Go Back   EN World D&D / RPG News > Hosted Sites > Personal & Hosted Forums > Hosted Publisher Forums > Tabletop Adventures Hosted Forum

Tabletop Adventures Hosted Forum The EN World GameStore's hosted forum for Tabletop Adventures.

 
Share LinkBack Thread Tools Display Modes
Old 4th May 2009, 12:31 AM   #1 (permalink)
Registered User
 
varagon's Avatar
 
Join Date: Apr 2003
Location: Kansas
Posts: 36
varagon has disabled Experience Points
Terror Check and Holy Aura

I couldn't find any spot in the rulebook for what attribute you use to roll against a Terror Check.

I assume it's Fidelis.

Holy Aura- Is it on all the time? Does a character need to activate it like other miracles?

Also, once it's activated, does it protect against x (where x equals the number of ranks) time attacks during one combat?
Ranks= 4
Activates four times, and protects you four times in a scene for a total of 16 protection rolls.


Or

Holy Aura activates only x amount of times.
Ranks=4
Activates four times and protects you once each time, for a total of 4.
__________________
Bob Nolan
Admin, Southeast Kansas Gaming Guild
http://sekgg.net

My blog:
http://penandlead.wordpress.com
varagon is offline   Reply With Quote
Old 13th May 2009, 03:13 PM   #2 (permalink)
Registered User
 
Join Date: Oct 2003
Location: Waterloo, Ontario, Canada
Posts: 56
kipling has disabled Experience Points
Send a message via ICQ to kipling Send a message via Yahoo to kipling
Sorry, don't know the answer to the Terror Check question. When I played, I used Fidelis as well--though I wrestled with the idea of not using any attribute at all, or that the attribute changed depending on the type of terror it was. (Certain terrors would use Mentus, others would use Spiritus, and obviously demonic ones would use Fidelis--but that got too complicated for a one-off game, so I used Fidelis for all of them.)
__________________
"Isn't interstellar diplomacy a little out of our league?"
"Hence the nuclear explosives."
(Yeoman Willard explains life in the Space Service to Midshipman Maroun)

Last edited by kipling; 13th May 2009 at 06:28 PM.. Reason: Posted wrong.
kipling is offline   Reply With Quote
Old 13th May 2009, 03:17 PM   #3 (permalink)
Registered User
 
Join Date: Oct 2003
Location: Waterloo, Ontario, Canada
Posts: 56
kipling has disabled Experience Points
Send a message via ICQ to kipling Send a message via Yahoo to kipling
My copy says that Holy Aura activates automatically and, once activated, functions for the remainder of the scene. Unless you deliberately turn it off; then restarting the Aura would be a new use of the Miracle.

You can use it, in total, Rank number of times a day, I think; maximum is seven.
__________________
"Isn't interstellar diplomacy a little out of our league?"
"Hence the nuclear explosives."
(Yeoman Willard explains life in the Space Service to Midshipman Maroun)

Last edited by kipling; 13th May 2009 at 06:30 PM.. Reason: Added more detail and corrected a typo.
kipling is offline   Reply With Quote
Old 3rd June 2009, 12:01 AM   #4 (permalink)
Registered User
 
Cassandra's Avatar
 
Join Date: Apr 2004
Posts: 256
Cassandra Goblin Sharpshooter (Lvl 2)
Sorry for the extreme delay in answering these questions; we will strive to do better in the future. We're calling in an authority to handle this.
__________________
Vicki Potter
Editorial Minion
Tabletop Adventures
Cassandra is offline   Reply With Quote
Old 3rd June 2009, 12:31 AM   #5 (permalink)
Registered User
 
Join Date: Jun 2009
Posts: 1
College of Cardinals Kobold Slinger (Lvl 1)
Terror Checks

When rolling a Terror Check, the default is to roll it against Fidelis. However, there many situations where using another attribute instead may be appropriate. A GM may decide that a possible terror situation is more of a mental threat [roll against Mentus], such as a gloomy, isolated location where one seems to start hearing things. Another situation may present a very immediate physical danger [roll against Corpus], resulting in a strong urge to simply flee.

Another way to adjudicate a Terror Check is to allow a player to roll against the character's strongest attribute, if he or she can come up with a reasonable explanation for doing so. Thus a Justiciar with high Corpus might not fear a zombie, trusting in miraculous strength to rip the foul creatures limb from limb. [Roll against Corpus.] However, a ghost - which perhaps cannot even be physically touched - would strike fear in the heart. [Roll against Fidelis as the default.]

Likewise, a Justiciar with a strong mind may argue that extensive knowledge has prepared him or her to deal with the concept of demons present in the material world [roll on Mentus] but would be unprepared to deal with the physical remains of a demon's victim, especially once decay has set it. [Roll on Fidelis as the default.]

It is certainly reasonable to decide that all Terror Checks will be made against Fidelis, to simplify play. In that case, though, the GM will need to consider the characters' chances of success and be sure that the Task Difficulties are appropriate.

Information about Terror Checks can be found on page 11 and pages 31-32 of Against the Darkness, second printing (pages 33-34, first printing).
College of Cardinals is offline   Reply With Quote
Old 4th June 2009, 03:08 AM   #6 (permalink)
Registered User
 
Join Date: Oct 2003
Location: Waterloo, Ontario, Canada
Posts: 56
kipling has disabled Experience Points
Send a message via ICQ to kipling Send a message via Yahoo to kipling
Thank you for replying, and thank you for letting me know that there was a second printing (I had the first printing).

I appreciate the information. On reading the material about Terror Checks in the second printing, I see that it still doesn't mention that any appropriate attribute can be used. It is implied by stating that various attributes can be lost for a failed Terror Check, but it isn't stated outright.

Make a note for it if there is a third printing, and I look forward to reading the second printing more closely to find any differences.

Thanks again.

John
__________________
"Isn't interstellar diplomacy a little out of our league?"
"Hence the nuclear explosives."
(Yeoman Willard explains life in the Space Service to Midshipman Maroun)
kipling is offline   Reply With Quote


Bookmarks

Tags
aura, check, holy, terror

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On


And yet another word from our sponsors
Visit Our Sponsors
Visit Our Sponsors... Again
Powered by vBadvanced CMPS v3.0.1

All times are GMT +1. The time now is 06:16 PM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0

"Vault Data" powered by VaultWiki v2.5.1.
Copyright © 2008 - 2009, Cracked Egg Studios.