a full hundred feet before there was an opening to the left. Yet the hallway itself continued. Rajah hurried on.

Finally, another 20’ past the leftward exit, the hallway spilled into another 30’ square room. Rajah drew back in horror.

The room was packed full of skeletons and zombies.

***

The rest of the party appeared in the midst of a guard room staffed by a quartet of grey-skinned, dour-looking dwarven warriors. Immediately, the dwarves in the party shouted their battle cries and attacked, for Jenner and Belmondo recognized them as duergar- that race of dwarves long ago driven deep underground for their evil natures. The battle lasted but a moment, for the duergar were novices compared to our heroes, and they numbered only four to our heroes’ considerably higher number. Between Jenner, Belmondo, Julio Titan, Criediki, Pandos the Mute and Dexter, the duergar didn’t stand a chance.

There were three passages out of the room that our heroes arrived in. Since they had continual light coins, they could see just fine. One of the exits from the room was covered by a curtain, so naturally the party decided to investigate that one. Julio pushed the curtain aside.

A great stone statue of a dwarf stood in the room. Julio gaped at it. And then, without moving its mouth, it spoke in a loud, grinding voice: “FRIEND OR FOE?”

“Uh, friend,” Julio answered.

“No, wait!” cried Belmondo.

“Oh crap!” Julio exclaimed, as the stone golem in the room animated and attacked. Our heroes fought it frantically, but at first none of their weapons could hurt it. But then Jenner struck it with Brainmasher, the flail that the party had recovered on their way to the Hill. The blow damaged it! A web of cracks appeared where the flail impacted the golem’s knee.

It was the only thing they had that could hurt it. The party backed Jenner up as best they could, with Dexter doing what he could to protect, and then heal, Jenner. Several of the other adventurers took mighty blows while distracting the stupid golem from the true threat. And Jenner did it- he smashed the golem to pieces.

Afterwards, the party took a moment to catch its breath. And as they did, another group of duergar marched in on them. Another brief battle left them defeated; but then, another group of people walked in on them- and these ones looked disturbingly more competent than the duergar.

Their leader- a man with dazzling charisma that simply radiated from him, dressed in the sort of finery a wealthy ambassador would wear, who was circled by a pair of metal spheres about the size of a fist- spoke up. “Dexter Nadly, I presume,” he said politely.

***

Rajah didn’t hesitate. He lept, using his muscles and his psionics together to tumble and spring through the skeletons and zombies while they fell over one another trying to hit him. He reached one of the exits from the room- and found himself facing another room full of undead! He whirled- behind him, dozens of skeletons and zombies were closing in! Before him, dozens more!

There was only one choice. He lept up and over them, across almost the entire room towards the far exit, and when he landed he sprinted for the exit.

Another room full of undead.

Rajah, the Tiger Prince, groaned. Was he in some sort of dimension full of undead? He cast a glance behind him. The undead were staying in their respective rooms. Grimacing, he sprang forward once again. He smashed a skeleton that got in his way and dodged several zombie attacks on the way; and then he ran clear of the room.

He skidded to a halt. This room was different. It was larger than he could perceive, and it was full of rocks and rubble. The smell of burning was obvious.

Oh dear, thought Rajah.

Next Time: Trouble everywhere!
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Old 28th December 2007, 07:20 AM   #212 (permalink)
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You know, I'd just caught up on this thread and then you post another one. Excellent stuff, as usual, J.
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Old 28th December 2007, 06:47 PM   #213 (permalink)
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Quote:
Originally Posted by Knightfall1972
You know, I'd just caught up on this thread and then you post another one. Excellent stuff, as usual, J.
Wow, someone's reading this one!

I'm kind of surprised, given how randomly I tend to update it. There has to be room in my schedule on top of game prep and the regular SHs... which is rare.

But hey, right now I'm going strong!
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Old 28th December 2007, 09:23 PM   #214 (permalink)
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Quote:
Originally Posted by the Jester
Wow, someone's reading this one!

I'm kind of surprised, given how randomly I tend to update it. There has to be room in my schedule on top of game prep and the regular SHs... which is rare.

But hey, right now I'm going strong!
I came back to this one after you finished the Great Conflicts story arc. I haven't started reading your new one yet.
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Old 28th December 2007, 09:31 PM   #215 (permalink)
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Just finished reading this now, Iand it sure is interesting
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Old 3rd May 2008, 10:18 PM   #216 (permalink)
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So there I was, thinking I had time and inclination to work on an Early Years update, and I went to review where I was...

Oh, crap.

Now I remember- the reason I hadn't written another one is because I'm missing my picture and/or character sheets for the npc party! Which is important; they are major players in what happens next.

Now, I know those papers still exist... I just have to find them!

But rest assured, I'm still thinking about this SH, and it's not done by any means!
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Old 15th February 2009, 04:27 AM   #217 (permalink)
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Alas, after many fruitless hours of searching (and a change of residence!) I have proven unable to locate the elusive picture of the evil npc party in the Hill of Skulls. Nor are my notes complete enough to truly reassemble the sequence of events that followed.

So, much like I have throughout this story, I will endeavor to summarize and capture the flavor of the events as best I can. And boy, was that flavor a bitter one for our heroes.

***

It’s an old cliched villain trick: threaten babies. But that’s exactly what Augustus- the envoy at the head of the Strogassian party in the Hill of Skulls- meant to do.

He tried to persuade Dexter to surrender to him; but Dex wasn’t having any of that. With a massive party of adventurers backing him, Dexter did not grovel; he growled. The Dark Emperor had his eye on the Son of Light? Well, stare at the sun and you just might get blinded.

The two parties of adventurers had a first clash, ending with the villains withdrawing and the heroes declining to pursue, fearing a trap. They were right; but the villains escaped not to lead the party into a trap, but rather, to get the babies they needed in order to set the trap. Meanwhile, our heroes continued their cautious exploration of the Hill, hoping to find their friends- hoping to find the ancient texts that they had come for- hoping to find a way out.

***

Rajah, meanwhile, began to cautiously edge his way into the chamber that he was in. No zombies, he thought wryly. That’s something, at least. His nostrils flared. There was a reptillian scent... The Tiger Prince swallowed. The air was hot.

There was the sound of movement- a scratch of claws rasping along the rock-strewn floor of the place. Rajah moved into the shadows as best he could and tensed. And then a 20’ long lizard the color of fire came into view. It hissed, its tongue testing the air. Its beady reptile eyes swept over the rocks, looking for the prey it had scented.

Rajah leapt at it, using his gloves of the slug, and turned its flesh to mucus.

The fire lizard gave a loud howl as the Tiger Prince tore into it. The beast flailed about in agony as the hot environment immediately began to dry out its skin, and it roared in pain and fear.

It belched flames.

Rajah’s mastery over his body was complete. He adapted to the energy, blazing with light, and kept ripping at the monstrous lizard, his hands clenched into claws. He tore into its throat, and the great lizard choked and drew back. Rajah watched it drown in its own blood.

“I have got to get out of here,” he said aloud. He sighed. He could; his mind could get him out of the Hill of Skulls by teleporting him. But- what about his friends? What if they were inside? He might never find them again.

Rajah was not afraid, but the idea of being lost alone on Strogass was... daunting. For a moment, he wished he were back with his tiger clan, living a simple, free life on Dorhaus. But he knew that he could never return to that lifestyle- not with his uncle, Tovan, trying to kill him.

Reluctantly, Rajah kept exploring. If I can’t find a safe resting place, I’ll have to get out of here soon, he thought. I haven’t yet found a real defensible area.

***

Meanwhile, the others also continued their explorations for a couple of days and descended a level, encountering a tribe of bugbears. The party slew most of them, but Therighast the Prophet charmed two and brought them along as guides and muscle.

“We don’t really know all that much,” one of them rumbled in Strogassian (and Therighast translated for the rest of the party). “It’s not like all of the inhabitants of the Hill get together for dinner, you know. A lot of us fight and even eat each other.”

“Well, good,” replied Therighast. “Then since most of the creatures in here aren’t your friends, you won’t mind helping to defend us.”

“Oh, not at all,” beamed the friendly bugbear.

But it wasn’t too much longer before the party got in over their heads. What was that about babies, again?

***

At about the same time, Rajah finally used his psionics to escape the Hill of Skulls. Teleportation failed, but he proved able to dream travel. He encountered another adventurer above, Ilyara, a sly-looking Strogassian elf. They joined up, although each was wary of the others, and Rajah bleakly considered his options. I could teleport back inside, but that won’t help me find the others. If I can figure out which entry point the others took, maybe I can follow them. Then again, I have no way of knowing which way they went, and even if I figure the riddle out, I can’t know for sure that they did. They might have chosen wrong. He glanced sidelong at Ilyara. I hope she’s trustworthy. I could use some help right about now.

Rajah sighed. The best thing for me to do, he thought, might be to simply wait. Though the idea left a foul taste in his mouth, he realized that any other choice might be disastrous.

***

The enemy party appeared again, but this time was squalling infants in their arms. The threat was clear even before they made it: Dexter would give himself to them, and to their dark master, or the babies- innocent babies- would die. All of them.

Dexter was torn. Several members of the party wanted to attack the enemies and let Galador sort it out, but Dexter forbade it.

Pandos the Mute, Dexter’s Warden, watched with interest as Dexter wrestled with the situation. He still has not shown any sign of evil or Bleak worship, thought the paladin. Clearly, he once was- and equally clearly, he feels terrible guilt and regret over his past. Everything he does is to atone.

And what could Dexter do in this situation? Quested with a holy mission by Galador Himself, forced to choose between half a dozen innocent babies and his Lord’s commands, Dexter did the only thing he could: he prayed.

Galador, he prayed, please hear my plea. I want to do Your work, but that work is all about protecting the innocent- and here I am, torn between protecting innocent children by surrendering myself to Your enemies and giving up on my sacred mission, or fulfilling my mission at the cost of innocent babies. My Lord, I need Your Light to guide me. Please, show me the way! What is the right thing to do?

And, for one of the only two times in my campaign to date, Galador answered.*

Great radiant wings seemed to sweep over the scene. Augustus and his henchmen cried out, and when their eyes cleared, our heroes were simply gone.

Next Time: After a sojourn in Heaven, our heroes return to the Hill of Skulls!


*The other time was at the climactic battle of the Great War of Ethics, where Galador Himself came to fight on Cydra- only to be confronted by the god Vandreu manifest as well.
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Old 23rd February 2009, 07:01 AM   #218 (permalink)
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Heaven was the most wonderful place imaginable.

Dexter was at peace for the first time in his life; perhaps the only time. To those that were true followers of Galador, especially Dex, Jenner, Belmondo, Therighast and Pandos, Heaven was pure bliss. They basked in the Divine Radiance.

To others it was less comfortable. Nydroth was on edge the entire time he was there; he was a despoiler of corpses, a practicioner of the Black Art, and he was only barely welcome, and only by virtue of being one of Dexter’s companions.

Inevitably, they would have to go back; but if they lived good lives and had faith in the Light in the face of all adversity, they could one day return to Heaven- and from that day forward, they would have eternal life near the Throne of Light.

***

I’ve waited too long, Rajah decided. It has been weeks and there’s no sign of my companions. Ilyara and I have solved the puzzle; it’s time to follow my friends. Hopefully they’ve left a trail of bodies and broken doors that I can follow, and the things they have slain have not simply been replaced. He took a deep breath and turned to Ilyara. “I think it’s time,” he said.

“Finally,” she replied.

They walked from their camp site down into the valley from which the Hill of Skulls rose like a great spider bite on the skin of the land itself. And, to Rajah’s amazement, for the first time since he had been teleported inside the Hill, he saw one of his friends.

“Hello!” bellowed Belmondo cheerfully.

“Belmondo!” exclaimed Rajah. “Where are the others? What happened?”

Belmondo sighed. “The others are still in Heaven. We were lifted there to escape the worst the Hill had to offer. Belmondo was sent back to find you. To join you as you re-enter the Hill of Skulls, so that we will all hopefully be reunited soon..”

“Why not send everyone back at once?” asked Rajah.*

“The Light works in mysterious ways,” Belmondo answered.

“Have you seen any sign of Drelvin?” Rajah and Belmondo said at the same time.

***

Back inside again. The Hill of Skulls was a daunting challenge. The three of them fought another handful of duergar, and then Ilyara’s keen elven eyes spotted a secret door. That led the group to a maze patrolled by a halberd-wielding minotaur. Rajah broke his neck and Ilyara found another secret door- this one leading to a chamber with a staircase leading down.

“This seems to be a good sign,” Rajah said.

“Or a bad one,” Ilyara retorted.

***

The others followed not long after. Galactus and Criediki stumbled upon Rajah, Belmondo and Ilyara, and then the entire group rejoined- less Drelvin, of course.

“I hope he is still alive,” Dexter murmured.

Me too, signed Pandos the Mute.

***

Down the stairs, the party found a tribe of bugbears in service to the Dark Empire. Jenner shouted in joy as Brainmasher slew goblinoid after goblinoid. Therighast charmed one, and it led the party to their chief, who they engaged and defeated, gaining an ominous-looking map. Therighast studied it, along with Nydroth and the dwarves, easily discerning that it seemed to represent the level they were on.

“Look here,” pointed Nydroth. “This arrow points upwards, and it seems to be in the chamber we entered from. I would bet that marks a set of stairs... and that this arrow over here, pointing downward, marks the way into the deeper levels of the Hill of Skulls.”

“And these markings seem to indicated danger, here, here and here,” Jenner rumbled from behind his whiskers. “But I don’t know if I’d trust a map we got from bugbears.”

“Maybe,” Dexter hesitated.

“The stairs,” said Ilyara, “sound like what we’re after.”

But when the party approached the stairs on the map and Ilyara checked for traps, she halted them. “Those aren’t stairs at all,” she reported. “It’s some kind of illuson covering a trap.”

“I guess the bugbear map isn’t exactly reliable, then,” Nydroth said, disappointed.

“Told you,” Jenner grunted.

They looked at the map again. “Maybe they were trying to hide their treasure with these danger signs,” suggested Ilyara. “I say we check them out.”

The party moved to the door to one of the indicated high-danger areas and threw it open.

Standing hip-deep in a pool of molten lava was a fire giant.

With a harpoon.

Dexter said, “Oh sh-“

Next Time: Everything goes wrong!

*On a metagame level, there were only a few pcs present at that session.
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Old 1st March 2009, 06:49 PM   #219 (permalink)
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The giant hurled its harpoon at the party. It swooped gracefully through the air straight towards Dexter.

“Dex! No!” cried Julio Titan, and hurled himself in the way. The harpoon speared him in the shoulder, sinking deep and catching him with its barbs. He screamed.

The fire giant gave a loud guffaw and shouted something gleeful-sounding in its own tongue (which nobody but the giant itself understood).

Its intent was clear, though, as it prepared to pull Julio into the bubbling pit of lava that it was wading in. The party unleashed a flurry of attacks at both the giant and the chain that the harpoon was hooked to- but neither fell. And then it yanked, hard, and Julio Titan screamed as he was pulled into the molten rock, dying in seconds.

“Oh my god,” choked Ilyara.

“Not good,” confirmed Therighast.

The giant gave out a great belly laugh as it re-coiled its chain. “It’s going to try to get us all that way!” shouted Proctor. There was a scurrying panic as the party retreated through another door. Dexter led the way, sight linked with Pandos so that he could see- and stumbled to a halt.

”The book,” he breathed.

Indeed- what appeared to be an ancient, brittle book so thick that it had to be a Galadron stood on a pedastal in the middle of the room. Without hesitation, Dexter sprang for it.

And fell right through it into a deep pit, landing at the bottom with a cry of pain.

“Hello,” a deep voice purred. Disoriented and blind, Dexter reeled as a heavy blow landed upon his shoulder. He cried out again.

To the others, it had seemed as though Dexter had sprung for the book and fallen through the floor. “It’s an illusion of some kind!” cried Criediki.

Dexter screamed again from below the “pedastal”, and Pandos the Mute leapt after him. So did Rajah.

It was a long fall- 50’ down. Rajah fell like a cat, and was barely discomfited by it. Pandos hit like a stone, but quickly laid hands on himself. Rajah hit the ground, rolled, and came up fighting a heavy-set figure in a purple and gold vest. He looked like a man, but he didn’t smell like a man. He smelled like earth and stone mixed with incesnse and spice. Like sand and loam all at once.

And he can turn invisible, Rajah thought as the figure faded from view, only to reappear again a moment later when it struck him. Rajah lashed back at it, and Dexter unleashed sunmotes at the creature.

The others up above were starting to prepare a safe descent, when suddenly the room’s door opened and things got much, much worse.

Augustus, the envoy who led the Strogassian party, and his allies, entered the room. “There will be no miracle to whisk you away to Heaven this time, Dexter!” Grumpy Stiggins, the dark halfling in the evil party, taunted.

One of the new adversaries was a she-troll. Rajah was about to call for fire when she did something that caught all of the beleagured heroes off guard.

She cast a spell, and burst into flames.

That’s a fire shield, realized Therighast. “She’s warded herself against fire!” the prophet of Galador shouted.

The villains pressed in against the heroes. One of them, a champion of Bleak, slew Proctor Mansack after a brief engagement, while Nydroth contemplated whether it might be best to simply switch sides.

Alas, I think not, he thought. If I did, my current companions would stop at nothing to destroy me. And even if I turned on them, I have no assurance that these ruthless Strogassians would accept me. No, I must remain on Dexter’s side, at least for now.

Jenner and Therighast started clambering down the walls of the pit. It wasn’t that hard of a climb, but it was long; it would take some time.

Time that Dexter, Pandos and Rajah were sorely lacking at the bottom of the pit.

“This is some kind of earth creature!” Rajah cried, smacking it hard with a clawed hand. It fell back a foot or two with a grunt, then smiled and waded in on Rajah, pummeling him over and over with mighty blows.

It’s a dao- an earth genie, realized Dexter. He could hear his friends screaming in the room above, as Augustus, Sprukarth (the troll), Grumpy and their companions waded into them with mighty force.

It might be our only chance to get out of here. Instantly, Dexter contacted Rajah and Pandos, then mindlinked with both of them. Pandos, Rajah, we’ve got to take that thing alive! It might be able to get us out of here!

Rajah thought back, I’ll do what I can.

Together, Rajah and Pandos pressed a furious attack. They rained blow after blow on the dao, while Dexter initiated some of his most crippling psionics.

Mindwipe.

A single, psychically-searing dose of it to the badly wounded dao is enough; it cried, “I yield! Please, do not take my life! I will grant you three wishes!”

Listening to the clash of blades, the roar of trolls, the explosive whoomp of fireballs, Dexter grabbed the cowering dao by throat. “Good,” he growled. “Here’s the first one. I wish that the oldest copy of the Galadron in the Hill of Skulls would appear here, now, before me!

Nothing happened.

“Where is it?” roared Dexter.

“I have fulfilled your wish,” the dao cried. “If nothing happened, it is because your wish was not properly phrased!”

We’re too late, Dexter thought. And there is no more time to waste. Aloud, he said, “I wish that my soul was no longer bound to Bleak!

Nothing happened.

“Surely,” the dao replied, “you do not think that I, a mere humble genie, have the power to override a god?”

Dexter gnashed his teeth. “All right, you bastard. I wish that myself and all of my companions would be teleported instantly out of the Hill of Skulls to a safe location!

***

The party vanished, and Augustus- leader of the Strogassian band of villains- yelled out in surprise. “Where did they go? We had them!!

Sprukarth, the troll evoker, rumbled, “They have escaped, somehow.”

“Treacherous dao!” the envoy spat. “You will pay for allowing them to escape! The Dark Emperor forgives nothing!”

“Including you, my lord,” the dao replied with equanimity.

***

The ragged, beaten group of heroes appeared in the mountains. Several of them had been slain; Drelvin was a statue, destined to rest in the gardens of Var for nearly a century before he could be restored.

Dexter wept without tears, without eyes. He had failed in his most holy mission. Pandos, his warden, clapped him on the back and signed, We must escape Strogass.

Dexter nodded, and the party began their long journey home.

Next Time: Dexter meets with Spadron, and the hunt for Pandos the Mute’s mount begins!
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